Autonomous driving requires understanding the road as a graph of drivable lanes and their connectivity, beyond the ego lane alone, to follow routes through intersections and reason about cross- and merging-traffic. Recent perception models infer such lane topology, i.e., lane segments together with their inter-lane connectivity (LCLC), from onboard sensors over a 360-degree BEV view. Due to neural perception's imperfections, their outputs retain structural instabilities such as missed detections, lost or incorrect LCLC, over-detection, and label flicker. This paper presents WASABI, a real-time post-processing pipeline that stabilizes lane topology outputs both within and across frames by treating lane segments and their LCLC connectivity as joint tracking targets, under onboard real-time constraints (10 Hz / 20 ms / up to 200 input lanes). The pipeline integrates segment tracking with connectivity, noise-robust topology-aware refinement, and a resource-constrained real-time design. On internal validation data (16 sequences), WASABI improves LCLC detection F1 from 0.834 to 0.948 (+0.114, +13.6%) and reduces centerline lateral error from 2.50 m to 0.95 m, while reducing detection false-positives by 24.6%. Temporal-stability metrics on the same data show LCLC toggle rate reduced by 63.3% and boundary-label flicker rate by 30.2%, confirming across-frame stabilization beyond per-frame accuracy.
Lane topology reasoning aims to construct a lane graph from onboard sensor observations. Existing methods follow a detection and association paradigm that treats each lane instance independently, leading to geometric inconsistency at connected endpoints and incomplete graphs due to visual occlusions. To address these issues, we propose TopoGPT, a generative framework that learns the geometry prior from typical lane graph structures through autoregressive sequence modeling. Specifically, we construct a large-scale map dataset comprising 3.3M scenes. For each lane graph, a lane tokenizer serializes it into discrete tokens, while a scene context encoder converts it into a rasterized image and extracts global features as scene tokens. We pre-train an autoregressive lane sequence transformer via scene-conditioned next-token prediction, endowing the model with the geometry prior over lane graph structures. Building upon this prior, a perception adapter aligns BEV features from multi-view images with the pre-trained scene condition, transferring the learned geometry prior to sensor-based lane graph prediction. On the OpenLane-V2 benchmark, TopoGPT outperforms existing methods by an average of +6.4 on lane-level and +11.6 on point-level metrics, and produces geometrically consistent and structurally complete lane graphs.
Monocular 3D lane detection plays a critical role in autonomous driving, yet recovering reliable 3D geometry from a single image remains challenging due to inherent depth ambiguity. Prior methods project image features into Bird's-Eye-View (BEV) space under a flat-ground assumption, causing geometric distortion on real-world roads. Recent methods instead predict explicit height maps to capture non-planar surfaces, but still rely on sparse anchor-based regression and exploit the recovered geometry merely for spatial transformation rather than semantic understanding. To overcome these limitations, we propose HSDF-Lane, which implicitly models the road surface as a Height-aligned Signed Distance Field (HSDF) over a densely sampled 3D feature volume. Through differentiable rendering, the HSDF jointly produces an accurate height map and surface-aligned features. We further introduce Lane-aware Semantic Positional Encoding (LSPE), which injects a lane-existence prior derived from the surface-aligned features into the transformer queries, coupling geometric structure with semantic guidance. Extensive experiments on the OpenLane benchmark show that HSDF-Lane achieves state-of-the-art performance in both 3D lane detection and height map estimation.
Long-range 3D object detection is critical for safe autonomous driving at highway speeds, yet existing radar-camera fusion methods remain limited at extended ranges. BEV-based methods capture scene-level context but incur rapidly growing computation and often lose fine-grained object detail, while query-based methods are efficient but provide limited scene-level context. Temporal fusion further requires both multi-frame accumulation for sparse distant observations and object-level motion modeling for fast-moving objects. We propose Horizon3D, a sparse radar-camera fusion framework for long-range 3D object detection that combines Gaussian primitives with sparse BEV features. Horizon3D initializes Gaussian primitives at radar- and camera-estimated object keypoints using Keypoint-Guided Gaussian Initialization, refines them through Object-Centric Sparse Fusion, and splats them onto the BEV plane to fuse object-level detail with sparse radar BEV context. It further introduces Dual-Path Temporal Fusion, which aggregates temporal cues through a BEV path for scene-level accumulation and a Gaussian path for object-level motion propagation. Experiments on TruckScenes show that Horizon3D achieves state-of-the-art radar-camera 3D detection performance. On the validation set, it outperforms the previous best method by +3.0 NDS and +1.6 mAP while maintaining competitive inference speed.
Feature misalignment in BEV perception is a critical yet often overlooked challenge in autonomous driving, especially under calibration uncertainties between LiDAR and camera sensors. To address this issue, we propose a robust multi-modal fusion framework, GraphBEV++, which systematically mitigates projection-induced misalignment. The framework consists of two key modules: LocalAlign-v2 and GlobalAlign-v2. LocalAlign-v2 introduces neighborhood-aware depth features via graph matching to correct local misalignment. It supports both LSS-based and query-based BEV representations, making it compatible with BEVFusion and BEVFormer architectures for consistent cross-paradigm alignment. GlobalAlign-v2 encompasses two variants: Deformable and Diffusion. The Deformable variant addresses global misalignment in LSS-based multi-modal BEV by explicitly learning cross-modal feature offsets. In contrast, the Diffusion variant targets implicit misalignment in query-based BEV by injecting noise to simulate misalignment and employing a denoising process to recover aligned features. Experimental results show that GraphBEV++ achieves state-of-the-art performance under misalignment noise on nuScenes and Waymo subset, improves long-range detection on Argoverse2, and generalizes effectively to the 3D occupancy prediction task, consistently improving occupancy estimation accuracy and robustness under both clean and noisy settings. Furthermore, GraphBEV++ effectively alleviates misalignment issues in end-to-end autonomous driving. Compared with five baselines (UniAD, VAD, FusionAD, MomAD, and WoTE), it demonstrates superior performance in both open-loop (nuScenes) and closed-loop (Bench2Drive and NAVSIM) evaluations across perception, prediction, and planning tasks.
Mining hard, safety-critical scenes from driving logs is bottlenecked by the absence of difficulty labels, and no single proxy, collision risk, trajectory ambiguity, or semantic rarity suffices to find such scenes on its own. We present SceneMiner, a unified, camera-only bird's-eye-view pipeline that emits complementary mining signals from a frozen vision-language backbone in a single forward pass, with no LiDAR or radar: a retrieval embedding for text-prompted scenario search, a multi-label scene-tag distribution, and a continuous physics-based risk score (a motion forecast is a byproduct, not a contribution). Building such a multi-head model exposes our central finding, a failure mode we term cross-task interference: adding or upgrading one head shifts a shared activation stream and degrades weight-frozen sibling heads, so freezing parameters alone is insufficient. Our contribution, identity-preserving multi-task fine-tuning, removes this interference by zero-initializing every new sub-module and freezing every parameter that feeds the shared stream. The mining heads are thereby preserved bit-identically while training only ~102k parameters. The tagging head reaches mAP 0.4614 (micro-F1 0.5557) on 20 scene tags by pooling each scene into 32 visual tokens, and the embedding head supports text-prompted retrieval, validated qualitatively. Code is available at: https://anonymous.4open.science/r/sceneminer_anonymous-64E5