Physically Plausible Video Generation (PPVG) seeks to synthesize videos consistent with physical principles, yet remains challenging due to underspecified natural language conditioning. Advanced chain-of-thought (CoT) frameworks augment prompts with physical knowledge. However, such prompts describe physical phenomena holistically, overlooking intermediate states and transition dynamics. In this paper, we reformulate PPVG as event-centric generation by representing physical evolution as a chain of causally connected and physically constrained events. Our framework comprises three key modules: (1) Physics-driven Event Chain Reasoning. This module decomposes physical phenomena into causally connected events represented by evolving scene graphs. Formula-derived physical quantities are bound to relevant objects and interactions, characterizing the direction and magnitude of each event transition. (2) Transition-aware Routed Keyframe Conditioning. This module routes each event to a specialized keyframe synthesis operator for appearance variation or object transformation. Consecutive keyframes are injected as residual guidance during denoising, enabling smooth visual transitions between event-boundary states. (3) Physics-injected Contrastive Semantic Guidance. This module constructs physics-informed positive and counterfactual negative prompts for classifier-free guidance, steering generation toward plausible dynamics and away from physics-violating counterparts. Experiments on PhyGenBench, VideoPhy, PhyWorldBench, and Physics-IQ demonstrate that our framework generates videos with superior physical plausibility across diverse domains.
Text-driven instruction-based video editing in complex scenes remains challenging: purely textual prompts often fail to capture precise spatial relationships and physical constraints, resulting in target ambiguity and physically implausible outcomes. To address this, we propose a plan--guide--edit framework that explicitly bridges semantic intent and spatial execution. In our framework, a Chain-of-Thought (CoT)-enhanced multimodal large language model (MLLM) serves as a planner, performing structured reasoning over the video and instructions to derive a precise sequence of bounding boxes and attribute-enriched editing directives. These spatial priors then guide a box-conditioned mask generator, transforming ambiguous global retrieval into localized, context-aware refinement and producing masks that more accurately capture object scale, contact relationships, and placement. Building on these spatial and semantic signals, a diffusion-based editor integrates the masks, enriched instructions, and frame features to render high-fidelity edits that remain temporally coherent and spatially well aligned. Trained first in a modular manner and then jointly, our framework achieves superior performance with reduced data requirements, delivering precise localization in scenes with multiple similar objects and physically consistent object additions, and extensive experiments demonstrate state-of-the-art performance over multiple strong baseline methods. More details are available at: https://github.com/flying-sky999/CoT-Edit
Haodong Li, Tianfei Ren, Xiaoxiao Ma +25cs.CV cs.AI
Text-to-video models have achieved remarkable visual quality, yet they still struggle to generate physically consistent dynamics because the temporal evolution of a scene must be inferred implicitly from a highly compressed text prompt. Existing chain-of-thought approaches introduce intermediate plans or visual states, but these representations are typically non-executable or temporally sparse, limiting their ability to instantiate and control the complete spatiotemporal process. To address this limitation, we introduce VideoCoCo, an agentic dual-engine framework in which executable Blender code serves as a process-level chain of thought. Given a text prompt, a coding agent synthesizes a Blender program that explicitly specifies the scene and its temporal evolution. The executable simulation engine runs the program to produce a deterministic spatiotemporal draft, which is subsequently transformed into a photorealistic video by a generative video engine through draft-conditioned editing. This decomposition separates process-level reasoning from high-fidelity visual realization. To adapt the video editor to simulated drafts, we construct VideoCoCo-3K, a curated dataset of draft-instruction-target triplets. VideoCoCo improves the OmniWeaving baseline from 0.475 to 0.558 on PhyGenBench and from 52.18 to 77.88 on VBench-2.0, achieving the best average score on both benchmarks. These results demonstrate that executable code provides an effective, controllable, and inspectable intermediate representation for physically consistent video generation.
While traditional graphics methods often synthesize 3D indoor scenes autoregressively or hierarchically, recent vision-language model (VLM)-based generators predominantly adopt a one-shot paradigm where the full layout is planned at once. This one-shot approach often requires global re-optimization or complete reconstruction during interactive editing (e.g., inserting or moving objects) and can lead to physically or semantically poorly organized arrangements. To address these challenges, we propose ThinkBLOX, a VLM-based progressive reasoning framework that iteratively designs and refines 3D scenes. ThinkBLOX treats layout generation as a state-conditioned, step-by-step reasoningand-action process. To power this, we construct the ThinkBLOX-Data-200K dataset, containing 224,757 procedural placement pairs annotated with multi-view scene context, explicit Chain-of-Thought (CoT) rationales, and structured JSON layouts. Through supervised fine-tuning (SFT) on this dataset, the VLM learns to bridge the reasoning-action gap under incremental updates. Furthermore, recognizing that scene synthesis is inherently a multisolution task where SFT suffers from reward conflict, we introduce Tier-Decoupled GDPO. This reinforcement learning scheme organizes heterogeneous rewards into distinct tiers, stabilizing policy optimization across physical validity, semantic plausibility, and reasoning-action consistency. Extensive experiments show that ThinkBLOX significantly outperforms recent one-shot and iterative baselines in physical plausibility, semantic alignment, and interactive editability. Additionally, we show that it supports diverse applications, including both global and local generation and rearrangement of 3D scenes.
In this paper, we study Single-Domain Generalized Object Detection (Single-DGOD), which aims to transfer a detector trained on a single source domain to multiple unseen domains. Existing methods mainly rely on simulation-driven strategies, such as data augmentation or textual prompts, to enlarge the training distribution. However, finite simulations can hardly cover the dynamic variations of real-world scenarios, often causing overfitting to synthetic styles and limited robustness to complex structural degradations. Inspired by the manifold hypothesis, we argue that semantic features, despite diverse visual changes, should lie on a compact and stable low-dimensional manifold. Therefore, robust generalization requires rectifying deviant samples back to this semantic manifold, rather than exhaustively simulating external perturbations. To this end, we propose Manifold Regression with Visual-Text Dual Chain-of-Thought (MR-DCoT), which formulates unknown-domain generalization as a manifold regression problem. MR-DCoT first uses a Visual-Text Dual Chain-of-Thought module to combine VLM-guided semantic evolution with diffusion-based structural perturbation, generating structured off-manifold hard examples. It then introduces Class-Specific Prototype Anchoring to learn a rectification operator that projects deviant features toward the source semantic manifold. By integrating outlier generation and semantic correction into a closed loop, MR-DCoT effectively narrows the distribution gap and improves robustness under unseen shifts. Extensive experiments on three complementary benchmarks, including adverse-weather detection, real-to-art generalization, and zero-shot semantic segmentation, demonstrate the effectiveness and versatility of our method.
Compositional Zero-Shot Learning (CZSL) aims to combine known attributes and objects as primitives for recognizing previously unseen attribute-object pairs. Prior works either predict attributes and objects independently, missing their strong contextual dependency, or use unidirectional conditional modeling (e.g., object-guided attribute prediction), which is prone to error propagation. We propose PRPC, a Progressive Reasoning framework with Primitive Correction, which explicitly models the bidirectional dependency between attributes and objects via step-wise inference. PRPC performs mutual correction of primitives to suppress prediction errors in earlier steps. Specifically, we formulate CZSL as structured, Q&A-style Chain-of-Thought reasoning process and constrain the MLLM to follow predefined semantic steps to generate intermediate decisions. To further enhance the reliability and logical consistency of intermediate reasoning, we introduce reinforcement learning post-training with a GRPO-based objective, providing step-level rewards aligned with the progressive inference procedure. Extensive experiments on three CZSL benchmarks demonstrate that PRPC achieves state-of-the-art performance, validating the effectiveness of progressive reasoning and bidirectional correction for robust compositional generalization.
Image restoration seeks to recover high-quality images from degraded inputs but becomes highly ill-posed under complex, mixed degradations. While unified all-in-one models are common, their performance declines as degradation complexity increases. Recent works adopt Chain-of-Thought (CoT) reasoning for multi-round restoration using specialized modules. However, this approach faces two key limitations: (i) increased computational cost due to multi-step processing, and (ii) weak modeling of interactions between degradations during stepwise inference. We introduce CoTIR, a universal image restoration framework that internalizes CoT reasoning within a single model. Concretely, we view image restoration as a specialized subtask of image editing, which implies that a large-scale pre-trained editing model provides a more favorable optimization starting point. Building on this, we fine-tune the model for restoration and further encode structured CoT-style reasoning into the learning objective via a differentiable formulation inspired by Lagrangian optimization, enabling holistic restoration without chaining specialized restorers. To facilitate training and evaluation, we further present CoTIR-Bench, a large-scale benchmark comprising 5.2 million samples with CoT-style reasoning traces. Extensive experiments on CoTIR-Bench and broad real composite degradation scenes show that CoTIR achieves stronger perceptual quality and more competitive fidelity than both all-in-one models and multi-round restoration methods. The source code is available at https://github.com/gy65896/CoTIR.
Reasoning Video Object Segmentation (RVOS) demands a sophisticated integration of temporal dynamics, spatial details, and linguistic reasoning to achieve precise pixel-level localization. Existing methods are limited to reasoning over fixed initial inputs and lack the capacity to actively acquire further visual evidence, which is often essential for resolving complex references in long or intricate videos. To address this, we propose \textbf{VideoSEG-O3}, the first multi-turn reinforcement learning framework for RVOS that emulates the human \textit{``coarse-to-fine''} cognitive process. It employs a \textit{multi-turn temporal-spatial chain-of-thought} to capture fine-grained details by iteratively pinpointing critical intervals and keyframes. Additionally, to enable the policy to perceive segmentation quality beyond mere text probability of \texttt{[SEG]} during the RL stage, we introduce \textit{SEG-aware logit calibration}, which integrates pixel-wise segmentation feedback directly into the token-level logits. Furthermore, we design a \textit{decoupled thinking trace} to hierarchically decompose the reasoning process into temporal, spatial, and linguistic dimensions, and construct \textbf{VTS-CoT}, a specialized cold-start dataset featuring comprehensive reasoning trajectories. The code and models will be released at https://github.com/Dmmm1997/VideoSEG-O3.
Traditional Image Aesthetic Assessment (IAA) methods mainly rely on regressing absolute Mean Opinion Scores (MOS). However, such a paradigm overlooks the inherently dynamic nature of human aesthetic perception, which relies on subconscious comparison against implicit visual references. Consequently, the lack of causal reasoning regarding aesthetic differences prevents models from learning generalizable aesthetic principles, thus limiting their generalization across diverse scenarios. In this work, we rethink the IAA task and propose Relative Edit-induced Difference Aesthetic learning (RED-Aes), a novel framework that leverages controllable image editing models to simulate the human aesthetic reasoning process. Instead of fitting absolute score distributions, RED-Aes explicitly learns the visual factors that drive aesthetic changes. To support this paradigm, we construct the RED-20k dataset, which comprises editing-based image pairs, quantitative aesthetic differences, and Chain-of-Thought (CoT) reasoning. Furthermore, we introduce a three-stage training strategy guided by a relative ranking consistency reward, optimizing the model solely via relative supervision. Extensive experiments demonstrate that RED-Aes achieves state-of-the-art performance on multiple public benchmarks, exhibiting superior generalization capabilities.
While Reinforcement Learning from Human Feedback (RLHF) has become a pivotal paradigm for text-to-image generation, its application to image editing remains largely unexplored. A key bottleneck is the lack of a robust general reward model for all editing tasks. Existing edit reward models usually give overall scores without detailed checks, ignoring different instruction requirements and causing biased rewards. To address this, we argue that the key is to move from a simple scorer to a reasoning verifier. We introduce Edit-R1, a framework that builds a chain-of-thought (CoT) verifier-based reasoning reward model (RRM) and then leverages it for downstream image editing. The Edit-RRM breaks instructions into distinct principles, evaluates the edited image against each principle, and aggregates these checks into an interpretable, fine-grained reward. To build such an RRM, we first apply supervised fine-tuning (SFT) as a ``cold-start'' to generate CoT reward trajectories. Then, we introduce Group Contrastive Preference Optimization (GCPO), a reinforcement learning algorithm that leverages human pairwise preference data to reinforce our pointwise RRM. After building the RRM, we use GRPO to train editing models with this non-differentiable yet powerful reward model. Extensive experiments demonstrate that our Edit-RRM surpasses powerful VLMs such as Seed-1.5-VL and Seed-1.6-VL as an editing-specific reward model, and we observe a clear scaling trend, with performance consistently improving from 3B to 7B parameters. Moreover, Edit-R1 delivers gains to editing models like FLUX.1-kontext, highlighting its effectiveness in enhancing image editing.
Shiyi Zhang, Yiji Cheng, Tiankai Hang +8cs.CV cs.AI cs.LG cs.MM
Unified multi-modal understanding/generative models have shown improved image editing performance by incorporating fine-grained understanding into their Chain-of-Thought (CoT) process. However, a critical question remains underexplored: what forms of CoT and training strategy can jointly enhance both the understanding granularity and generalization? To address this, we propose Meta-CoT, a paradigm that performs a two-level decomposition of any single-image editing operation with two key properties: (1) Decomposability. We observe that any editing intention can be represented as a triplet - (task, target, required understanding ability). Inspired by this, Meta-CoT decomposes both the editing task and the target, generating task-specific CoT and traversing editing operations on all targets. This decomposition enhances the model's understanding granularity of editing operations and guides it to learn each element of the triplet during training, substantially improving the editing capability. (2) Generalizability. In the second decomposition level, we further break down editing tasks into five fundamental meta-tasks. We find that training on these five meta-tasks, together with the other two elements of the triplet, is sufficient to achieve strong generalization across diverse, unseen editing tasks. To further align the model's editing behavior with its CoT reasoning, we introduce the CoT-Editing Consistency Reward, which encourages more accurate and effective utilization of CoT information during editing. Experiments demonstrate that our method achieves an overall 15.8% improvement across 21 editing tasks, and generalizes effectively to unseen editing tasks when trained on only a small set of meta-tasks. Our code, benchmark, and model are released at https://shiyi-zh0408.github.io/projectpages/Meta-CoT/