Recent advances in Large Multimodal Models (LMMs) have greatly improved video understanding, yet their ability to reason about human-centered social situations remains limited. Existing benchmarks typically rely on videos with a single observed trajectory, making it difficult to determine whether models truly understand social dynamics or merely exploit recurring narrative patterns. We introduce SocialReasonBench, a video multiple-choice QA benchmark for evaluating socially grounded reasoning in scenarios derived from interactive narratives. Built from gameplay videos of Detroit: Become Human, the benchmark leverages branching storylines where player decisions lead to alternative social outcomes that can be checked against the game's own script, flowchart, and recorded branches. We develop a multi-agent curation pipeline that localizes socially meaningful clips, grounds answer labels in game-state signals, and generates theory-guided questions with diagnostic distractors. SocialReasonBench covers seven reasoning dimensions, including intent recognition, emotional empathy, moral dilemma, counterfactual reasoning, and causal antecedent. Experiments on contemporary LMMs show that models perform reasonably well on basic social understanding but struggle with counterfactual and causal reasoning. Further ablation and diagnostic error analyses reveal that models often depend on incomplete modality cues and fall into reasoning traps such as visual shortcuts, highlighting a gap between observable event recognition and deeper reasoning over latent social states.
Theory of Mind (ToM), the ability to infer other's beliefs, intentions, and states of knowledge, is central to social interaction, yet remains challenging for current Multimodal Large Language Models (MLLMs), especially in multi-party meetings where cues are distributed across speech and behavior. Existing multimodal ToM benchmarks mainly focus on video-grounded question answering over overt, externally verifiable signals, and provide limited coverage of latent social states and group dynamics. We introduce MeetingToM, a benchmark for complex social behavior reasoning in naturalistic multi-party meetings. MeetingToM targets meeting-specific phenomena such as \textbf{pseudo-consensus}, where apparent agreement masks private dissent under social pressure. The benchmark is hierarchically organized to evaluate ToM at increasing levels of social granularity, including (i) subject-level mental state prediction, (ii) dyadic-level addressee understanding, and (iii) group-level consensus reasoning. We provide a unified evaluation protocol and conduct systematic analyses of representative MLLMs, revealing persistent limitations in integrating non-verbal cues, inferring hidden attitudes, and distinguishing genuine consensus from pseudo-consensus. Our results highlight key challenges and establish MeetingToM as a testbed for advancing meeting-grounded ToM in multimodal models.
Humans possess an innate ability to understand fine-grained interpersonal relationships, which is central to everyday social interactions. Although such reasoning is inherently multimodal, it remains largely unexplored by existing multimodal large language models (MLLMs). To address this gap, we introduce PIVOTS, the first benchmark built from Social-IQ 2.0 and YouTube data to evaluate MLLMs' ability to predict bidirectional interpersonal relationship dimensions grounded in established psychology research. In addition, PIVOTS includes auxiliary tasks that assess models' ability to identify and leverage the critical visual cues underlying such predictions. We evaluate both proprietary and open-source MLLMs and conduct detailed ablation studies to analyze the effects of visual modalities and explicit social role information in conversational utterances. We further examine how joint and pairwise prediction settings benefit MLLMs in scoring bidirectional PIVOTS dimensions. Project page and resources: https://flynnzhangsx.github.io/PIVOTSBench/ .
True general intelligence requires not only a model of the physical world but also a social world model: the capacity to infer how individual mental states interact and crystallize into group-level outcomes. Despite notable progress in individual-level Theory of Mind (ToM) reasoning, existing multimodal large language models fail at this broader task. Collective behavior emerges non-linearly from social tensions, conformity dynamics, and structural constraints, meaning it cannot be recovered by merely summing individual intentions. We present GroupToM-Bench, the first multimodal benchmark for group-level ToM, built around a causal chain spanning micro-level BDI states (belief, desire, intention), meso-level group tension and structural constraints, and macro-level outcome prediction and mechanistic attribution. To probe this full arc, we develop a seven-level cognitive audit framework. Experiments reveal a gap between current models and human baselines, highlighting a failure to process social structures and non-linear collective dynamics.