Accurate 3D ship detection in maritime environments is critical for autonomous navigation, yet remains challenging due to large-scale vessel variations, sparse point clouds of small vessels, and severe sea-clutter interference. Existing methods, primarily based on 2D features or dense representations, struggle to balance detection accuracy and computational efficiency, while sparse 3D detectors designed for road scenes generalize poorly to maritime scenarios. This paper focuses on two key challenges in maritime LiDAR perception: weak feature representation for small and sparse vessels, and insufficient global structural modeling for large vessels due to the limited receptive field of local sparse convolutions. To address these issues, we propose KSG-Net, a Key-Sparse and Global-Context learning network for maritime 3D ship detection. The core idea is to jointly enhance local discriminative features and global structural awareness within a unified fully sparse detection framework. Specifically, a Key Sparse Multi-scale Aggregation (KSMA) module is designed to enhance the representation of small and sparse vessels by selecting informative key voxels and aggregating cross-scale neighborhood features. Furthermore, a Global Context Aggregation (GCA) module is introduced to capture long-range geometric dependencies through scene-level context modeling with gated residual interactions, thereby improving the representation of large vessels. Extensive experiments on the Thames River vessel dataset and simulated datasets demonstrate that KSG-Net consistently outperforms existing methods in multi-scale vessel detection and exhibits strong robustness in complex maritime environments.
Individual tree measurements derived from Light Detection and Ranging (LiDAR) mounted on Unmanned Aerial Vehicles (UAV) provide valuable information for forest inventory, ecosystem monitoring, and sustainable forest management. Recent advancements in machine learning have increased the demand for annotated datasets to develop and evaluate point cloud-based approaches, especially for individual tree segmentation. However, publicly available annotated UAV-LiDAR datasets in temperate forests are limited. In this article, we present CedarCypress3D, a manually annotated UAV-LiDAR dataset collected in Japanese cedar (Cryptomeria japonica) and Japanese cypress (Chamaecyparis obtusa) plantations in Japan. The dataset consists of UAV-LiDAR point clouds and field survey measurements from 34 circular plots across two sites with different topographic characteristics, along with terrestrial LiDAR point clouds available for a subset of 22 plots. A total of 1,627 trees were measured in the census field survey and manually annotated to match the corresponding trees in the UAV-LiDAR point clouds. For the subset of plots with terrestrial LiDAR data, semantic labels (i.e., stem and non-stem) were additionally assigned to tree points in the UAV-LiDAR data. CedarCypress3D provides high-quality annotated UAV-LiDAR data for developing and evaluating individual tree instance segmentation and semantic segmentation methods in temperate planted forests. The dataset can also support research on tree attribute prediction and multi-platform LiDAR analysis. The dataset is publicly available at https://doi.org/10.5281/zenodo.22168721.
Outdoor LiDAR semantic scene completion (SSC) recovers a dense semantic voxel grid from a scan observing 1% of the target volume, under class imbalance beyond 7,000x. We recast SSC as generative semantic scene completion (GSSC): a single discrete-diffusion formulation in three roles. First, paired sparse-dense scene synthesis (PS$^3$) generates matched sparse LiDAR observations with their dense semantic completions, addressing the long tail at its source and yielding the PS$^3$-SemanticKITTI corpus we train on alongside SemanticKITTI. Second, semantic-guided generative scene completion (SGSC) generates the scene from noise with multinomial discrete diffusion, conditioned on the sparse scan through a bird's-eye-view semantic map and a sparse 3D feature stream. Third, the same framework instead refines an existing completion in one flow-matching step: structured source discrete diffusion (S$^2$D$^2$). S$^2$D$^2$ improves the mIoU of SGSC's own output and every external SSC base tested, without base retraining or test-time adaptation. On the strongest base, one step without test-time augmentation reaches 38.8% mIoU on the SemanticKITTI hidden test. To our knowledge that is the best causal, single-sweep, single-sample result on that leaderboard, +2.1 pp over the previous best published score under the same restriction. Four correction steps with eight-view test-time augmentation reach 39.2%, outside that restriction.
Ted Lentsch, Santiago Montiel-Marín, Holger Caesar +1cs.CV
Unsupervised 3D instance segmentation of outdoor LiDAR scans has traditionally relied on handcrafted geometric priors such as density-based clustering, motion cues, or projected 2D detections. In this work, we investigate whether a frozen, self-supervised point transformer already contains the structural information required to isolate object instances without any handcrafted geometric prior. Using this transformer purely as a feature extractor, we probe its internal representations across the SemanticKITTI, nuScenes, and Waymo Perception datasets. Our analysis yields four core insights: (1) the instance signal concentrates in the attention queries and keys rather than in the values or final output features; (2) output features semantically collapse, merging adjacent same-class objects that the queries and keys keep distinct; (3) this instance signal is bimodal in depth, strongest at the shallowest and deepest encoder stages; and (4) this signal is driven predominantly by the rotary position encoding (RoPE), whose removal collapses its advantage. We put these findings into our method TokenGraph3D, a training-free segmenter that groups points via connected components on a key-similarity graph, using neither density-based clustering nor proximity priors. Under identical prior-free conditions, we substantially outperform output-feature baselines, making the emergent 3D instance structure visible.
Feed-forward Gaussian reconstruction has recently emerged as an efficient approach for driving scene reconstruction. However, prevailing LiDAR-based methods preserve the initial correspondence between observed points and Gaussian primitives, treating the initialized primitive set as the final representation. Unlike optimization-based 3DGS, these methods cannot accumulate gradients during training to determine how the scenes representation should be densified. Meanwhile, the shared sparse backbone only fuses observations from different timestamps implicitly, without explicitly aggregating cross-time evidence for individual primitives. In this paper, we present Learning Gaussian Structure (LGS), a framework that enhances both Gaussian structure and primitive attributes. Our key observation is that changes in local gradient responses induced by a prune or add intervention reveal whether the corresponding structural adjustment benefits reconstruction. Based on this observation, our Gaussian Densify Policy learns a Densify Map comprising Prune and Addition Scores from controlled interventions, and directly adjusts the Gaussian structure during inference. We further develop a compact Cross-Time Point Query that explicitly retrieves and aggregates neighboring features from Gaussian primitives at other timestamps for reliable attribute prediction. Extensive experiments on the Waymo Open Dataset and PandaSet demonstrate that LGS consistently outperforms existing methods.
Cross-modal place recognition (CMPR) aims to identify the same location across heterogeneous sensing modalities, such as vision and LiDAR. Existing methods commonly bridge the modality gap using complex alignment modules, multi-stage training, or full fine-tuning of pretrained backbones. In this work, we revisit CMPR from the perspective of geometric consistency and propose GeoUniPR, a unified and concise geometry-consistent framework. GeoUniPR reduces cross-modal discrepancy at the representation level by projecting LiDAR point clouds into the camera perspective to construct Geometry-Consistent depth image views (DIV), which establish direct RGB-LiDAR correspondence. We further augment DIV with native LiDAR cues, including intensity and surface-normal information, yielding a multi-channel geometric representation that improves structural consistency. Based on this representation, GeoUniPR learns a unified embedding space using two modality-specific ViT-based encoders with identical architectures, trained through parameter-efficient adaptation without auxiliary alignment modules, multi-stage training, or full backbone fine-tuning. In addition, we introduce Spatially-Consistent InfoNCE (SC-InfoNCE), a CMPR-specific contrastive objective that suppresses distance-induced false negatives under spatial continuity. Extensive experiments on KITTI and KITTI-360 demonstrate that GeoUniPR achieves state-of-the-art (SOTA) performance in both same-modal and cross-modal place recognition, with strong cross-dataset generalization.
3D scene understanding is increasingly important in construction, yet most methods are developed on curated datasets that do not fully reflect real site sensing conditions. In many workflows, individual LiDAR scans provide rapid local updates rather than complete scene representations, producing limited surface coverage, acquisition-driven density variation, and severe imbalance between dominant planar surfaces and sparse construction elements. Because large point clouds must be downsampled, sampling resolution and point allocation directly affect the balance between geometric detail and spatial context. This study evaluates these effects under a fixed per-fragment point budget and introduces an incidence-aware sampling strategy for individual LiDAR scans. The method maps points to a geometry-normalized manifold space for voxel-based selection while preserving original Euclidean coordinates for downstream learning. It requires only point coordinates and normals and no backbone modification. Using the Site in Pieces (SIP) benchmark, experiments with Point Transformer and PointNeXt show improved resolution-averaged segmentation performance, especially for non-planar elements and ladders, while reducing sensitivity to sampling resolution. The results show that acquisition-aware sampling can provide a more stable geometric representation and should be treated as an active component of individual-scan 3D segmentation rather than generic preprocessing.
Deploying three-dimensional deep learning frameworks to low-power embedded processors is bottlenecked by the unstructured nature of spatial data and the resource-intensive distance sorting algorithms often used before neural network inference. To address this gap, this paper presents a hardware-constrained workflow optimized for native execution on the Raspberry Pi 5. To account for the reality gap between noiseless, clean computer-aided design (CAD) datasets and real-world sensor data, we use physics-based simulation to construct a synthetic LiDAR dataset. Cross-dataset evaluations demonstrate a substantial drop in classification accuracy when networks trained on clean CAD data are evaluated on synthetic LiDAR sensor data, highlighting the critical need for sensor-aware training. To address the latency bottleneck of traditional geometric preprocessing on edge CPUs, we integrate an isolated, feature-driven Critical Points Layer (CPL) as a frontend filter. Our results show that the pretrained CPL deterministically compresses raw 1024-point clouds to a subset of 40 to 60 unique coordinates. When profiled on the ARM Cortex-A76 processor, the complete pipeline achieves an inference throughput of approximately 50 FPS while maintaining an instance classification accuracy of 88.36%, demonstrating the viability of deterministic real-time 3D perception at the edge.
Dense colored LiDAR maps provide accurate city-scale geometry, but lifting them into 3D Gaussian Splatting (3DGS) retains millions of primitives, making the resulting models costly to store, transmit, render, and adapt. Aggressive primitive reduction alleviates this burden, but can remove the local surface support needed for stable novel-view synthesis and downstream geometric use. We introduce G$^2$ARD-GS, a geometry-guided distillation method that converts a dense Gaussian prior instantiated either as a training-free point-cloud lift or a trained GS model into a compact, reusable representation. G$^2$ARD-GS progressively consolidates the prior into surface-aware representatives, then recovers appearance on the resulting fixed topology under construction-time anchor constraints, with no primitives added or removed during recovery. Under limited supervision, geometry-aware view selection allocates the available view budget. On MatrixCity, G$^2$ARD-GS achieves the best PSNR, SSIM, and LPIPS across matched $5\times$--$30\times$ compression budgets, outperforming PUP by $3.2$--$6.8$,dB in PSNR. When reused as frozen geometry, the compact model improves off-trajectory appearance adaptation by $3.7$--$4.9$,dB over PUP 3D-GS and preserves image-to-model registration accuracy on Cambridge KingsCollege at $30\times$ compression. Project page: https://patrick1159.github.io/gardGS-page/.
High-definition 3D LiDAR maps are important for autonomous driving and smart-city services, which require reliable detection of object-level changes in multi-temporal urban LiDAR to keep digital maps aligned with the physical world. Existing approaches from raster height differencing to depth image and point-cloud networks often remain tile-based and threshold-driven, yielding per-point scores without explicit detection limits or consistent object-level labels. We propose an object-level 3D change-detection pipeline that integrates detection-limit-aware registration, geometry-driven object proxies with rule-based semantic and instance segmentation, and displacement cues in height, volume, and surface-normal direction to assign five change labels with confidence. By decoupling registration, geometry, and semantics, the pipeline propagates pose uncertainty into spatially varying detection limits, stabilizes cross-epoch correspondences, and suppresses false changes caused by residual misalignment and density variation. We also present LoDA, a level-of-detection (LoD) aware benchmark for the Subiaco district with fused multi-temporal vehicle-LiDAR maps constructed with LiDAR, GNSS, and IMU support, semantic instances, and object-level annotations. On this benchmark, our method achieves 95.0% accuracy, 90.8% macro F1, and 83.0% macro IoU, exceeding the best baseline by 8.7 IoU points and 4.4 F1 points. On the public Urb3DCD-V2 benchmark evaluated under the official point-wise protocol, it reaches 96.81% mean accuracy and 89.52% mean change IoU, improving over the strongest reported baselines by 1.36 points in mAcc and 3.18 points in mIoUch.
Quoc Cuong Ninh, Huy Xuan Pham, Anh Tung Nguyen +1cs.RO cs.CV
3D object detection using light detection and ranging (LiDAR) sensors requires a balance between accuracy and computational efficiency for onboard perception in autonomous driving and robotic navigation. Many existing LiDAR-based detection methods employ complex architectures to extract features, integrating large amounts of contextual information to enhance accuracy. This often results in significant computational costs, leading to suboptimal performance on resource-constrained embedded devices. In this study, we propose a knowledge distillation framework that transfers object-level voxel representations from a strong teacher model to lightweight student models through selective voxel-space feature alignment. Taking advantage of the linear-time sequence model with selective state spaces (Mamba), we design a multi-branch Mamba teacher backbone and a box-aware feature transfer mechanism that aligns spatially corresponding voxel features between teacher and student networks through a Mamba-based projection module. Experimental results on both a public dataset and real-world data show that our approach significantly reduces computational load while maintaining competitive accuracy compared with state-of-the-art methods.
LiDAR scene flow estimation has settled into a monoculture: nearly all recent methods share the same feed-forward architecture and the same family of self-supervised losses, inheriting each other's assumptions, and each other's blind spots. When those assumptions fail, as they do for sparse, distant, or fast-moving objects, every method built on them fails together, and adding parameters or simulated training data does not fix what the formulation itself gets wrong. This paper takes the opposite path. We present CorrelationFlow, a training-free geometric framework that reduces scene flow to two textbook operations: connected-component labeling and correlation maximization on bird's-eye-view occupancy images. Objects are isolated as spatio-temporal connected components, their motions recovered as correlation peaks, and the resulting velocities propagated to all member points. However, this dense correlation evaluates every candidate displacement of every cluster and requires a window of past sweeps; therefore, we develop a sparse counterpart that operates on a single sweep pair by matching lightweight occupancy descriptors at boundary key points. Because nothing is trained, nothing is inherited: on the multi-domain test set of the Argoverse 2 2026 Scene Flow Challenge, spanning five datasets with heterogeneous sensors and platforms, CorrelationFlow ranked second among unsupervised methods and degrades most gracefully at long range, where the shared assumptions of learned methods break down. Our results suggest that a substantial share of the scene flow problem is solvable by classical computer vision, and that progress may require questioning the formulation, not scaling it.
Driving-world generation has emerged as a core capability for scalable autonomous-driving simulation, yet existing methods remain limited in object-level controllability and long-horizon stability. We present M$^\text{4}$World, a Multi-view and Multimodal generative driving world model that synthesizes future surround-view video streams and synchronized LiDAR scans while supporting interactive object Manipulation and stable Minute-long streaming. Fine-grained object manipulation is realized through a flexible conditioning interface that supports explicit control over both the spatial layout and visual appearance of individual objects. Stable minute-long streaming, on the other hand, is achieved through a multi-stage training framework that enables online causal generation in only four denoising steps while maintaining coherent world dynamics throughout extended rollouts. Building on these components, we introduce an efficient few-clip post-training as well as a suite of visual reference-conditioned generation models, preserving general generation ability while allowing rare-case customization for long-tail controllability. To assess controllability beyond realism, we further introduce an automated VLM-based judging pipeline that evaluates scene-level condition adherence, view-wise object controllability, and cross-view object consistency. Comprehensive experiments show that M$^\text{4}$World consistently delivers high generation quality, precise controllability, and stable minute-long streaming. Together with downstream long-tail augmentation and scene editing, these results demonstrate the potential of M$^\text{4}$World for controllable, scalable driving simulation.
Accurate 3D terrain maps are essential for emergency response when assessing wildfire hazards. However, wildfire-prone regions often span vast areas where conventional reconstruction methods underperform. Airborne LiDAR systems provide high-resolution terrain data, but they are expensive and infrequently updated. Image-based methods offer a lower-cost alternative, but struggle due to sparse visual features and limited image overlap. We propose a multi-modal reconstruction framework leveraging outdated Digital Elevation Models (DEMs) as geometric priors for image-based 3D reconstruction. Our key innovation is physics-based pixel-pixel alignment between images and DEM data, dramatically reducing computational complexity by eliminating expensive feature matching procedures. To validate our approach, we developed a large-terrain simulator based on a real wildfire-prone area, generating realistic images enabling a comprehensive evaluation. Given posed images and legacy DEMs, our method produces high-fidelity depth maps while maintaining real-time performance. We find significant improvements in reconstruction accuracy and computational efficiency over existing techniques, offering a scalable solution for wildfire response.
Robust 3D object detection in adverse weather conditions is challenging due to sensor limitations. Although combining complementary modalities such as LiDAR and 4D RADAR has shown promise, the sparsity of these sensors becomes apparent in adverse weather with reduced reflections, leading to objects with few or no point cloud returns. To address this limitation, camera sensors provide visual cues even when LiDAR and RADAR signals are weakened. However, cameras themselves are also vulnerable to adverse weather, where some regions become unreliable due to snow or rain occluding the camera lens. While some camera-fusion methods designed for adverse weather learn to weigh image regions via confidence maps, these maps receive no direct supervision and are learned solely through the detection loss. We introduce Reliability-Aware Fusion (RAF), which explicitly supervises per-pixel reliability estimation and provides a direct learning signal for identifying and suppressing unreliable visual cues. Our framework leverages pretrained LiDAR-RADAR networks, keeping their backbones frozen while only training the added camera branch, BEV fusion encoder, and detection head. Extensive experiments on the K-Radar and VoD datasets demonstrate that integrating RAF consistently improves detection accuracy over LiDAR-RADAR baselines, achieving up to +6.5 $AP_{BEV}$ and +7.4 $AP_{3D}$ gains. Code is available at https://github.com/parkie0517/RAF.
Single-Photon Avalanche Diode (SPAD)-based Light Detection and Ranging (LiDAR) is emerging for autonomous vehicles due to its high sensitivity and precise depth sensing capabilities. However, flare caused by excessive photon returns or pile-up effects can lead to incorrect depth estimation and exaggerated boundaries in point clouds, resulting in severe distortions of geometric measurements, making flare suppression essential for safety-critical applications. Existing flare mitigation methods primarily operate at the hardware or signal-processing levels. While effective under specific configurations, they are largely rule-based and configuration-dependent, lacking learnable representations that generalize across diverse sensing scenarios. In this work, we reformulate flare suppression as a semantic segmentation problem, enabling data-driven learning of geometric and photometric cues directly from SPAD measurements. We first benchmark representative segmentation models on the newly introduced SPAD flare dataset and observe that they struggle to exploit the intrinsic multi-echo characteristics of SPAD signals. Motivated by this observation, we propose Physically-Informed segmentation for LiDAR Flare (PILF), a learning-based approach that treats the first and second echoes, together with ambient illumination, as distinct modalities, aggregating cross-echo information while jointly encoding geometric and photometric features. Experiments across multiple real-world scenes demonstrate that PILF significantly outperforms compared segmentation models, achieving up to 79.32% mIoU, and providing an effective solution for SPAD-based LiDAR flare suppression.
Robust 3D object detection under adverse weather remains a critical hurdle for autonomous driving. Despite progress with LiDAR-4D radar fusion, most methods are constrained by a closed-world assumption, implicitly requiring training and test weather to align in both type and severity. This premise fails in practice: the open-ended nature of weather, and even variations within a single type like rain, cause dramatically different LiDAR degradation patterns, leading to significant performance drops in unseen conditions. To address this, we present Dual-Critic Guided Diffusion Alignment (DCDA), a weather-agnostic framework that learns to recover degraded LiDAR features toward a clean manifold. Rather than modeling specific weather types, DCDA employs a 4D radar-conditioned diffusion process to progressively refine features, guided by two complementary critics. (i) A detection-guided critic, anchored by a pre-trained clean-weather model, ensures that the refined features retain object-level discriminability and localization accuracy. (ii) A weather adversarial critic enforces holistic distributional consistency with clean-weather representations. By aligning features through semantic and distributional constraints rather than explicit weather modeling, DCDA generalizes effectively to unseen weather types and severities without requiring paired data or weather labels. We further introduce a structured open-weather benchmark with held-out type-severity combinations and extensive experiments verify DCDA's advantages.
LiDAR-based 3D object detection is essential for autonomous driving systems. However, traditional Ego-only Perception (Eo-Perception) suffers from limited perspective and occlusions in a complex outdoor environment, leading to performance bottlenecks. Recently, research on multi-agent Collaborative Perception (Co-Perception) has demonstrated excellent performance, but high communication costs and accumulated pose error hinder its application. To address this, we explore a novel C2E (Co-Perception to Eo-Perception) paradigm through the Multi-to-Single (M2S) agent contrastive knowledge distillation framework. Our M2S framework first designs Multi-Level Feature Enhancement module to provide more stable features, and introduces Auxiliary Point Cloud Reconstruction and Multi-Teacher Contrastive Distillation mechanisms to mitigate domain gaps in point cloud and feature distributions within the C2E paradigm. Benefiting from this, our M2S can retain the excellent performance of collaborative perception while effectively avoiding the drawbacks, such as communication delays and positioning errors. Extensive experiments on the V2XSet, V2V4Real and DAIR-V2X datasets show the effectiveness and generalizability of our M2S framework when combined with the state-of-the-art CoSDH model and other excellent 3D detectors. Our M2S framework can deliver up to a 8.64% improvement in 3D mAP performance without introducing any communication costs.
LiDAR-based 3D semantic occupancy prediction, which aims to provide accurate and comprehensive scene representation, is crucial for autonomous driving systems. As point clouds suffer from sparsity and incompleteness, leading to insufficient semantic learning and difficult occupancy perception, existing methods often stack multi-sweep point clouds to obtain dense spatial information. However, such a naive strategy also results in efficiency (e.g., additional computational burden) and robustness (e.g., pose transformation noise) concerns, which hinder their practical applications. In this work, we propose a Dual Range-Voxel Representation (DRVR) that leverages the range-view context and voxel-view geometry of single-sweep point clouds for 3D semantic occupancy prediction, eliminating the concerns associated with the multi-sweeps. Specifically, we use the range-view encoder to extract the compact context of the scene. To fully exploit the spatial information, we design a geometry-aware voxel-view encoder that extracts multi-scale voxel-view features separately and combines them for better geometric occupancy prediction. Moreover, we propose a range-voxel fusion module to cooperate range- and voxel-view features via voxel-to-range and range-to-voxel fusions. Extensive experiments on nuScenes-Occupancy, SemanticKITTI and SemanticPOSS show the superiority of our method. Especially on nuScenes-Occupancy, our single-sweep DRVR achieves 5.4% improvement in mIoU and 2.1x acceleration compared to the multi-sweep method.
Consumer depth sensors such as the LiDAR scanner on recent iPhones provide metric range, but their useful range is short and their returns are sparse. We present DH-Active, a lightweight, training-free geometry back-end that treats the sensor as a metric ruler rather than the sole source of depth. Near-field returns anchor the metric relative pose of two views through PnP; visually trackable samples without a valid depth return are then triangulated under that pose. A parallax/reprojection gate abstains wherever the geometry is ill-conditioned, leaving an explicit hole and a selective score instead of forcing an estimate. The measured core front end, including spiral sampling, sparse back-projection, and hole taxonomy but excluding preprocessing and multi-view recovery, runs at 1.11 ms median latency on CPU (OpenCV using 14 threads), about 38 times faster than a DINOv2-L visual branch on GPU in our timing setup. Across two iPhone captures and the public TUM RGB-D and ARKitScenes benchmarks, held-out depth is recovered at 1.4 to 6.7 percent median relative error. In a controlled ARKitScenes protocol that uses only returns within 2 m to set scale and an independent laser scan as ground truth, DH-Active achieves 64.2 percent scene-median coverage of evaluable far-field candidates at 13.4 percent scene-median relative error; direct triangulation from the device trajectory is not usable. We also report the alternatives that failed in our tests: single-frame defocus, classical focus-stack depth, defocus-LiDAR fusion, point-to-point ICP over a good visual-inertial track, and attention-to-holes resampling. A 1.26 B learned model remains more accurate after oracle scale alignment. The contribution here is narrower: metric sparse depth, explicit abstention, zero learned parameters, and near-millisecond CPU cost.
In this study, we develop a Structured framework for Gaussian Splatting (3DGS) with LiDAR integration (Structured-Li-GS). It is a lightweight Gaussian Splatting pipeline that leverages LiDAR-inertial-visual SLAM. Structured-Li-GS achieves high-quality 3D reconstructions with fewer Gaussians by training on accurate, dense, colorized point clouds. Gaussian primitives are anchored using sub-sampled point clouds, and their ellipsoidal parameters are initialized from local surface geometry. Our training strategy integrates a comprehensive set of loss terms, including photometric, flattening, offset, depth, and normal losses, guided by the dense point cloud, enabling accurate reconstruction without Gaussian densification. This approach produces up-to-scale, high-fidelity results with a moderate model size. For experimental validation, we develop a custom hardware-synchronized LiDAR-camera handheld scanner. Experiments on both benchmark datasets and our real-world in-house dataset demonstrate that Structured-Li-GS surpasses state-of-the-art methods while using fewer Gaussians.
Recovering realistic 3D vehicle models from autonomous driving scenes is crucial for synthesizing training data and building simulation environment. However, most existing vehicle generation methods fail to fully exploit multimodal sensors i.e. multi-view images and LiDAR point clouds) and rely on neural rendering based reconstruction, leading to low-quality mesh. Recently, native 3D generative models have made significant progress, yet they are not built for arbitrary multi-view inputs and often struggle with in-the-wild driving images. In this work, we present MM-TRELLIS, a multi-modal version of TRELLIS for in-the-wild 3D vehicle generation that integrates LiDAR and image sensors from autonomous driving datasets into native 3D generative models. Specifically, multi-view images are cycled as conditioning inputs, while LiDAR point clouds provide test-time guidance to ensure geometric accuracy and cross-view consistency. During denoising, we first align the guidance point cloud with the model priors, then enforce consistency between the generated geometry and the guidance point cloud. Finally, we introduce a voxel filtering strategy based on the opacity of 3D Gaussian Splatting to suppress floaters and produce clean meshes. Comprehensive experiments on Waymo dataset demonstrate our method outperforms existing methods in high-fidelity 3D vehicle generation. Code is available at https://github.com/HongliXiao/MM-TRELLIS.
Collaborative perception serves as a pivotal solution to enhance the perception capability of individual agents in autonomous driving, where a core challenge lies in seeking reliable evidence to quantify and weight the contribution of each participating agent. Existing methods typically rely on a confidence map, which is co-trained with the detection head, but it is inherently correlated with the detection results and thus fails to provide unbiased physical evidence. Furthermore, how to deeply integrate evidence into the cooperative fusion process remains an open question. To address these issues, this paper first proposes an uncertainty map, a physically grounded and unambiguous metric for evaluating perception quality. This map is directly supervised by real-time sensor signals, i.e., LiDAR point density, ensuring decoupling from detection noise and thereby providing physical scenario-aware evidence for weighting agent contribution. Based on this map, we develop the Uncertainty-Enhanced Collaborative Perception (UECP) framework, centered on the Uncertainty-Aware Pyramid Fusion (UAPF) module. UAPF uses a coarse-to-fine strategy, with two key components: Uncertainty-Weighted Downsampling (UWD) for high-fidelity feature preservation, and Uncertainty-Guided Residual Fusion (UGRF) to reinforce ego features, suppressing noise and ensuring robust fusion. Extensive experiments on real-world datasets show UECP outperforms state-of-the-art methods in effectiveness and robustness by embedding the uncertainty map into fusion. Code will be publicly available.
Building footprint extraction is a fundamental task in photogrammetry, remote sensing, and computer vision. Recent image-based methods have achieved remarkable progress in extracting vectorized footprints from high-resolution optical imagery. However, optical imagery inherently susceptible to occlusions, perspective distortions, and residual relief displacement, yielding incomplete or misaligned footprint extraction. Furthermore, the lack of explicit elevation information limits its direct applicability to Level of Detail building modeling. In this paper, we present PCFootprint, the first large-scale public dataset for footprint extraction from airborne laser scanning point clouds. PCFootprint comprises \num{33000} tiles derived from the Estonian Land and Spatial Development Board, covering diverse urban and rural landscapes. Each tile spans \qtyproduct{128 x 128}{\m} with systematically aligned vectorized footprints aligned to point clouds. The dataset includes a \num{3000} tiles cross-domain test set for evaluating generalization across geographic regions. We establish comprehensive benchmarks by evaluating mainstream methods. Experimental results reveal significant challenges including high intra-class variance, data imbalance, and noise across complex geospatial environments. We believe PCFootprint will advance future research in building modeling, urban scene understanding, and geospatial analysis. The PCFootprint dataset is publicly available at \url{https://huggingface.co/datasets/Haoyuan-Shen/PCFootprint}.
The problem of localization on a large-scale satellite image given a frame of query ground view point clouds remains challenging. Existing LiDAR-to-image cross-view localization methods struggle in large-scale scenarios due to limited semantic alignment and the modality gap between point clouds and satellite images. This paper introduces the large-scale LiDAR-to-image geo-localization pipeline called GeoISF. GeoISF introduces an instance semantic forest constructed using WordNet, which enhances temporal semantic representation and discriminative power by integrating semantic trees from multiple frames. By leveraging environmental semantic representation as a shared medium, GeoISF effectively bridges the modality gap and improves semantic matching accuracy. Extensive experiments demonstrate the superior performance of GeoISF in large-scale cross-view localization, 13.22 times better than the parallel LiDAR-to-image method in the R@10 metric on the KITTI dataset. The proposed method addresses the existing gap in large-scale LiDAR-to-image cross-view localization, offering a robust solution to the computational and accuracy challenges inherent in such scenarios. We will release the code as an open-source resource available online for the broader research community.
Modern autonomous driving depends on accurate metric 3D understanding for perception, reconstruction, and planning, which in turn requires reliable multi-camera depth prediction. However, the outward-facing nature of vehicle-mounted surround-view camera rigs inherently limits visual overlap across views, challenging the correspondence-based assumptions that underpin conventional multi-view geometry. To bridge this gap, we present SurroundNEXO, named after the Spanish word nexo for a geometric link, a low-overlap multi-camera metric depth framework that grounds cross-view reasoning in ego-centric geometry rather than dense visual correspondences. Instead of directly enforcing early global fusion, SurroundNEXO first assigns image tokens globally comparable ego-frame viewing directions through Ego-Ray Positional Encoding, then uses sparse LiDAR measurements as metric anchors to propagate absolute scale cues, and finally expands feature interaction progressively from view-local modeling to decomposed spatio-temporal reasoning and global integration. This design enables metric-scale depth prediction with improved spatial consistency across weakly overlapping cameras. Across low-overlap autonomous driving benchmarks, including NuScenes, Waymo and DDAD, SurroundNEXO reduces single-view error by 33.2%, improves cross-view consistency by 10.5%, and enhances metric reconstruction quality by 25.6% compared with SOTA methods. It further remains robust under extremely sparse depth prompts and exhibits strong zero-shot generalization to unseen camera layouts.
Cross-modal place recognition (CMPR) enables camera-only robots to localize against pre-built LiDAR maps in autonomous navigation scenarios. This image-to-point-cloud setting is challenged by two coupled ambiguities: the modality gap between perspective RGB appearance and sparse metric geometry, and perceptual aliasing among urban places with similar roads, facades, intersections, and object arrangements. Instead of treating CMPR as a single global descriptor matching problem, we argue that reliable retrieval requires both geometry-aware representation alignment and fine-grained candidate verification. In this paper, we propose G2IA, a geometry-guided instance-aware framework for image-to-point-cloud place recognition. In the retrieval stage, visual geometry priors from VGGT and instance features are integrated to construct place descriptors that are more compatible with LiDAR-derived map representations. In the refinement stage, the retrieved candidates are re-ranked by explicitly verifying whether local instance shapes and their relative spatial layouts are consistent across modalities. Experiments on public benchmarks demonstrate that G2IA consistently improves image-to-point-cloud place recognition under different localization thresholds, and exhibits strong cross-dataset generalization.
Evgeny Gorelik, Kenny Dean Karrow, Fikret Sivrikaya +2cs.CV cs.AI
We introduce a multi-view in-cabin monitoring dataset for public transportation with synchronized RGB and depth images from four inward-facing cameras and a rotating LiDAR covering the vehicle interior of a digitalized and partly automated German city bus. The dataset contains 9.136 synchronized samples with annotations and is accompanied by a calibration and pseudo-labeling pipeline that generates 3D human pose estimates and oriented 3D bounding boxes for occupants. We further provide a nuScenes-format conversion and benchmark representative multi-view 3D detection models (e.g., Lift-Splat-Shoot and BEVFusion), supporting comparative evaluation and small-scale training of multi-view in-cabin perception models. The dataset and tools are available at https://github.com/EvgenyGorelik/multiview_incabin_dataset.
As autonomous systems expand from capital-intensive robotaxis to cost-sensitive logistics, sensor configurations are increasingly optimized for coverage-per-cost. A prevalent sparse-view setup utilizes dual-fisheye cameras with a roof-mounted LiDAR, introducing severe geometric challenges: extreme radial distortion, minimal overlap, and misalignment between spherical projections and rectilinear grids. BEV fusion algorithms typically force image and point cloud modalities into unified Cartesian grids early in the pipeline, causing significant feature distortion and information loss for wide-view fisheye cameras. To address this, we propose a Geometry-Aware Hybrid Fusion (GA-HF) framework that explicitly accounts for fisheye geometry and BEV feature distortion, where fisheye features are lifted into a polar BEV grid via a Distortion-Aware Lift-Splat-Shoot (LSS) module to preserve native angular density, while LiDAR features are processed in native Cartesian space for metric fidelity of bounding box regression. To bridge these heterogeneous streams, we introduce a Dual-Attention Warping Correction module that applies spatial and channel attention to the warped camera features before fusion, explicitly suppressing artifacts in low-quality peripheral regions while enhancing high-quality semantic cues. GA-HF is evaluated on three benchmarks: KITTI-360, Dur360BEV, and Fisheye3DOD datasets. To the best of our knowledge, it is the first approach to explore LiDAR-fisheye camera fusion. On KITTI-360, GA-HF improves NDS by 4.2% over Cartesian baselines; on Dur360BEV, it surpasses both LiDAR-only and BEVFusion, while significantly reducing orientation error despite the geometric distortions; on Fisheye3DOD, it attains the highest detection score among all fusion methods.
Maciej Wielgosz, Stefano Puliti, Rasmus Astrupcs.CV cs.LG
We present SegmentAnyTreeV2, a sensor- and platform-agnostic framework for semantic and instance segmentation of forest point clouds. The model combines a serialization-based Point Transformer v3 backbone with a lightweight semantic head and a tree-focused cross-attention mask decoder. Semantic predictions restrict instance decoding to tree-class voxels, while instance-aware query initialization, one-to-many seed supervision, and asymmetric mask scoring improve separation in dense and structurally complex stands. We further introduce FOR-instance v3, an expanded benchmark comprising 427 scenes and 26,496 annotated trees across diverse biomes, forest structures, and LiDAR platforms. On the FOR-instanceV2 test split, SegmentAnyTreeV2 achieves 90.5% precision, 80.2% recall, 85.0% F1, 90.7% coverage, and 87.6% semantic mIoU, outperforming previous learning-based methods in both instance detection and mask completeness. Zero-shot evaluation on independent sites further demonstrates strong cross-domain generalization.