Deploying vision-language models (VLMs) for safety-critical spatial reasoning on resource-constrained autonomous driving platforms requires both compact model size and reliable metric grounding. We present MoRAL (Multimodal Reasoning for Autonomous Language Models), a two-stage fine-tuning pipeline that teaches Cosmos-Reason2-2B to first read a physics-encoded Bird's Eye View (BEV) representation and then reason over it for driving decisions. The BEV image encodes LiDAR metric distance as color bands, object class as cluster morphology, and radar Doppler velocity as directional wedge overlays, externalizing spatial perception into the input image so that no learned 3D backbone is required at inference. Stage 1 fine-tunes the vision encoder on 60,000 grounding records; zero-shot baselines produce no parseable BEV outputs, confirming the vocabulary requires explicit training. Stage 2 fine-tunes the full model (52M parameters, 2.4% of total) on 57,696 chain-of-thought records generated by Cosmos-Reason2-8B as teacher, spanning eight driving question types. On 2,304 held-out nuScenes frames evaluated by Gemma 4 (31B) calibrated against human review, MoRAL wins seven of eight question types over a zero-shot 8B baseline despite using four times fewer parameters, with the largest margins on question types requiring structured multi-step physics reasoning. Emergency braking recall improves from 10.8% to 47.8%, output degeneration falls from 94.1% to 20.8%, and the full pipeline fits a consumer 8 GB GPU at 42 tok/s without quantization. These results establish a reproducible foundation for compact, physics-grounded VLM reasoning on mobile edge platforms.
Vision-Language Models (VLMs) have achieved strong performance in multimodal understanding, yet remain challenging to deploy on resource-constrained edge devices due to the substantial computational overhead of processing numerous visual tokens. Token reduction is a promising direction for accelerating VLMs inference, but existing approaches either rely on attention maps that are incompatible with modern acceleration frameworks or depend on computationally intensive pairwise similarity comparisons, which undermine scalability and negate their practical benefits in deployment. In this paper, we propose an attention-free and lightweight token reduction framework as a plug-and-play module for VLMs, which preserves both important and diverse tokens to produce a compact visual representation. First, to enable attention-free importance estimation, we adopt an information-theoretic perspective and quantify token information using a novel entropy-based criterion, retaining those with more expressive and less degenerate feature representations. Second, to ensure diverse visual coverage in a lightweight manner, we introduce a transformation-induced consistency signal where similar tokens yield similar signals, such that sorting by this signal places similar tokens close to each other and enables stride-based selection to produce a diverse token set. Extensive experiments across multiple VLMs benchmarks demonstrate that our framework achieves a favorable accuracy-efficiency trade-off, maintaining competitive performance under aggressive compression.
In this report, we introduce Eddy-VL 1.9B, a compressed multimodal embedding model built on Qwen3-VL-Embedding-2B for offline, edge-deployable vision-language retrieval. Eddy-VL targets air-gapped forensic and investigative settings where cloud APIs are unavailable and low latency is essential. Compression combines (i) probe-driven structural pruning that removes four redundant text-decoder layers (28 to 24) ranked by adjacent-layer linear CKA, and (ii) layered knowledge distillation with hole-covering teacher-student mappings, mid-layer attention-map 1-CKA, and final-layer MSE and cosine losses with Matryoshka dimensions {128, 256, 512, 1024, 2048}. The released model contains 1,926,188,032 parameters (3.85 GB bf16), representing approximately 9.5% fewer parameters than the 2.13B teacher model. Empirical evaluations on MMEB-V2 (78 tasks, VLM2Vec protocol) show that Eddy-VL achieves an overall score of 63.2 compared with 68.9 for the teacher, retaining 91.7% of the teacher's performance while recovering 6.4 of the 12.1 points lost through pruning alone (56.8). Compositional reasoning performance remains close to the teacher on SugarCrepe (86.1 vs. 86.4), MR2-Bench (24.5 vs. 24.7), and ARO (59.5 vs. 60.4), while Winoground group performance (6.8 vs. 8.5) remains the primary limitation. Depth pruning also reduces forward latency by approximately 10% (150.0 to 136.4 ms per image on NVIDIA DGX Spark using FlashAttention-2). We present the architecture, compression methodology, training procedures, and evaluation results, demonstrating the effectiveness of Eddy-VL for multimodal retrieval under constrained edge deployment. Model weights and inference code are publicly available on Hugging Face.
Most sign language understanding systems operate at the level of isolated signs, limiting their usefulness in natural communication. We study sentence-level sign language translation (SLT) with the primary goal of real-time deployment rather than proposing a new translation architecture. We fine-tune a SHuBERT-ByT5 translation stack on a uniformly sampled 9,872-example subset of How2Sign, selected because of compute and storage constraints, using QLoRA while keeping SHuBERT frozen. The model obtains a validation BLEU of 16.7 and, on the test split, BLEU 15.9 and BLEURT 44.7. The main contribution is a hardware-aware streaming system: a Raspberry Pi 4B reference client provides camera capture, local text display, and speech output, while compute-intensive perception and translation run on a CPU/GPU backend. The capture protocol remains client-agnostic, so the same backend can serve a browser, phone, or laptop. Chunked ingestion, bounded queues, parallelized perception, temporal reordering, and a sentence-boundary state machine reduce mean post-finalization response latency from 1.873 to 1.354 seconds (27.71%) and P95 latency from 2.919 to 2.130 seconds (27.03%) over the complete 9,872-example working subset.
Recent progress in multimodal large language models (MLLMs) has brought AI capabilities from static offline data processing to real-time streaming interaction, yet they still remain far from human-level multimodal interaction. The key bottlenecks are no longer modality coverage or latency alone, but the interaction paradigm itself. First, perception and response are still separated into alternating phases, preventing models from incorporating new inputs for timely adjustment during generation. Second, most current models remain reactive, responding only to explicit user requests instead of acting proactively in the evolving multimodal environment. We present MiniCPM-o 4.5, our latest effort towards human-like multimodal interaction, which mitigates these gaps by real-time full-duplex omni-modal interaction. It can see, listen, and speak simultaneously in real-time, while also exhibiting proactive behaviors such as issuing reminders or comments based on its continuous understanding of the live scene. The key technique behind MiniCPM-o 4.5 is Omni-Flow, a unified streaming framework that aligns omni-modal inputs and outputs along a shared temporal axis. This formulation converts conventional turn-based interaction into a full-duplex, time-aligned process, enabling simultaneous perception and response and allowing proactive behavior to arise within the same framework. With a total of 9B parameters, MiniCPM-o 4.5 approaches Gemini 2.5 Flash in vision-language capabilities, delivering state-of-the-art open-source performance at its scale. It also surpasses Qwen3-Omni-30B-A3B in omni-modal understanding and delivers better speech generation, with significantly higher computation efficiency. Driven by its efficient architecture design and inference optimization, the model can perform real-time full-duplex omni-modal interaction on edge devices with less than 12GB RAM cost.