Alexander Hackett, Arnaud Denis-Remillard, Axel Cassoucs.CV cs.AI cs.LG
How much of a vision-language model's (VLM) spatial understanding remains after the action post-training process of building a vision-language-action model (VLA)? We probe depth perception, a primitive of spatiogeometric understanding, from every decoder layer of a weight-matched open-source base VLM/VLA pair: Molmo2-ER and MolmoAct2-LIBERO. First, the VLA decodes depth worse at every layer, a persistent gap we call the floor. Second, the degradation is not uniform: while the base VLM's depth decodability improves through its final layers, the VLA's collapses, an additional late-layer drop we call the cliff. We causally localize the cliff to late-layer MLP interference: ablating the late-layer MLP writes recovers the majority of the terminal decodability cliff, while matched attention ablations and the same intervention in the weight-matched base VLM produce no comparable recovery. A module-level decomposition explains this dissociation: the base VLM carries depth most accessibly in accumulated MLP writes, whereas action post-training collapses depth decodability in the late accumulated writes.
Yiqian Liu, Iuliia Kotseruba, John K. Tsotsoscs.CV
In this paper, we study depth perception of vision-language models (VLMs) to isolate the effects of pictorial depth cues and disentangle vision and language influences on model performance. To this end, we combine depth-ordering and odd-one-out psychophysical tasks: the VLMs are presented with images where one object is at different depth relative to other, otherwise identical, objects, and must determine whether the odd-one-out target is closer or farther to the observer. To create stimuli, we generate 2D views from simulated and real 3D scenes while controlling the presence of individual pictorial depth cues, enabling a fine-grained analysis of cue-level contributions. Language effects are examined by varying referring expression clarity. We also introduce a novel metric to quantify vision-vs-language sensitivities. Applying this methodology, we create the Odd-One-Out Depth (O3-D) dataset with 37K real and synthetic images and 147K image-question pairs. Evaluation of 12 open-source and commercial models on O3-D shows under-utilization of depth cues and depth-ordering accuracies between 47% and 56%, with no model above chance level. At the same time, our metric reveals strong linguistic bias in the answers. Neither chain-of-thought (CoT) nor in-context learning (ICL) significantly improves performance, suggesting that static image data alone may be insufficient for depth understanding. All code, the image generation pipeline, and the O3-D dataset are publicly released at https://github.com/lyiqian/o3-d.