Jianing Yin, Weng Pan Kuan, Xiaoyun Liu +4cs.HC cs.CL
Debate is a structured form of persuasive communication that trains argument construction, rebuttal, oral delivery, and audience awareness. These skills are valued in education, language learning, and professional communication. Recent AI debate systems and LLM-based judges have advanced argument generation and debate evaluation, but most remain text-centered and rarely support learners through a complete multimodal practice experience. We introduce PolyDebate, a game-orchestrated multimodal system for English debate practice and evaluation. PolyDebate guides learners through staged one-on-one (1v1) debates with an AI opponent, while skill cards, props, and coins make persuasive strategies explicit and turn practice into a game-like interaction. During each session, the system captures learner speech and visual delivery evidence, generates context-aware opponent responses, and produces rubric-informed stage-level and overall feedback. PolyDebate is available as both an immersive Unity 3D game version and a web platform version that share the same workflow and evaluation services. Four studies covering AI opponent quality, evaluation coverage, AI judge feedback, and user perception show that PolyDebate brings debate interaction, gamified scaffolding, multimodal assessment, and structured feedback together in a practical workflow for debate skills practice. The demonstration video is available at https://youtu.be/mHwBG1_8Ebk.
Preparing for job interviews is important for securing desired positions, yet realistic practice remains difficult to access: real interviews are infrequent, expert mock coaching is costly, and self-practice offers neither adaptive dialogue nor structured assessment. Existing systems typically address only parts of this need through fixed question sequences, limited communication channels, or feedback with little supporting evidence. We present PolyInterview, an LLM-based platform for immersive mock interview practice with comprehensive multimodal assessment. PolyInterview uses the target job description and CV to generate questions tailored to the role and candidate, conducts multi-turn spoken interviews with a lip-synced digital human interviewer that asks answer-aware follow-up questions, and evaluates response content, vocal delivery, and non-verbal behavior. Four parallel evaluators produce 13 behavior-level features that are aggregated into 10 assessment aspects and two competency tracks. Guided by the KSA and STAR frameworks, the report links each score to behavioral evidence and actionable recommendations. PolyInterview is publicly accessible. Its current all-account snapshot contains 101 accounts, 1,564 interview sessions, 7,665 generated questions, and 1,422 five-stage question sets. Generated questions are more closely aligned with their matched job description than with cross-role job descriptions in 93.7% of sessions. An evaluation by ten experts found strong question plans and actionable feedback.