Chaoran Huang, Fangcheng Li, Tianyi Liu +2cs.CV cs.MM
Bitstream-corrupted Harsh Visual Understanding (BcHVU) aims to understand harshly degraded videos originally decoded from a severely corrupted bitstream in real-world multimedia communication. The ill-posed nature of BcHVU poses a major challenge for existing vision models, as even subtle bitstream corruption can lead to irreversible pixel distortion and significant semantic loss. To address these challenges in BcHVU, we propose Bitstream Language Modeling as Robust Semantic Priors (BLMSP), a framework for learning and injecting bitstream-native semantic cues. Our proposed BLMSP framework learns to extract bitstream-native semantic cues by bitstream language modeling, and leverages them as priors by injecting into off-the-shelf vision models of BcHVU tasks. Specifically, we present a Video Bitstream Byte Model (VBBM) that integrates byte-level modeling and cross-codec semantic distillation, enabling it to interpret robust semantics from byte sequences in multiple corrupted bitstream formats. The learned bitstream semantics are leveraged as robust priors and fused into BcHVU model backbones for improving the quality of video restoration, captioning, and human pose estimation. To train BLMSP, we construct a large-scale multi-source Corrupted-bitstream Harsh-video Paired (CHP) dataset containing 607k corrupted bitstream segments and 287k paired harsh video clips. Extensive experimental results show that the learned bitstream priors improve video restoration, captioning, and human pose estimation by 2.51 dB in PSNR, 0.20 in CIDEr, and 0.18 in PCK@0.2 on average, respectively. These results demonstrate that corrupted bitstream can serve as robust semantic priors in solving pixel distortion and semantic loss in BcHVU.
Visual understanding in sports has emerged as a hot topic in computer vision in recent years. Most existing basketball video datasets adopt single action or activity as sample, which can neither preserve the temporal continuity of game events nor support complex tasks such as action anticipation. To address this issue, this paper constructs the first possession-level basketball video dataset (PL-NBA), in which each sample is composed of a complete NBA offensive possession. Collected from 60 NBA games, PL-NBA contains 11,000 valid offensive possession clips and 31,567 annotated events with player names, captions, event types and timestamps. Each video clip includes multiple events and preserves the continuity of events, which is helpful for analysis of tactic. Experiment is conducted on multiple visual understanding tasks, including event recognition, video captioning, temporal action localization and action anticipation. Experimental results show that existing methods achieve limited performance on above four tasks, demonstrating that PL-NBA is a challenging benchmark for sports video understanding.