Feiyu Ji, Xiang Li, Hao Ma +6cs.CV cs.LG physics.optics
Reference-based event-to-video reconstruction aims to recover target RGB frames from a reference frame and the event stream captured over the reference-to-target interval. Although events provide fine-grained temporal cues, they encode sparse and asynchronous log-intensity changes rather than absolute appearance, making faithful reconstruction intrinsically challenging. The central challenge lies in associating event-derived target-time structures with relevant appearance information from the reference frame, especially under complex motion and long temporal intervals. In this work, we propose Engram-E2VID, a structure-guided framework that reconstructs target frames through the generative activation of appearance engrams. Specifically, the reference frame is encoded into token-space appearance engrams, while the event stream and reference context are transformed into a target-time motion-structure scaffold that captures motion boundaries and event-induced structural changes. Within a one-step diffusion backbone, scaffold-derived structural tokens progressively interact with and activate relevant appearance engrams across layers. This token-space association allows target structures to access reference appearance without relying on direct pixel-wise correspondence, while the diffusion prior complements uncertain or newly revealed regions. Across three benchmarks, Engram-E2VID improves PSNR by up to 3.29 dB and reduces LPIPS by up to 0.08 over the strongest same-input baseline, while degrading more slowly as the reconstruction interval increases.
Minh Son Hoang, Dinh Phu Tran, Quyen Nguyen Duc +2cs.CV
Diffusion prior-based methods have shown impressive results in real-world image super-resolution (ISR), yet two key challenges persist: balancing pixel-level fidelity with semantic quality, and adapting to diverse degradations. Existing dual-branch approaches freeze the pixel module during semantic training, but the semantic branch can still expand capacity within the pixel subspace, precluding genuine perceptual improvement. Moreover, using a single static adapter cannot generalize across heterogeneous real-world corruptions. To address both issues, we propose FreqOrtho-SR, which comprises: $\textbf{Freq}$uency-guided Mixture of LoRA Experts (FreqMoE), it routes inputs to specialized experts via a non-parametric FFT-based degradation-feature extractor that encodes frequency-domain signatures, enabling stable and interpretable specialization across corruption types; and $\textbf{Ortho}$gonal Gradient Projection (OGP), which reframes the dual-objective optimization as a subspace-constrained problem: by extracting the pixel-fidelity subspace via SVD on combined expert weight deltas and projecting semantic gradients onto its null space, OGP guarantees orthogonality between the two objectives, enabling genuinely complementary learning without mutual interference. Experiments show that FreqOrtho-SR achieves competitive overall performance and a strong fidelity-perception trade-off across multiple benchmarks with efficient single-step inference. The source code of our method can be found at $\href{https://github.com/sonhm3029/FreqOrtho-SR}{\texttt{sonhm3029/FreqOrtho-SR}}$.
Yehonathan Litman, Xiaoxuan Ma, Manan Shah +4cs.CV
Reconstructing dynamic non-rigid objects from monocular video requires integrating visual cues from direct observations with data-driven priors over geometry and appearance. Prior approaches either learn to directly predict 4D representations from visual input or initialize a 3D representation that is subsequently deformed and refined based on video evidence. However, the former are constrained by the scarcity of 4D training data, while the latter leverage priors only for the initial reconstruction and rely solely on video supervision thereafter; neither handles complex in-the-wild scenarios with large deformations and occlusions well. We present Lift4D, a test-time optimization framework that addresses both limitations. First, we adapt an existing single-view 3D reconstruction model to yield temporally consistent per-frame predictions via causal latent conditioning, providing a coherent initialization for a deformable 3D Gaussian Splatting representation. We then ``sculpt'' this representation to match the input video through an occlusion-aware optimization that faithfully recovers visible surface details while completing unobserved regions using a view-conditioned diffusion prior. We demonstrate that Lift4D clearly improves over prior 4D reconstruction methods, particularly on challenging in-the-wild sequences with severe occlusions and non-rigid motion.