As large language models (LLMs) become increasingly capable, the long-term value of AI systems depends not only on solving individual requests, but also on transforming experience and accumulated knowledge into durable, reusable competence. We introduce SimSkill, a self-evolving agent built around the Simulation of Urban MObility (SUMO) traffic simulator. SimSkill identifies capability gaps, generates and solves environment-grounded tasks, verifies solutions through an action--critic loop, and consolidates experience into episodic, procedural, and semantic memory without updating the backbone model. Through autonomous exploration, it builds a reusable library spanning the traffic-simulation workflow. We evaluate SimSkill on two held-out benchmarks with three backbone LLMs and independent artifact-based verification. SimSkill improves verified completion by up to 25 percentage points, while ablations show complementary contributions from procedural and semantic memory. Its benefits remain backbone- and budget-dependent: memory does not improve every model or uniformly reduce inference cost. More broadly, SimSkill illustrates a design paradigm in which natural language preserves and composes computational capabilities, while executable tools and code provide precise and reproducible execution. All code and experimental data are publicly available at https://github.com/qiliuchn/SimSkill-V1.
As lifelong learning agents accumulate lifelong growing skill banks, retrieving the correct skill becomes an increasingly important bottleneck. Most current skill retrieval methods treat each skill as one flat document by concatenating fields such as the name, description, and body. However, skills are naturally structured, multi-field objects, where each field provides different information about when and how the skill should be used. In this work, we study whether preserving this structure improves skill retrieval. We represent each skill as its separate components, and compute sparse and dense similarities for each field independently, exposing a naturally tensorized, field-aware representation of the skill bank. We then combine these field-level scores either with uniform weights or with a small learned MLP. Across two different skill retrieval benchmarks, SkillRet and SRA-Bench, we find that keeping fields separate improves hybrid retrieval, and learning over the field-level scores gives the strongest and most consistent results. Our field-aware MLP reaches $77.95$ Recall@10 on SkillRet and $83.78$ Recall@10 on SRA-Bench, outperforming the corresponding concatenated learned baselines. We also find that the advantage grows as the skill bank becomes larger, suggesting that field-aware skill retrieval becomes especially useful in the setting where retrieval is most difficult. Our results show that skill representation itself matters, and that simply preserving the structure already present in skill files can substantially improve retrieval.
Lifelong LLM agents increasingly adapt through external learning states that store past interactions as retrievable memories or reusable skills, yet existing benchmarks rarely account for how the path of accumulated experience shapes what agents transfer and retain. In this work, we establish PATH-Bench, a benchmark for path-dependent evaluation of lifelong agents. PATH-Bench estimates directed task relationships via multi-model in-context learning, constructs probe-centered sequences with controlled helpful and interfering histories, and repeatedly evaluates probe tasks to measure average performance, forward transfer, backward transfer, and forgetting. We evaluate eight representative agents on single-turn code generation and multi-turn tool-use tasks under positive- and negative-dominant histories. Benchmark results show that experience utility depends jointly on how experience is represented and on the task's interaction structure, that strong transfer does not ensure retention, and that later experience can reshape gains acquired earlier in the learning path. Based on these findings, we propose Selective Experience Use (SEU), an agent harness that regulates how path-accumulated experience influences each new task, admitting helpful items while filtering out potential interference. SEU consistently reduces forgetting while improving forward transfer in the majority of settings. The PATH-Bench provides both a controlled evaluation framework and actionable guidance for designing more selective and robust lifelong agents.
Social intelligence is a core competency for language agents, yet current research primarily focuses on static capability evaluation rather than how these skills are continuously shaped and accumulated. This gap calls for a shift toward sustainable learning paradigms. Currently, two methodological pain points exist: social interaction trajectories lack unified structured representations to form iterable learning signals, and capability improvement and retention are typically studied in isolation, hindering the assessment of continuous evolution. To bridge this gap, we propose the Social World Model. We decompose social interaction into five dimensions (scene setting, observation, mental state, action, and dialogue) to build a closed-loop learning framework. In this setup, agents collect interaction experiences, convert them into preference signals for model updating, and redeploy the updated policy for continued learning. Additionally, we provide a reusable data synthesis mechanism and a lifelong learning benchmark, transforming social capabilities from an "object of evaluation" into an "object of sustainable training". Validating our framework on the ASCENT-Bench, the interactively trained Qwen2.5-7B model outperforms its baseline across all five core metrics. Notably, it matches the closed-source Gemini 3 Flash in completion rate, exceeds it in pass rate, and achieves zero forgetting across three difficulty levels. Unlike prior works that merely report static comparisons or capability decay, this end-to-end approach provides a trainable, verifiable, and retainable pathway, demonstrating that small open-source models can sustainably acquire competitive social coordination capabilities.
Lifelong learning is essential for Large Language Model (LLM) agents operating in dynamic, interactive environments. However, existing lifelong learning agents for long-horizon tasks typically depend on discrete skill or past experiences retrieval with static parameters during inference, which prevents them from continuously internalizing test-time feedback like human learners. To bridge this gap, we propose Skill-enhanced Test-Time Co-Evolution (\texttt{LifeSkill}), a two-stage reinforcement learning framework for Online Lifelong Learning Agents. Specifically, we design Verifier-Guided Skill Learning that addresses the lack of direct supervision for skill extraction by rewarding candidate skills according to the average verifier success of multiple skill-conditioned policy rollouts, encouraging the model to generate skills that are useful for solving tasks rather than merely plausible in text. Furthermore, we introduce Online Skill Internalization, which continuously improves the policy model during test-time interaction by transforming skill-conditioned trajectories into reward signals. This enables the agent to directly internalize reasoning capabilities into its parameters, avoiding the context bloat of experience retrieval. Experiments on LifelongAgentBench show that LifeSkill improves average performance by 7 absolute points by comparing with existing lifelong agent baselines.
Lifelong digital companions must integrate cross-session cues, continually update their understanding of users, and adapt to shifting privacy boundaries. Existing evaluations fail to capture this, testing memory recall and short-term empathy in isolation. To bridge this gap, we introduce \benchmark, a benchmark centered on multi-session \textit{Memory-Emotion-Environment} loops. By modeling users as persistent worlds with layered profiles and event trajectories, \benchmark uses multi-agent simulation to project environmental dynamics into dialogue, preserving the critical gap between latent thoughts and observable expressions. Evaluating 2,000 personas and 111K tasks across memory tracking, user understanding, privacy control, and emotional companionship, our experiment results reveal a stark reality: even models that saturate current memory benchmarks fail to sustain accurate user understanding and true companionship over long horizons.