In-context learning is commonly formalized as inference from examples of a function. Partial orders instead combine transitivity, antisymmetry, and incomparability, so a finite prompt may not determine a queried comparison. We develop a theory of in-context learning on partial orders that separates logical identifiability, prompt teaching cost, structural complexity, and the exact capacity of a formal coordinate-decoder class. A version-space semantics makes background knowledge and open- versus closed-world assumptions explicit. For finite open-world prompts with positive and negative comparisons, we prove an exact completion trichotomy: after taking the reflexive transitive closure of the positive demonstrations, a query is forced true, forced false because every true completion creates a cycle or violates a negative demonstration, or remains genuinely ambiguous. For a known $n$-element universe, we characterize the open-world teaching number as the number of covers plus a blocker-set hitting number, prove that its maximum over all $n$-element posets is $n(n-1)$ and is uniquely attained by the antichain, and identify the blocker term as the exact cost of open-world rather than complete-Hasse semantics. We formalize prompt-dependent $s$-coordinate decoders and use the classical coordinate-order equivalence to obtain an exact representation boundary: dimension at most $s$ is necessary and sufficient, while width at most $s$ is a convenient sufficient condition.
World Models (WM) are increasingly seen as a foundation for intelligent agents that can predict, plan, and act beyond their training distribution. In this paper, we study WMs from a causal perspective across multiple levels of abstraction, ranging from perceptual observations to building a conceptual representation of the structure governing the environment dynamics. We argue that useful WMs must go beyond generative capabilities alone: they should also capture entity properties, entity-to-entity interactions, and entity-to-environment interactions that determine and explain the dynamics of a system. We provide a formal definition of Causal WMs (CWMs) grounded in the tasks they are intended to support, connecting world modelling with existing work in causal representation learning, object-centric learning, causal discovery, structural causal models, and model-based decision-making. Finally, we relate CWMs to the literature on identifiability, clarifying when the components of a WM can be recovered from data and up to which equivalence. With this, we ground WMs in representations and structures that support causal reasoning and informed decision-making.