Quantum generative adversarial networks (QGANs) have attracted increasing attention for image generation using parameterized quantum circuits. Existing amplitude-based approaches face two key limitations: pixel locations are typically encoded by computational-basis indices or address qubits, causing quantum resources to grow with image resolution; meanwhile, jointly decoding many pixels from normalized quantum states introduces probability competition among pixels and limits precise pixel-wise control. To address these issues, we reformulate quantum image generation as coordinate-conditioned implicit function learning. Our method takes spatial coordinates and latent variables as inputs, uses a classical embedding network to generate input-dependent circuit parameters, and evaluates a variational quantum circuit at each coordinate. Pixel intensities are directly obtained from the expectation value of a dedicated color qubit, and a complete image is generated by querying all spatial coordinates. This design decouples image resolution from address-qubit requirements and avoids shared probability-normalization constraints across pixels. We further design a specialized variational quantum circuit to provide structural inductive bias for coordinate-conditioned generation. Simulated experiments on two benchmark datasets show that our method outperforms FRQI-based generation and PQWGAN in visual and quantitative quality while using fewer qubits, and also achieves better generation quality than the corresponding classical baseline.
Neural Radiance Fields (NeRF) have revolutionized novel view synthesis, yet their classical implementations remain computationally intensive for high-fidelity rendering. QNeRF recently demonstrated the feasibility of training NeRF on gate-based quantum computers by combining amplitude embedding, parameterized quantum circuits (PQCs), parity-based measurements, and volumetric rendering. However, QNeRF relies on classical sinusoidal positional encoding for spatial coordinates, which scales poorly with scene complexity and resolution. In this work, we replace the sinusoidal positional encoding for spatial coordinates with the multiresolution hash encoding from Instant-NGP while keeping the view-direction encoding, amplitude MLP, quantum circuit, parity measurement, output scaling, and volumetric rendering pipeline unchanged. This hybrid design, Hash-QNeRF, retains the quantum radiance prediction step while benefiting from the fast convergence and memory efficiency of learnable hash grids. On a synthetic Blender scene, we achieve a final training loss of 0.003534, corresponding to approximately 24.5 dB PSNR on the fitted batch. Noise resilience experiments using Qiskit FakeKyiv and FakeTorino backends yield state fidelities of 0.93 to 0.98, indicating that hash encoding does not degrade the quantum circuit's noise tolerance.