Computer vision is increasingly used to automate recognition tasks in large ecological datasets, but more complex tasks such as multi-object tracking continue to pose challenges. As researchers seek to incorporate vision models in ecology workflows, various lines of research have explored how to make imperfect predictions useful through human-in-the-loop processes. We propose a new approach to working with imperfect tracking predictions through an interactive prediction correction workflow taking place as a conversation with a multimodal large language model, which we tailor to a sonar fish tracking dataset as an initial proof of concept. We investigate the performance of the tool, Molmo2Fish, across guided and unguided tasks, correcting its own predicted tracks and external tracks. We find that Molmo2Fish achieves high performance on fish tracking and track correction tasks, but there is still much room to improve on incorporating natural language guidance. The code and data are publicly available at https://github.com/tidalove/molmo2fish.
Generative AI has made content creation increasingly accessible, but many AI-generated videos lack narrative coherence and creative direction, issues that become more substantial at longer durations. Unlike coding, where AI generation benefits from reliable feedback and techniques such as recurrent self-improvement, video generation requires subjective feedback about plot, scenes, and narrative, which naturally motivates approaches that incorporate human creative direction. We introduce CHIEF, a human-AI co-creation video generation framework that places the creator at the center of human-in-the-loop iterative video refinement, and supports them by providing automatic subjective feedback. The creator incorporates their creative direction by driving each iteration, while their revisions are incorporated by a specialized refiner agent. The feedback loop is generated by persona-conditioned multimodal LLMs that watch generated videos and produce subjective critique from the audience perspectives, providing feedback that self-evaluation alone cannot capture. To test the effectiveness of our proposed framework, we work with high school and college students with no prior filmmaking experience to create videos, from short 1-minute videos to a complete short 10-minute film with a complicated plot.