Long-context reasoning for large language models (LLMs) is becoming increasingly important, but training over long sequences remains challenging due to massive memory and communication requirements. Sequence parallelism has emerged as an essential technique for addressing bottlenecks in long sequence LLM training. However, we observe that existing sequence parallelism methods are batch-agnostic and apply uniform sequence partitioning across all batch sizes, resulting in inefficient communication. In this paper, we introduce Batch- Aware Sequence Parallelism (BASP), a sequence parallelism approach that leverages batch structure to reduce communication overhead. BASP exploits batch structure by partitioning GPUs into disjoint sequence-parallel groups according to the micro- batch size. This design reduces the all-to-all communication group size, thereby localizing communication and improving training efficiency. Experimental results on an NVIDIA A100 cluster show that BASP improves end-to-end training time by up to 1.17 - 1.31x in Llama and Qwen models compared to standard sequence parallel baselines, while preserving identical model accuracy and memory usage.
LLM training is increasingly vulnerable to silent data corruption (SDC), yet existing protection methods largely treat Transformer computations uniformly because their vulnerability remains poorly understood. We present the first systematic characterization of SDC vulnerability across major computation interfaces in both the forward and backward passes of Transformer training. Our analysis reveals two distinct error propagation mechanisms: forward-pass vulnerability is highly location dependent, with faults on the Q/K path producing persistent training deviations, whereas backward-pass vulnerability is largely governed by gradient exponent distributions rather than computation locations. Motivated by these observations, we propose TrainSDC, a characterization-guided protection framework consisting of Q/K-path recomputation, residual-gain monitoring, and exponent-aware gradient scaling. Experiments on Llama 3.2-1B and Qwen3-0.6B show that TrainSDC maintains training behavior close to fault-free execution under both sparse and dense fault injection while introducing only 1.65%-6.76% runtime overhead.
Training large language models on limited hardware is increasingly a scheduling problem across GPU compute, host memory, PCIe transfer, and storage bandwidth. Existing offloading systems reduce GPU residency, and MegaTrain shows that a CPU-master layer-streaming executor can train large models on a single GPU, but fixed checkpointing and placement heuristics still leave communication exposed on the critical path. We propose LazyTrain, an optimization layer over a layer-streaming executor. LazyTrain formulates checkpoint selection, activation placement, recomputation, and CPU-GPU-NVMe communication overlap as a mixed-integer scheduling problem, then executes the solved policy during training. It further couples 8-bit optimizer states with fast gradient clipping as a single Hybrid 8-bit operator: state compression reduces optimizer-state memory, while fast clipping counteracts the additional CPU-side update overhead. Across H800 experiments from Qwen2.5-3B to Qwen3.6-27B, LazyTrain improves sustained TFLOPS over matched baselines runs by approximately 1.24$\times$; RTX 3090 experiments likewise increase the maximum feasible batch size by one at each model scale. In the primary Qwen3.6-27B H800 MetaMathQA run, LazyTrain reaches 219.95 TFLOPS and 1361 tokens/s at batch size 72, peaks at 68.84\,GB of GPU memory, and obtains 95.42\% exact-match accuracy on the full evaluation split. The source code is available at https://github.com/DataArcTech/LazyTrain.
Hei Yi Mak, Shadan Golestan, Hoang Le +10cs.LG cs.AI
We present, to our knowledge, the first end-to-end FP4 RL post-training, in which both the rollout and training policies, including their forward and backward passes, operate at 4-bit precision. A systematic study reveals that the dominant source of degradation in FP4 RL is not training-side quantization error but rollout activation quantization: outliers stretch the dynamic range so far that a large number of activation values underflow to zero under FP4. Counterintuitively, restoring the training policy to higher precision while keeping the rollout in FP4 makes accuracy worse than full FP4 baseline, exposing rollout-training mismatch as the principal failure mode and ruling out standard pretraining-style fixes. We address this with Rollout Residual Quantization (Rollout-ResQ): a single residual correction term constrained to a hardware-friendly sparsity pattern, added only to the FP4 rollout matmul -- a lightweight correction that recovers most of the precision lost to outlier-driven underflow without inflating the rollout's compute footprint. On Qwen2.5-3B and Qwen2.5-Math-7B, Rollout-ResQ paired with the HiFloat4 (HiF4) format -- whose three-level hierarchical scaling preserves resolution under FP4's tight 4-bit budget -- closes the accuracy gap to BF16 from 4.9% to 1.1%, bringing fully quantized FP4 RL within striking distance of full precision. Applied to the open-standard MXFP4, the same recipe narrows the gap from 13.6% to 5.3%, revealing that FP4 format choice is a key factor that determines the ceiling on recoverable accuracy. Together, these results establish HiF4 as the enabling format for end-to-end FP4 RL post-training, and Rollout-ResQ as the activation-side mechanism that makes the gap to BF16 closable.
Large language model (LLM) agents are increasingly trained with reinforcement learning in long-horizon, sandboxed environments. Unlike conventional RL, agentic RL couples GPU-intensive rollout engines with stateful environment containers whose actions may produce visible side effects, such as file edits, command execution, and dependency installation. A single trajectory can span many rounds of gen- eration and environment interaction, so a component failure can discard completed work or expose the model to an environment state that is inconsistent with its context. However, existing systems lack efficient and correct recovery mechanisms for this distributed execution model. This paper presents Belayer, an efficient fault-tolerant system for LLM agentic RL training. Belayer handles failures in both rollout engines and environment execution while targeting low failure-free overhead. For scoped worker-local rollout failures, Belayer equips each pre-initialized shadow worker with a selective GPU-state reuse protocol that retains independently owned weights and raw KV-arena allocations after owner and GPU health checks, reinitializes worker-local state, and rebuilds request-specific KV contents from logged token prefixes. For environment failures, Belayer introduces full checkpoint and full restore to jointly capture and restore container file-system and runtime state, and coordinates the recovered environment with the LLM context to preserve prefix consistency. An adaptive policy opportunistically overlaps full-state checkpointing with natural LLM inference bubbles when the predicted interval is long enough. Empirical results show low measured overhead during failure-free training, a worker-recovery-time reduction of up to 42 times faster compared with a full engine cold start, and 1.5 to 3.5 times faster recovery from environment failures.
Reinforcement-learning post-training dominates modern language-model development, yet its power behavior on GPU hardware has not been characterized, and datacenters manage GPU power with workload-blind mechanisms, static caps and reactive throttling, that slow hardware indiscriminately. We instrument GRPO training with half-second power telemetry at 7B, 14B, and 72B scales on one to four A100s (380,000+ samples), and train a PPO meta-controller that adapts the workload's own generation parameters to measured power. Against the full 500-step 7B trace, the controller cuts power-limit violations by 89.8% while increasing token output by 18.1% and energy efficiency by 26.2% (tokens per MWh). Deployed live at 72B, the same controller family yields replicated null results, diagnosed as the group-size actuator losing authority under model sharding. An actuator-authority sweep shows the same parameters applied as generation concurrency retain 17-22% power authority, isolating an occupancy-versus-volume principle; a controller rebuilt on that actuator controls a live 72B rollout-generation workload across three replications: 35.7% more output than a static safe baseline at 2.27 +/- 1.08% budget violations, 87.2% fewer violations than uncontrolled operation, and the best mean throughput and energy per token among constrained controllers, with an adaptive threshold rule matching it in one of three operating conditions. Under realistic measurement windows the original 72B transients fall from 23.6% at half-second resolution to 1.6% at 30 s and zero at 5 min; a composed 16-GPU fleet shows zero violations at 30 s and longer, with peak demand at 50-56% of nameplate. For this fleet mix, roughly twofold oversubscription of nameplate appears feasible, subject to operator validation. We quantify the economic and carbon consequences and specify a low-cost operator pilot.
Mehdi Rahimifar, Amin Darabi, Mehran Taghian Jazi +6cs.LG cs.AI
Reducing training precision is a key lever for improving the e ciency of large language model (LLM) training, but pushing beyond FP8 to 4-bit oating point (FP4) remains challenging due to instability during optimization. We identify a fundamental source of this instability in existing microscaling approaches: scale inconsistency induced by tensor transposition. In conventional 1D block quantization, forward and backward passes assign di erent scaling factors to the same values after transposition, leading to biased and unstable gradient updates. To address this issue, we propose a low-precision training framework based on 2D block FP4 quantization, which enforces transposition-invariant scaling and preserves consistency between forward and backward computations. We further combine this with truncation-free scaling and stochastic rounding to control quantization error and maintain unbiased gradients. To handle the sensitivity of attention mechanisms, we adopt MXFP8 quantization for query and key projections, yielding a practical mixed-precision design. We evaluate our method on dense LLMs up to 7B parameters and a 30B Mixture-of-Experts model, trained on up to 100B tokens. Across all settings, our approach achieves stable end-to-end FP4 training and closely matches BF16 performance, with less than 1.3% degradation in perplexity and downstream accuracy. These results demonstrate that enforcing forwardbackward scaling consistency is su cient to enable practical FP4 training at scale, providing a simple and e ective pathway toward more e cient LLM training.
Transformers are known to have internal continuous symmetries that leave outputs invariant, while modifying quantization. GaugeQuant leverages this in-training by introducing a LogSumExp term to the loss that breaks the symmetries, thus selecting a basis that minimizes activation outliers. A stop-gradient operator ensures that only rotation matrices are updated, yielding the language modeling objective completely unaltered. Our requires no specific calibration data, no quantization simulation, and adds negligible training overhead. With the LLaMA-2 7B model under W4A4 quantization with group size 128, perplexity drops from 8.22 to 6.73, competing with post-training methods that require frozen models and calibration datasets. Under W4A16, perplexity drops from 11.16 to 5.45. Code is available at https://github.com/MPedraBento/gauge-quant.
Adwaid Suresh, Aparna A, Harshini V M +4cs.AI cs.AR cs.LG cs.PL
The performance of deep learning models at scale relies heavily on how effectively high-level mathematical operations are mapped to underlying physical hardware. While high-level tensor frameworks provide flexible abstractions, their execution models inherently lack the whole-graph visibility required to maximize hardware utilization, often forcing a reliance on opaque, hand-written kernel libraries for complex operations like Attention. To bridge this gap, we present the next iteration of Nova, an automated end-to-end JIT compiler that achieves absolute control over hardware mapping by synthesizing fine-grained kernels directly from the computation's structure. In this work, we extend Nova's compilation pipeline to natively support full Transformer architectures. By capturing eager executions and unifying forward and backward passes into a single value-semantic dialect, Nova unlocks aggressive whole-graph optimizations. Rather than relying on rigid, pre-compiled library calls, Nova focuses on extensive cross-operator fusions, collapsing complex causal attention sub-graphs, element-wise operations, and memory-bound normalizations directly into single fused kernels to drastically reduce global memory roundtrips. In our evaluations training a full GPT-2 architecture on Ada 6000 GPUs, Nova demonstrates superior end-to-end throughput, averaging 441K tokens/second compared to 406K for our own eager execution and 405K for torch.compile. By drastically reducing memory-bound overheads through compiler-native fusion, Nova enables efficient full LLM compilation on modern hardware while strictly maintaining numerical parity.
Conventional language-model distillation often relies on fixed teacher-generated data, which may not cover the states encountered by an evolving student policy. On-policy distillation (OPD) instead collects teacher or evaluator supervision on student-generated rollouts. However, existing OPD methods differ substantially in supervision form, tokenizer compatibility, teacher access, and supervision granularity, leading to fragmented implementations that are difficult to reproduce and extend. We present \textsc{EasyOPD}, an on-policy distillation framework built on verl, a distributed reinforcement-learning framework for large language models. \textsc{EasyOPD} separates user-side configuration, method-specific supervision logic, and verl-based execution. Its method modules connect to the shared backend through extension boundaries for loss construction, rollout metadata, reward processing, tokenizer alignment, and teacher-side computation. We instantiate representative methods for three OPD settings -- cross-tokenizer OPD, on-policy self-distillation, and step-wise OPD. Experiments on reasoning, code-generation, scientific-knowledge, and tool-use benchmarks show that these implementations can be executed through the same verl-based backend while retaining their method-specific objectives and task-dependent performance profiles. We release \textsc{EasyOPD} with runnable YAML configurations, documentation, and an installable demonstration package and video.
State-of-the-art large language model (LLM) training takes tens of thousands of graphics processing units (GPUs) for months and encounters failures across the software and hardware stack. Existing fault-tolerance mechanisms either impose non-trivial overhead during failure-free execution or suffer from prolonged recovery latency, particularly under scenarios where a small subset of compute nodes experience permanent failures. %The tradeoff between failure-free overhead and recovery latency forms a space forms a Pareto frontier We present DeadPool to simultaneously address both optimization objectives. DeadPool incorporates a fault-tolerance mechanism that restores LLM training via hot-swapping, namely by replacing failed nodes with spare nodes without terminating the complete job. The hot-swapping of DeadPool is enabled by two ideas: First, it exploits an off-critical-path in-memory checkpointing mechanism for spatial redundancy. Second, it introduces a communicator reconstruction protocol that replaces failed nodes with spare nodes at runtime. DeadPool efficiently overlaps the in-memory checkpointing with computation, thus introducing zero overhead during error-free execution. Upon permanent node failures, DeadPool can rebuild memory states with minimal recomputation by leveraging in-memory checkpoints. We evaluate DeadPool across scales (up to 512 NVIDIA A100 GPUs) and LLMs (up to 65B parameters), and observe zero checkpoint overhead with hot-swapping recovery completing in under 40 seconds. These results show that DeadPool simultaneously achieves both zero-overhead error-free execution and extremely low recovery cost.
Reverse-mode differentiation computes every weight gradient, writes it to memory, and only then lets the optimizer read it back. This two-phase schedule sets the memory ceiling of modern training: at the seam between the phases, every layer's gradient is live at once. We argue that this materialized gradient is an artifact of how differentiation is staged, not a quantity that learning requires -- and we eliminate it. FORGE folds the optimizer step into the backward pass and applies it one tile at a time, entirely in registers, so each gradient tile is consumed the instant it is produced and never becomes a tensor. The fusion changes only when the update happens, not what it computes: in full precision the fused step is provably exact -- the identical optimizer update, for every element-wise rule -- and that exactness survives tensor- and sequence-parallel sharding; in the bf16 and 8-bit regimes used in practice it is faithful rather than bit-identical, its deviation bounded and, for the weight store, rendered unbiased by stochastic rounding. Because each gradient tile is born and consumed in the same registers, it is never converted down to bf16 to be stored and read back; FORGE thus preserves the full-precision fidelity that both bf16 and 8-bit optimizers lose to that conversion. Nor is the method tied to one architecture or one optimizer: linear layers are ubiquitous, and FORGE reclaims the gradient memory of any of them under any element-wise rule. Empirically FORGE more than halves the memory of an optimizer step and, at the small batch sizes typical of fine-tuning and continued pretraining, runs about 1.5x faster; integrated into tensor-parallel Megatron-LM it fits 8B training at four times the micro-batch a standard optimizer allows on the same GPUs.
Modern LLM training breaks a core assumption behind offline batch samplers: the true training cost of a sample is only observable after preprocessing, augmentation, templating, tokenization, and multimodal visual-token expansion. Unless one pays for a preprocessing- and augmentation-dependent length cache, batch construction is therefore blind to the quantity that determines padding, memory use, and GPU saturation. We introduce Online Dynamic Batching (ODB), a DataLoader-side drop-in system that moves batch formation to this point of accurate observability while preserving DDP step alignment. We formalize this synchronization requirement as the Distributed Group Alignment Problem and prove deadlock-free bounded termination with default join-mode identity coverage and opt-in non-join sample-quota closure. ODB requires no model, optimizer, or attention-kernel changes and is released as online-dynamic-batching with lightweight trainer adapters. Across public 2B/8B Qwen3-VL runs on UltraChat/LLaVA/ShareGPT4o, ODB improves literal emitted-sample throughput vs. fixed-batch Standard by 1.58-2.51x on single-node Full FT/LoRA and 1.71-3.78x on two-node Full FT, with Standard-comparable quality; production MM-Mix reaches 4.43x. Against GMT/BMT offline token-budget oracles, ODB is within 15% on UltraChat/LLaVA and faster on high-CV ShareGPT4o: 2.24-2.39x single-node Full FT/LoRA and 3.06-3.69x two-node Full FT. Together, ODB occupies the online/drop-in regime for high-heterogeneity LLM fine-tuning: large throughput gains at Standard-comparable quality, formal DGAP guarantees, and no length-cache precompute or kernel rewrites.
Efficient optimization is essential for training large language models. Although intra-layer selective updates have been explored, a general mechanism that enables fine-grained control while ensuring convergence guarantees is still lacking. To bridge this gap, we propose \textbf{MGUP}, a novel mechanism for selective updates. \textbf{MGUP} augments standard momentum-based optimizers by applying larger step-sizes to a selected fixed proportion of parameters in each iteration, while applying smaller, non-zero step-sizes to the rest. As a nearly {plug-and-play} module, \textbf{MGUP} seamlessly integrates with optimizers such as AdamW, Lion, and Muon. This yields powerful variants such as \textbf{MGUP-AdamW}, \textbf{MGUP-Lion}, and \textbf{MGUP-Muon}. Under standard assumptions, we provide theoretical convergence guarantees for \textbf{MGUP-AdamW} (without weight decay) in stochastic optimization. Extensive experiments across diverse tasks, including MAE pretraining, LLM pretraining, and downstream fine-tuning, demonstrate that our \textbf{MGUP}-enhanced optimizers achieve superior or more stable performance compared to their original base optimizers. We offer a principled, versatile, and theoretically grounded strategy for efficient intra-layer selective updates, accelerating and stabilizing the training of large-scale models. The code is publicly available at https://github.com/MaeChd/MGUP.
Resource constraints increasingly determine what can be trained, fine-tuned, and deployed in large language models (LLMs), yet efficiency is often studied through isolated techniques rather than as an interacting system of limits. This survey adopts a constraint-centric perspective and organizes recent progress around three coupled bottlenecks: data efficiency (what to train on), memory efficiency (how to fit training), and compute budget awareness (when and where to spend FLOPs). On the data axis, we review selection and pruning methods that maximize learning per token, ranging from scalable proxy signals based on learning dynamics to gradient- and influence-based scoring, as well as difficulty-aware and curriculum-style strategies. We highlight emerging evidence that different notions of good data dominate in different regimes, implying that optimal subsets depend on the task objective and resource budget rather than being universal. On the systems side, we show that GPU memory, not raw compute, is often the dominant bottleneck in fine-tuning, and that effective scaling requires jointly reducing weight storage, optimizer states, and activation memory rather than optimizing any single component in isolation. Beyond memory, we frame training and inference as compute-governed processes in which optimization, data selection, and decoding must explicitly account for finite FLOP budgets. We review evidence for compute-optimal allocation and stopping rules, where computation should be halted or reallocated once marginal performance gains fall below a budget-dependent threshold. Together, these results unify compute-aware data selection, scaling laws, and adaptive inference under a common principle of resource-conditioned decision-making.
Context parallelism (CP) is essential for training large-scale, long-context language models, as it partitions sequences to reduce memory overhead. However, existing CP methods suffer from workload imbalance, inefficient kernels, and redundant communication due to static sequence sharding and key-value (KV) tensor communication. We present FlashCP, a load-balanced and communication-efficient framework for CP training. FlashCP introduces a sharding-aware communication mechanism to eliminate redundant KV communication and proposes a novel Whole-Doc sharding strategy that maximizes communication savings while maintaining balanced workloads. To efficiently combine Whole-Doc and Per-Doc sharding, FlashCP further designs a heuristic algorithm to search for near-optimal sharding plans. Extensive experiments show that FlashCP achieves up to 1.63x speedup over state-of-the-art CP frameworks across diverse datasets.
Paul Janson, Edouard Oyallon, Eugene Belilovskycs.LG
Pipeline parallelism enables training of large language models that exceed single-device memory, yet inter-stage activation communication becomes the dominant bottleneck when trained on low-bandwidth networks. Recent work in this area has proposed using fixed orthogonal projections to compress activations. However, this still results in a significant performance degradation and requires a number of non-standard adaptations to constrain the optimization. A natural alternative is to learn a low rank projection for each pipeline stage, however maintaining the necessary orthogonality of these projectors during training remains a challenge. We present Manifold Aware Projection Learning (MAPL), a method that treats inter-stage compression as a learnable orthogonal projection under explicit Stiefel manifold (orthogonal matrices) constraints. Rather than prescribing a fixed global subspace, MAPL lets each pipeline stage discover and continuously adapt its own task-optimal compression subspace via manifold-constrained steepest descent. To recover token-specific signals at stage boundaries, we introduce per-stage factorized anchor embeddings that allow for full-rank activation reconstruction with negligible communication overhead. We further show that we can incorporate residual vector quantization after projection with a streaming codebook synchronization protocol that amortizes dictionary communication. Across LLaMA models from 150M to 1B parameters we show that MAPL can be easily applied to the existing pipeline and can achieve high compression with neglibile performance degradation with a drastically improved tradeoffs in performance vs. compression compared to Subspace Networks.
Learning rate configuration is a fundamental aspect of modern deep learning. The prevailing practice of applying a uniform learning rate across all layers overlooks the structural heterogeneity of Transformers, potentially limiting their effectiveness as the backbone of Large Language Models (LLMs). In this paper, we introduce Layerwise Learning Rate (LLR), an adaptive scheme that assigns distinct learning rates to individual Transformer layers. Our method is grounded in Heavy-Tailed Self-Regularization (HT-SR) theory, which characterizes the empirical spectral density (ESD) of weight correlation matrices to quantify heavy-tailedness. Layers with weaker heavy-tailedness are assigned larger learning rates to accelerate their training, while layers with stronger heavy-tailedness receive smaller learning rates. By tailoring learning rates in this manner, LLR promotes balanced training across layers, leading to faster convergence and improved generalization. Extensive experiments across architectures (from LLaMA to GPT-nano), optimizers (AdamW and Muon), and parameter scales (60M-1B) demonstrate that LLR achieves up to 1.5x training speedup and outperforms baselines, notably raising average zero-shot accuracy from 47.09% to 49.02%. A key advantage of LLR is its low tuning overhead: it transfers nearly optimal LR settings directly from the uniform baseline. Code is available at https://github.com/hed-ucas/Layer-wise-Learning-Rate.
Man Liu, Xingchen Liu, Xingjian Tian +8cs.DC cs.AI
Handling communication overhead in large-scale tensor-parallel training remains a critical challenge due to the dense, near-zero distributions of intermediate tensors, which exacerbate errors under frequent communication and introduce significant computational overhead during compression. To this end, we propose TACO (Tensor-parallel Adaptive COmmunication compression), a robust FP8-based framework for compressing TP intermediate tensors. First, we employ a data-driven reshaping strategy combined with an Adaptive Scale-Hadamard Transform to enable high-fidelity FP8 quantization, while its Dual-Scale Quantization mechanism ensures numerical stability throughout training. Second, we design a highly fused compression operator to reduce memory traffic and kernel launch overhead, allowing efficient overlap with communication. Finally, we integrate TACO with existing state-of-the-art methods for Data and Pipeline Parallelism to develop a compression-enabled 3D-parallel training framework. Detailed experiments on GPT models and Qwen model demonstrate up to 1.87X end-to-end throughput improvement while maintaining near-lossless accuracy, validating the effectiveness and efficiency of TACO in large-scale training.