The first problem of modeling the world is not just estimating the right parameters or causal structure, but deciding what should be represented at all. We frame this problem as continual model construction: an agent maintains an environment-specific model M of an inaccessible world W and curates a persistent library L of reusable representational elements across environments. We propose Representational Empowerment (RepEmp) to score candidate elements by how much they expand the agent's future capacity to model and plan, complementing the classic definition of empowerment, but redefined as control over internal representations instead of external states. We realize the framework as a hierarchical Curator-Actor architecture and test it across three experiments. In a closed-vocabulary causal-learning task, human participants construct causal models at varying abstraction granularities to maximize goal reachability rather than fidelity to the world, a signature better predicted by RepEmp than by information-gain alternatives. Matched simulations reveal that RepEmp-guided construction contributes more than exploration to sufficient structure recovery and cross-task transfer. Finally, in an open-vocabulary planning domain, an LLM-augmented Curator builds more compact symbolic libraries, which also generalize better than baselines. Ablating RepEmp eliminates these benefits. Together, these results identify RepEmp as a key principle for continual model construction: deciding what to build, retain, and reuse under bounded resources.
Huaiyuan Yao, Xiaoou Liu, Charles Fleming +2cs.AI cs.CL
LLM-based multi-agent systems have shown strong performance on complex tasks, yet continual improvement from interaction experience remains challenging. Existing self-reflection methods build experience memories, but memories are mostly hard to invoke, refine, or scale, while agent skills offer a more actionable unit: structured procedural knowledge that specifies when to act, how to act, and which resources or tools to use. We introduce MASkills, a continual learning framework that optimizes multi-agent LLM systems through agent skills. MASkills presents a new agent-optimization pipeline that integrates skill-conditioned credit assignment, hierarchical credit aggregation, and momentum-smoothed optimization, enabling agent skill libraries to evolve through refinement, induction, consolidation, and pruning. Experiments on HotpotQA, LoCoMo, and GAIA demonstrate the effectiveness of MASkills across multiple agentic tasks. Our code is available at https://github.com/DaRL-GenAI/MASkills
Continual learning has largely been model-centric, treating model parameters as the state that changes with sequential experience. Modern agents can also adapt through a harness of prompts, memories, tools, skills, and routing rules. Because these contents jointly shape later execution, a harness update can disrupt previously reliable behavior even when the model is frozen. This raises a new question: how can an agent continually improve its state outside the model while retaining behavior acquired earlier? We formulate Harness Continual Learning (HCL), a new continual learning paradigm in which the harness evolves around a frozen foundation model, and define the resulting loss of earlier behavior as harness-level forgetting. We instantiate HCL with four execution-facing components: the Task Interface, Experience Memory, Capability Map, and Adaptive Router. We further introduce guarded harness evolution to separate update generation from state commitment. A Continual Optimizer proposes candidate harnesses from post-execution feedback, and a Continual Evaluator commits the resulting candidate harness only after checking current improvement, historical retention, and validity. Experiments on textual reasoning, multimodal perception, and open-world interaction demonstrate capability accumulation and failure recovery, with relative gains exceeding 10% over corresponding baselines in multiple settings. Component ablations assess the contribution of each harness component, while controlled retention sweeps reveal measurable harness-level forgetting and show that the stability--plasticity trade-off can be explicitly adjusted.
Continual learning has traditionally treated forgetting as a failure, emphasizing preservation of previously acquired knowledge as environments evolve. We argue that this objective is incomplete for enterprise AI agents operating in non-stationary environments, where customers, policies, tools, workflows, regulations, and market conditions change over time. Indiscriminate retention can allow obsolete knowledge to influence decisions, creating negative transfer and operational risk. We therefore propose reversible forgetting: a conceptual framework with three operational memory states: active, dormant, and retired, and a reactivation transition that can restore dormant knowledge when its relevance returns. We instantiate the framework as a Hysteretic Reversible Memory Controller that accumulates relevance evidence, uses asymmetric thresholds to prevent state oscillation, tests reactivation in shadow mode, and gates retirement through policy. The framework reduces the influence of obsolete information without conflating temporary suppression with permanent erasure. Finance illustrates the idea: knowledge useful under one market regime may become harmful under another yet regain relevance when similar conditions recur.
We present a Test-time World-model Inference (Twin) system, in which a frontier coding agent writes an executable world model for completing continual learning tasks, such as ARC-AGI-3 games. Traditional approaches hand-engineer such models, one custom design per task. Each game hides its rules and goal, and our system constructs them from simulation and interaction alone. Its inductive prior over grid games is strong enough to recover the true transitions of the game and the goal on nearly all levels. Replay validation happens in a twin world model. The harness enforces that an action is not made until the program reproduces every previous observed game transition. Each mismatch between a world model prediction and the actual action result becomes a counterexample that is used to repair the world model. Twin clears 179 out of 183 levels (97.8%), and does so more efficiently than humans in 158 out of 179 levels (88.3%). The system infers the goal before any reward on 156 of the levels it clears (87.2%), and in the remaining levels automatically discovers the goal by search. The benchmark scores completion and action efficiency, between 0 and 100, against humans playing each game for the first time. Played directly, the base model scores only 7.8%; an off-the-shelf harness increases it to 61.1%, whereas our twin world model increases the same base model to 93.3%, clearing 23 out of 25 games. Building a usable world model is simpler than anticipated, whereas the harder problem is inferring the right goal.
Macaron-V1 is an open agent-model family for experiential intelligence: learning from experience in real environments and continuing to learn after deployment. It is organized around two system goals. Adaptation is pursued through recursive improvement of versioned model-harness pairs, where experience from one configuration is evaluated under an external contract and used to construct its successor. Collaboration is pursued via the Mixture-of-LoRA (MoL) architecture that freezes a base model, composes specialist LoRA adapters, and selects one LoRA per user turn. The flagship Macaron-V1-Venti combines a 744B GLM-5.2 base with four LoRAs for chat, agent, coding, and GenUI; the Qwen3.6-based Macaron-V1-Tall (50B) uses the same design for local deployment. This report presents Macaron-V1 as a co-designed system spanning architecture, algorithms, and infrastructure. The MoL architecture supports continual learning through extensible LoRA specialists. The algorithm combines Model-Harness Co-design and recursive self-improvement loop, including the UI4A component-native GenUI harness, a stateful action substrate, versioned HCP contract, and the agentic RL framework MindForge. The supporting infrastructure includes the post-training platform MinT, the long-context RL method LongStraw, and stability techniques for sparse MoE and DSA base models. We evaluate Macaron-V1 on Personal Intelligence, GenUI, and general capability benchmarks against frontier baselines. Our results validate the current system, while compounding gains from continual learning and collective intelligence remain open questions.
Foundation world models have made remarkable progress in planning, simulation, and embodied intelligence. However, optimizing a pretrained world model toward a user-specified objective remains difficult: each campaign typically rediscovers optimization strategies from scratch, and the resulting knowledge rarely transfers to the next model. Existing research agents automate the optimization loop but treat successful strategies as directly reusable recipes, without principled safeguards for when transfer is appropriate. We argue instead that retrieval is not transfer: a strategy validated on one model is at best an optimization hypothesis for another, and becomes transferable knowledge only after target-side experimental valida- tion. Guided by this principle, we propose VERDI , a continual framework for evidence-licensed world model optimization. VERDI characterizes each world model through shared inference-time probes to construct an Optimization Fin- gerprint, retrieves relevant prior experience as ranked hypotheses, and validates every candidate under a frozen target-side verifier before admitting it as reusable evidence; contradictions among nearby fingerprints further trigger probe evolution, continually refining the diagnostic representation itself. Experiments on Ctrl-World, the Cosmos family, and RoboCoin show that VERDI reduces search cost by 68%, GPU cost by 69%, and negative transfer from 0.34 to 0.06, while predicting transfer outcomes with 83% sign accuracy.
Large language model (LLM) agents provide a promising interface for command-line-based network operations, but a plausible command may still fail or introduce operational risk after execution. Existing approaches mainly focus on command generation or final configuration correctness, and do not use execution-grounded experience to jointly improve candidate coverage and action selection. We propose an execution-grounded dual-path consequence-aware agent for CLI-based SONiC operations, which generates multiple complete actions, predicts their execution consequences, and selects the final action through utility- and risk-aware reranking. The proposal-side path abstracts reusable operational lessons into retrievable guidance to improve feasible-action coverage without modifying the proposal LLM, while the selection-side path adapts the consequence predictor through session-level LoRA updates using real SSH feedback to improve conditional selection quality. Experiments over multi-turn SONiC operation sessions with different Qwen3 proposal models show that the framework improves feasible-action coverage and top-1 execution success, and that the two adaptation paths provide complementary gains over interaction.
Ao Ding, Hongzong LI, Shiqin Tang +4cs.AI cs.IR cs.LG
Long-term memory enables AI agents to maintain continuity across sessions, personalize behavior, and evolve through accumulated experience. Yet memory evolution is not simply a process of storing more information: new experiences may reinforce, revise, or interfere with existing memory states. Existing systems mainly emphasize memory construction and relevance-based retrieval, but several memories may remain simultaneously relevant while differing in state, temporal validity, or authority. We introduce Controlled Memory Interference (CMI), a controlled diagnostic and data-generation framework for studying how agent memory evolves under different memory relationships. Across controlled memory evolution, benign accumulation has limited effects, whereas relationship-specific interference sharply suppresses update plasticity with little stability gain, either by blocking target-memory exposure or by disrupting its downstream use. Lexical and Dense retrieval exhibit distinct interference pathways, while poisoning is more sensitive to update-authority cues than to recency alone. Beyond diagnosis, CMI provides targeted examples for interference-aware memory learning, improving the distinction between valid updates and interference-inducing memories while preserving performance on original memory tasks. These findings show that memory evolution is shaped not only by memory scale, but also by interactions among accumulated experiences. More broadly, memory interference emerges as an important factor for reliable continual agent memory systems.
Tianyi Guan, Yiding Wang, Haotong Yang +5cs.AI cs.CL cs.LG
Modern agent frameworks equip large language models with external skill libraries to solve complex tasks. However, it remains unclear whether these systems can effectively evolve their skills and whether the resulting skills improve task-solving capabilities. To bridge this gap, we introduce ContinualSkillBench, a dynamic evaluation framework for in-context continual skill learning. It covers five representative domains, each containing 100 interconnected subtasks ordered by increasing difficulty and opportunities for cross-task skill reuse. Our experiments show that sequential execution generally improves performance, but the gains vary substantially across models and domains. Moreover, in-context learning performs comparably to explicit skill maintenance on average, suggesting that much of the improvement arises from adaptation to prior context and feedback rather than reusable skill abstraction alone. Explicit skills nevertheless provide selective benefits for tasks requiring reusable procedures or precise outputs. We further find that less capable models tend to accumulate larger, more fragmented collections of task-specific skills. These findings show that current in-context skill evolution mechanisms can support continual adaptation, but still struggle to consistently consolidate experience into robust and transferable skills.
Memory is essential for LLM agents to accumulate task experience and reuse task-specific execution strategies. However, real-world deployment over boundary-agnostic and evolving task streams exposes a fundamental stability-plasticity dilemma. External retrieval-based memory can rapidly absorb new evidence, but it often fails to internalize recurring execution patterns and incurs inference-time retrieval overhead. Parametric memory enables stable and efficient execution once learned, but typically relies on explicit task boundaries and fixed parameter budgets. Inspired by the human brain, which balances plasticity and stability through complementary episodic storage and gradual consolidation, we propose UniMem, a self-routing framework for autonomous memory management. UniMem uses learnable routing tokens as memory controllers, enabling adaptive coordination between complementary memory pathways: novel or sparse tasks are retained in an episodic buffer for retrieval-augmented execution, while recurring and reliable patterns are consolidated into expandable parametric memory. By decoupling task identification from task execution with routing tokens and parametric memory blocks, UniMem expands memory on demand without task labels during deployment or uncontrolled parameter growth. Experiments on long-horizon streaming task sequences show that UniMem consistently outperforms baselines while maintaining execution fidelity, achieving an average gain of 4.0 EM points across three backbone models.
Valentin Tablan, Scott Taylor, Kristoffer Bernhemcs.AI
AI agents encounter learning opportunities in every episode they run, and discard nearly all of them: the underlying models are frozen at deployment, so an agent that resolves a difficult request today starts from zero when it recurs tomorrow. Yet ordinary operation already produces feedback, in the form of outcome verdicts and after-the-fact corrections. We show that this feedback is a sufficient signal for continual learning when the frozen model is paired with an external memory that distils each episode into retrievable natural-language rules. On the banking domain of $τ$-bench, against a static-RAG control retrieving over the complete policy corpus, learning from the one-bit outcome verdict lifts single-trial success to 1.6$\times$ the baseline, and learning from corrections to 2.6$\times$, converting 22 of the 84 tasks the baseline never solves. The result spans the deployment spectrum, measured on Mistral Large, an open-weights model that organisations with data sovereignty requirements can self-host, and replicated on a frontier model, Claude Sonnet 5. The accumulated memory also transfers: each model, reading the store built by the other, rises above its own no-memory baseline. The harness, protocol, and data are released.
Most reported gains from agent-optimization methods are one-shot: an agent is optimized against a fixed benchmark and the resulting improvement is reported as if it were a stable property of the method. This does not test the setting that matters for deployed agents, where optimization is applied recursively as new failures and new tasks appear over time. The central question this raises is whether optimizer-driven gains compound: after an agent has been optimized once, can it be optimized again on newly arrived tasks without eroding the gains the first round produced? We study this question with a two-phase continual-learning evaluation built from hard tasks in Terminal-Bench 2.0, comparing three approaches to agent-harness optimization (GEPA, Meta Harness, and RELAI's Verifiable Continual Learning, RELAI-VCL) under identical optimization budgets. All three methods improve over the baseline agent in the conventional, static, single-phase setting. However, once new tasks are introduced, the methods diverge sharply: GEPA's optimized agent transfers below the unoptimized baseline, Meta Harness transfers well but fails to improve further once given a second optimization budget, and RELAI-VCL is the only method that both transfers positively to unseen tasks and continues improving after those tasks are folded into the optimization objective, reaching the highest pass rate at every evaluated stage and the highest lifelong average pass rate overall (76.4% vs. 66.0% for GEPA, 64.6% for Meta Harness, and 58.7% for the baseline). Our key observation was that optimization gains compounded only when regression control was built into the optimization loop, providing an inductive bias against shortcut solutions that fail to generalize.
On-device language-model agents improve by accumulating experience in retrieved memory rather than by updating weights. This memory is hard-bounded and exposed: it consumes RAM and energy, reaches peers through a thin uplink, and becomes an attack surface because it is writable by what the agent reads. Existing systems each cover one part of this problem: agentic memories grow without a budget, on-device methods keep entries by success alone, and poisoning is studied mainly as an attack rather than as a memory-governance problem. We propose \sys{}, a single net-value-per-byte score that governs an agent's experience-memory lifecycle. The main idea is to let the budget act as the curator: each entry is scored as value minus harm, per byte, so one ruler decides what to keep, share, and trust. \sys{} makes three decisions: (1) \textbf{KEEP} evicts low-value bytes under the RAM and energy budget; (2) \textbf{SHARE} sends an insight only when its value exceeds its uplink cost; and (3) \textbf{TRUST} gates a peer entry by provenance. On language-model-agent task-drift benchmarks and a real heterogeneous Jetson testbed with two robot-arm nodes and a hub, \sys{} reduces memory by $2.7\times$ and uplink by $2.4\times$, drives injection success from 0.75 to zero, and raises accuracy on cases corrupted by poison or stale memory. Curating by net value reduces footprint, energy, uplink, and injection success together without reducing accuracy. In this setting, forgetting by net value improves the agent rather than weakening it.
Industrial LLM teams often ship behavior updates by repeatedly DPO-training a base model on sequences of related preference-data campaigns. The dominant failure mode in this regime is not always classical catastrophic forgetting: a pipeline may preserve previously learned behaviors while still failing to accumulate reusable methodological knowledge about how to train the next campaign. We call this failure mode scientific amnesia. This paper turns that practitioner intuition into a measurable industrial problem. We contribute: (i) a diagnostic suite for amnesia, (ii) a Program-based pipeline that chains FSDP-sharded DPO checkpoints across Qwen2.5-7B-Instruct runs, (iii) a 30-campaign HumanEval subdomain benchmark, and (iv) a comparative diagnostic study of five strategy proposers: random memory, rule-based scheduling, retrieval-only memory, warm-start Bayesian optimization, and MSCL, a meta-scientific memory and reasoner candidate. Across a single-seed 5-condition * 3-step real-LM chain, 4 of 5 candidates degrade in step-level peak pass@1, including MSCL; only the deliberately conservative rule-based schedule improves. Follow-up pilots qualify rather than overturn this finding: in a heterogeneous chain, MSCL is the only completed candidate that improves, whereas in a small multi-seed homogeneous sweep, retrieval-only has the best mean Delta and no pairwise candidate gap is statistically distinguishable. The contribution is therefore diagnostic, not a claim that MSCL solves the problem: scientific amnesia is observable in a production-like continual-DPO pipeline, and conclusions about interventions depend sharply on chain regime, evaluator design, and seed coverage.
Daksh Mittal, Tommaso Castellani, Thomson Yen +7cs.LG cs.AI
We envision continually learning agentic systems that become more useful over time: as they encounter sequences of related tasks, they should infer the hidden structure shared across those tasks and use it to improve future decisions. This cross-task experiential learning capability is pivotal in domains such as personalization and interactive assistance, but existing training/evaluation frameworks do not provide shared, controllable latent structures and cannot measure whether or why agents improve. We introduce LatentGym: a controllable suite in which each environment is organized around a ground-truth latent variable governing the structure across tasks. Our construction yields metrics that separate exploration (whether the agent's actions gather information about the latent) from exploitation (whether the agent uses what it has gathered). We demonstrate our suite on empirical studies addressing three questions: how and why frontier models fail to adapt across related tasks; whether post-training on related task sequences improves general cross-task adaptation, and where those gains come from; and how design choices such as inter-task feedback shape training dynamics and generalization. Together, these results establish a controlled foundation for studying how LLM agents learn from experience across tasks, and for designing agents that adapt more reliably in sequential, personalized, and interactive settings.
Graphical User Interfaces (GUIs) serve as the dominant medium for human-computer interaction, yet building GUI agents that generalize across the vast diversity of real-world interface environments, with the same flexibility and robustness that humans naturally exhibit, remains unsolved. Notably, GUI data are inherently non-stationary: the continual emergence of previously unseen interface instances (e.g., novel domains and resolutions) induces persistent distribution shifts, significantly impeding the continual learning of existing GUI agents. Reinforcement fine-tuning (RFT) has attracted considerable attention as a promising approach. Nevertheless, RFT exhibits pronounced instability in its grounding capability, manifested as sharp reward discontinuities and high-variance oscillations. The imbalanced distribution of rollout outcomes introduces substantial noise into advantage estimation, leading to policy overconfidence. The fixed clipping bound suppresses the increase in policy probabilities needed to adapt to new distributions, leading to a collapse in exploration capacity. To address these challenges, we propose GUI-AC, a method that enhances the continual learning capability of GUI agents. GUI-AC introduces grounding certainty to support two core mechanisms: (i) Adaptive Advantage, which down-weights noisy advantage estimates to prevent policy overconfidence; and (ii) Dynamic Clipping, which relaxes the clipping bound to encourage exploration range. Extensive experiments show that these mechanisms jointly improve performance, enabling our method to surpass state-of-the-art baselines. Code is available anonymously at https://anonymous.4open.science/r/GUI-AC.
Agent skills extend language-model agents with task-specific procedures, scripts, and references, but the tasks and environments they target continually change. Existing methods improve skills in bounded runs and retain only the final artifact, discarding the decision history that later agents need to interpret prior revisions, evaluations, and rejected alternatives. We introduce SkillHone, a harness for continual agent skill evolution grounded in persistent decision history. SkillHone pairs skill revisions with evaluation-side evidence that supplies practice feedback, recording structured histories of diagnoses, revisions, evidence, and outcomes. Role-separated subagents run candidate skills on practice probes with redacted reporting and propose revisions informed by prior decisions, enabling cross-session refinement without rediscovering past rationale. On deep-research benchmarks, SkillHone runs without a pre-integrated search stack and outperforms the commercially backed deep-research agent by 15.8 points on GAIA and 3.2 points on WebWalkerQA-EN, while also exceeding prior skill-evolution methods. We further deploy SkillHone on internal tool-mediated analysis scenarios, where it improves accuracy by an average of 18.8 points across seven settings.
Harsh Deshpande, Kushal Chawla, Sangwoo Cho +2cs.LG cs.CL
Production agentic systems routinely face evolving constraints and must comply from the very next interaction. Scenarios like a tool-call notification changing a compliance threshold or a policy update adding disclosure requirements fit this criteria, having close to no room for errors in production. This proactive adaptation setting is common in deployment, but absent from current benchmarks, which assume either static constraint sets or reactive protocols with evaluation feedback. We introduce RECAP, a benchmark that measures continual-learning phenomena (forgetting, regression, forward transfer) at the constraint level under a strictly proactive adapt-then-test protocol: prompt optimization methods receive only the constraint specification and must generalize before seeing any test data. Evaluating six methods across five LLMs and three schedules with evolving constraints, we find that these methods show no significant improvement in performance, even after incurring a higher latency. These methods, designed for offline or reactive settings, are inadequate for the proactive paradigm. Our work emphasizes the growing need for designing proactive prompt adaptation methods, where the models must remain robust to evolving needs in deployment.
Parth Asawa, Christopher M. Glaze, Gabriel Orlanski +7cs.AI cs.CL
Continual learning, the ability of AI systems to improve through sequential experience, has attracted substantial interest, but no high-quality benchmark exists to evaluate it. We introduce Continual Learning Bench (CL-Bench), the first difficult, expert-validated benchmark designed to measure whether LLM-based systems genuinely improve with experience. CL-Bench spans six diverse domains (software engineering, signal processing, disease outbreak forecasting, database querying, strategic game-playing, and demand forecasting), each validated by domain experts and designed so that tasks share a learnable latent structure (codebase layout, disease outbreak dynamics, opponent strategies) that a stateful system can discover online but a stateless one cannot. We evaluate frontier models across several agent architectures, from naive in-context learning (ICL) to dedicated memory systems, introducing a gain metric to isolate learning from prior capabilities. We find that these systems leave headroom for improved continual learning: agents frequently overfit to immediate observations or fail to reuse knowledge across instances, and dedicated memory systems do not fix this -- in fact, naive ICL outperforms systems dedicated to memory management. CL-Bench is the first benchmark to evaluate continual learning across diverse real-world domains with expert-validated tasks and isolate online learning from underlying model capability, showing a need for better continual learning systems.
Deployed large language model agents must adapt to distribution shift in dynamic environments. Ideally, adaptation can be performed from accumulated agent experiences and retain prior capabilities while transferring to future tasks. However, agent actions and environmental transitions can only be sampled once per scenario, as real-world environments cannot be trivially reset. To this end, we investigate an experiential and online continual learning setting in which agents learn from a stream of scenarios. We propose continual learning as-a-service (CLaaS), a system which enables agents to improve during deployment, abstracted behind a chat API. To increase sample efficiency, CLaaS stores rollouts in an experience replay buffer for gradient reuse during asynchronous training. We evaluate CLaaS on an adversarial task, demonstrating that parametric updates lead to superior forward transfer and less forgetting than in-context learning, with replay being a critical choice for sample efficiency.
Jingwen Chen, Wenkai Yang, Shengda Fan +7cs.CL cs.LG
Experience internalization converts contextual experience from past interactions into reusable parametric capability, offering a promising path toward continual learning in large language models (LLMs). While prior work has predominantly focused on single-iteration transfer, we discover that under multi-iteration experience learning, existing methods suffer from a progressive capability collapse rather than compounding improvement. We systematically examine this failure through three vital dimensions of experience internalization: (1) Experience Granularity: We find that principle-level experience is more durable than instance-level experience, as it effectively abstracts transferable strategies away from trajectory-specific details. (2) Experience Injection Pattern: Our analysis reveals that step-wise injection significantly outperforms global injection by aligning experience with intermediate decision states, a property that is critical for long-horizon tool use. (3) Internalization Regime: We demonstrate that off-policy context-distillation on high-quality teacher trajectories provides a substantially more stable training signal than on-policy context-distillation, which is inherently limited by local corrections on student-induced flawed states. Together, these insights yield a simple yet robust recipe for stable and sustainable experience internalization, providing concrete guidance for engineering self-evolving and continually learning LLMs.
Large Language Model (LLM)-based agents increasingly rely on memory to learn from experiences over continual interactions. However, storing experiences as independent, flat units leads to substantial redundancy and retrieval conflicts, as similar episodes repeat overlapping content and subtle scene variations cause retrieved memories to offer contradictory guidance. To address this, we introduce residual experience, positing that newly acquired experience is often an incremental variation of existing knowledge. We propose DeltaMem, a framework that organizes experience memory into two independent residual trees, one storing goal-conditioned task experience as reusable skills and another for scene-level environment knowledge. Each tree uses a root node for generalized base experiences and incremental delta nodes for subsequent variations, allowing related experiences to share a common foundation without duplication. For retrieval, a failure-penalized similarity scan locates the best match, reconstructing the full experience via root-to-match chain composition. An autonomous consolidation mechanism distills high-frequency paths into new root nodes, enabling the trees to self-organize from general heuristics to specialized variants. Experiments across diverse interactive environments show that DeltaMem consistently outperforms existing baselines. To facilitate future research, we release the code at https://github.com/import-myself/DeltaMem.
Language agents spend substantial inference time solving individual tasks, yet the experience acquired in one episode is often underutilized in future episodes. Continual learning expects an agent to accumulate reusable experience across a stream of tasks, improve over time, and avoid interference from irrelevant experiences. Unfortunately, existing benchmarks struggle to evaluate continual learning in language agents rigorously. Most efforts focus on retrieval and reasoning over long-context conversations or documents, while recent lifelong-adaptation benchmarks often rely on naive task streams with limited analysis of cross-task relationships, making it difficult to understand what an agent learns and reuses over time. This paper presents an evaluation framework AgentCL for continual learning in agents, centered on controlled task streams and metrics for transfer gains. AGENTCL constructs compositional streams where earlier sub-solutions, evidence, or workflows are intentionally reusable in later tasks, and contrasts them with naive streams where such reusability is not guaranteed. We use the benchmark to evaluate non-parametric memory designs for continual learning. To diagnose how memory design choices affect continual learning, we develop MemProbe, a probing method that stores interactions, insights, and skills, while filtering unreliable experiences during consolidation. Empirical analysis across coding, deep research, and language understanding/reasoning tasks shows that naive streams offer limited ability to distinguish memory designs, whereas controlled streams more clearly distinguish their plasticity. Meanwhile, naive and held-out settings often yield limited gains and can expose memory-induced degradation. These results highlight the need for stronger memory designs that balance plasticity and stable reuse.
Achieving self-evolution in intelligent agents requires the continual accumulation of new knowledge across changing task sequences without forgetting previously acquired abilities. Existing approaches either internalize knowledge by updating model parameters, which induces catastrophic forgetting, or rely on external memory, which fails to genuinely enhance the model's intrinsic capabilities. We propose MoLEM, a generative mixture of latent memory framework based on a dynamic mixture-of-experts (MoE). We treat multiple experts as independent carriers to generate memory. A router selects and weights experts through key-query matching, and the aggregated latent memory is injected into the reasoning process. The base model for reasoning remains entirely frozen, with all experiential knowledge internalized into the additional modules, avoiding catastrophic forgetting. For continual learning, each training stage is paired with a lightweight autoencoder that selects the appropriate routing group at inference, and inputs that match no stage fall back to the pretrained model. Experiments train the framework on continual-learning sequences spanning math, science, and code domains. After training, we evaluate the framework on the corresponding test sets to measure task learning and competence preservation across continual adaptation stages. After the full continual-learning sequence, our method improves the average accuracy by 10.40% over the Vanilla pretrained baseline, while none of the competing methods consistently exceed this baseline across different training orders.