Populations of large language model agents are increasingly used as experimental societies. Three doubts shadow every such result: whether the agents behave like the humans they stand in for, whether a finding survives changes to the apparatus that leave the rules untouched, and whether apparent social dynamics are interaction at all rather than the reproduction of experiments the models have read. This article introduces SILICA, an open instrument that tests all three. Five environments carry published human anchors, each paired with perturbations that re-render the same rules and with variants whose payoffs point away from the memorised result. Twelve open-weight models were run through it on a single consumer graphics card. Agreement with human data is confined to starting points: first-round public-goods contributions fall inside the equivalence margin for eight of eleven models, while no model matches end-state contributions or the human corridor of cooperation. Merely swapping the order in which two actions are listed costs one model 58 points of cooperation. Presenting responders with a fixed schedule of offers shows that only one model, the sole reasoning-trained one, places its acceptance threshold where the incentive requires; two move theirs part of the way, two move them the wrong way, and three never acquire one. Conventions form through a shared prior over the names rather than through negotiation, though negotiation reappears once that prior is disrupted. On the certification ladder defined here, current silicon societies support exploratory claims and no more.
Rana Muhammad Usman, Dominic Williamsonphysics.soc-ph cs.AI cs.MA cs.SI
Population-level behavior in large-language-model (LLM) agents cannot be characterized by single-agent benchmarks. We introduce PV-SST, a peer-voted social-platform testbed, and report a separately frozen, preregistered matched-exposure experiment spanning four topics, four unused seeds, four open-weight model families, and three prespecified larger variants. The experiment comprises 448 trials and 112 complete model-by-topic-by-seed blocks. Relative to a topic-only control, a feed of previous-round peer posts ranked by peer-generated likes increases final-round lexical similarity in both the four-family core panel (paired mean difference +0.0082 TF-IDF cosine units, 95% block-bootstrap CI [0.0043, 0.0121], randomization p=0.000105, n=64 blocks) and the three-variant size extension (+0.0109 [0.0069, 0.0151], p=0.000001, n=48). This contrast bundles peer-post exposure with ranking and therefore does not identify a ranking-only effect. Opposite-side survival falls in the core panel (-3.9 percentage points [-6.8, -1.6], p=0.0068) but not conclusively in the larger variants (-1.0 pp [-3.1, 0.4], p=0.50). Holding adversarial impressions fixed, four distributed sources do not reliably move honest-agent stance more than one source. The preregistered distributed-minus-single contrast is positive but inconclusive in the core panel (+0.057 [-0.009, 0.125], p=0.112) and negative in the larger variants (-0.040 [-0.113, 0.035], p=0.332), failing the prespecified cross-model and cross-topic consistency criterion. Thus the robust result is lexical convergence under the tested peer-ranked feed, not general opinion capture or a general coordination advantage. The study evaluates synthetic LLM-agent populations; it does not estimate effects on people or production platforms.
Large language models (LLMs) offer a scalable approach to social simulation, but their credibility depends on how agents are constructed. Existing methods can partially reproduce population-level patterns, yet often fail to capture human-like diversity. Our analysis shows that static-profile agents exhibit stronger demographic separation and within-group compression than humans, a pattern consistent with identity essentialism: demographic labels can encourage models to treat group-average tendencies as individual traits, homogenizing responses within groups. We argue that this limitation arises from two related factors: sparse, static agent representations and the limited ability of prompt-only memory to persistently integrate experience. Inspired by complementary memory systems, we propose LifeMem, a longitudinal memory framework that combines structured life-event retrieval with agent-specific parametric memory for experience integration. Experiments on Add Health and Understanding Society with three LLMs show that LifeMem improves alignment with human data in terms of response distributions, overall and within-group diversity, and patterns of within-person response change across life stages. These findings highlight the value of longitudinal life-event memory for constructing more faithful and dynamically evolving social agents.
Germans Savcisens, Samantha Dies, Courtney Maynard +1cs.CL cs.MA cs.SI
Large language models (LLMs) are increasingly deployed in multi-agent environments. However, the processes by which beliefs form and propagate among interacting LLMs remain poorly understood. We introduce CoevolveSim, a framework for studying belief diffusion within networked LLM populations. CoevolveSim allows us to isolate and study three factors: domain specialization, social-role assignment, and social network structure. Within this framework, generalist and specialist LLM agents exchange and revise beliefs. In each round, an LLM agent observes a summary of its neighbors' beliefs before updating its own. We run 1,280 controlled simulations spanning four scenarios, two network structures, and 20 medical-indication statements. We find that persona-style role assignment and network structure reshape individual belief revision but have minimal effect on population-level consensus. In contrast, introducing (finetuned) specialist LLMs more than doubles the shift in consensus and gives rise to consistent asymmetries in exerted influence. We further show that simple persistence-based opinion-dynamics models reproduce collective outcomes in all-generalist LLM populations, whereas heterogeneous LLM populations require population-level belief composition to reproduce consensus and agent identity to predict individual belief transitions. Our results indicate that realistic simulation of belief diffusion in multi-agent LLM systems requires a diverse set of underlying LLMs, not persona prompting alone.
Large language model (LLM)-based generative agents simulate human behavior through long-horizon decision-making processes that comprise intermediate steps such as planning, memory retrieval, reflection, and action selection. However, fine-grained human annotations of these intermediate steps remain scarce, and existing agents are not grounded in human preferences over such intermediate decisions. To address this gap, we introduce \method, an interactive simulation interface that enables us to collect step-level human preference supervision over agent decision trajectories, leading to a dataset of 57K fine-grained annotations. We conduct step-level preference learning on open-weight language models using supervised finetuning and direct preference optimization on this data, consistently improving simulation fidelity, coordination, and interaction quality, and inducing more socially effective agent behavior. Our results show that step-level human supervision is an effective training signal for improving both local decision quality and long-horizon agent behavior.
Erica Cau, Andrea Failla, Valentina Pansanella +1cs.MA cs.AI cs.SI physics.soc-ph
This book chapter covers the evolution of social simulation from classical agent-based models, in which agents interact according to explicitly defined behavioral rules, to AI-enhanced simulations based on Large Language Models and, ultimately, Social Digital Twins: high-fidelity, data-driven representations of real-world socio-technical systems. Along this trajectory, we discuss the main methodological foundations, applications, advantages, and limitations of each paradigm, highlighting the progressive shift from abstract models designed to investigate general social mechanisms toward increasingly realistic computational representations of specific social systems.
Putnam's Social Capital Theory is a foundational framework for collective action and community prosperity. However, traditional empirical methods face practical limits on control and replication. Meanwhile, LLM-based social simulations are typically behavior-driven and lack theory-aligned environments for modeling Putnam's core propositions. To address these gaps, we introduce SocaSim, an LLM-based multi-agent simulation framework to study Putnam's Social Capital Theory from theoretical blueprint to simulated reality. Specifically, we build an environment integrating social network evolution, trust dynamics, and norm propagation, where agents engage in repeated collective-action experiments, and then apply the three dimensions to analyze adaptation challenges in smart elderly care. Our simulations reproduce Putnam's macro-level patterns and exhibit strong human-agent alignment at the group level. Unlike traditional methods, SocaSim traces micro-level causal pathways of social network, trust, and norms via round-by-round simulations and counterfactual interventions, enabling process-level interpretability. Taken together, these capabilities establish a research paradigm that leverages LLM agents to bridge social science and computer science.
LLM-agent simulations make natural-language social scenarios easy to instantiate, but their outputs can be overread as predictions and are often difficult to compare with explicit social dynamics. We present AgoraSim, a hybrid agent-based modeling framework for scenario-oriented social reaction analysis. AgoraSim resolves textual or multimodal artifacts into editable ABM configurations, runs ratio-controlled populations that mix LLM, vision-language, custom-endpoint, random, and classical agents, and compares the same scenario against matched classical reference dynamics. All agents emit a shared structured decision object, enabling common action spaces, interaction protocols, metrics, and audit records. Exposed through a local UI, Python SDK/CLI, and REST API, AgoraSim helps users inspect scenario trajectories, compare modeling assumptions, and identify cases that warrant empirical validation.
Deep Research agents powered by Large Language Models (LLMs) have exhibited extraordinary potential in automated paper writing tasks. However, existing systems rely heavily on literature retrieval and synthesis through internet and local knowledge bases, often resulting research in lacking insight and creativity in social science. To address this issue, we propose "Memory-Augmented Social Simulation (MASS)", an innovative paradigm that leverages highly realistic and research-oriented social simulations to enhance the creativity and empirical founding of LLMs-generated research. Specifically, MASS integrates three core components: dynamic goal-path planning with multi-level social norm restraint to guide the simulation, a multi-disciplinary behavior dataset for agent memory cold-start, and a structured forgetting mechanism inspired by the Ebbinghaus curve. Together, these ensure simulation authenticity and provide a robust empirical foundation for generating innovative scholarly papers. Experimental results demonstrate the effectiveness of our method, showing a 6.81\% improvement in generation overall quality over foundation LLMs and 17.19\% gain in Insight over strong baselines.
Hyogon Ryu, Jeonghwan Kim, Yewon Lim +3cs.AI cs.LG
Evaluating LLM-powered interactive social agents is challenging because socially relevant behaviors depend not only on isolated outputs, but also on prior interactions, social roles, and downstream actions. Existing methods typically allow a target agent to act freely in an environment and then score the resulting trajectory. However, this passive setup can miss capabilities that only become observable under specific social circumstances; for example, conflict handling may remain untested if no disagreement arises. We propose Online Agent-as-a-Judge, a situation-generating evaluation framework for interactive social agents. Online Agent-as-a-Judge deploys an in-world evaluator agent that interacts with the target agent through the environment's native dialogue and action protocol, actively eliciting situations relevant to the evaluation criteria. The resulting trajectories provide evidence for assessing both immediate responses and subsequent behavior. In a life-simulation environment with $32$ designer-authored social criteria, Online Agent-as-a-Judge improves criteria coverage and agreement with human labels, yielding more reliable evidence-grounded evaluations of behaviors that passive methods can leave unobserved.
LLM-based multi-agent simulation offers a promising way to study social interaction, deliberation, and collective opinion dynamics. However, many existing dialogue simulation frameworks represent interaction mainly as observable turn exchange or aggregated outputs, leaving the internal evaluative processes behind silence, speaking intention, and public expression difficult to examine. We introduce TBS (Think-Before-Speak), an interval-based multi-agent simulation framework that separates agents' private reasoning from public utterance generation. At each interval, all agents update structured internal states based on the shared dialogue history and their own memory. These states include dissonance-related appraisal, perceived opinion climate, perceived isolation risk, response strategy, and willingness to speak. The orchestrator then resolves competing speaking intentions and commits one utterance to the public dialogue, allowing internal evaluation and public interaction to co-evolve over time. We evaluate TBS in simulated town hall discussions on a climate-related policy issue. Results show that TBS produces coherent internal-state traces and that these traces vary systematically across turn-allocation, silence, and memory conditions. Dissonance-related appraisal increases agents' willingness to speak, whereas silence-pressure appraisal decreases it. Once speaking intention is formed, public expression is shaped mainly by turn-allocation rules. These findings suggest that TBS supports mechanism-sensitive social simulation by making the pathway from internal evaluation to public expression observable and analyzable.