Seyed Salar Ghazi, Kaiwen Zhang, Mehdi feizi +1cs.LG cs.DC
Hierarchical Federated Learning (HFL) enables scalable collaborative model training across distributed devices while preserving data privacy. However, existing HFL client selection mechanisms suffer from a fundamental strategic inefficiency. By prioritizing stability over Pareto efficiency (PE), they produce suboptimal resource allocations, and without strategy proofness (SP), participants are incentivized to misrepresent their true preferences, both failures degrading system overall welfare in the Pareto sense in practice. To address it, we propose SCOPE-FL (Strategy-proof Chain-based Optimal pareto efficient Federated Learning), a synchronous HFL framework that formulates client selection as a two-sided school choice problem solved through the Top Trading Cycle (TTC) algorithm that simultaneously guarantees PE and SP. For reward distribution, SCOPE-FL employs a scalable Shapley value approximation based on One-Round Reconstruction (OR), ensuring compensation proportional to each client's contribution. The entire mechanism executes via blockchain smart contracts, providing the tamper-proof environment required for the SP guarantees to hold in practice. A comprehensive evaluation on MNIST, Fashion-MNIST, and CIFAR-10 demonstrates that SCOPE-FL outperforms state-of-the-art approaches, including DA, IAS, and other methods across model accuracy, convergence rate, and reward efficiency, while achieving communication latency comparable to DA and blockchain overhead significantly lower than DA at scale.
Sparse Mixture-of-Experts (MoE) large language models achieve strong quality with low per-token compute, yet their deployment is often limited by the memory wall: the full expert pool must remain resident to support token-dependent routing. Expert pruning is a direct remedy, but prior criteria typically score experts independently and overlook that MoE inference is inherently \emph{coalitional}, where outputs arise from routed top-$k$ expert combinations. We propose \textbf{SHAPE}, a task-driven pruning framework that explicitly models \emph{intra-layer} expert cooperation. SHAPE formulates routing traces on a small calibration set as an empirical cooperative game and assigns interaction-aware expert values via a Shapley-style attribution over observed top-$k$ coalitions, enabling the identification of experts that are essential for high-utility collaborations rather than merely frequent. To preserve MoE topology under a global pruning budget, SHAPE further introduces a \emph{quality-coverage} selection rule that retains, in each layer, the minimal expert subset covering an $α$ fraction of non-negative Shapley mass, while using bisection to match a target keep rate. Experiments on three modern MoE backbones (Qwen3-30B-A3B, GPT-OSS-20B, and DeepSeek-V2-Lite) across diverse benchmarks show that SHAPE consistently improves robustness over global and layer-wise pruning variants, maintaining competitive accuracy under 20\% and 40\% expert pruning without additional training and delivering clear reductions in peak GPU memory footprint. The open-source code is available at https://github.com/Alizen-1009/Shapley-Moe.