Matvey Moisseyev, Huijing Du, Dandan Zheng +2cs.DC cs.CE cs.LG math.OC
Detailed multicellular growth simulations based on subcellular element models (SEMs) can capture complex tissue development, but their element-level interactions impose substantial computational cost. This work presents a scalable multi-GPU framework for 3D multicellular growth simulation that combines GPU acceleration, spatial binning, domain decomposition, and workload-aware partitioning. Cell movement, growth, and division continuously reshape the spatial workload distribution, causing initially balanced partitions to become inefficient over time. To address this, we introduce an RNN-based load-balancing controller that observes recent per-rank execution times and partition states and learns residual corrections to a reactive boundary-adjustment rule. The controller is trained offline in a differentiable surrogate of the load-balancing loop with randomized workload dynamics, requiring no measured execution traces for training. We evaluate the framework in terms of single-GPU acceleration, multi-GPU computation scaling, controller-level load-balancing behavior, and end-to-end simulation performance, with comparisons against static partitioning, reactive load balancing, and conventional time-series prediction baselines. A representative embryonic epidermal development use case further demonstrates the type of spatially and temporally evolving workload targeted by the framework. In our evaluation, GPU acceleration with spatial binning accelerates the interaction computation by roughly three orders of magnitude over a serial CPU baseline. RNN-guided load balancing reduces the mean global imbalance from 11.3% under static partitioning to 3.5%, lowers end-to-end runtime by 9.0% relative to static partitioning, and reduces slice migration by 7.7x compared with the reactive baseline, showing that history-aware control can improve workload balance while avoiding unnecessary repartitioning.
Large-scale rollouts have become a core component of modern LLM systems, spanning reinforcement learning (RL) post-training, on-policy distillation (OPD), and sampling-heavy evaluation pipelines. Unlike online serving, which is typically optimized for request-level latency and throughput, a small number of long-tail generations can dominate the end-to-end makespan of an entire rollout step. In practice, rollout requests are often routed uniformly across replicas, which can place extremely long generations inside high-concurrency decoding batches. To address this, we present TailSieve, a partial-rollout-guided framework that jointly controls tail routing and replica allocation for LLM rollouts. In an idealized setting with known completion lengths, we show that makespan-optimal routing in the long-tail regime combines tail isolation with load balancing, and that a simple top-k policy closely approximates this offline optimum. Leveraging the observation that long-tail prompts tend to remain long-tailed across policy updates, TailSieve uses partial rollouts as a training-free signal for identifying candidate tail groups. A hierarchical controller then jointly adapts the number of isolated groups and the replica split between the tail and bulk pools using collected response-work history and a measured concurrency-throughput model. TailSieve achieves up to 1.67x routing-only speedup over uniform group routing. The resulting low-concurrency tail pool further enables route-specialized speculative decoding with MTP or DFlash, achieving up to 2.59x speedup over uniform routing. Selected prompts are regenerated under the current policy, preserving on-policy generation and avoiding additional routing-induced length bias in steady state.
Prefix caching avoids prefill only when a repeated request returns to a server that still holds the prefix KV. Cache-blind balancing disperses that reuse; fixed affinity preserves it but can overload a server. CacheRoute resolves this tradeoff with a periodic routing plan. It admits high-rate keys to a stable warm set and places their assignments by expected load. Hot keys may use more than one destination, although every key in our primary semi-synthetic aggregate uses exactly one. On Llama-3.3-70B in fp8 across 60 H100 GPUs, CacheRoute sustains 176+/-11 QPS at a 3.5-s p99 SLO, 2.3x the strongest of five baselines. Served KV-cache hit rate rises from 64.1+/-1.3% under cache-blind balancing to 93.2+/-0.5%. A second semi-synthetic aggregate and controlled 8B and burst experiments separate the effects of affinity and placement. Two 32B workloads provide the counterexamples: when affinity recovers too little KV work, its residual load skew reduces or erases the improvement. We therefore recommend gating any deployment with a shadow replay rather than enabling affinity from workload statistics alone.
Load imbalance poses a major bottleneck to the efficiency of expert parallelism in distributed inference of Mixture-of-Experts (MoE) models. The most heavily loaded rank stalls global execution due to skewed routing distributions, directly increasing latency. While offline expert placement can alleviate persistent imbalance, practical multi-task serving workloads exhibit layer- and batch-dependent routing dynamics, making online load balancing indispensable. Existing approaches rely on routing statistics collected after each MoE router, requiring expert weight load or migration to begin only after routing decisions are available, consequently placing migration overhead on the inference critical path. In this work, we observe that online balancing can instead be largely overlapped with computation before target routing (e.g., attention), if routing distributions can be predicted accurately in advance. Therefore, we propose FreeBalance, a lossless online load-balancing framework that overlaps expert migration with preceding computation stages via residual workload prediction. FreeBalance leverages cross-layer similarities in hidden representations within the residual network to build a lightweight workload predictor. This enables proactive expert migration planning before routing decisions are available, creating substantial overlap between weight transfer and computation-heavy pre-routing stages. Furthermore, a cost model constrains the number of swaps to fully hide the synchronization overhead within the available window. Experiments across models and datasets show that FreeBalance reduces the max-to-mean rank load ratio by 32.8% and end-to-end prefill latency by 13.1%. Specifically, our method hides balancing overhead of an average of 5.1 experts per layer, which would otherwise account for about 8.5% of the critical-path latency.
Jie Li, Chenxin Jia, Jinliang Shen +5cs.DC cs.AI cs.CL cs.GT
In expert-parallel (EP) MoE serving, every layer synchronizes at the slowest GPU. Dispatchers balance token counts (EPLB, LPLB, UltraEP) or activated-expert counts (METRO), assuming expert time is linear in one. Measurements on two datacenter GPU generations show it is neither: below $\nstar\!\approx\!156$--$168$ tokens, HBM weight streaming dominates---cost attaches to \emph{activated replicas}, not tokens; above it, grouped GEMM rounds tokens to 128-tile $M$-tiles, so \emph{splitting} an expert adds padded compute. A max-affine profile $t=\max(a+bG,\,c+βN)$ captures both regimes. Realistic decode batches hold hot experts in the linear regime and cold in the flat \emph{simultaneously}; recorded batches show proxy dispatches differ by $1.4$--$1.6\times$ in modeled block time (p95 up to $1.7\times$), and \emph{which} proxy wins flips with the regime. We formalize per-batch dispatch as a fixed-charge makespan problem---NP-hard on two fully replicated GPUs, polynomial in degenerate limits---and present \sys{}, a makespan-aware dispatcher solving it in milliseconds off the critical path; its SGLang integration runs out-of-process and fuses dispatch with count collection into one in-graph kernel. Anchored by an 8-GPU Testbed~A microbenchmark, \sys{} stays within 1\% of the best fixed baseline everywhere and wins by up to $15.5\%$ where regimes mix. End-to-end on Testbed~B, Qwen3-235B (inside the win region) gains $4$--$6\%$ throughput and cuts p99 latency by ${\sim}15.6\%$; DeepSeek-V3 (outside, communication-dominated) shows only mechanism cost. A phase diagram, not a universal win, is the claim: it predicts both outcomes before deployment.
Training Mixture-of-Experts (MoE) models for reinforcement learning (RL) couples two load-balancing problems: sequence composition determines dense attention work in each data-parallel microbatch, while token routing determines sparse expert work on expert-parallel ranks. Optimizing either alone can shift the bottleneck to the other. In MoE RL, rollout-time routing replay exposes every sample's sequence length and layer-wise expert demand before its training step. We present RoutePack, a hierarchical planner that coordinates state-consistent, layer-wise expert rerouting with joint attention- and expert-aware data packing over an optimizer-step window. RoutePack first places experts independently at each MoE layer using aggregate routing demand. It then packs samples into the smallest certified, or best-known feasible, number of token-capped execution rows and optimizes their DP layout with a projected EDP-shard-aware objective. The objective combines a window-normalized linear-quadratic attention proxy with per-layer physical EP-rank peaks and minimizes the accumulated cost of the slowest EDP shard. Parallel population annealing searches fixed-row feasible layouts while preserving sample coverage, capacity, nonempty cells, equal microbatch counts, and communicator topology. State-consistent materialization preserves logical top-k routing and existing MoE kernels without microbatch-level expert replication. Across Ling-3.0-Tiny and Ling-3.0-Flash, expert rerouting improves mean trainer-measured token throughput by 3.80% and 10.50%, while routing-aware packing adds another 4.86% and 3.98%, respectively. Overall, RoutePack improves throughput by 8.85% and 14.89% over the baseline.
Load Balancing has emerged as a critical problem in expert-parallel distributed inference of Mixture-of-Experts (MoE) models. As routing distributions are typically skewed across experts, devices hosting lighter-loaded experts must idle to wait for the heaviest during expert computing, leading to inefficiency. Existing load-balancing approaches primarily rely on expert replication or migration within each layer, which introduce additional overhead and limit their flexibility and scalability. To address this problem, we propose EasyBalance, a cross-layer load balancing strategy that requires no modifications to the expert-device mapping, enabling instant adaptability and incurring essentially no additional overhead. Our key insights are that (1) experts of other layers can be viewed as naturally redundant for the current layer, and (2) cross-layer MoE workloads can be jointly executed to mitigate their individual imbalance. Based on these observations, EasyBalance greedily schedules a subset of cross-layer workloads to run at each MoE step and defers the remaining workloads for future balancing opportunities, effectively leveraging cross-layer imbalance mitigation. Extensive experiments across models, tasks, and configurations demonstrate that EasyBalance consistently accelerates distributed MoE inference, reducing GPU idling by mostly over 40%. Code is available at https://github.com/yize-wu/EasyInfra.
Video Diffusion Transformers process long spatio-temporal sequences, making self-attention the main bottleneck in high-resolution video generation. Training-free sparse attention reduces this cost, but adaptive Top-$p$ routing creates uneven per-head workloads under multi-GPU sequence parallelism. The resulting workload heterogeneity turns sparse attention into a rank-level straggler problem. We present \method{}, a training-free sparse-attention system that improves the distributed execution efficiency of adaptive sparse attention under multi-GPU sequence parallelism. \method{} uses Top-$p$ routing, a Top-$k$ safety floor, and video-aware block organization as the sparse-routing frontend, then repairs the materialized mask at runtime. Runtime Load Balancing migrates a small number of heavy heads via P2P communication to shorten the current critical path. Slack-Aware Sparse Augmentation fills residual non-critical-rank slack with additional high-value blocks, while overlap hides scheduling and migration overhead behind existing computation. On step-distilled Wan2.2 I2V, \method{} reduces average load imbalance from 1.34 to 1.08 and delivers a $4.41\times$ attention speedup over FlashAttention, while achieving a $2.02$--$2.11\times$ DiT inference speedup with competitive video quality.
William Nixon, Jon Durbin, Florian Standhartinger +2cs.AI
Large Language Model (LLM) serving has become a critical cloud workload, and realistic traces are essential for motivating and benchmarking serving systems. However, existing LLM serving workload studies remain limited in scale and scope. They often observe short time periods and provide limited visibility into how users interact with models in production. As a result, they do not fully capture how LLM serving workloads evolve over time or how user-model interactions shape production traffic. In this work, we further the understanding of real-world LLM serving workloads through both a global characterization and a longitudinal study of a one-year production trace from Chutes. Unlike prior studies, our trace captures full production behavior across many models and users, including both popular and long-tail models. We analyze the workload from aggregate, temporal, model-level, and user-level perspectives, revealing workload evolution and user-model structure that are typically hidden behind aggregate views. To support future research, we will release the full one-year trace with the paper, enabling downstream studies of production behavior without relying on sampled or synthetically generated workloads.
Context parallelism (CP) is essential for training large-scale, long-context language models, as it partitions sequences to reduce memory overhead. However, existing CP methods suffer from workload imbalance, inefficient kernels, and redundant communication due to static sequence sharding and key-value (KV) tensor communication. We present FlashCP, a load-balanced and communication-efficient framework for CP training. FlashCP introduces a sharding-aware communication mechanism to eliminate redundant KV communication and proposes a novel Whole-Doc sharding strategy that maximizes communication savings while maintaining balanced workloads. To efficiently combine Whole-Doc and Per-Doc sharding, FlashCP further designs a heuristic algorithm to search for near-optimal sharding plans. Extensive experiments show that FlashCP achieves up to 1.63x speedup over state-of-the-art CP frameworks across diverse datasets.
Large-scale expert parallelism (EP) is becoming pivotal for training and serving frontier MoE models, but it also amplifies device-level expert load imbalance into compute stragglers, token all-to-all bottlenecks, and activation-memory spikes. Existing balancers redistribute experts periodically based on historical load, which becomes unreliable for production deployments with non-stationary load patterns. We present UltraEP, the first exact-load, real-time balancer for large-EP MoE training and serving prefill on rack-scale nodes (RSNs). Leveraging the extended scale-up connectivity among dozens of GPUs within RSNs, UltraEP rebalances every microbatch and layer on critical paths, which requires nontrivial co-design of plan solving and expert replication communication to minimize exposed overhead. To this end, UltraEP eagerly reacts to post-gating load with an efficient quota-driven planner, and executes the resulting irregular expert-state transfers with RSN-native persistent tile streaming and relay-based fan-out mitigation. We evaluate UltraEP in a multi-RSN deployment of up to 256 GPUs, using cutting-edge MoE models from 106B to 671B parameters. Averaged across training and serving, UltraEP achieves 94.3% of the force-balanced ideal throughput, delivering 1.49$\times$ improvement over no-balancing, while reducing the final inter-rank imbalance from 1.30$-$4.01 to 1.01$-$1.04.
Modern industrial Deep Learning Recommendation Models typically extract user preferences through the analysis of sequential interaction histories, subsequently generating predictions based on these derived interests. The inherent heterogeneity in data characteristics frequently result in substantial under-utilization of computational resources during large-scale training, primarily due to computational bubbles caused by severe stragglers and slow blocking communications. This paper introduces FreeScale, a solution designed to (1) mitigate the straggler problem through meticulously load balanced input samples (2) minimize the blocking communication by overlapping prioritized embedding communications with computations (3) resolve the GPU resource competition during computation and communication overlapping by communicating through SM-Free techniques. Empirical evaluation demonstrates that FreeScale achieves up to 90.3% reduction in computational bubbles when applied to real-world workloads running on 256 H100 GPUs.