Web agents promise to automate complex digital workflows, but their training remains limited by synthetic environments that look plausible while hiding broken links, inconsistent states, or infeasible tasks. We address the gap between scalable environment generation and trustworthy agent learning by constructing synthetic web environments that are executable, auditable, and grounded in backend state. Our framework represents each generated website as a structured scaffold of pages, navigation links, database records, state-change markers, and task constraints, then verifies and repairs structural, semantic, consistency, and feasibility defects before policy training. During interaction, ordinary UI transitions are executed deterministically, while persistent backend updates are invoked only through validated state-change markers, enabling dense rewards compiled from verified task-progress predicates. Across 500 synthetic environments spanning six domains, our method reduces task-blocking defects and improves feasible-task rate from 48.6% to 94.8%, while producing stronger PPO policies and improving transfer to WebArena, WebShop, and MiniWoB++ without LLM calls at evaluation time. These results show that verified synthetic environments can serve as a scalable and reliable training substrate for compact web agents, shifting synthetic webagent learning from surface-level plausibility toward executable, state-grounded supervision.
Graphical user interface task evaluation aims to determine whether a GUI agent has successfully completed a user instruction. Automated GUI task evaluation has received increasing attention because the evaluation results can serve as reward signals for both test-time scaling and post-training. However, reliable GUI task evaluation remains challenging because the judgments often require access to environment states, such as system configurations, file data, and application settings, beyond the screenshots of execution trajectories. In this paper, we propose an interactive reward agent (IRA) based on a propose-then-verify framework to acquire and verify evidence from the post-execution environment. Given a task instruction and a GUI environment after the GUI agent execution, IRA first proposes the task completion conditions and then verifies them by invoking system tools, application tools, and GUI tools. This design combines evidence from both visible interfaces and the environment state in an interactive process. We further introduce GUI-RewardBench, a benchmark of 321 GUI task trajectories spanning 10 Ubuntu desktop application categories. Experiments show that IRA achieves 86.9% accuracy on GUI-RewardBench, outperforming existing evaluator baselines. We further apply IRA to reinforcement learning of GUI agents, achieving a 34.0% OSWorld success rate, which demonstrates that IRA can provide effective reward signals for training GUI agents.