Yuta Kato, Shintaro Ozaki, Kazuki Hayashi +4cs.CL cs.CV
Large Vision-Language Models (LVLMs) achieve strong performance on image-grounded text generation and visual question answering. However, it remains difficult for them to comprehensively and accurately describe the factual relations among the entities and concepts associated with the objects depicted in an image. In this work, we propose a framework that efficiently exploits factual information from a knowledge graph via retrieval-augmented generation (RAG), with the goal of enabling LVLMs to generate detailed and accurate image explanations. Specifically, our method alternates between answer generation and knowledge-graph retrieval, and controls the search using a correctness judgment, thereby acquiring the necessary and sufficient factual information efficiently. We also construct a knowledge graph for the artwork domain (ExpArt-KG), in which the correspondence between images and entities is unambiguous. Applying the proposed method to this knowledge graph, we show experimentally that it improves the level of detail of artwork explanations and reduces the retrieval cost of external knowledge while maintaining generation quality comparable to that of iterating a fixed number of times.
Existing action quality assessment (AQA) datasets and methods rely primarily on visual inputs such as RGB and pose, overlooking physiological dynamics such as muscle mechanics and often modeling actions as monolithic patterns. These limitations hinder fine-grained, biomechanically grounded feedback. We introduce MyoMechanix, a multimodal ecosystem for weight-loaded actions that aligns motion with muscle activity. Expert-annotated, it contains 7,500+ samples of 20 actions from 38 subjects, with synchronized multiview RGB video, 3D pose, sEMG, and additional physiological signals, forming the largest multimodal AQA benchmark to date. We further construct the Fitness Knowledge Graph (FKG), which organizes expert annotations into structured relationships among actions, phases, key steps, errors, and corrective feedback, enabling compositional scoring and interpretable assessment. Building on these representations, we develop CUBIST (Compositional Ontological Reasoning Engine), which performs decomposition-analysis-recomposition for fine-grained error attribution and feedback generation. We also establish MyoMechanix-AQA, MyoMechanix-VideoQA, and a novel MyoMechanix-Video2EMG task. Experiments show that multimodal sensing and structured representations improve performance, interpretability, and error attribution, with CUBIST achieving state-of-the-art results; VideoQA enhances language-grounded action understanding; and Video2EMG suggests video-based alternatives to costly EMG sensing. MyoMechanix advances skilled activity understanding toward biomechanically grounded, multimodal, and compositional reasoning for Physical AI applications in fitness, rehabilitation, healthcare, and machine learning. Project page: https://haoyin116.github.io/MyoMechanix/
Creative agents still lack an effective way to learn from high-quality human films, limiting their ability to produce cinematic-grade videos. A key challenge is the absence of a structured video representation that is both faithful to film content and directly usable for agentic reasoning and manipulation. To address the challenge, we propose the Agentic Video Auto-Encoder (AVA-Encoder), a framework for learning agent-native video representations via agentic auto-encoding. AVA-Encoder transforms a video into a knowledge graph (KG) representation and then reconstructs it back into video. Its hierarchy and state nodes store structured text, while a linked asset layer holds generated images, audio, and video. Typed edges preserve the relations between these text descriptions and assets in a form that agents can easily understand, query, and edit. The video reconstruction differences drive a textual-gradient optimization framework, which expresses evaluation feedback as natural-language update directions for Data-Independent Encoding Policy Pseudo-Training in the outer loop and optional Data-Dependent KG Representation Refinement in the test-time inner loop. Extensive experiments show that AVA-Encoder improves by 20.7 percentage points over the strongest external baseline. In the controlled policy-only setting, its pseudo-trained shot-level Agentic Video Encoder policy also outperforms a carefully human-tuned policy while using 74.3% fewer system-prompt tokens. We release the complete AVA-Encoder framework, a reliable agentic video reconstruction benchmark, and the first dataset of high-quality film KG representations.
As vision-language models (VLMs) are increasingly deployed in geospatial question answering and visual scene understanding, improving their spatial cognition capability on street view imagery for complex logical reasoning has emerged as a key research priority. However, existing VLMs frequently suffer from "spatial semantic hallucinations" when perceiving object locations, distances, and directions in real-world street view scenes. Furthermore, such errors are often recalcitrant to tracing and calibration, posing a critical bottleneck for their practical deployment in geospatial tasks. To address this pressing challenge, this study proposes DM-KG (Direction-Metric Knowledge Graph), a structurally grounded spatial representation framework for street view imagery. By explicitly extracting directional and metric relationships between entities from a single 2D image, this framework enhances the spatial reasoning accuracy of VLMs through a structured knowledge graph. Specifically, we integrate panoptic segmentation with metric depth estimation to robustly compute entity-level 3D spatial coordinates. Subsequently, we encode the clock azimuths and Euclidean distances of entity pairs into a JSON-formatted knowledge graph, which is injected into the VLM as an explicit geometric prior to guide spatial reasoning. Experimental results on public spatial question-answering (QA) benchmarks demonstrate that DM-KG reduces the mean absolute error (MAE) in distance estimation by 31.1% and the mean angular error in direction judgment by 65.8%, while simultaneously maintaining a high QA success rate. By establishing a complete, augmented reasoning pipeline, this research significantly improves the spatial cognitive capabilities of VLMs in street view scenarios, thereby providing a flexible, generalized, and interpretable framework for geographic visual question answering (GeoVQA) in open environments.
Training multimodal search agents to perform multi-hop reasoning remains challenging due to a fundamental structural disconnect: existing pipelines construct training data, search environments, and reward signals independently, causing synthesized structural metadata to be discarded, environments to rely on irreproducible external engines, and RL rewards to remain sparse at the trajectory level. We present \textbf{SearchEyes}, which uses a typed knowledge graph as the backbone of a \emph{simulated search world} that unifies all three components. We propose \textbf{Perception-Knowledge Chains (PKC)} to sample constrained multi-hop paths over the visual-knowledge intersection of Wikidata5M, retaining hop-level entity metadata that simultaneously defines a self-contained search world and step-level reward anchors. We further propose \textbf{Hop-Anchored Policy Optimization (HaPO)}, which reuses these anchors for step-level credit assignment without a separately trained process reward model. Experiments on six multimodal knowledge-intensive benchmarks show that SearchEyes achieves state-of-the-art performance among open-source multimodal search agents, with SearchEyes-27B improving over the strongest open-source baseline by 6.2 points on average.%
Jayant Ghadge, Soumyashree Kar, Surya S. Durbhacs.LG
High-throughput plant phenotyping generates valuable data that often remains trapped in unstructured text and isolated RGB images. To bridge this semantic gap, we propose a framework for constructing a multimodal granular Knowledge Graph (KG) to monitor genotype-phenotype interactions across time and experiments. In this work, we focus on wheat Triticum aestivum as a representative target crop to validate our methodology across complex canopy environments. Our pipeline first distills noisy field notes to extract entities and relations, dynamically constructing the KG by converting unique instances into hierarchical class entities via RDF-typing. These graph nodes are then aligned with standardized ontologies (PO, RO, WTO) using PlantDeBERTa. To visually ground the constructed graph, a Vision-Language Model paired with a wheat-segmentation ViT generates attention-based softmaps, linking specific KG entities directly to image pixels. We introduce a central observation node Plant_Obs_Id to connect these multimodal subgraphs temporally. Evaluated on 500 curated WisWheat samples using Pointing Game accuracy, Visual Word Sense Disambiguation (VWSD), and rank-based metrics, our neuro-symbolic approach successfully maps complex field observations to a structured graph. This enables automated field note auditing, temporal stress monitoring, and precise spatial trait localization for wheat breeders.
Multimodal large language models (MLLMs) are widely applied to visual document understanding. However, comprehending long documents remains an issue by the limited context window. Though recent multimodal retrieval-augmented generation (MMRAG) can address this challenge by retrieving relevant pages. It still struggles with the visual question answering (VQA) requiring holistic comprehension of a document. To cope with this, knowledge graph (KG) that summarizes global knowledge of a document can provide an effective solution. However, most existing LLM-based KG construction methods handle only the language modality, leaving the automatic creation of multimodal KGs (MMKGs) for visually rich documents largely unexplored. In this paper, we introduce a multimodal graph-based RAG approach to tackle this problem. Existing LLM-based KG methods evaluate the QA performance relying on indirect evidence such as comprehensiveness, diversity, empowerment, and so on. The lack of annotated datasets for comprehensive document-level VQA poses a significant challenge to effective model evaluation. To overcome this limitation, we also introduce a new benchmark, DLVQA (document-level VQA), which provides reference summaries and corresponding supporting facts for global document-level questions. Experimental results show that our approach outperforms existing MMRAG or KG-based approaches on multi-hop QA/VQA benchmarks and DLVQA.
Retrieval-augmented generation (RAG) over knowledge graphs has emerged as a promising approach for grounding large language models, yet existing benchmarks largely overlook the challenges of retrieval in multimodal knowledge graph RAG (MKG-RAG). In practice, retrieval is a critical bottleneck: multimodal knowledge is heterogeneous, difficult to align across modalities, and often poorly served by retrievers designed for unstructured corpora. To address this gap, we introduce MKG-RAG-Bench, a cross-domain benchmark explicitly designed to evaluate retrieval in MKG-RAG. MKG-RAG-Bench is constructed from two multimodal knowledge graphs spanning general and medical domains, and includes carefully aligned question-answering datasets that support controlled evaluation of both retrieval and downstream generation. The benchmark is built using an LLM-based curation pipeline that filters low-utility knowledge, generates structurally grounded queries with exact supervision, and systematically covers diverse modality configurations. Through extensive experiments across representative retriever families and modality settings, we show that effective multimodal retrieval remains challenging yet crucial for end-to-end MKG-RAG performance, and that retrieval quality strongly determines generation outcomes. By isolating retrieval as a first-class evaluation target, MKG-RAG-Bench provides a principled foundation for diagnosing current limitations and advancing multimodal knowledge graph RAG systems.
This paper presents our winning methodology for the CASTLE 2026 Challenge at the CVPR 2026 EgoVis Workshop, where our team secured third place globally. The challenge tasks participants with answering highly complex visual, spatiotemporal, and verbal questions, including visual counting, action localization, multi-view tracking and speaker temporal reasoning, within massive, multimodal video streams. The underlying dataset consists of over 600 hours synchronized footage captured by 15 ego and exo camera sources. To tackle the extreme scale and long-context demands of this environment, we introduce a training-free agentic framework optimized for long-form video understanding. Our framework introduces two core architectural components: i) a Video Knowledge Graph that maps static and dynamic entities, their temporal relationships, and intersecting events to enable multi-hop relational reasoning, and ii) an adaptive agentic workflow that resolves complex queries through a hierarchical retrieval and indexing. Empirical results demonstrate that our framework achieves high zero-shot reasoning accuracy on long-context multi-view streams. Our code will be released at https://github.com/RaghadKhaled/CASTLE-Challenge-Framework.