Masked diffusion language models (dLLMs) can in principle generate text faster than autoregressive (AR) models, since they denoise many tokens at once. Recent systems have begun building serving infrastructure for dLLMs, but none first measure how these models behave under real, concurrent serving load. Serving systems built without this grounding risk carrying over assumptions from AR serving that may not hold for dLLMs. We characterize dLLM serving to close this gap, using LLaDA-8B-Instruct with a D2F (Discrete Diffusion Forcing) LoRA adapter on a single NVIDIA H200 GPU, evaluated on GSM8K and HumanEval. We report three findings. First, request difficulty, the number of denoising steps a request needs, is discrete rather than continuous: requests fall into 11 fixed step-count levels (178 + 29k), and no signal we test predicts the level before generation starts (best R2 = 0.150). Second, benchmarks with short generation budgets below 320 tokens understate serving variance, since requests are cut off before the latency spread appears. Third, only 24% of single-request wall-clock time is GPU computation; the rest is CPU-side dispatch overhead. Batching mainly helps by amortizing this overhead: sharing one forward pass per denoising step improves throughput by 16.0x at batch size 16 over a per-request-dispatch baseline. We also argue structurally that output quality should not degrade with batch size, stating three assumptions this rests on; we measure 74 to 76% GSM8K accuracy at single-request scale. Finally, we derive a batch-timeout rule for fixed-fill synchronized batching under Poisson arrivals. Together, these results show that serving diffusion language models needs parallelism at the level of each denoising step, which differs from AR serving in how admission and eviction interact with an already shared forward pass.
Diffusion language models (dLLMs) offer a promising alternative to autoregressive models by accelerating inference through parallel decoding. Recent dLLMs commonly use blockwise semi-autoregressive decoding, generating blocks autoregressively while denoising tokens within each active block in parallel. However, despite KV caching, each denoising step still attends to all previous blocks, repeatedly incurring prefix-attention cost. Motivated by this bottleneck, we ask whether dLLM inference can be further accelerated by linearizing attention over previous blocks. We introduce block-hybrid attention, which retains exact softmax attention within the active denoising block while applying linear attention over previous blocks. We show that this hybrid attention can be retrofitted into a pretrained dLLM with minimal post-training: LLaDA-Hybrid replaces 6 of the 20 attention layers in LLaDA~2.1, a 16B open-source dLLM, largely following LoLCAT (Zhang et al, 2024). The conversion takes only approximately 60 hours while preserving benchmark performance: 72.0% vs. 75.6% on HumanEval, 63.0% vs. 57.7% on MBPP+, and 86.7% vs. 88.3% on CMATH. With a Triton implementation, LLaDA-Hybrid achieves up to $1.7\times$ higher decoding throughput and supports more concurrent requests before exhausting memory, showing that pretrained dLLMs can be efficiently linearized for faster inference. Our code is available at: https://github.com/Diuven/LLaDA-Hybrid.
Mixture-of-experts (MoE) models increase parameter capacity by activating only a small subset of experts for each token. This conditional-computation paradigm has enabled autoregressive language models to scale model capacity without a proportional increase in per-token computation. In diffusion language models (DLMs), however, each denoising forward jointly revisits all token positions despite their sharply different refinement demands, while the default fixed token-choice routing assigns them a uniform expert budget, creating a mismatch between expert computation and refinement demand. We argue that MoE inference in DLMs should therefore be viewed as refinement-aware compute allocation across heterogeneous token refinement states. We propose REFLEX (\textbf{RE}finement-aware \textbf{FLEX}ible expert allocation), a training-free method that keeps the default router unchanged while reorganizing expert computation around the evolving refinement process. Specifically, REFLEX introduces a coarse-to-fine hierarchy for expert-budget allocation that aligns computation with block-relative refinement roles while using the Frontier-Progress Score to resolve active-block priorities. Across multiple widely used benchmarks on two representative MoE-based DLMs, LLaDA-MoE and LLaDA2.0-mini, REFLEX reduces allocated expert computation by 15\% on average while preserving or even improving generation quality on most benchmarks relative to default routing. Compared with autoregressive-style variable-expert routing methods, REFLEX also yields a more consistent quality--computation trade-off, further supporting the importance of allocating expert computation according to the heterogeneous refinement demands exposed within each denoising forward.
Tree-based speculative decoding raises the mean accepted tokens of standard speculative decoding by verifying multiple draft paths, and existing tree builders typically construct these paths through parent-conditioned expansion, where each child token is generated conditioned on its parent path. This construction is incompatible with diffusion language model (DLM) drafters such as DFlash, which produces all future-position distributions in a single forward pass. DDTree bridges this gap by treating high-probability tokens from each future-position distribution as candidate nodes and selecting edges between consecutive positions under a fixed node budget. However, its edge selection relies on token probability alone without modeling parent--child compatibility, so target-compatible tokens can be attached to wrong parents; moreover, its fixed budget ignores that the throughput-optimal tree size varies with the decoding state. We propose GRAFT, a draft-tree construction framework for DLM-based speculative decoding. GRAFT introduces Target-Distilled Edge Scoring (TDES), which distills parent--child preferences from target-model traces to select target-compatible edges, and State-Aware Budget Allocation (SABA), which sets the per-round tree budget by balancing expected draft gain against verification cost. Across multiple models and tasks, GRAFT achieves $2.13\times$--$6.36\times$ end-to-end speedup over autoregressive decoding while adding less than $0.5$\,ms of overhead per round, approximately $1.4\%$ of the target-model verification latency.
Inference in diffusion large language models (dLLMs) is computationally expensive, as full self-attention must be repeatedly executed at each step of the denoising process without KV cache. Recent sparse attention methods for dLLMs mitigate this cost via block-sparse computation, which is applied only in later iterations when model performance is less sensitive to coarse-grained sparse approximation, but yields limited improvements in computational efficiency and acceleration. This motivates a finer-grained sparsification strategy that can be applied from earlier iterations and leverages reusable sparsity patterns, enabling further efficiency gains. In this work, we introduce PulseCol, a periodically refreshed column-sparse attention method for accelerating diffusion language models. PulseCol replaces coarse block-level sparsity with a finer-grained column-sparse structure, allowing important attention interactions to be retained more precisely while exposing greater sparsity. Built on this column-level formulation, PulseCol further identifies sparse patterns at the early denoising step and reuses them across subsequent iterations, refreshing them only at a small number of intermediate steps to track the evolution of sparse attention patterns during denoising. Experiments show that PulseCol achieves higher sparsity and greater practical speedup than prior sparse attention methods for dLLMs, while maintaining model quality. Enabled by optimized GPU kernels for column-sparse attention, PulseCol delivers up to 1.95$\times$ end-to-end speedup over FlashAttention across several context lengths.