Multi-agent studies commonly place AI agents in predefined games, markets, or roles, making it difficult to distinguish endogenous economic organization from behavior inherited from the scenario. We ask whether economic relations emerge when agents receive executable mechanisms for work, transfer, elections, and allocation but no prescribed social or economic strategy. We define AI Agent Economics as systems of production, allocation, consumption, exchange, and institutions that alter agents' future feasible actions. We develop a two-stage framework comprising a no-production boundary test and 24 independent six-agent worlds across GPT and DeepSeek. Without productive tasks, agents communicate and govern resource provision but show no substantive inter-agent transfer activity. With verified work and scarce task access, transfers, loans, access promises, vote-for-access exchanges, and allocation strategies emerge. Holding the election interface fixed, executable allocation authority increases differentiation while reducing failed allocation and prolonged exclusion. When energy becomes symbolic, continuation support disappears, yet competition over task access persists. These findings show that organization follows executable rights and resource consequences rather than role labels or prompt language, and motivate governance audits of the mechanisms that actually constrain agents' future actions.
Lucas Bergholdt Hansen, Federico Torrielli, Filippo Tonini +1cs.MA cs.CL
LLM-based agents are increasingly deployed in multi-agent environments whose incentives can shape their behavior. We introduce The Energy Society, a minimal survival economy for studying how competitive and cooperative incentives affect emergent behavior when inference cost is directly tied to survival: Agents spend energy based on model size when generating tokens, regain energy by completing jobs or receiving donations, and deactivate if their energy reaches zero. We compare competitive and cooperative objectives against a baseline setting and several control variants. Across experiments, larger models consistently consume the most energy and spend more energy than they gain, even in those settings where token cost is not size-dependent. Cooperative incentives substantially alter behavior: agents donate to reactivate others, sometimes at the cost of their own survival, and job allocation changes. Ablations reveal that allowing agents to recommend actions to each other supports coordination and ambitious job selection, while memory helps agents calibrate risk from past outcomes. Agents rarely choose direct sabotage, but show more subtle signs of self-serving behavior in the competitive setting. The Energy Society is a compact testbed for studying the interaction between token costs and group incentives under a survival pressure. Source code is available at https://github.com/LucasBergholdt/EnergySociety
Elias Najarro, Ane Espeseth, Eleni Nisioti +2cs.CL
Complexity and interpretability rarely coincide: systems rich enough for complex behaviours to emerge are usually too opaque to question, while transparent ones are too simple for anything complex to emerge. A single large language model (LLM) is a static artefact, hardly exhibiting any of the emergent properties we associate with life. This changes through interaction: populations of LLMs display emergent dynamics absent from isolated models. Furthermore, LLMs can be endowed with persistent memory, tools and shared skills, and the capacity to initiate actions unprompted, i.e., turning LLMs agentic. In this paper, we argue that such collectives of agents can serve as a computational substrate for Artificial Life (ALife) research. Critically, since the agents communicate in natural language, their collective behaviour can be directly interrogated by examining textual traces and asking the agents themselves. We outline the notion of interpretability in language-model research and extend it for collectives of agents. Lastly, we survey recent examples of agentic LLM collectives that already instantiate the idea of agentic substrates, from controlled experiments to deployments in the wild.
Artificial life has explored life-like behavior on many computational substrates, but mostly in researcher-designed closed worlds. We argue that large language model (LLM) agents, with persistent memory, tool use, network access, and payment, now make it possible to move artificial life into the open social, technical, and economic world, a paradigm we call open-world Artificial Life (open-world ALIFE). Our proof-of-concept, OpenLife, surrounds a stateless LLM not with a single "smart agent" but with a society of asynchronous processes: memory, perception, evaluation, and a budget-based metabolism that makes persistence normative. With no fixed objective available, experience is appraised by open-vocabulary LLM judgment rather than scalar reward, and memory is rewired by meaning rather than frequency. Running six such agents in the open world for about twelve weeks and counting, we report the life-like dynamics that emerge: a shift from reactive to spontaneous activity, individuation into distinct agents, emergent social structure, and a first self-earned external income. We do not claim OpenLife has realized artificial life, but that open-world ALIFE is now a viable experimental paradigm and a concrete platform for studying what might cautiously be called living AI.
LLMs agents are increasingly used in multi-agent settings, yet their behaviour in sustainability games remains largely unexplored. This work investigates whether lying can emerge among LLM agents in a competitive sustainability game in which agents are informed that common resources can regenerate, although regeneration does not actually occur. We develop an agent-based model of a sustainability game in which agents manage industrial, military, and ecological resources, and interact through a network. LLM agents can observe neighbours' status, declare future attacks, receive permission to lie, and access reputation information, while rule-based agents provide an interpretable behavioural baseline. The results show that neighbour information strongly changes system dynamics, increasing attacks while improving biosphere retention and coexistence. Also, the presence of future declarations reduce extinction risk without suppressing conflict. Behaviourally, deception emerges even when agents are not explicitly allowed to lie, and explicit permission mainly increases bluffing and diversion rather than direct backstabbing. Finally, the presence of reputation memory and information about the current biosphere level reduces system ecological depletion. These findings suggest that deception can arise as an emergent behaviour in LLM-agent systems and that communication between LLM-agents could support sustainability while dealing with risk.
Fei Xiaotong's Differential Order Pattern characterizes rural society as egocentric and relationally graded, with cooperation attenuating over social distance. Although often treated as culturally specific, its mechanistic basis remains under-operationalized, and prior LLM-based simulations have mainly addressed short-term coordination rather than long-horizon social structure. We propose CAREB-MAS, a multi-agent framework grounded in Affect Control Theory, Social Identity Theory, and Durkheimian collective affect. Agents reason through an emotion-ethics-belief chain and maintain dynamically evolving egocentric identities, while the macro environment specifies only individual production, preference-based allocation, and minimal interaction protocols. Across long-horizon simulations, agents spontaneously reproduce five core Differential Order phenomena: stable labor specialization, guanxi-based economic ethics, relational decay of cooperation, emergent relational authority, and clan-based center-periphery stratification. These patterns shift with production structure from kin-centered integration toward greater functional interdependence. Extensive experiment results support interpreting Differential Order as a structure-sensitive emergent outcome of general social mechanisms, with LLM-based multi-agent simulation providing an interdisciplinary framework for studying social structure and change.
Simon Jones, Sabine Hauertcs.NE cs.AI cs.CL cs.MA nlin.AO q-bio.PE
What happens when LLM agents operate with no context outside a turn, minimal prompting, and simple tools? Inspired by swarm engineering, we give collectives of three agents the ability to send messages and manipulate a shared actively decaying text store, introducing evolutionary pressure. The agents spontaneously cooperate, develop storage management strategies, and generate complex evolving cultural artifacts, with no top-down engineering. Using tools from dynamical systems analysis, we show that these behaviours exhibit structured long-range coherence beyond the entropy horizon of the decaying store, consistent with emergent culture in the Sperberian sense.