Large language models (LLMs) are being used as policies for autonomous decision-making and planning in many domains. Despite their strong reasoning capabilities, LLMs struggle with long-horizon tasks, especially under partial observability. World models are a promising way to enhance policy performance, both during training and inference. During inference, agents currently use world models to simulate the consequences of candidate actions before committing to an action, which can improve decision-making. However, we argue that simulation alone is an incomplete interface for decision-making under partial observability: simulation doesn't adequately capture uncertainty about the current state, which agents may need for accurate decision-making. We address this limitation with Belief-Based World Models (BB-WMs), which model and maintain a belief that LLMs can query to access information on what is known and uncertain about the current state. Before developing methods to learn accurate BB-WMs, we first ask a more fundamental question: does exposing a world model's belief directly to an LLM policy improve decision-making? Our results show that giving LLM agents access to world model beliefs improves task performance under partial observability, while remaining complementary to existing simulation-based world models. Code is released at https://github.com/skumar-ml/belief-world-models.
Vernon Toh, Navonil Majumder, Zhengyuan Liu +2cs.AI cs.CV
AI agents in partially observable environments need to coordinate active sensing with working memory to maintain an evolving perceptual state. However, existing benchmarks struggle to isolate this perceptual-state construction and interpretation capability because they introduce physical and control complexities. We address this with MNIST-PRO, a benchmark that isolates agentic perception by converting MNIST digit recognition into a sequential, glimpse-based search task with lookback constraints. We evaluate ten multimodal models across four memory representations, including raw visual history, textual states, structured metric grid maps, and a consolidated visual canvas. While models excel under full observability, partial observability exposes a clear performance gap. We identify three distinct bottlenecks. First, perceptual-state construction and interpretation present a challenge, as agents struggle to integrate fragmented glimpses. Second, agents often stop exploring before they see the full sequence. Third, models often fail to revise early, incorrect beliefs even when faced with subsequent contradictory evidence. These results show that simply acquiring visual evidence is not enough. Agents must also be able to build and update a reliable perceptual state.
Recently Large Language Models (LLMs) have been increasingly deployed as autonomous agents in applications such as self-reflection, retrieval-augmented generation, and scientific discovery. In these settings, agents must act based on limited observations rather than full environmental states, leading to partial observability. This introduces several key challenges: belief state inference, task objective misalignment, and planning under uncertainty. Prior approaches typically condition actions on full or summarized action-observation histories whose redundant and irrelevant information can mislead the decision making of LLM agent. Inspired by human cognition, we propose a novel neuro-symbolic fast-slow thinking (NeSyFS) framework for LLM agent, addressing the challenges introduced by partial observability in a unified approach. We use a knowledge graph (KG) to represent the belief state, providing triplets as context for every module of NeSyFS. The fast-thinking module performs reactive action, while slow-thinking conducts a new uncertainty-aware planning by following the high-level structure of twisted sequential Monte Carlo (TSMC) algorithm. To mitigate the misalignment of task objective, a reflection module is used to reflect fast-thinking actions, and also switches to the slow-thinking module whenever reactive actions repeatedly fail. Experiments on three representative benchmarks, i.e. ALFWorld, Webshop, and ScienceWorld, demonstrate significant advantages over previous methods.
Chenxu Wang, Yongkun Yang, Boyuan Du +2cs.CL cs.AI
Deliberation plays a crucial role in collaboration; when humans work together, they naturally engage in communication to align information and reach an agreement. In this paper, we investigate deliberative large language model (LLM) agents under partially observable joint decision-making tasks. We formalize deliberative collaboration as a cooperative joint decision problem with partial and asymmetric observations, and introduce a scalable benchmark that instantiates this problem across multiple task settings and domains in which agents must exchange information through deliberation to reach a joint decision with a shared reward. We then instantiate a reference scaffold and evaluation protocol for deliberative agents and conduct a systematic evaluation of a range of representative LLMs. The results reveal that complex deliberative collaboration tasks continue to challenge state-of-the-art language models. Even with the aid of external mathematical tools, language models may fail in either the deliberation process for aligning information or the complex reasoning process for making the decision. On the other hand, diagnostic analysis reveals that the deliberation process may also provide opportunities for reflection and error correction, sometimes improving performance over centralized baselines. Altogether, our work establishes a foundation for evaluating and improving LLM agents in deliberative collaboration and provides insights into the strengths, limitations, and properties of current LLM-based multi-agent systems.