Existing action quality assessment (AQA) datasets and methods rely primarily on visual inputs such as RGB and pose, overlooking physiological dynamics such as muscle mechanics and often modeling actions as monolithic patterns. These limitations hinder fine-grained, biomechanically grounded feedback. We introduce MyoMechanix, a multimodal ecosystem for weight-loaded actions that aligns motion with muscle activity. Expert-annotated, it contains 7,500+ samples of 20 actions from 38 subjects, with synchronized multiview RGB video, 3D pose, sEMG, and additional physiological signals, forming the largest multimodal AQA benchmark to date. We further construct the Fitness Knowledge Graph (FKG), which organizes expert annotations into structured relationships among actions, phases, key steps, errors, and corrective feedback, enabling compositional scoring and interpretable assessment. Building on these representations, we develop CUBIST (Compositional Ontological Reasoning Engine), which performs decomposition-analysis-recomposition for fine-grained error attribution and feedback generation. We also establish MyoMechanix-AQA, MyoMechanix-VideoQA, and a novel MyoMechanix-Video2EMG task. Experiments show that multimodal sensing and structured representations improve performance, interpretability, and error attribution, with CUBIST achieving state-of-the-art results; VideoQA enhances language-grounded action understanding; and Video2EMG suggests video-based alternatives to costly EMG sensing. MyoMechanix advances skilled activity understanding toward biomechanically grounded, multimodal, and compositional reasoning for Physical AI applications in fitness, rehabilitation, healthcare, and machine learning. Project page: https://haoyin116.github.io/MyoMechanix/
Ahmet Tuğrul Bayrak, Fatma Nur Korkmaz, Bekir Berker Türker +2cs.CL cs.AI
Turn-taking is a basic organizational feature of human conversation and remains difficult to model in natural, synchronous dialog systems. While existing research has explored multimodal approaches and large language models for turn-ending prediction, there is a lack of naturalistic conversational corpora specifically addressing turn-taking dynamics in Turkish. This study introduces a multimodal Turkish conversational dataset of unscripted dyadic interactions, comprising synchronized front-facing video, per-speaker audio channels that allow overlapping speech to be attributed to individual speakers, and time-aligned transcriptions. Turn-taking prediction is formulated as a binary classification problem, and a Genetic Algorithm (GA) is employed to optimize interpretable decision rules derived from visual, acoustic, and linguistic features. A hybrid AND-OR rule representation is adopted in the proposed framework to represent the alternative cue combinations that precede a turn transition.
The capability to perceive and synthesize human-human interactions is fundamental to developing intelligent digital human systems. However, existing datasets and modeling approaches are fundamentally constrained by low-fidelity kinematics, the omission of dexterous hand gestures and a severe lack of rich multimodal annotations. Furthermore, fragmented interaction representations and inconsistent evaluation protocols also impede fair and rigorous benchmarking. To systematically address these bottlenecks, we present Inter-X++, a comprehensive and large-scale benchmark designed to empower versatile HHI analysis. Captured via a novel hybrid motion capture system, Inter-X++ provides 11,388 high-fidelity interaction sequences and over 8.1M frames, featuring precise whole-body movements and detailed finger articulations. Meanwhile, we enrich the data foundation with multifaceted annotations, including hierarchical fine-grained textual descriptions, interaction categories, causal interaction orders, the relationship and personality of the subjects, as well as vertex-level contact maps and physically regularized constraints. Leveraging these elaborate annotations, we formulate a unified testing ground comprising four categories of downstream tasks that symmetrically span both generative and perceptive paradigms. To eliminate benchmarking ambiguities, we systematically standardize the interaction representations and evaluation protocols. Finally, we go beyond dataset construction to propose OpenHHI, a single and unified HHI representation and modeling framework that jointly optimizes interaction reconstruction and semantic understanding. Extensive experiments reveal that OpenHHI achieves state-of-the-art performance on both generation and perception tasks. This definitively proves that our unified representation successfully bridges interaction understanding and generation simultaneously.
As an important subfield of cross-modal generation, synthesizing static visual content in the form of images from audio, namely audio-to-image (A2I) generation, has attracted increasing research attention in recent years. Nevertheless, despite the remarkable visual quality of modern text-to-image (T2I) models, the performance of A2I remains fundamentally limited by traditional datasets, which often lack both high-fidelity images and precise cross-modal alignment. As a result, existing methods still struggle to achieve high-quality audio-to-image generation through finetuning strong T2I models, thereby constraining practical applications in this area. Motivated by this gap, we introduce A2I-Set, a unified, high-quality tri-modal dataset consisting of 323K paired audio, images, and detailed text captions, specifically designed for audio-visual research, including audio-conditioned image generation. Besides, we developed a new mixed-source test set for the A2I task through human supervision. We further propose an A2I model, AudioCanvas, fine-tuned on our A2I-Set. Experiments show that AudioCanvas achieves more visually expressive as well as cross-modal alignment results that generally outperforming existing approaches. Our dataset and source code are available at https://github.com/gdx012/A2I-Generation.
Farhan Farsi, Shayan Bali, Mohammad Heydari Rad +2cs.CL
Large language models (LLMs) are increasingly embedded in everyday life and widely used for information seeking, raising concerns about their potential to perpetuate social biases and reinforce stereotypes. In this study, we investigate gender bias in LLMs through the lens of their associations with musical instruments. Building on social-science research on the cultural gender-typing of instruments, we introduce Symphony-Bias, a parallel multimodal dataset spanning text, vision, and audio. We evaluate ten multimodal models with diverse architectures and scales across 22 musical instruments, analyzing how they associate each instrument with three gender categories: {male, female, non-binary}, across three modalities: {text, vision, audio}. Our results show that 92\% of instrument-level outcomes align with prior social-science findings, with the harp and drums showing particularly consistent gendered associations across all evaluated models and modalities. We further find that alignment with social stereotypes is weakest in audio, stronger in vision, and strongest in text, suggesting that modality-specific representations can differentially amplify gendered associations with musical instruments.\footnote{The Symphony-Bias dataset will be publicly released upon acceptance of the paper.}
Yifan Hu, Shuwei He, Rui Liu +1cs.HC cs.CL eess.AS
Conversational Speech Synthesis is a fundamental component of human-computer interaction, aiming to generate contextually appropriate, expressive, and empathetic speech. However, facial expressions encode subtle and rich affective cues that are crucial for empathetic speech interaction, whereas existing approaches often overlook this important modality. In addition, the lack of large-scale natural conversational datasets with both speech and visual modalities also limits the development of visual affect understanding in conversational settings.To address these limitations, we propose FacialTalker, a facial-expression-aware CSS framework built upon a large language model backbone. To efficiently encode facial expressions, we propose AUTokenizer, a single-codebook visual tokenizer that discretizes each frame-level facial expression into a compact token, trained with supervision from combinations of facial Action Units. We further introduce a dual direct preference optimization (DualDPO) strategy, which extends the DPO by jointly imposing preference constraints on both visual and speech token sequences, to enhance the model's understanding of facial expressions and speech semantics in multimodal conversational contexts. Moreover, we construct VSDD-1K, a large-scale multimodal dialogue dataset collected through a fully automated pipeline from real-world Internet conversations, comprising over 1,033 hours of synchronized speaker videos and speech, with more than 85\% of frames containing valid faces. Extensive objective and subjective experiments demonstrate that FacialTalker consistently outperforms strong baselines in facial-expression perception and speech synthesis quality, generating speech that is more natural, expressive, and better aligned with the conversational context. The results also validate the effectiveness of our training strategy and dataset construction pipeline.
Understanding and forecasting audience reactions to video content are crucial for improving content creation, recommendation systems, and media analysis. To enable audience reaction prediction and other content engagement applications, we introduce $\textbf{Video2Reaction}$, a multimodal dataset that maps short movie segments to a distribution of $\textit{induced emotions}$ of viewers in the wild, as expressed through social media. $\textbf{Video2Reaction}$ spans more than 10,000 videos and serves as a reliable benchmark as well as a training resource for audience reaction prediction. To enable cost-effective continuous annotations as reactions may change over time, we develop a two-stage multi-agent pipeline using only open-source LLMs, achieving 86% correctness under blind human verification despite the inherently noisy and subjective nature of the task. We establish the first benchmark for video-to-reaction-distribution prediction in the wild and show that pretrained foundation video models fail in zero-shot settings, while finetuning transforms them into state-of-the-art predictors capable of modeling both full reaction distributions and dominant responses from video alone. However, the task remains challenging: even the strongest methods achieve only 77% Top-3 F1 in dominant reaction prediction (LLaVA-Next), highlighting a substantial gap in modeling collective audience reaction. \modification{Dataset and code are available at our project page: https://information-fusion-lab-umass.github.io/video2reaction-bench.github.io
Agents are increasingly capable of automating software tasks, but can they teach humans how to use software themselves? We introduce DigitalCoach, a multimodal dataset of 72 human expert-novice computer use coaching sessions consisting of 22,752 dialogue turns grounded in 28.1 hours of screen and input event recordings across five software applications. We use DigitalCoach to evaluate whether state-of-the-art models can teach humans how to use computers. Automated evaluation shows that models differ from humans in how they coach: models provide more direct instructions, but fewer explanations, error diagnoses, and knowledge-check questions. When we fix the coaching method, models produce utterances similar to human references yet poorly grounded in visual context. Interactive evaluation confirms that model coaches cause learners to passively follow instructions without deeper engagement and fall short in visual grounding. DigitalCoach lays a foundation for collaborative and proactive computer use coaching agents.
Jingyu Zhang, Xinyi Yan, Yi Xiang +2cs.CL cs.DL cs.HC cs.IR
Up to this point, keyword extraction task typically relies solely on textual data. Neglecting visual details and audio features from image and audio modalities leads to deficiencies in information richness and overlooks potential correlations, thereby constraining the model's ability to learn representations of the data and the accuracy of model predictions. Furthermore, the currently available multimodal datasets for keyword extraction task are particularly scarce, further hindering the progress of research on multimodal keyword extraction task. Therefore, this study constructs a multimodal dataset of academic paper consisting of 1000 samples, with each sample containing paper text, images, audios and keywords. Based on unsupervised and supervised methods of keyword extraction, experiments are conducted using textual data from papers, as well as text extracted from images and audio. The aim is to investigate the differences in performance in keyword extraction task with respect to different modal information and the fusion of multimodal information. The experimental results indicate that text from different modalities exhibits distinct characteristics in the model. The concatenation of paper text, image text and audio text can effectively enhance the keyword extraction performance of academic papers.
Vision-language models (VLMs) with varying performance and resource requirements are widely deployed, making it difficult for users to select the most appropriate one among numerous VLM candidates. Existing work reveals the performance paradox phenomenon in language models and focuses on routing methods to solve it. However, developing a router for VLM selection is still a critical yet challenging problem, which primarily faces: 1) lack of specialized data, 2) ineffective feature representation, and 3) rigid model space and costly adaptation. In this paper, we construct a multimodal dataset for VLM selection, containing the outputs of seven mainstream VLMs on 32,626 unique image-text queries. We then propose ARMS, a router for VLM selection. ARMS enhances input signals with VLM profiles, employs a simple but effective architecture to improve representations of queries and VLM capabilities. To improve ARMS' adaptation to new VLMs, we propose two extension training strategies: incremental training and independent training. Experimental results on both in-distribution and out-of-distribution test sets demonstrate the effectiveness of ARMS. In particular, using our training strategy, ARMs (only 800M in size) can adapt to a broader VLM space and defeat commercial models like GPT-4o that are hundreds of times larger in scale. Our code, models, and datasets are available in the anonymous repository.
Driver emotions can affect risk perception, decision-making, and vehicle control under complex road conditions. Existing studies mainly focus on driver emotion recognition, while limited attention has been given to context-aware intervention that jointly considers driver emotion and road perception. This paper proposes a safety-prioritized multimodal driver assistance framework that analyzes speech-derived emotional cues and visual road conditions to generate structured driving interventions. The framework first provides road safety reminders and then generates emotion-aligned verbal support. We construct a multimodal dataset by aligning emotional speech signals with structured road environment descriptors and introduce the CARE (Context-Aware Road-Emotion Evaluation) score to jointly evaluate emotion recognition, risk identification, and intervention generation. Experimental results show that the proposed framework balances environmental risk reporting and emotion-aware verbal regulation, providing a feasible safety-driven direction for intelligent transportation systems.
Zonghuan Li, Litian Li, Arthur Mercier +17cs.HC cs.AI
COSI-Lab presents a multimodal, multi-sensor dataset of an interdisciplinary scientific workshop containing 32 academics at an international conference. It captures ecologically valid social interactions in a weakly scripted setting consisting of two 30-minute mingling sessions with real professional and social consequences for the participants involved. We argue that future intelligent systems could be better equipped to handle subjective perceptions by modeling their multiplicity not as label noise but as a explainable perspective-driven reasoning process. We focus on the Apparent Intent Inference (AII) problem as determined by ex-situ observers and conceptualize intentions to be independent of manifest future outcomes. We contribute 1. a novel annotation process for AII that accounts for a perceiver's own interpretative tendencies, 2. quantitative and qualitative analyses of intent narratives with respect to diversity, grounding, and plausibility; 3. benchmark tasks for AII and surrounding relevant contextual factors such as social involvement; 4. speech quality audio for all participants as well as privacy preserving multi-modal data, enabling lexical and nonverbal behavior analysis; and 5. coupling of self-reported goals of each participant (30 minute to 3 hour) with annotated AII (seconds).