Claire Vernade, Onno Eberhard, Martha White +4cs.LG
Reinforcement learning and control theory are two adjacent scientific fields that focus on optimizing the controller of unknown dynamical systems using feedback. While both fields have common roots in dynamic programming, they have evolved with distinct methodologies, goals, and cultures. Despite decades of mutual influence, a significant gap persists between the two communities. This tutorial introduces adaptive control, actor-critic reinforcement algorithms, and a new way to combine these two paradigms for data-driven decision making on a classical locomotion control problem. Our aim is to provide a foundation for understanding the core differences between the two approaches and insights to help experts in each field better understand and engage with the tools and approaches of the other.
Meta-reinforcement learning enables fast adaptation by extracting shared structure from related tasks, but existing end-to-end methods often couple task inference with embodiment-specific control. This coupling can obscure non-parametric task semantics, reduce sample efficiency, and limit cross-agent reuse. We propose a meta-knowledge reutilization framework that learns task-level knowledge on a dynamics-simplified agent and transfers it to heterogeneous agents. The framework uses a Bayesian non-parametric prior to organize latent task modes and a high-level policy to generate task-level magnitude guidance. To bridge reusable task knowledge with different embodiments, we introduce a semantic-magnitude interface and a lightweight temporal adaptor, which convert frozen meta-knowledge into temporally aligned subgoals for embodiment-specific low-level controllers. Experiments on multiple locomotion agents show that our framework reduces final-step tracking error by 94.75% -- 99.79% compared with recent state-of-the-art baselines and achieves comparable deployment performance with about 23.8% of their interaction data.