Point cloud completion commonly follows a coarse-to-fine paradigm, where a low-density coarse shape is first predicted and then upsampled to the target resolution. Although recent methods have improved global structure recovery, the fine stage often remains limited by simple upsampling and insufficient interaction with coarse structural features, making local detail reconstruction challenging. We propose SUMI, a diffusion-enhanced refinement module for coarse-to-fine point cloud completion. Unlike prior diffusion-based completion methods that use diffusion as a standalone point generator, SUMI injects noisy geometric features into cross-attention with coarse structural features, enabling reverse denoising to refine local geometry while preserving global consistency. SUMI can also be integrated into existing coarse-to-fine models as a flexible refinement module. Experiments on PCN, ShapeNet-55/34, and MVP demonstrate consistent improvements over strong baselines. SUMI achieves the best overall CD and F1-score on PCN, reduces CD by up to 16.1% on ShapeNet-55, and obtains the best CD across all output densities on MVP.
Existing 3D avatar outfit transfer methods face distinct challenges: approaches that lift 2D edits to 3D often suffer from outfit or identity quality degradation, while those that separately model body and clothing layers are prone to intersection artifacts. We introduce AvatarMix, a compositional paradigm that bypasses these issues by directly composing the head and body from two high-fidelity Gaussian avatars. While this paradigm inherently preserves outfit quality and avoids intersections, it introduces challenges in creating a seamless join and maintaining appearance fidelity after body reshaping. To this end, we propose a two-tier refinement strategy: SeamFix, a localized diffusion module that refines hair and neck to ensure an artifact-free join, and an optional full-body refinement, FullbodyFix, that restores garment appearance when retargeting degrades the clothed body. Both operate on renders from an already 3D-consistent Gaussian avatar, which limits multi-view artifacts compared to 2D-to-3D lifting. To preserve the user's body identity, our mesh-based Gaussian representation enables the adaptation of a robust mesh retargeting technique, precisely reshaping the clothed body to the user's physique and robustly handling diverse body shapes. Extensive experiments demonstrate that our method achieves state-of-the-art results in outfit fidelity and identity preservation, providing a new perspective for realistic 3D outfit personalization. Project page: https://larsph.github.io/avatarmix/