Maciej Besta, Leonard Schmidt, Lara Nonino +7cs.LG cs.AI cs.DC cs.PF
Reinforcement Learning with Verifiable Rewards (RLVR) and other RL-style post-training paradigms have been used for aligning large language models (LLMs) with reasoning standards. The resulting recent Reasoning Language Models (RLMs) such as DeepSeek-R1, o3, and Kimi k1.5 show that such RL-style post-training ("RL-for-LLMs") can substantially improve chain-of-thought reasoning, long-horizon planning, and self-correction. However, the computational footprint of these systems is massive: state-of-the-art RLM training requires millions of GPU-hours and tightly coupled multi-model pipelines that stress modern hardware far beyond classical supervised LLM training. This makes RLM training as much a parallel and distributed systems problem as an algorithmic one. In this work, to facilitate developing RLMs that are simultaneously high-performance, scalable, and cost-effective, we first systematize the RL-for-LLM paradigm and provide a compute-centric analysis of prominent post-training algorithmic frameworks: Proximal Policy Optimization (PPO), Group Relative Policy Optimization (GRPO), as well as their variants. Second, we develop a taxonomy of intra- and inter-model parallelism strategies for RL-for-LLMs, covering both traditional techniques (data, tensor, pipeline, sequence, context, and expert parallelism) as well as novel forms of parallelism and optimization techniques for multi-model RLM training, for example disaggregated placement, stage fusion, hybrid parallelism, and asynchronous execution. We harness the work-depth model of parallel computing to make our taxonomy and its insights rigorous and portable. Finally, we analyze existing RLM frameworks and we distill practical guidelines and outline open research directions for building scalable, fast, and cost-effective RLMs.
Distributed training across a wide area network (WAN) is challenging, as continuous parameter exchange by islands of compute is constrained by limited bandwidth, high latency, and uneven topology. We propose making the network an active participant in training. On the systems side, such networks should leverage (i) multicast technology to replicate outbound traffic and (ii) in-line FPGAs to aggregate inbound traffic, to ease egress and ingress bottlenecks. These technologies are used for training across workers within a data center, but this paper extends them to the WAN. On the algorithms side, we develop an optimization framework that produces rich synchronization schedules (namely, rotating cliques of islands) around the underlying network topology and these technologies, to maximize information exchange. Finally, we illustrate this on a nine-city topology modeled on the DoubleZero network, a live programmable WAN equipped with both technologies, and show how the optimal schedules shift with the network's capabilities. Together, these can narrow the gap to the gold standard of colocated training.
Tim Beringer, Patrick Diem, Felix Wolf +1cs.DC cs.AI
Training large-scale AI models often outgrows a single data center, demanding sharded, multi-cluster, and decentralized training. However, the huge space of resource allocations makes exhaustive benchmarking and manual tuning impractical, while performance depends on tightly coupled factors like model size, GPU memory, batch size, bandwidth, and sharding strategy. We introduce ShardMeter, a lightweight analytical performance model that predicts the end-to-end runtime of transformer-based workloads across arbitrary sharded, distributed, and even decentralized training. Given a model's characteristics and a target hardware topology, ShardMeter estimates per-GPU and per-island throughput, training cost, total wall-clock time, and identifies performance bottlenecks. Our analysis reveals diminishing-return regimes as island size increases, quantifies transitions between compute- and communication-bound scaling, evaluates hyperparameter trade-offs, and models cost-throughput for large-scale decentralized training. ShardMeter exposes these insights to quickly explore the configuration space, choose near-optimal deployment plans, and avoid costly trial and error.
The matrix-aware optimizer Muon improves large model training by balancing updates across singular directions, yet its scaling behavior and end-to-end efficiency on large Diffusion Transformers (DiTs) remain unclear. We first establish Muon's scaling behavior on DiTs from 1.3B to 15B parameters, showing that its optimization and generative quality advantages over AdamW persist across model scales. However, at scale, the 5-step Newton--Schulz iteration (NS5) performed at every optimization step, together with full-momentum materialization, introduces substantial computation and communication overhead that can offset Muon's step-efficiency advantage. We introduce \emph{Periodic Row-wise Muon}, which performs a full NS5 spectral update once every \(K\) steps and applies a low compute and communication cost row-wise constrained update based on the current momentum at the remaining steps. We further co-design a distributed implementation that operates directly on sharded momentum during non-refresh steps and accelerates spectral refreshes through bucketed all-gather and communication--computation overlap. Across all scales, Muon improves the best observed generative quality over AdamW by 12.9--19.1\%. Compared with vanilla Muon, Periodic Row-wise Muon remains within 0.5\% in best generative quality on the 1.3B--4B models and improves it by 4.5\% at 9B. It reduces optimizer time by 46.9--54.3\%, end-to-end step time by 15.7--24.3\%, and logical communication volume by 66.7\%, while reaching its respective best generative quality with 33.7--64.8\% less active training time. These results show that Periodic Row-wise Muon preserves Muon's generative quality advantage while translating it into end-to-end training efficiency for large DiTs.
Wenhao Yuan, Chenchen Lin, Wentao Hu +4cs.DC cs.AI cs.LG
\textit{Split Federated Learning} (SFL) enables distributed model training by splitting networks between the server and clients. However, under client heterogeneity, the conventional static split strategy may be suboptimal because clients can differ in data distributions, adaptation dynamics, and representation learning progress, making a single split point insufficient to accommodate client-specific training states. In this paper, we propose \textsc{FedSGA}, a \textbf{S}ufficiency-\textbf{G}uided \textbf{A}daptive split \textbf{Fed}erated learning framework that addresses this question through client-specific shallow sufficiency estimation. First, we introduce a client-specific adaptation channel based on private prompt tokens, which tracks local adaptation dynamics separately from the shared backbone and provides a lightweight signal for detecting whether client adaptation remains active. To further avoid repeated online probing over multiple candidate depths, we design a shallow sufficiency estimator that combines cross-client semantic alignment, temporal interface stability, and prompt-state variation to estimate whether the shallowest split is already sufficient. Finally, we introduce a split-compatible interface harmonization module that projects activations from different split depths into a shared semantic space, improving the comparability of heterogeneous client interfaces before server-side prediction. Extensive experiments on multiple heterogeneous benchmarks demonstrate the effectiveness of \textsc{FedSGA} in improving model performance compared with state-of-the-art methods while reducing unnecessary client-side computation.
Noah Amsel, Jack Zhang, Kwangjun Ahn +5cs.LG cs.AI
The Muon optimizer incurs a significant overhead cost due to its cubic-time Newton-Schulz orthogonalization step. When weights are sharded, communication overhead compounds this computational cost, eroding the benefits of Muon in many settings. We present Dion3, a revision of Muon that targets this overhead at every level of the stack. Our Gram Newton-Schulz algorithm reduces the FLOP cost of orthogonalization, our CuteDSL kernels accelerate it by exploiting symmetry, and our megabatching strategy reduces communication overhead. Moreover, we propose a simple change to the update rule that cuts costs even further: selecting only a fraction of the momentum matrix's rows to orthogonalize at each step. This update rule improves on Dion (another "compressed" version of Muon), in both speed and performance. Overall, Dion3 matches or improves on the loss achieved by Muon but reduces optimizer step time by up to 6x. Dion3 is available via the dion package (https://github.com/microsoft/dion) as a drop-in replacement for Muon.
In LLM pre-training, synchronization propagates rank-local stalls, slowdowns, and numerical errors into job-wide symptoms, obscuring their origin. Existing diagnosis often relies on in-process monitors that cannot report after the trainer blocks or terminates, or on post-mortem logs that preserve only synchronized symptoms; offline health tests lose the workload and operating conditions that triggered the failure. We present SCOUT, a unified runtime failure-localization framework built on one design principle: identify outliers through strict-majority consensus among equivalent replicas. SCOUT aligns replica progress, timing, and numerical evidence, then uses its Consensus Collective Communication (C3) abstraction to identify ranks whose compact signatures disagree with their peers. An out-of-band CPU observer remains responsive when training hangs, whereas in-situ replay exercises recurring stragglers and silent data corruption (SDC) beside the live job with its model state, kernels, allocations, communication path, and thermal and memory pressure present. Collective fingerprints expose rank-local protocol divergence. Clean replay coverage certifies checkpoint numerical integrity, preventing recovery from selecting state corrupted by SDC. SCOUT integrates with PyTorch, TorchTitan, Megatron-Core, and DeepSpeed without training-loop or framework-source modifications. SCOUT is open source at https://github.com/LMResiliency/lm-resiliency.
Graph Neural Networks (GNNs) are widely used across domains such as natural sciences, social network analysis, chip design, and recommendation systems. However, as graph sizes grow, storing and processing them entirely on a single-node CPU-GPU system becomes increasingly impractical. A promising approach is to distribute the graph across multiple remote memory nodes, though this introduces a major bottleneck: inter-node network congestion during training. To address this, we propose LGNNIC, a novel inter-node system architecture that leverages SmartNICs co-located with remote memory nodes-a configuration already available in modern systems-to reduce communication overhead in distributed GNN training. LGNNIC offloads key preprocessing tasks to SmartNICs, reducing the volume of data transferred to computational (training) nodes and alleviating network congestion. We introduce two complementary techniques executed on the SmartNICs during the preprocessing phase: Neighbor Sampling, which performs mini-batch sampling, and Quantization of the sampled batches. To evaluate LGNNIC under different communication infrastructures, we designed both an optimized low-overhead DMA-based synchronization mechanism and a high-overhead socket-based alternative used as a benchmark. We evaluate the core SmartNIC offloading mechanisms across standard GNN workloads and sampling hyperparameters using a proof-of-concept (PoC) system comprising one remote-memory node with an NVIDIA BlueField-2 SmartNIC and one compute node with an A100 GPU. Both Neighbor Sampling and Quantization on the remote node demonstrated substantial training speedups in most configurations. Neighbor Sampling achieved up to 62.4x and 17.5x speedups with Sockets and DOCA-DMA, respectively, primarily due to reduced data transaction time. Quantization provided additional speedups of up to 3.6x and 1.3x, respectively, by reducing data transfer.
Compact AI systems make local language-model experimentation increasingly accessible, yet practical evidence for multi-node training on desktop-class accelerators remains limited. This report presents a proof-of-concept deployment of distributed NanoChat pretraining across two NVIDIA DGX Spark systems, each with a GB10 Grace Blackwell system-on-chip and 128 GB of unified memory, administered remotely over a Tailscale mesh VPN and connected for training by a dedicated 200 Gb/s QSFP56 direct fiber link. PyTorch torchrun, DDP, and NCCL were configured with one process per node, a depth-20 NanoChat model, a local batch size of 32 per node, and a 2,048-token context, giving a global batch of 131,072 tokens per step. The run sustained a step time of about 69.4 s (about 1,890 tokens/s), processing about 653 million tokens over four days. We document link configuration, container setup, interface binding, a step-zero evaluation bug that triggered NCCL timeouts, checkpointing, and troubleshooting lessons, as a reproducibility reference for small labs. We also built a cybersecurity fine-tuning dataset from 77 CISA advisories (338 training, 37 validation conversations) and ran a 17-question held-out evaluation comparing a baseline SFT checkpoint against a CTI-augmented checkpoint with an Ollama-hosted LLM judge. CTI-specific categories improved while general-knowledge categories regressed, for a small overall change from 2.06 to 2.29 on a 0-10 scale. The same cluster supports a 400-level AI course (CS 426) and a query engine for CompTIA Security+ POGIL activities in CBS 255, showing modest local infrastructure can serve both research and teaching. The study establishes feasibility rather than a scaling-efficiency claim, since single-node throughput used for comparison was estimated, not measured under matched conditions. Runbook and scripts are available (see Code Availability).
Fabien Mathieu, Alexandre Pham, Maria Gradinariu Potop-Butucaru +1cs.DC cs.LG
In gossip learning, a network of nodes trains a shared model collaboratively, without a central coordinator, by repeatedly exchanging parts of their local models. The state-of-the-art protocol, Partitioned Token Gossip Learning (PTGL) of Heged{ü}s et al., splits the weight matrix into S fixed partitions and disseminates them using a token-based fairness mechanism coupled with per-neighbor metadata exchange. We revisit partition scheduling by analogy with peer-to-peer live streaming, where model partitions act as video chunks and partition age acts as chunk scarcity. The analogy yields a design space of two-stage selection strategies (partition first, or neighbor first), from which we instantiate ten concrete protocols collectively called Stream Learning. Our main finding is that the simplest of these protocols, which transmits the locally least-trained partition to a uniformly random neighbor (Ri), matches PTGL on fault-free workloads while requiring neither token counters nor metadata exchange. Under an adversarial 30% permanent crash of the best-performing nodes, Ri matches or outperforms PTGL across all complete-graph configurations tested, with the gap reaching 5.53% on HAR and 5.41% on MNIST in the most heterogeneous regime (Dirichlet $β$ = 0.1). In our experiments, partition fairness, captured by a single local rule on partition age, accounts for the gap; token-based rate control and utility maximization do not improve over this rule and, under heterogeneity, sit below it.
Seon Ho Kim, Ui Jeong Jeon, Su Hyeon Kim +1cs.DC cs.LG
We report operational experience full-fine-tuning a 32.76B-parameter dense model (Qwen3-32B) on 16 x NVIDIA B300 (two nodes, FSDP / ZeRO-3) -- among the first published field accounts on this accelerator. We claim no new algorithm. The individual mechanisms we use are established practice; our contribution is the integrated field experience and a set of calibrated measurements on new hardware. Concretely we offer four practitioner artifacts. (1) A B300-calibrated power-draw triage table that distinguishes compute / communication / data-starvation / checkpoint-or-deadlock / idle by board wattage (utilization% reads 100% during an NCCL hang). (2) A set of honest negative results that dispel common optimization folklore at this scale: a controlled A/B in which per-step NFS reading matches a pretokenized local cache (~53k tok/s) because the corpus fits in page cache and the job is compute-bound; and a reconstruction of an earlier "throughput collapse" as NFS/CPU contention rather than a storage-medium limit. (3) Calibrated 4/8/16-GPU strong-scaling and GPU-hour numbers on B300 (near-linear, as expected in this regime; we report absolute values as reference data). (4) A worked failure case -- an epoch-end NCCL deadlock from per-rank token-packing imbalance -- together with a 2.7-second pre-run invariant gate and an external watcher that turn multi-hour silent failures into instant rejections. This deadlock and its remedy correspond to PyTorch's documented Join / equalize-to-minimum practice; we position our instantiation against that prior art and report the GPU-hours the failure cost and the gate saves. The transferable takeaway is operational, not algorithmic: for data-dependent data-parallel jobs, watch power rather than utilization, and verify invariants before launch -- a passing smoke test is not evidence of a safe full run.
Full-graph GNN training delivers high accuracy but scales poorly on multi-server clusters due to heavy, irregular inter-node embedding exchanges. We present SNI-GNN, a SmartNIC-assisted full-graph training system that reduces communication while preserving accuracy by predicting remote embeddings in-network. SNI-GNN deploys a lightweight linear-trend predictor on SmartNICs to refine cached historical embeddings, coupled with an importance-based boundary-node sampling policy and an asynchronous DPU--GPU data pipeline with intermediate-result reuse. We provide error and convergence bounds showing that predictor bias remains controlled under bounded second-order dynamics and yields standard non-convex convergence with inexact gradients. Implemented on NVIDIA BlueField-3, SNI-GNN integrates with state-of-the-art full-graph systems, cuts communication by 21--45\%, achieves 1.3--3.6$\times$ end-to-end speedups over BNS-GCN and up to 1.29$\times$ over baseline SANCUS, with accuracy loss $\leq 0.01$, and scales efficiently to 16 GPUs on graphs with up to tens of millions of edges. These results indicate SmartNIC-based in-network prediction is a practical complement to partitioning and compression techniques for communication-efficient full-graph GNN training at scale.
Large language model (LLM) agents are increasingly trained with reinforcement learning in long-horizon, sandboxed environments. Unlike conventional RL, agentic RL couples GPU-intensive rollout engines with stateful environment containers whose actions may produce visible side effects, such as file edits, command execution, and dependency installation. A single trajectory can span many rounds of gen- eration and environment interaction, so a component failure can discard completed work or expose the model to an environment state that is inconsistent with its context. However, existing systems lack efficient and correct recovery mechanisms for this distributed execution model. This paper presents Belayer, an efficient fault-tolerant system for LLM agentic RL training. Belayer handles failures in both rollout engines and environment execution while targeting low failure-free overhead. For scoped worker-local rollout failures, Belayer equips each pre-initialized shadow worker with a selective GPU-state reuse protocol that retains independently owned weights and raw KV-arena allocations after owner and GPU health checks, reinitializes worker-local state, and rebuilds request-specific KV contents from logged token prefixes. For environment failures, Belayer introduces full checkpoint and full restore to jointly capture and restore container file-system and runtime state, and coordinates the recovered environment with the LLM context to preserve prefix consistency. An adaptive policy opportunistically overlaps full-state checkpointing with natural LLM inference bubbles when the predicted interval is long enough. Empirical results show low measured overhead during failure-free training, a worker-recovery-time reduction of up to 42 times faster compared with a full engine cold start, and 1.5 to 3.5 times faster recovery from environment failures.
In large-scale machine learning, distributed training commonly involves multiple workers evaluating the gradients of the model on different dataset partitions. A common challenge is the presence of straggling workers, which may significantly slow down training. Traditional gradient coding (GC) addresses this by duplicating dataset partitions across workers, allowing for the replacement of missing gradients from stragglers. However, GC requires workers to evaluate gradients on multiple dataset partitions in each step, potentially increasing overall training time. In this paper, we propose to pipeline GC, such that gradient evaluation is segmented across multiple steps and each worker evaluates gradients on just a single dataset partition per step. We develop the pipelined version for fractional repetition (FR) and cyclic repetition (CR), two representative dataset placement schemes in GC, and prove convergence guarantees for both. Through extensive simulations and experiments on cloud infrastructure, our schemes not only significantly reduce training time but also accelerate convergence compared to GC and other baselines.
Dongfang Li, Xiaodong Luo, Ruoyu Sun +62cs.CL cs.AI
Full-parameter post-training of trillion-parameter-scale MoE models introduces substantial system-level challenges for large-scale distributed training, including severe memory pressure, non-overlapped communication overhead, and inefficient kernel execution. While most large-scale LLM training systems are built around GPU-based clusters, this report presents an end-to-end optimization practice on the Ascend NPU SuperPOD. Using the DeepSeek-V4 model family as the target workload, we develop a hierarchical optimization framework spanning model-level parallelism, computation-communication orchestration, and low-level kernel execution. The resulting system achieves 34.22% Model FLOPs Utilization (MFU) with a 2.93x improvement over the open-source baseline recipe while maintaining training stability. Building on this optimized infrastructure, we further establish a CPT and SFT workflow for complex Operations Research (OR) tasks. We refer to the integrated framework as SLAI T-Rex. Using DeepSeek-V4-Flash, we develop OR-oriented CPT and SFT data pipelines that combine collected domain resources with solver-verified synthetic optimization documents. The resulting dataset contains 10K high-quality SFT samples spanning four task categories and three problem representations. The specialized model achieves the highest average zero-shot Pass@1 score among the evaluated models, reaching 71.81% and outperforming GPT-5.4-Mini and the base DeepSeek-V4-Flash model by 3.98 and 11.27 percentage points, respectively. Overall, this work demonstrates a full-stack pathway from efficient trillion-parameter model post-training on Ascend infra to domain-specialized Flash models for solver-grounded mathematical modeling, advancing frontier-model systems for complex reasoning.
Minyu Cui, Anna Wingkvist, Morgan Ericssoncs.DC cs.AI
Mixture-of-Experts (MoE) architectures increase model capacity without proportionally increasing computation cost and have become a key building block for scaling large language models (LLMs) to trillion-parameter regimes. Efficient deployment of these MoE models relies on distributed execution across multiple GPUs, where each MoE layer involves two all-to-all communications: dispatching tokens to expert ranks and returning the expert outputs to their source ranks. Conventional MoE implementations launch this return all-to-all after expert compute completes, exposing communication latency on the critical path and reducing GPU utilization. We present a fine-grained approach that overlaps expert compute with the second all-to-all via tile-level signaling and scheduling. Our producer-consumer co-design combines: (1) a persistent per-rank computation kernel (producer) that covers all local experts on the rank to eliminate repeated kernel launch overhead and prioritizes remote-critical tiles, and (2) a persistent communication kernel (consumer) on a small dedicated partition of streaming multiprocessors (SMs) that issues segment-granular transfers as tiles become ready. Our co-design avoids intrusive changes to the underlying computation operators or communication primitives, making it practical for improving distributed MoE execution efficiency on multi-GPU systems. On a 4-A100 GPU platform, evaluated on three MoE models against four state-of-the-art MoE systems, our approach achieves up to 2.64x end-to-end speedup and 2.74x MoE-layer speedup. Compared with a conventional non-overlap baseline, our approach consistently improves both operator- and MoE-layer-level performance across varying GEMM shapes, router modes, and a broad range of producer/consumer SM partitions, while preserving correctness.
Bas Meuwissen, Vasileios Tsouvalas, Nirvana Meratniacs.DC cs.LG
Distributed Fine-Tuning (DFT) of large-scale Foundation Models (FMs) on resource-constrained edge devices is limited by local compute constraints and communication overhead. Parallel Split Learning (PSL) reduces client-side computation by keeping few model layers on each client and offloading the remaining computation to the server; however, clients must exchange intermediate activations and gradients with the server at every training step. Existing SL communication-compression methods mainly rely on task-agnostic heuristics, such as sparsification and quantization. While learnable SL compressors can better adapt to intermediate representations, they require co-training with the target model. Therefore, directly inserting them into off-the-shelf FMs introduces feature-distribution misalignment and degrades DFT performance. To address this, we propose AE-PSL, a communication-efficient PSL framework that compresses intermediate activations and gradients using a lightweight AutoEncoder (AE) placed at the split layer. To ensure compatibility of AE compression with pre-trained FMs, AE-PSL introduces a novel two-stage alignment mechanism, which adapts the AE to the pre-trained model's feature manifold and client-specific feature distributions before DFT.
Gil Avraham, Violetta Shevchenko, Hadi Mohaghegh Dolatabadi +9cs.LG cs.DC
Training large language models at the multi-billion to trillion parameter scale is confined to datacenters, where data-parallel (DP) and model-parallel (MP) techniques presume homogeneous accelerators, high-speed interconnects, and a single orchestrating entity. Frontier model development is thereby concentrated among the few groups able to assemble such clusters. Meanwhile, an enormous pool of compute remains unusable for training: consumer and professional GPUs that are heterogeneous, preemptible, individually owned, and connected only by the internet. We present Agora, a system that makes efficient use of this compute. Agora combines bandwidth-efficient pipeline-parallel model sharding over internet-grade links with multi-party, fault-tolerant collective operations. Each participant holds only one stage of the model, and no single party ever possesses the full weights. We term this setup Protocol Learning: it enables collectively trained, collectively owned models, opening a path to open-source frontier training with economic sustainability. This report presents the outcome of a research effort spanning communication-efficient parallelism, asynchronous optimization, and fault-tolerant systems design. It culminates in the first demonstration of its kind: Pluralis-8B, an open, permissionless pretraining run of an 8.6B-parameter model on 500B tokens of FineWeb-Edu. The model was trained over 40 days by 330 contributor nodes, predominantly consumer GPUs on internet connections, joining and leaving throughout. The run sustained ~170k tokens/s and 4.2 tokens per TFLOP of pooled compute, 63% of the efficiency of a centralized H100 baseline, and converged to within a small margin of a centralized reference run.
Training deep learning models on variable long sequences poses significant computational challenges. Existing methods force a difficult trade-off between efficiency and ease-of-use. Simple approaches use static configurations that cause workload imbalance low efficiency, while complex methods introduces significant complexity and code change for new models. To break this trade-off, we introduce Data-Centric Parallel (DCP). Its core principle is to let the data itself drive the runtime. It achieves this by dynamically adjusting direct runtime settings (e.g., parallel size, gradient accumulation, recomputation) based on each batch's sequence length. Empirical results demonstrate that our method achieves up to a 2.88$\times$ speedup on 32 H200 GPUs. Designed for generalization, it can be integrated into any model with 10 lines of code. We anticipate this simple yet effective approach will serve as a robust baseline and facilitate future advancements in distributed training for variable long sequences.
Mikail Khona, Aditya Vavre, Boxiang Wang +11cs.LG cs.AI
Higher-order optimizers such as Muon and SOAP offer faster convergence than AdamW, but their computational cost and numerical stability challenges have limited adoption at scale. In this work, we adapt and enhance preconditioned gradient methods to overcome the practical challenges of large-scale LLM pretraining. We first identify instabilities in SOAP at large batch sizes and propose algorithmic modifications including per-step QR orthogonalization and improved preconditioning strategies that eliminate loss spikes and enable stable training in these regimes. We then present a unified empirical study of SOAP, Muon, and AdamW using update-RMS matching to ensure fair learning rate transfer across optimizers. As part of this analysis, we empirically evaluate the orthogonalization quality of Muon. Our experiments on multi-billion-parameter models trained on trillions of tokens reveal that SOAP and Muon consistently outperform AdamW at the scales we tested. Notably, at batch sizes of up to 100M tokens for next-token prediction, these optimizers maintain training stability and quality while AdamW degrades. To enable efficient training at large scale, we introduce a layer-wise distributed optimizer compatible with Megatron-LM. Our implementation balances memory and hides communication while avoiding approximations to the optimizer computations, thus retaining their convergence benefits. Additionally, we identify and build specific system-level improvements to further accelerate our layer-wise implementation. To support the research community, we release a codebase that contains emerging algorithms for optimization: https://github.com/NVIDIA-NeMo/Emerging-Optimizers
Gradient communication is a primary scaling bottleneck in large language model (LLM) pretraining. Communicating gradients in low-precision formats, such as FP8 and NVFP4, can significantly reduce the communication volume. Existing methods quantize gradients via linear or nonlinear mappings in Euclidean space, often degrading model performance because highly anisotropic gradients incur direction-dependent distortion. We present GIFT, a geometry-informed gradient scaling method that performs low-precision communication in geometry-aware coordinates. By transforming gradients into a near-isotropic space before quantization, GIFT makes low-precision representations substantially more faithful to their high-precision counterparts. GIFT only changes the coordinate system used for low-precision gradient communication and does not change the optimizer, training recipe, communication collective, or low-precision format. We also develop a simplified geometry-aware transformation algorithm with low-rank approximation and selective application to balance the computation overhead and communication reduction. We examine the empirical convergence of GIFT using Llama-300M and Llama-600M models. Our results show that GIFT reduces the end-to-end pretraining time of Llama-600M by 7.6% on 64 NVIDIA GH200 Superchips, while improving the downstream task preservation profile over direct Euclidean FP8 communication under the same optimizer and communication path.
Stefan Horoi, Benjamin Thérien, Guy Wolf +1cs.LG cs.AI cs.CL
Model merging techniques, which aggregate independently finetuned models into one to combine their capabilities, have become a topic of significant interest in recent years, with a broad array of methods having been proposed to tackle this problem. Simultaneously, an emerging trend in distributed learning has been the use of methods such as local SGD and DiLoCo, which greatly reduce communication costs by periodically aggregating the independently trained local models. However, these communication-efficient methods have been shown to degrade in performance relative to the FLOP-matched data-parallel gold standard as the number of independent local models grows and as the number of local training steps before global communication is increased. In this work, we draw an explicit analogy between the pseudo-gradient aggregation step in local SGD/DiLoCo and task arithmetic-based model merging, establishing a straightforward way to utilize merging methods in the context of distributed optimization. We then evaluate multiple state-of-the-art model merging methods in this setting and identify one method in particular, Iso-C, as a promising approach for improving DiLoCo. We find that DiLoCo SGD with Iso-C aggregation outperforms not only simple pseudo-gradient averaging but even the momentum-based DiLoCo, despite lacking a momentum mechanism itself. Building on this finding, we propose IsoLoCo, which adapts Iso-C for distributed training by equipping it with Nesterov momentum. Our empirical evaluations on language model pre-training across varying numbers of local workers show that IsoLoCo significantly outperforms DiLoCo, with the gap between them widening as the number of workers increases. This advantage remains present across model sizes and inner step counts, confirming that merging-inspired aggregation is an effective strategy for low-communication distributed training.
This paper showcases a memory-efficient training stack for Mixture-of-Experts (MoE) models. It is a training paradigm that combines and specializes various existing and novel parallelism techniques at different layers and stages of the Mixture-of-Experts (MoE) model training pipeline. It leverages these techniques to achieve maximal efficiency given the physical constraints of CPU, CPU memory, GPU HBM memory, and the CPU-GPU, GPU-GPU, and node-node communication bandwidth of the GPU cluster. It also contains a novel strategy for the optimizer step to achieve high throughput and memory efficiency, enabling practitioners to conduct lossless pre-training/fine-tuning of trillion-parameter scale models, at a million context length, with just under 12 8x H200 GPU nodes, with state-of-the-art throughput and memory efficiency. In our experiments, MoP delivers 4.7x--8.2x higher per-GPU throughput than a strongly-tuned FSDP2 baseline (with the gap widening at larger scale) and sustains training at context lengths up to 1M tokens, where the baseline runs out of memory beyond 64--128K.
Communication increasingly dominates the cost of Large Language Model (LLM) pre-training, especially under data-parallel and sharded training schemes, where gradient synchronization and parameter reconstruction overhead increase with model size and system scale. Existing communication-reduction methods either sparsify raw gradients, which can be unstable for modern Adam-style optimizers at high sparsity, or quantize communication, whose savings are fundamentally bounded by bit width and often incur additional runtime overhead. We present SCAPE, a communication-efficient distributed optimizer for LLM training that exploits the stability of AdamS's first-moment to enable aggressive sparsification without loss of LLM quality. Instead of constructing masks from raw gradients, SCAPE derives them from first-moment-based statistics, partitions mask generation across workers to align with optimizer sharding, and delays mask usage by one step so that mask synchronization can overlap with computation. SCAPE also reconstructs the quantities required for second-moment updates from a single synchronized sparse buffer, avoiding an additional collective. We implement SCAPE in Megatron-LM and evaluate its convergence by pre-training GPT-345M on OpenWebText and Llama-500M on SlimPajama-6B using 32 NVIDIA GH200 GPUs on TACC Vista. In both models, SCAPE preserves training stability, validation loss, and downstream task accuracy under 90\% and 99\% sparsity. For Llama-500M, SCAPE reduces end-to-end pre-training wall-clock time by up to 43.3\% while maintaining model quality comparable to dense AdamW and AdamS. For Llama-1.8B, SCAPE achieves up to 3.26$\times$ speedup per step compared to dense AdamS.
State-of-the-art large language model (LLM) training takes tens of thousands of graphics processing units (GPUs) for months and encounters failures across the software and hardware stack. Existing fault-tolerance mechanisms either impose non-trivial overhead during failure-free execution or suffer from prolonged recovery latency, particularly under scenarios where a small subset of compute nodes experience permanent failures. %The tradeoff between failure-free overhead and recovery latency forms a space forms a Pareto frontier We present DeadPool to simultaneously address both optimization objectives. DeadPool incorporates a fault-tolerance mechanism that restores LLM training via hot-swapping, namely by replacing failed nodes with spare nodes without terminating the complete job. The hot-swapping of DeadPool is enabled by two ideas: First, it exploits an off-critical-path in-memory checkpointing mechanism for spatial redundancy. Second, it introduces a communicator reconstruction protocol that replaces failed nodes with spare nodes at runtime. DeadPool efficiently overlaps the in-memory checkpointing with computation, thus introducing zero overhead during error-free execution. Upon permanent node failures, DeadPool can rebuild memory states with minimal recomputation by leveraging in-memory checkpoints. We evaluate DeadPool across scales (up to 512 NVIDIA A100 GPUs) and LLMs (up to 65B parameters), and observe zero checkpoint overhead with hot-swapping recovery completing in under 40 seconds. These results show that DeadPool simultaneously achieves both zero-overhead error-free execution and extremely low recovery cost.
Language models learn continuous programs over discrete symbols, with the embedding table and LM-head acting as the read/write interface between them. We show that this interface has gradient geometry distinct from dense hidden weights which can be exploited to improve the Pareto frontier across supervised finetuning, RL, and pretraining, while only utilizing kilobytes of optimizer state. We introduce Ember, a lightweight optimizer for embedding and LM-head matrices that utilizes O(V + D) VRAM, instead of Adam's O(2VD), and forgoes the need to shard both token table optimizer states. We provide empirical evidence that Ember scales effectively across batch size and parameter count. We show that the optimization trajectory of tokens can be well described by a simple 1D ray, counter to the popular belief that neural net parameters navigate a heavily nonconvex landscape. We provide a principled view on the surprisingly narrow space of optimizers that suffice for Transformer training. Finally, we open-source our distributed Ember implementation that merges cleanly with existing ZeRO/FSDP setups to support further research at https://github.com/katop1234/ember
Vincent Chen, Starrick Liu, Regis Cheng +8cs.DC cs.LG
Matrix-orthogonalization-based optimizers, exemplified by Muon, have demonstrated strong convergence behavior across a wide range of modern deep learning workloads. The matrix-aware updates offer a compelling alternative to conventional element-wise optimization, particularly as model architectures continue to grow in scale and heterogeneity. Yet contemporary distributed training infrastructure built around the assumption of element-wise optimizers is poorly matched to matrix-level optimizers such as Muon, whose updates couple entire weight matrices and require costly Newton-Schulz iterations. Vanilla Muon implementations incur more than 2x the cost of forward and backward passes. To close this gap, we present DMuon, an open-source distributed Muon implementation that integrates into existing training pipelines as a drop-in module, with no framework-level modifications. Across both embodied foundation model and large language model (LLM) training workloads, DMuon achieves a 1.48x-3.01x speedup in end-to-end step time and a 6.85x-163.00x speedup in optimizer-step time, bringing per-step latency to near-AdamW levels and enabling efficient scaling in our model training.
Maxwell Twelftree, David Lemphers, An-chi He +1cs.DC cs.AI
DiLoCo-style training reduces communication by letting learner islands train locally before occasional outer synchronization, making it attractive for fragmented industrial AI fleets where training shares hardware with latency-sensitive serving. The question for such fleets is when an outer merge is worth its system cost, and whether choosing \emph{which} windows to defer matters at all. Existing scheduling studies evaluate workload-aware policies against fixed-period baselines, but most omit the control that isolates timing from budget: matched random deferral, which inherits the controller's synchronization budget but is not itself deployable. This omission is consequential: across controlled stress tests and real vLLM sidecar replays, matched random ties or beats every forecast-free policy we test, so gains reported against weaker baselines cannot be attributed to window choice. We fill this gap with Workload-Aware DiLoCo (WA-DiLoCo), a score-based controller that weighs learner progress against fleet pressure, and a calibration protocol that determines when matched random can be beaten, then demonstrate that it can. In the bursty regime where calibration exposes request-overlap structure, adding a one-step EWMA burst forecast to the online controller beats matched random in real vLLM sidecar replay, reducing SLO violations from 6.54\% to 5.09\% (8 of 10 seeds, $p=0.021$); offline Calibrated-WA, a non-deployable bound, shows the remaining headroom at 4.45\% versus 6.26\%. The deployable lesson remains the protocol: report real-sidecar effect-size transfer, a no-sync load match, and a matched-random envelope before claiming serving-SLO improvement.
Progress in deep learning is, at scale, more a matter of systems engineering than of modelling: the behaviour of a model in training (its throughput, its memory footprint, and the numerical fidelity of the result) is determined less by the architecture itself than by how that architecture is expressed on the hardware. To achieve absolute control over this hardware expression while abstracting away systems complexity to make modelling seamless and eliminating the need for repetitive orchestration logic, BluTrain was architected from first principles as a robust, lightweight, and architecture-general training framework in standard C++ and the core CUDA programming model. Every layer is implemented natively: a typed tensor module with reverse-mode autograd, a linear-algebra library, a caching allocator, a multi-mode distributed-execution module, and an MLIR-based deep-learning compiler. In formal evaluations training a 124M-parameter GPT-2 baseline in FP32 on an 8-GPU 6000 Ada system, BluTrain outperforms industry-standard baselines in both throughput (sustaining an average of 407K tokens/s versus PyTorch's 395K tokens/s) and memory efficiency (achieving up to a 22% footprint reduction), while strictly preserving numerical fidelity and converging to a marginally lower final validation loss. With every layer explicitly open to native tuning, the performance ceiling is the framework's own to raise.
Sijie Wang, Zhengyu Qing, Zhiqiang Tan +6cs.AI cs.DC cs.NI cs.PF
Reinforcement learning (RL) has become a dominant post-training paradigm, driving the emergence of high-performance RL systems such as veRL for autoregressive large language models (LLMs). In parallel, diffusion-oriented RL algorithms, e.g., DanceGRPO and FlowGRPO, have rapidly expanded the scope of RL from language reasoning to diffusion-based visual and flow-based generation. However, efficient RL systems for diffusion generative LLMs remain underexplored. Existing implementations, e.g., veRL-Omni, still rely on colocated execution, which simplifies synchronization but couples rollout and training resources, limits heterogeneous deployment, and constrains independent scaling. To this end, we introduce DigenRL, a disaggregated RL framework for diffusion-based generative LLMs that supports flexible resource allocation, accommodates heterogeneous GPUs, and facilitates efficient task scheduling. To maximally reduce the execution bubbles in the disaggregated architecture, we propose: 1) a generation-axis pipeline (GAP) and time-step parallelism (TSP) in the diffusion architecture to enable finer-grained pipelining between rollout and training; 2) an elastic trainer-assisted generation (TAG) approach to enable the trainer GPU resources to dynamically assist in executing rollout generations; and 3) a tightly one-step constrained asynchronous strategy to further utilize the tail bubble in the pipeline. Extensive experiments are conducted on three hardware testbeds with 16-32 GPUs using HunyuanVideo-13B, Wan2.1-14B, FLUX.1-12B, and QwenImage-20B generative models. Experimental results show that DigenRL achieves 1.56-2.10x throughput improvements over state-of-the-art diffusion RL systems, veRL-Omni and GenRL.