World-action models predict a future outcome and then infer an associated action. Although this factorization can improve representation learning and data efficiency, it is unclear whether it provides stronger control capability than direct behavior cloning when both are trained from the same observational demonstrations. We compare a direct behavior-cloning policy, an imitation-trained world-action policy, and a policy optimized with an action-conditioned world model. At the controller-class level, every world-action policy can be flattened into a direct stochastic policy with the same closed-loop trajectory distribution. At the population level, under realizability, exact optimization, common deployment information, and distribution-preserving deployment, direct behavior cloning and world-action imitation both recover the observational behavior policy. Thus, future prediction changes the learning factorization but not the unrestricted external policy class or ideal imitation target. Action-conditioned world-model learning differs by predicting outcomes under specified actions and comparing them through a control objective. We characterize the irreducible action-specific prediction error of future models that do not condition on the candidate action, identify conditions under which a world-action joint can recover an interventional forward model, and show that observational demonstrations do not identify action effects in general. Finally, we construct an environment family in which every observational learner has positive worst-case regret, whereas one informative intervention permits zero regret. The key distinction is therefore between predicting futures associated with observed behavior and predicting consequences of specified actions for policy optimization.
Designing effective trading strategies using reinforcement learning remains challenging due to delayed and noisy rewards, poor exploration, and the difficulty of enforcing explicit risk constraints. In this work, we propose BRaG, a barycenter-based adversarial inverse reinforcement learning framework for stock trading that learns trading behavior from multiple heterogeneous expert strategies. BRaG aggregates expert demonstrations using a performance-weighted Wasserstein barycenter, yielding a stable pseudo-expert representation that captures shared structure across diverse trading styles. This representation is used to pretrain a trading policy via adversarial imitation learning, which alleviates unstable exploration during reinforcement learning. The pretrained policy is subsequently refined using reinforcement learning with true market rewards. To ensure risk-aware decision-making, BRaG incorporates control barrier functions that constrain action execution and regularize policy learning to satisfy drawdown limits. We evaluate the proposed approach on four major global equity markets, including the US, UK, Indian, and Taiwanese indices. Across all the markets, the proposed approach achieves stronger performance than both classical trading rules and recent deep reinforcement learning methods, while exhibiting more stable risk characteristics.
Luca Viano, Antoine Moulin, Audrey Huang +3cs.LG cs.AI stat.ML
Imitation learning (IL)---training an agent to replicate expert behavior from demonstrations---underpins applications from robotics to language model training. Standard approaches such as Behavior Cloning (BC) are known to suffer from compounding errors and performance plateaus, particularly when the learner cannot perfectly represent the expert's policy (as is typical, e.g., in distillation). Two interventions are widely understood empirically to improve performance: querying the expert interactively along the learner's own trajectories, and using value function estimation en route to generating a policy rather than directly fitting the expert's full action distribution. We investigate the nature of these improvements and their potentially surprising interplay. Our main finding is that expert interaction relaxes the representational demands on the learner: one only needs a model capable of realizing the expert's value function, bypassing the (often stricter) requirement of realizing the expert's policy itself. Concretely, we introduce OVI, an interactive on-policy IL algorithm that is statistically efficient whenever the learner can represent the expert's value function and computationally efficient given access to a linear maximization oracle. We complement this with a negative result showing that interaction is necessary. Namely, without stronger assumptions beyond expert-value realizability alone, any offline IL algorithm must scale with the complexity of the expert policy class. Our findings bear out empirically. OVI outperforms offline policy-based (BC), interactive policy-based (DAgger), and offline value-based IL methods, with the largest gains when the learner network is substantially less expressive than the expert's.
Eylam Tagor, Mingxuan Li, Elias Bareinboimcs.LG cs.AI
Imitation learning enables learning a policy in an unknown environment with a latent reward signal using expert demonstrations, but it struggles when the imitator's and expert's observations are mismatched and unobserved confounders are present in expert demonstrations. By identifying appropriate adjustment sets via the sequential $π$-backdoor criterion, causal imitation learning (CIL) provides a framework for approximating the expert's policy from confounded data. However, existing CIL methods, Causal Behavioral Cloning (Causal BC) and Causal Generative Adversarial Imitation Learning (Causal GAIL), are designed for short-horizon, low-dimensional settings. When applied to continuous control tasks with long horizons and high-dimensional state-action spaces, these methods exhibit poor performance: Causal BC suffers from compounding errors, Causal GAIL is unstable and sample-inefficient, and sequential $π$-backdoor adjustment becomes impractical. We introduce Causal Soft Q Imitation Learning (SQIL) and Causal Inverse soft-Q Learning (IQ-Learn), two off-policy causal imitation learning algorithms that combine the causal adjustment framework with state-of-the-art inverse reinforcement learning objectives. Both algorithms operate on causally-adjusted state representations produced by an efficient approximation of the sequential $π$-backdoor criterion, exploiting the causal structure of continuous control environments to reduce the full-horizon adjustment to a fixed-size sliding window. We evaluate all methods in a suite of confounded environments and find that Causal SQIL and Causal IQ-Learn substantially outperform prior CIL algorithms on long-horizon tasks, sometimes surpassing the expert, whereas all causally unaware imitation methods fail to learn meaningful behavior.
Reinforcement learning (RL) research has increasingly shifted focus towards alignment, ensuring agents learn behaviors adhering to human values. While human demonstrations and feedback have proven crucial for alignment, existing approaches predominantly combine these signals using multi-stage pipelines designed for the contextual bandit framing of language generation. Yet little work explores how these complementary inputs can serve as a richer, interconnected signal for single-stage offline training in fully sequential decision-making environments. We propose Feedback Manipulation Regularization (FMR), an algorithm-agnostic method that harnesses evaluative feedback as a corrective signal to improve the alignment of imitation learning policies. We adapt Safety Gymnasium environments to be a principled testbed for alignment evaluation, demonstrating improved aptitude and up to a 98\% reduction in misalignment across a range of imitation learning algorithms. FMR remains robust in limited data regimes, even when learning from scarce aligned and uninformative noisy demonstrations.
Ved Sriraman, Peihan Liu, Daniel Hsu +1cs.LG cs.AI stat.ML
Imitation Learning is a natural framework for learning in sequential decision-making systems and has emerged as the dominant paradigm through which we understand language model training. A central puzzle is that, while in theory offline IL can be horizon-free and optimal, in practice online methods such as on-policy distillation often outperform offline methods such as supervised fine-tuning. We propose a noisy expert model to explain this gap, in which the learner only has access to a noisy version of the expert's policy, but wishes to compete against the reward achieved by a clean expert, motivated by the fact that in many applications, e.g. training language models to perform long chains of thought, the expert is often imperfect. In this setting, we show a sharp separation between offline and online IL. Offline learning from noisy trajectories is fundamentally hard: to compete with the clean expert, the sample complexity must grow exponentially, in contradistinction to the clean expert setting where no explicit horizon dependence exists. In contrast, we prove that online interaction with the noisy expert via a novel variant of OPD enables polynomial dependence on the horizon in general. We further show that, under a natural condition on the expert noise distribution, which we show to be necessary for any horizon-free sample complexity, one can obtain such a guarantee, although our proposed algorithm sacrifices statistical efficiency in its dependence on the size of the policy class. Our analysis leads to an alternative loss function that is commonly considered empirically for LM training. We further provide algorithms and lower bounds, and extend our results to the more realistic setting of unknown corruption when the clean expert is deterministic, thereby providing a theoretical foundation for why OPD can outperform SFT when training language models from imperfect teachers.
Jan Stenner, Alexander Kilian, Sebastian Peitz +1cs.LG
This paper studies Reinforcement Learning as an online controller for curtailment-aware workload shifting in wind-turbine-integrated high-performance computing (HPC) data centers. We introduce a reproducible fixed-day simulation framework with synthetic wind and price signals and delayed completion feedback, designed to be extensible toward more complex scenarios. As a controlled benchmarking basis, we then focus on the minimal case with one wind turbine and one co-located data center. In this setting, pure Reinforcement Learning exhibits a pronounced credit-assignment problem and tends to underuse free wind energy early in the day. We therefore evaluate two complementary countermeasures: optimization-based Imitation Learning and potential-based Reward Shaping. Across multi-seed training and a 200-day test set, Proximal Policy Optimization (PPO) and a Soft Actor-Critic (SAC) variant with an additional on-policy update routine achieve strong empirical performance among learned policies, and both Imitation Learning and Reward Shaping provide improvements in relevant configurations. A performance gap to the optimizer remains, which is expected: the optimizer plans offline with full-day foresight, whereas Reinforcement Learning must decide online from current observations without future realizations. The benchmark and ablation results provide a transparent basis for extending the approach toward richer multi-site and continuous-time scenarios.
Causal inference provides a set of principles and tools that allow one to combine data and knowledge about an environment to reason with questions of counterfactual nature, i.e., what would have happened had reality been different, even when no data of this unrealized reality is currently available. Reinforcement learning provides methods to learn a policy that optimizes a specific measure (e.g., reward, regret) when the agent is deployed in an environment and pursues an exploratory, trial-and-error approach. These two disciplines have evolved independently and with virtually no interaction between them. We note that they operate over different aspects of the same building block, counterfactual relations, which makes them umbilically connected. Based on these observations, novel learning opportunities arise when this connection is explicitly acknowledged and mathematized. To realize this potential, we note that any environment where the RL agent is deployed can be decomposed as a collection of autonomous mechanisms with different causal invariances, parsimoniously modeled as a structural causal model; any standard RL setting implicitly encodes such a model. This formalization allows us to put under a unifying treatment different modes of learning, including online, off-policy, and causal calculus learning, which appear unrelated in the literature. However, these modalities are not exhaustive: we introduce several natural and pervasive classes of learning settings that entail novel dimensions of analysis. Specifically, we introduce and discuss through causal lenses generalized policy learning, where to intervene, imitation learning, and counterfactual learning. These tasks lead to a broader view of counterfactual learning and suggest great potential for studying causal inference and reinforcement learning side by side, which we call causal reinforcement learning (CRL).
Adversarial imitation learning (AIL) achieves high-quality imitation compared to behavioral cloning (BC), but demands substantial online environment interaction. Recent empirical work has explored initializing AIL algorithms with BC pretrained policies to address this limitation, yet a rigorous theoretical understanding of pretraining's role in AIL remains elusive. This paper provides a systematic theoretical analysis and introduces principled pretraining algorithms for accelerating AIL. We begin by analyzing AIL with policy pretraining alone, identifying reward error as the dominant source of suboptimality. This reveals a critical and previously overlooked gap: the absence of reward pretraining. Motivated by this finding, we develop a principled policy-reward co-pretraining approach grounded in a reward shaping analysis. Our analysis uncovers a fundamental connection between expert policies and shaping rewards, which naturally gives rise to CoPT-AIL, an approach that jointly pretrains both policy and reward through a single BC procedure. We prove that CoPT-AIL achieves an improved imitation gap bound over standard AIL, establishing the first theoretical guarantee for the benefits of pretraining in AIL. Experimental results confirm CoPT-AIL's superior performance over existing AIL methods.
Humans often acquire new skills by observing others, since observed behaviors implicitly reveal how to act in an environment. However, observations drawn from a heterogeneous population introduce conflicting behavioral signals, making it difficult to determine which behaviors are worth imitating. We address this challenge with General Reward Inference and Disentanglement (GRID), a social learning method that extracts universally useful behaviors from a heterogeneous population of demonstrators pursuing different goals. GRID decomposes per-agent reward functions into a general reward, capturing behaviors shared across all agents, and specific rewards, capturing individual preferences and objectives. Training exclusively on the general reward provides a new paradigm of generalist pretraining. It yields a generalist agent that internalizes universal environmental competencies, such as safety and basic task proficiency, without the mode-averaging bias that afflicts standard learning from demonstration techniques. This generalist serves as a superior prior for fine-tuning to downstream tasks, including preferences unseen during training. Experiments across a synthetic basis function decomposition, multi-agent Craftax, and a continuous autonomous driving simulator (Highway-Env) confirm that GRID successfully disentangles reward structure in a semantically meaningful way, outperforms standard learning from demonstration baselines, and enables more efficient and stable specialization.
Rishabh Agrawal, Jacob Fein-Ashley, Paria Rashidinejadcs.LG cs.AI cs.CL
Reasoning models have advanced rapidly, but the dominant reinforcement learning from verifiable rewards (RLVR) recipe remains surprisingly narrow: sample many responses and reward each with a single bit indicating whether the final answer is correct. Yet many settings provide rich feedback, including execution traces, tool outputs, expert corrections, and model self-evaluations. We study how to use such feedback through a distributional variant of the classic imitation learning algorithm DAgger, where the learner has local access to an expert distribution on states visited by the current policy. This yields a simple forward cross-entropy objective that admits a blackbox expert and whose sequence-level gradient {conduct rich credit assignment by propagating} future expert-student disagreement back to earlier decisions. We show that prior RL with self-distillation objectives based on reverse KL or Jensen-Shannon fail to guarantee monotonic policy improvement: even when the expert has higher reward, their updates may increase probability on worse actions. In contrast, we show that forward cross-entropy admits monotonic policy improvement and enjoys guarantees on regret. We further show that our objective optimizes a lower bound on teacher-weighted likelihood of success, leading to improved Pass@N. Empirically, our approach, DistIL, improves over RLVR and RL with self-distillation baselines across a variety of domains: scientific reasoning, coding, and solving hard mathematical problems.