Geometry transformers such as VGGT achieve strong performance by jointly reasoning over multiple views with global attention. However, scaling them to large view collections remains challenging due to the quadratic cost of attention. Moreover, our empirical analysis reveals that the reconstruction quality in VGGT is sensitive to the distribution of viewpoints. Simply increasing the number of views without sufficient viewpoint diversity can even degrade performance, as redundant views introduce highly similar tokens that dilute informative geometric signals in the attention mechanism. Motivated by this observation, we propose a training-free and plug-and-play VGGT inference framework that organizes views into diversity-aware balanced chunks. The chunks are constructed through combinatorial graph partitioning over visual dissimilarity and spatial dispersion. This view organization allows the transformer to focus attention on geometrically informative views while reducing redundant attention interactions. To estimate spatial dispersion without full pose estimation, we approximate spatial relationships via a soft pose propagation strategy based on visual similarity from a small set of seed frames. Extensive experiments demonstrate improved performance in camera pose estimation, multi-view depth prediction, and 3D reconstruction while reducing memory usage and inference latency. Our framework also complements existing VGGT variants, enabling scalable multi-view reconstruction without sacrificing geometric fidelity.
Diffusion Transformers (DiTs) have revolutionized high-fidelity video generation, yet their $\mathcal{O}(L^2)$ attention complexity poses a formidable bottleneck for long-sequence synthesis. While recent sparse-linear attention hybrids aim to mitigate this, their performance severely degrades at extreme sparsity due to the "RoPE Dilemma": standard linear attention fails to preserve the orthogonal relative-position structure of 3D Rotary Position Embeddings (RoPE), neutralizing vital distance awareness. To address this, we propose \textbf{RoPeSLR}, a 3D RoPE-guided Sparse-LowRank attention framework. We establish that under empirically validated assumptions, the DiT attention manifold admits a decoupling into a high-frequency semantic spike set (bounded by $\mathcal{O}(L^{3/2})$ sparsity) and an extreme low-rank ($\mathcal{O}(d_h \log L)$) background continuum. Guided by this structural prior, RoPeSLR eschews standard linear attention for a head-wise low-rank parameterization equipped with a learnable 3D Absolute Positional Embedding (PE) injection, seamlessly synthesizing long-range relative distance decay. By guaranteeing sub-quadratic sparsity and sub-linear rank growth, RoPeSLR is exceptionally suited for scaling to ultra-long video inference. Extensive evaluations validate this scalable superiority: at 90\% sparsity, RoPeSLR achieves up to $10\times$ fewer FLOPs on Wan2.1-1.3B and delivers a $2.26\times$ end-to-end inference speedup on the ultra-long 100K+ token sequences of HunyuanVideo-13B, all while maintaining near-lossless generation fidelity (less than 1.3\% average VBench degradation).