Michał Cholewa, Luca Ciampi, Nicola Messina +2cs.CV
Hyperspectral unmixing is a key task in remote sensing that aims to decompose mixed pixels in hyperspectral images into their constituent material signatures, or endmembers, and their fractional abundances. Conventional modular approaches estimate the scene composition through successive model-order estimation, endmember extraction, and abundance estimation stages, whose errors can lead to redundant or ambiguous candidate components and ultimately affect the recovered decomposition. We introduce an algorithm-agnostic, large vision-language model (LVLM)-driven agentic framework that refines the outputs of such pipelines rather than replacing their underlying numerical algorithms. Starting from an initial decomposition, the agent iteratively gathers complementary spectral and spatial evidence through dedicated tools, including spectral-library retrieval and abundance-map visualization, and modifies the active endmember set through merge and discard operations followed by abundance re-estimation. We apply the same refinement procedure to several modular pipelines combining different model-order, extraction, and abundance-estimation methods, and evaluate it on HYDICE Urban, Jasper Ridge, and Stonewall Playa. Experiments show that the proposed agent consistently improves endmember cardinality and generally improves the recovered spectral signatures and abundance maps across heterogeneous modular pipelines, while remaining competitive with integrated end-to-end unmixing methods, including CNN-AE, uDAS, and R-CoNMF. These results highlight the potential of tool-using LVLM agents to combine spectral and spatial evidence for algorithm-agnostic refinement of physically grounded hyperspectral unmixing decompositions. Code is publicly available at https://anonymous.4open.science/r/agentic-hu.
Identity-preserving video generation aims to synthesize videos that follow natural-language instructions while maintaining the visual identity of a given subject. Recent commercial video generation models have achieved strong visual quality and motion realism, but they still suffer from identity drift, incomplete instruction following, and missing visual details under complex prompts. Since these models are usually closed-source black boxes, directly improving them through parameter optimization is often infeasible. We therefore propose Agentic Enhancement and Semantic Repair (AESR), a lightweight enhancement framework for identity-preserving video generation. To improve prompt construction before generation and mitigate the above failures, AESR introduces a global agentic prompt enhancement module. This module learns model-specific prompting formats from official documentation, acquires human-centered video generation priors from human-interaction data, and accumulates test-domain identity-preserving generation experience into a reusable playbook through an agentic loop. To further repair errors in videos generated with enhanced prompts, AESR introduces a sample-level visual semantic repair module, which uses a VLM to locate erroneous video segments and design repair instructions, edits selected frames into explicit visual references, and guides a video editing model to fix local semantic or identity-related errors. We also adopt a lightweight Mixture-of-Experts selection strategy to choose reliable outputs from different generation and refinement paths. Under the official evaluation protocol of the ACM MM 2026 Identity-Preserving Video Generation Challenge, our system MIPL\_Video ranked first in Track 1, demonstrating the effectiveness of AESR for practical identity-preserving video generation. The code is available at https://github.com/oceanflowlab/AESR.
Recent document parsers achieve table TEDS scores above 93 on OmniDocBench v1.6, yet community feedback and our audit reveal persistent failures on complex real-world tables. To quantify this gap, we introduce TableParseMap, a diagnostic benchmark of 916 real-world tables organized into five challenging scenarios and nine failure types. The strongest evaluated parser achieves only 85.03 TEDS, showing that aggregate benchmark scores conceal substantial weaknesses. Our analysis attributes these failures to three complementary limitations: large tables exceed the reliable processing scale of a single pass, weak or ambiguous visual cues hinder structure perception, and the reconstructed table may remain visually inconsistent with the image. We therefore propose DEC (Decompose--Enhance--Correct), a visual-consistency-guided agentic framework that improves frozen table parsers without retraining. DEC uses a general VLM as the controller: Decompose partitions large tables along structure-aware boundaries, Enhance exposes weak visual evidence and reparses transformed views, and Correct diagnoses and repairs residual errors. A Visual Consistency Gate (VC-Gate) selectively triggers intervention, while a Visual Consistency Ranker (VC-Ranker) verifies candidate updates and supports rollback without ground-truth HTML at inference time. We further derive a 1,977-table Consensus-Hard Set from 4,556 candidates through offline metrics and cross-model consensus. Across three frozen parsers, DEC improves TEDS by 1.57 points on average; on TableParseMap, gains reach 1.89 points overall, 2.62 on structural errors, and 5.66 on large tables.
Real-world image restoration (IR) remains challenging due to complex and coupled degradations. While recent agentic IR frameworks leverage Large Language Models for flexible tool planning, they face two critical limitations. First, from a search scheme perspective, excessive reliance on greedy strategies fails to balance exploration and exploitation. Second, existing agentic systems underutilize information, exhibiting episodic amnesia. To address these challenges, we propose \textbf{Self-Evolving Agentic Image Restoration (SEAR)}, which formulates restoration as a sequential decision-making problem. Inspired by the dual-process theory, SEAR comprises an Intuitive Executor and a Deliberate Planner, respectively following the fast-thinking \textit{System 1} and slow-thinking \textit{System 2} principles. The Deliberate Planner employs Pruning-Aware Monte Carlo Tree Search for long-horizon reasoning, utilizing a hybrid no-reference reward and a Multimodal Large Language Model (MLLM)-based tournament to prevent metric exploitation. Complementarily, the Intuitive Executor leverages a self-evolving episodic memory indexed by degradation-aware state fingerprints. This mechanism distills expensive search trajectories into adaptive expertise, overcoming episodic amnesia while progressively amortizing cold-start exploration costs through memory reuse. Extensive experiments on synthetic and real-world benchmarks demonstrate its strong perceptual and quantitative performance.
Multi-shot long-form video generation remains challenging due to identity drift and compounding inconsistencies across shots. While storyboard-driven pipelines improve controllability, they are often executed in a feed-forward manner, with limited mechanisms to incorporate generated visual evidence back into subsequent conditioning. We propose CoTriSyGen, an agentic framework that formulates multi-shot long video generation as a closed-loop visual-text-memory synergy process, where planned intent, persistent memory, and generated visuals are jointly leveraged for iterative correction and long-range coherence. A vision-language-model-based analyzer reasons over this triplet and produces updates to both prompts and memory along two pathways: (i) intra-shot refinement, which triggers targeted regeneration when semantic or compositional violations are detected and refines image-to-video prompt for coherent motions; and (ii) inter-shot refinement, which rewrites subsequent-shot prompts to propagate newly manifested entities or attributes and improve prompt quality (e.g., compositional grounding and cinematic fluency) based on generated evidence. The loop is grounded in an entity-centric memory modeled as a mutable visual state that evolves as the story progresses, which is continuously updated by both the generator and the analyzer by adding new and evolved entities to reflect appearance changes, accumulated multi-view evidence, and multi-entity compositions. Experiments on our curated StoryBench benchmark demonstrate substantial improvements in cross-shot consistency, prompt adherence, and cinematic continuity over representative methods.
Inverse graphics is a longstanding and highly underconstrained problem that seeks to reconstruct images as editable 3D scenes which can be rendered, relit, and manipulated. In this work, we investigate whether pretrained vision-language models (VLMs) can perform executable inverse graphics directly from a single image by reconstructing a scene as an editable Blender program, without relying on specialized 2D or 3D foundation models, differentiable rendering, or multi-view supervision. We introduce Staged Executable Inverse Graphics (SEIG), an agentic framework that reconstructs a 3D scene from a single image by progressively refining scene factors including geometry, materials, composition, and lighting directly in executable Blender code space. We evaluate our framework across diverse scenes using a range of reconstruction metrics spanning pixel-level, perceptual, and semantic fidelity. Our experiments show that staged reconstruction substantially improves reconstruction fidelity, highlighting the importance of task decomposition for executable inverse graphics with general-purpose VLMs. Finally, we showcase various downstream applications enabled by the reconstructed editable Blender scenes.