Francesca Pistilli, Simone Alberto Peirone, Giuseppe Avertacs.CV
Understanding human behavior while interacting with the surrounding world is crucial for many applications of embodied AI. First-person videos are particularly informative for this problem, as they well capture how activities reshape the scene over time. However, existing approaches often rely on implicit visual or language-aligned representations, disregarding structured reasoning over the scene dynamic. We argue that explicit, compositional and editable representations of human-environment interactions can play a crucial role for rich grounded activity understanding. To this end, we introduce SG-Ego, a large scale annotation set extending Ego4D with spatio-temporal scene graphs, where relations triplets are consolidated over time into explicit time-evolving descriptions of the scene state. To reason over this representation, we propose GLEN, a graph-based model that operates over scene graph sequences to both align them with textual actions and model their temporal evolution. In addition, we formulate the activity-driven graph-edit forecasting (A-GEF) problem, a novel task that casts scene dynamics as a sequence of structured transformations conditioned on ongoing actions, enabling explicit reasoning about how scenes change over time. We validate our approach across multiple downstream tasks, spanning retrieval benchmarks as EgoMCQ and EgoCVR, as well as long-horizon reasoning benchmarks as EXPLORE-Bench and the newly introduced A-GEF. GLEN achieves strong results compared to raw video baselines and it excels in reasoning settings, typically addressed only with MLLMs, while enabling controllable and structured predictions of scene dynamics driven by human activities. We believe our results establish spatio-temporal scene graphs, together with models that reason over them, as strong compositional and interpretable representations for video understanding and potentially beyond.
The unprecedented growth of computer vision applications, such as surveillance systems and social media, raises security and visual privacy concerns, especially when data is stored on cloud servers. Image obfuscation offers a way to preserve visual privacy while maintaining an adequate level of usability; thus, it has been a topic of great interest in recent years. However, prior obfuscation schemes are either vulnerable to malicious attacks, such as model inversion to reconstruct original images from obfuscated images, or generate non-trainable obfuscated images, making them unusable for achieving reasonable accuracy. This paper proposes a novel bit-plane-based image obfuscation scheme, {\em Bit-ViP}, to preserve visual privacy for image-based recognition tasks. The Bit-ViP scheme produces secure, usable images by incorporating an innovative end-to-end obfuscation function. While doing so, the obfuscated image would contain non-invertible noise (generated by Lorenz's chaotic system and differential privacy), making it hard for an adversary to reconstruct the original image. We conduct extensive experiments on two popular activity recognition datasets, namely UCF101 and HMDB51, to validate the effectiveness of Bit-ViP. In the face of attacks on reconstruction, pixel frequency, information entropy, and pixel inter-correlation, we present a rigorous security analysis demonstrating tangible improvements over existing schemes.