Rahul Ahuja, Bala Murali Manoghar Sai Sudhakar, Shashwata Gupta +3cs.CV
Three-dimensional box-and-track annotation is the cost bottleneck in autonomous-driving data engines, and the offline systems built to relieve it replace the online perception stack outright, so a team needing both regimes maintains and reconciles two. MotionSync makes the causal/non-causal boundary an explicit architectural seam instead. A strictly causal tracker, built on a strong published baseline and extended with innovation-driven uncertainty calibration, frame-rate-invariant kinematic association gates, and multi-hypothesis motion with learned mode selection, emits a valid online result. A non-causal pass then revises the buffered trajectories with Rauch--Tung--Striebel smoothing applied separately to pose, extent and yaw, physics-validated gap completion, and semantic pruning of ghost tracks against LiDAR point labels. The refiner never writes back, so one system serves both regimes and refinement's effect is a delta over an unaltered causal estimate. Used as an auto-labeller, a fixed 3D detector trained on 25% human labels plus MotionSync pseudo-labels reaches 96.9% of its full-supervision mean average precision (mAP) on Waymo, and at a 10% budget the non-causal pass accounts for +3.3 mAP/L2 over pseudo-labels from the same tracker's causal stage. Re-fitting the online tracker on its own refined output recovers 73% of the benefit of human supervision, while its causal output is worse supervision than no re-fitting at all. As a tracker MotionSync is at parity with the leading published offline entries on the headline metric and ahead of them on error composition, which is where a refinement pass can act at all: it reduces misses and fragmentations together, the signature of gap completion rather than of a tuned detector.
Duong Nguyen-Ngoc Tran, Ngoc Doan-Minh Huynh, Cu Quoc Le +10cs.CV cs.AI
Multi-camera 3D perception systems for warehouse scenes are trained largely on synthetic data and evaluated on physically captured environments. The resulting synthetic-to-real gap, which corrupts ground-plane localization and cross-camera identity association, is usually treated as one deficiency for a single domain-adaptation module to absorb; we argue instead that it enters the pipeline at three separable points: the camera calibration, the object shape prior, and the assumption that the object census is known, each admitting a different local remedy. Our online pipeline, Syn2RealTrack, follows this decomposition: lens distortion is recovered from images alone under a calibration that provides none, detections are fused across views by a visibility-weighted part-based descriptor that abstains on occluded parts rather than guessing, person height is measured in closed form from calibration instead of copied from a synthetic prior, and a closed-world cardinality prior is paired with a causal filter that removes the phantom boxes the prior manufactures. The system therefore adapts by reallocating trust between geometry and appearance without retraining a feature extractor. On the AI City Challenge 2026 Track~1 evaluation server it reaches a 3D Higher Order Tracking Accuracy (HOTA) of 52.0118%. The code will be released at https://github.com/SKKUAutoLab/aic26_mc3dp
Azhar Hussian, Martin Vossiek, Vasileios Belagianniscs.CV
LiDAR scene completion is a key component of 3D perception in autonomous driving, where the scene must be completed in real time to be usable in downstream tasks. Existing approaches typically follow an initialize-and-refine paradigm, in which a coarse initialization of the scene is first constructed, then refined into complete 3D geometry. Generative models are slower because they iteratively refine random Gaussian noise into the scene, while non-generative methods perturb the partial scene with a fixed noise scale, which limits coverage of large gaps and occluded regions and requires manual recalibration for each new sensor configuration. We present RapidLiDAR, a LiDAR scene completion method that treats the initialization itself as a learned, data-driven component. We propose an adaptive initialization module that predicts a spatially varying displacement for each partial input point, expanding the partial observations into a coarse scene initialization adapted to the local geometry, without requiring manual noise tuning. To refine this coarse initialization into a complete and coherent scene, we additionally propose a multi-scale reconstruction module that further refines point positions by querying multi-scale 3D voxel and 2D BEV feature maps constructed from the input scan. By replacing point-neighborhood operators such as farthest point sampling and $k$-nearest neighbor search with voxel- and BEV-based feature extraction, our architecture is faster and can handle different input resolutions by design. Experiments on SemanticKITTI and KITTI-360 show that our method achieves completion performance on par with the state of the art while completing a full scene in 0.1 seconds, which is 2.3 times faster than the fastest prior method. This matches the 10 Hz acquisition rate of typical automotive LiDAR sensors, taking a step toward real-time LiDAR scene completion.
Camera-based autonomous driving perception requires a shared representation that preserves metric 3D structure across synchronized multi-camera streams. However, existing image-based frameworks often rely on backbones pretrained for semantic recognition, and introduce 3D geometry through downstream task-specific modules. As a result, their shared representations may fail to preserve explicit metric geometry and consistent 3D scene structure. In this paper, we present a Geometry-grounded Unified 3D Perception (GeoUP) framework that adapts the reconstruction-oriented latent of VGGT to calibrated, streaming multi-camera driving scenes. GeoUP factorizes cross-image interaction into self, temporal, and view attention to capture structurally distinct temporal and cross-view correspondences. It further injects calibration-aware raymap encodings to provide metric scale and camera geometry. The resulting geometry-grounded latent is decoded for metric depth estimation, 3D object detection, and semantic occupancy prediction, corresponding to surface-, instance-, and volume-level readouts of the same 3D scene. Through joint multi-task and multi-dataset training, GeoUP effectively leverages heterogeneous annotations and generalizes across diverse sensor configurations and perception ranges. Extensive experiments on nuScenes, Argoverse 2, Waymo, KITTI, and DDAD demonstrate that GeoUP achieves SOTA performance across detection, occupancy, and depth estimation. These results validate the effectiveness of geometry-grounded representations for unified 3D driving perception.
Point-cloud (PC) registration is fundamental to three-dimensional (3D) perception in robotic systems. However, classic registration algorithms falter when aligning a source PC containing limited, incomplete, or ambiguous geometric cues against a reference. This challenge of registering a small, partial PC to a significantly larger global reference is pervasive in real-world deployment yet remains insufficiently addressed by existing learning-based approaches, which typically assume comparable scales and significant overlap. To bridge this gap, we propose the Region-based Small-to-Large Point-cloud Registra- tion framework (R-SLPR), a novel three-stage architecture that fundamentally reformulates the scale-mismatched registration problem into a sequence of region proposal, regional matching, and iterative refinement. Unlike conventional methods that fail to localize specific regions, R-SLPR explicitly identifies candidate regions prior to estimating rigid transformations, ensuring robust alignment even under severe scale mismatch. The framework introduces a Fibonacci Grid Segmentation method coupled with a contrastive learning objective to effectively generate and match local geometric patches. Building on this, a novel Cascade Anchor Selection and Refinement algorithm iteratively aligns the source with the target region to maximize precision. Extensive evaluation on ModelNet40 demonstrates that R-SLPR establishes a new state-of-the-art accuracy standard, outperforming prior approaches and significantly reducing position and rotation Mean Absolute Error (MAE) to 0.009 and 1.104, respectively.
Multi-modality data from different sensors provides rich complementary information for 3D perception, becoming an essential component in reliable autonomous driving systems. Current research typically designs intricate and complex fusion strategies to integrate information from multimodal data on a unified bird's-eye-view (BEV) feature map for the joint learning of multiple perception tasks. However, such a single feature map hardly carries sufficient information to simultaneously meet the requirements of various perception tasks, leading to a very limited perception performance. To mitigate this limitation, this paper proposes MATS, a novel multi-modality multi-task learning approach with modality-adaptive BEV fusion and task-specific Mixture-of-Experts (MoE) for 3D perception. Specifically, a simple modality-adaptive BEV fusion module is designed to adaptively recalibrate the BEV features by modeling the global cross-modality dependencies, generating diverse BEV feature maps for various perception tasks. For joint multi-task learning, this paper proposes a task-specific MoE module to decouple the tasks and enable the network to automatically choose the appropriate BEV feature candidates for each specific task. To validate the effectiveness of the proposed approach, we conduct extensive experiments on the large-scale benchmark nuScenes. With the camera- and LiDAR-modality input data, the proposed approach outperforms the state-of-the-art (SOTA) by a significant margin. Furthermore, the experimental results on the single tasks show that the proposed approach significantly outperforms the baselines. The code and trained models will be available upon publication.
The bird's-eye view (BEV) representation enables multi-sensor features to be fused within a unified space, serving as the primary approach for achieving comprehensive 3D perception. However, the discrete grid representation of BEV leads to significant detail loss and limits feature alignment and cross-modal information interaction in multimodal fusion perception. In this work, we break from the conventional BEV paradigm and propose a new universal framework for multi-modal fusion based on 3D Gaussian representation. This approach naturally unifies multi-modal features within a shared and continuous 3D Gaussian space, effectively preserving edge and fine texture details. To achieve this, we design a novel forward-projection-based multi-modal Gaussian initialization module and a shared cross-modal Gaussian encoder that iteratively updates Gaussian properties based on an attention mechanism. GaussianFusion is inherently a task-agnostic model, with its unified Gaussian representation naturally supporting various 3D perception tasks. Extensive experiments demonstrate the generality and robustness of GaussianFusion. On the nuScenes dataset, it outperforms the 3D object detection baseline BEVFusion by 2.6 NDS. Its variant surpasses GaussFormer on 3D semantic occupancy with 1.55 mIoU improvement while using only 30% of the Gaussians and achieving a 450% speedup.
Single-photon LiDAR (SPL) based on single-photon avalanche diode (SPAD) sensing enables time-resolved photon measurements with extreme sensitivity, offering unique potential for active 3D perception in photon-starved scenarios.However, real-world single photon perception remains fundamentally challenging due to unique measurement noise and complex multi-return transient phenomena, which jointly complicate geometric reconstruction and semantic scene understanding. Despite growing interest in SPAD-based sensing, existing studies are largely limited to simulated data or small-scale controlled captures. As a result, systematic evaluation of real-world single photon perception across depth estimation, multi-view reconstruction, and 3D semantic understanding remains underexplored. To bridge this gap, we introduce SP-TransientBench (STB), a real-captured multi-task benchmark for single photon perception. SP-TransientBenc comprises 10 diverse scenes and 10,297 views captured using a solid-state single-photon LiDAR at $256\times192$ resolution. Each view provides full time-of-flight histograms with multi-return behavior,standardized metadata, and calibrated camera poses for multi-view evaluation. We further provide 13-class 3D semantic annotations for selected scenes. By providing dedicated data splits and evaluation protocols for each task, STB enables consistent and reproducible benchmarking of real-world single photon perception across multiple 3D vision problems. The dataset and code will be released upon acceptance.
Existing methods for category-level object articulation from a single 3D observation often rely on dense supervision, multi-frame inputs, or CAD templates, and still struggle to disentangle geometry from articulation or to recover explicit joint parameters. We propose SCAPO, a self-supervised framework that estimates canonical geometry, rigid part segmentation, and joint pivots, axes, and articulation states from a single RGB-D observation without ground-truth labels or category-specific models. Our SCAPO first uses an SE(3)-equivariant vector-neuron autoencoder to factor out global pose and align diverse instances into a shared canonical space. On this aligned shape, a joint-aware blend-skinning module is then designed to model part motion. We learn this representation through cycle reconstruction between observed and canonical shapes and cross-space alignment with a learnable canonical template that decouples shared category geometry from instance-specific residual shape. Experiments on synthetic and real articulated-object datasets show that our SCAPO recovers consistent part structure and accurate articulation parameters and outperforms all self-supervised baselines.
Hongyu Ke, Jack Morris, Yongkang Liu +4cs.CV cs.AI
State Space Models (SSMs) have emerged as a powerful and efficient alternative to Transformers, demonstrating linear-time complexity and exceptional sequence modeling capabilities. However, their application to vision tasks remains challenging. First, existing vision SSMs largely depend on manually designed fixed scanning methods to flatten image patches into sequences, which imposes predefined geometric structures and increases the complexity. Second, the broader adoption of vision SSMs is hindered in domains that require query-based interactions between distinct information streams. This is a result of the inherently causal and self-referential nature of SSMs designed for 1D sequence modeling tasks. This fusion mechanism is indispensable for critical perception tasks such as multi-view 3D fusion. To address these limitations, we propose Deformba, a context adaptive method that dynamically augments the spatial structural information while maintaining the linear complexity of SSMs. Deformba also allows multi-modal fusion like cross attention. To demonstrate the effectiveness and general applicability of Deformba, we test its performance on general 2D vision tasks such as image classification, object detection, and segmentation, as well as 3D vision tasks like BEV perception. Extensive experiments show that Deformba achieves strong performance across various visual perception benchmarks.