Measuring conversational states such as cognitive load and conversational power from multimodal behavior requires characteristic features that are not only predictive but also reliable across task contexts. We present a three-dimensional evaluation framework assessing predictive accuracy, cross-task generalizability, and test-retest reliability, applied to interactional, acoustic, and linguistic features extracted from dyadic conversations during collaborative tasks performed over a video-conferencing platform (AVCAffe dataset; 53 dyads, 9 tasks). Our results show that no single feature family dominates all three dimensions. Linguistic features show the highest predictive accuracy for cognitive load but collapse under cross-task evaluation, revealing sensitivity to task-specific vocabulary. Additionally, acoustic reliability, often reported as evidence of feature stability, degrades once speaker identity is controlled, confirming that standard prosodic features measure vocal characteristics rather than conversational state. Interaction features provide the only genuinely reliable signal, unchanged after speaker normalization. Interestingly, classifying power role remained near chance baseline across all conditions, indicating limitations of task-level aggregated behavior for predicting power role in conversation. Our findings reveal three insights: (1) linguistic features predict best but generalize poorly across task contexts; (2) acoustic reliability collapses to near-zero once speaker identity is controlled, challenging standard evaluation practice; and (3) interaction features provide the only genuinely reliable signal, with floor dominance predicting within-dyad cognitive load asymmetry. These results argue for speaker normalization and multi-dimensional evaluation as prerequisites for context-aware, robust multimodal feature selection in conversational systems.
Large-scale dyadic interactive audio-visual dialogue (DIAD) datasets provide fundamental data resources for developing humanoid interactive virtual agents and digital humans. However, collecting such data is time-consuming, expensive, and ethically sensitive. To address this, we propose CHAT, a new dyadic interactive audio-visual dialogue generation (DIADG) framework that generates diverse, paired, and mutually responsive speech-face dialogue clips from a single textual prompt. CHAT unifies large language models and talking face models with interactive audio and facial behaviour refinement modules, enabling the generation of aligned dyadic dialogue clips with diverse contents and facial identities. Experiments show that CHAT outperforms existing related methods designed for similar tasks under both objective and subjective evaluations. Moreover, our synthesised CHAT-AVD-50k dataset serves as effective pre-training data for downstream interactive head generation, consistently improving PerFRDiff and ReactDiff on REACT 2024. CHAT offers a scalable alternative to the costly and ethically sensitive collection of real dyadic interaction data.
In dyadic interactions, various human facial reactions could be appropriate for responding to each human speaker behaviour. Following the successful organisation of the REACT 2023, 2024 and 2025 challenge series, a body of generative deep learning (DL) models have been developed for the problem of multiple appropriate facial reaction generation (MAFRG). This year, we propose the REACT 2026 challenge encouraging the development and benchmarking of Machine Learning (ML) models that can generate multiple personalised, appropriate, diverse, realistic and synchronised human-style facial reactions expressed by a specific human listener for responding to each given speaker behaviour. As a key of the challenge, we continuously provide challenge participants with MARS dataset introduced by REACT 2025 but additionally provide individual-level Big-Five personality labels and EEG recordings. This introduces a new one-to-many personalised facial reaction generation setting combining human expressive behavioural, affective and neurophysiological signals, which remains largely unexplored in current dyadic interaction modelling. This paper also presents the challenge guidelines and new baselines on the four proposed sub-challenges: Offline generic and personalised MAFRG as well as Online generic and personalised MAFRG, respectively, which are publicly available at https://github.com/reactmultimodalchallenge/baseline_react2026.
Koki Nagano, Hongyu Liu, Seonwook Park +9cs.CV cs.RO
We present DyaPlex, a streaming, full-duplex speech-and-motion model designed for dyadic interaction. To capture the continuous and reciprocal nature of human communication, this full-duplex capability empowers the agent to simultaneously perceive and generate both speech and physical motion in a streaming fashion. At its core, our method leverages the strong priors of a foundational full-duplex speech model and integrates a novel motion pathway, thereby achieving fully synchronized multi-modal interaction. Specifically, we design a dual-tower Transformer architecture that preserves the zero-shot conversational reasoning of a frozen base speech model while constructing a deeply coupled, streaming motion pathway. By introducing a unified dyadic token interleaving mechanism and guiding cross-attention via a time-aligned speech-motion RoPE, our model effectively aligns autoregressive motions with rich latent speech features. Trained on the 4,000-hour Seamless Interaction dataset, our model effectively captures cross-speaker dependencies and establishes new state-of-the-art performance across both monadic and dyadic human interaction benchmarks.