We present TellTale, a text-only approach to ambivalence/hesitancy (A/H) recognition in interview videos, evaluated on the BAH dataset as part of the 3rd A/H Video Recognition Challenge (11th ABAW Workshop, ECCV 2026). Although the dataset provides video, audio, facial crops, and transcripts, TellTale relies on the transcript alone and combines three probability streams. Two text encoders, multilingual-e5-large and mDeBERTa-v3-base, are fine-tuned with parameter-efficient LoRA adapters under a multiple-instance learning (MIL) objective, in which transcript chunks are scored individually and pooled with a smooth maximum so that only the video-level label is needed for supervision. The third stream requires no training: a quantized 14B instruction LLM is prompted, zero-shot, to rate each transcript for A/H. The three probabilities are combined by a weighted average and a single decision threshold, both selected on participant-grouped cross-validated predictions. On the organizer-scored private test set of 152 videos from unseen participants, TellTale achieves a Macro-F1 of 0.7364 and an average precision of 0.7940, compared with 0.2827 Macro-F1 for the official vision-based baseline.
Luiz F. B. F. Martins, Rodrigo W. Pisaia, Matheus M. Girardi +5cs.CV
We present an audio-text system for the Ambivalence/Hesitancy Video Recognition Challenge of the 11th ABAW Competition. The method excludes visual frames and represents each video as overlapping 5-second windows aligned with transcript timestamps. Each window combines a 320-dimensional prosodic audio descriptor, a 768-dimensional emotion-oriented RoBERTa embedding, and 74 handcrafted features capturing uncertainty, hedging, and attitudinal conflict. Audio and text are fused via temporal cross-attention, while support features are injected prior to gated multiple-instance learning (MIL) pooling to modulate the window's importance. Predictions from five independently initialized models are averaged. On the labeled public development set, the ensemble achieved an average precision of 0.875 and a macro-F1 of 0.72. Our source code is publicly available at https://github.com/Liga-de-IA-PUCPR/abaw-11-ah-challenge/.