Temporal integration gives continuous-time recurrent networks memory, but in deep stacks it also delays bottom-up signals and attenuates top-down errors. We develop Recursive Quadrature Filters (RQFs), biologically motivated complex-valued temporal filters that are a special case of diagonal state-space models (SSMs), and ask whether this failure mode can be addressed by making each layer's bottom-up input prospective. Starting from an energy model, we derive the RQF dynamics and show that each RQF is a band-pass filter whose learnable parameters control its tuning frequency and bandwidth. We then make each layer's bottom-up input prospective using a parameter-free two-tap update that leaves the recurrent transition and parallel scan unchanged. We extend this correction to general diagonal SSMs and show that it mitigates depth-dependent gradient attenuation when temporal gradients are truncated, i.e., spatial-only backpropagation. We evaluate the intervention in RQFs, S5, and ORGaNICs (a nonlinear gated RNN) trained using full backpropagation through time (BPTT) and spatial-only backpropagation. Under full BPTT, prospective variants match or outperform their non-prospective controls in every model and configuration. A non-residual width-32 six-layer RQF reaches 96.09% accuracy on raw-audio Speech Commands with 31.9k parameters; a width-64 six-layer RQF reaches 83.56% on the 16,384-step Path-X task. These results identify RQFs as a parameter-efficient recurrent substrate and prospective-input coding as an input-side correction for deep continuous-time recurrent networks.
Dominant audio classification pipelines rely either on compact handcrafted summaries or on fixed time-frequency frontends such as log-mel representations prior to deep modeling. While highly successful, these representations do not explicitly expose the physical dynamics of the underlying sound-generating event. We introduce MADS (Multi-view Acoustic Descriptor Set), a compact 19-dimensional physics-informed descriptor set de- signed to capture complementary spectral, temporal, mechanical, and stochastic structure in audio signals. Rather than treating sound only as a spectral pattern, MADS encodes properties related to excitation, damping, periodicity, impulsiveness, and structural consistency within a unified multi-view representation. We evaluate MADS using standard classical machine learning models on ESC-10, ESC-50, and MSoS, and compare it against two conventional handcrafted baselines: a compact 26D MFCC- based baseline and an expanded 38D spectral-summary baseline. Across ESC-10 and ESC-50, MADS achieves the strongest peak results overall, reaching 81.00% and 52.78%, respectively, while using roughly half the dimensionality of the 38D baseline. On MSoS, MADS again delivers the strongest top-end performance, reaching 67.48%. These results establish MADS not merely as a competitive standalone descriptor set, but as the foundational descriptor layer of a broader acoustically grounded representation program for future frame-level and deep-learning-compatible audio modeling.
Speech LLMs are usually graded after they answer, although an operating system first has to decide whether to send a waveform to the model. We define the Speech-Unsupported Rejection Evaluation Challenge (SURE-Challenge) for this admission step. The benchmark pairs LibriSpeech-derived transcription and first-word question answering with unsupported silence, colored noise, synthetic tones, and source-ambiguous babble under disjoint source splits. Front-end ablations use Qwen2-Audio; the selected energy-plus-Whisper-score rule is then replayed before six speech/audio LLMs. On the leakage-screened 474-example SURE-Extended test set, raw Qwen2-Audio rejects 15/204 unsupported inputs, whereas the fixed rule rejects 196/204 and leaves supported accuracy unchanged. External evaluations qualify this result: Common Voice retention drops as the Whisper-score threshold is tightened, and no-speed babble gives 18 to 24 rejected clips out of 54 across regenerated seeds. The result identifies a pre-generation error mode missed by answer-only scoring.
Giries Abu Ayoub, Loay Mualem, Simon Kormancs.SD cs.AI
Fully few-shot class-incremental audio classification (FFCAC) requires recognizing new sound classes from only a handful of labeled examples per session, without forgetting previously learned classes and without any large base dataset. Existing methods typically freeze a pre-trained audio--language encoder and classify with point prototypes, but they suffer from significant performance degradation throughout the sessions due to generic feature representations. We propose SPECTRA, a framework built on a frozen encoder which adds three components. (i) a lightweight trainable adapter that calibrates the generic embeddings to the task; (ii) subspace feature replay, an exemplar-free anti-forgetting scheme that replays old classes by sampling from the low-rank subspace of their stored features; and (iii) a transductive optimal-transport refinement of prototypes at test time. Our central finding is that the subspace structure of the replay diminishes forgetting and outperforms naive Gaussian replay of equal variance. On three FFCAC benchmarks (NSynth-100, FSC-89, LS-100), SPECTRA improves average accuracy and reduces forgetting over current state-of-the-art methods, and our ablations statistically validate each component.
Christiaan M. Geldenhuys, Thomas R. Nieslereess.AS cs.LG cs.SD q-bio.QM
We present a parameter-free episodic evaluation of nearest-centroid classification for elephant vocalisations on fixed pretrained acoustic embeddings, across the Elephant Voices (EV) and Linguistic Data Consortium (LDC) datasets. Rather than asking which embedding yields the best classifier when trained on all available labelled data, we ask how the simplest classifier performs as labelled exemplars per class are varied. Each class is represented by the mean of its support-set embeddings, and each query is assigned to the nearest centroid under squared Euclidean distance. We evaluate this centroid classifier on the Perch (ver. 1), Perch (ver. 2), and HuBERT (base, layer 2) embeddings, together with mel frequency cepstral coefficient (MFCC) features, in an N-way k-shot manner under the same cross-validation protocol as the trained baselines. A bootstrap over 100 resampled support sets quantifies the sampling noise. On the smaller, low-resource EV dataset, the centroid classifier using the stronger Perch (ver. 1) and Perch (ver. 2) embeddings overtakes the fully-trained logistic regression classifier from a single exemplar per class and the stronger recurrent classifier from two. Over the reduced set of call types on which the strongly-supervised end-to-end baseline was trained, the centroid classifier matches and then surpasses that baseline in mean average precision (mAP), from a few exemplars per class. On the larger LDC dataset, where labelled exemplars are abundant, the trained baselines retain their advantage at every k considered. At five exemplars per class, the centroid classifier using the strongest embedding, Perch (ver. 2), attains a mAP of 0.542 on the EV dataset and 0.368 on the LDC dataset. Parameter-free nearest-centroid classification is the stronger choice when labelled exemplars are few and the fixed embedding already encodes the features that separate the call types.
David López-Ayala, Fernando García de la Cruz, Pablo Zinemanas +2eess.AS cs.AI
The proliferation of AI-generated music in broadcast media raises concerns about transparency and fair compensation, but reliable detection under real broadcast conditions remains unresolved. Existing studies report substantial performance degradation in this domain, yet their evaluations are limited to synthetic broadcast data. To address this gap, we introduce BAMM (Broadcast AI-Music Monitoring), a 40-hour dataset of real-world television recordings containing AI-generated and human-made music. We compare clean-trained and broadcast-trained CNN variants across three progressively more challenging scenarios: Clean Foreground Music (CFM), Synthetic TV Broadcast (STB), and Real TV Broadcast (RTB). Both models achieve near-perfect performance on CFM but degrade substantially under synthetic broadcast conditions. Broadcast-oriented training improves robustness compared with clean training, although performance remains limited. On RTB, evaluated using BAMM, both models degrade further and show substantial score overlap between AI-generated and human-made music. These results expose a critical domain gap and show that current training approaches on CNN-based detectors remain insufficient for reliable AI-generated music detection in broadcast monitoring.
Fernando Garcia de la Cruz, David López-Ayala, Pablo Zinemanas +2eess.AS cs.AI eess.SP
AI-generated music is increasingly used at the stem level, with producers integrating synthetic drums, basslines, or vocals alongside human-performed instruments. However, current AI music detection systems are binary, treating tracks as either fully AI or fully human. In this paper, we reformulate AI music detection as a regression problem on a continuous AI energy ratio, alpha in [0, 1]. We propose a methodology that leverages a multi-track music dataset to assemble mixtures of human-performed and AI-reconstructed stems (obtained using a neural audio codec) with known proportions of each content type. Using this approach, we first show that a CNN-based model trained on fully AI-generated or human-performed tracks, which achieves >99% accuracy as a binary detector, when faced with mixed content, yields an output that rises with the AI stems' energy contribution, acting as a noisy and miscalibrated estimator. Our analysis of the influence of different stems shows that detection sensitivity depends on the instrument and reflects its frequency content: drums and guitar carry strong codec-artifact signatures, while vocals and bass are less detectable. Based on these insights, we train a similar CNN-based model for regression of alpha, achieving MAE = 0.076 and R^2 = 0.85 on held-out mixtures from the same pipeline. These results suggest that the regression formulation is an initial promising step towards AI-music detection in realistic music production workflows.
Sajjad Abdoli, Ghassan Al-Sumaidaee, Ahmad ElShiekh +1cs.SD cs.AI
We benchmark eleven audio classification methods: five task-aware closed-set LLMs (four Gemini models plus open-weight Kimi-Audio-7B-Instruct), four fixed-vocabulary taggers (YAMNet, PANNs, Whisper-AT, and SSLAM), a zero-shot audio-text model (CLAP), and an audio-grounded LLM (BAT). We evaluate them on a closed-set sound-source identification task over 2,242 clips spanning 23 fine-grained classes and 11 categories. Since these methods differ fundamentally in how they receive the task and how outputs are scored, we group them into four evaluation tiers rather than one leaderboard, reporting macro Precision, Recall, F1, and false-negative rate per tier. The best model, Gemini-3.1-Pro-Preview, reaches 85.6 percent category-level F1 and 56.7 percent fine-grained F1. Kimi-Audio is competitive for its size, reaching 67.5 percent category-level F1 and 32.9 percent fine-grained F1, but fails to answer 1.6 percent of samples. SSLAM and CLAP match or exceed the best closed-set model at the category level without seeing the candidate list, but fall behind at the fine-grained level. Analyzing the Gemini models' chain-of-thought across 8,968 responses, we find that response length does not predict accuracy, an apparent "holistic judgment beats detailed analysis" effect is better explained as a difficulty confound, and wrong answers are stated confidently 92 to 100 percent of the time. We report full per-class confusion matrices and metrics for all eleven methods, identify the structural error modes behind most of the accuracy loss between granularities, and give practical guidance for choosing among these method families.
Artificial intelligence offers substantial potential for acoustic monitoring of animals, from welfare assessment in precision livestock farming to wildlife conservation and ecological research, where vocalizations can indicate health, stress, and social states earlier and at lower cost than manual observation. However, recordings in these settings are obtained under uncontrolled conditions, including environmental noise, reverberation, overlapping calls, and sensors that degrade without notice. As a consequence, automated classification of animal vocalizations remains challenging, and the two dominant acoustic representations show complementary limitations: raw waveforms preserve temporal microstructure but degrade under clipping and reverberation, while log-Mel spectrograms capture harmonic organization but lose phase information and are sensitive to broadband noise. To address these challenges, we propose Uncertainty-Aware Fusion (UAF), a dual-stream framework that estimates Gaussian uncertainty for each representation and fuses them via uncertainty weighting. This mechanism assigns greater weight to the more confident representation with no reliability labels required. In a cross-species, identity-based evaluation excluding all individuals seen during training, UAF (mean pooling) achieves 59.4\% accuracy / 39.7\% macro F1 on the 17-class SoundWel pig vocalization benchmark and 73.1\% accuracy / 71.5\% macro F1 on the 3-class DogBark dataset, outperforming static-concatenation fusion by 15.7\% and 20.4\% relative macro F1, respectively. Ablations over four temporal aggregation strategies show that uncertainty fusion, rather than the temporal characteristics of animal calls, is the primary driver of the performance gain.
Few-shot Open-set audio classification requires classifying query samples from known classes with a few labeled support samples while rejecting query samples from unknown classes. Transductive inference jointly observes the full unlabeled query set to improve prototype estimation, yet standard transductive updates do not distinguish known from unknown query samples, leaving prototypes vulnerable to open-set contamination. Drawing on latent-inlierness weighting and decoupled scoring for unknown-class samples, we propose a two-phase transductive method operating over a frozen audio encoder. First, each query sample is assigned a latent inlierness score that down-weights likely unknown-class samples, so that prototype refinement is driven primarily by known-class evidence. The refined prototypes are then directly optimized on a transductive loss combining support cross-entropy, inlierness-weighted conditional entropy minimization, and inlierness-weighted marginal entropy maximization, while open-set rejection uses a prior-adaptive free-energy score that adjusts its threshold with the prior proportion of unknown-class samples, decoupling detection from classification. Experiments on three audio datasets show our method achieves state-of-the-art results for few-shot open-set audio classification under multiple experimental conditions.
Florian Schmid, Paul Primus, Alexander Fichtinger +3eess.AS cs.AI cs.SD
This paper presents RealDESED, a real-world domestic sound event detection (SED) benchmark comprising 5,710 audio recordings collected by 652 participants in their homes. Each recording is between 15 and 35 seconds long and contains temporally precise annotations for 15 common domestic sound classes. In contrast to existing SED datasets, which typically rely on simulated soundscapes or broad web-crawled audio, RealDESED consists exclusively of recordings captured in natural domestic environments, reflecting realistic variability in recording devices, device placement, acoustic conditions, background sounds, and naturally occurring event co-occurrences. A distinguishing characteristic of the dataset is its multi-annotator labeling scheme, where each recording is independently annotated by multiple annotators, while the validation and test sets undergo an additional review process to ensure high annotation quality and reliable benchmarking. Furthermore, the dataset provides rich metadata, including recording device, device placement, environment labels, and textual scene descriptions. We establish a strong transformer-based baseline and investigate annotation aggregation strategies, post-processing methods, long-form inference, and the impact of recording metadata on model performance. Our baseline achieves a macro-averaged PSDS1 score of 0.731 on the test set. We believe RealDESED provides a valuable benchmark for developing and evaluating robust SED systems under realistic domestic conditions, helping to bridge the gap between current research benchmarks and real-world deployment.
Identifying which string produces a given pitch in monophonic electric guitar audio is a classification challenge: a single pitch can often be produced on multiple strings, with timbral differences largely imperceptible to untrained humans. We present Fretiq, a preliminary single-instrument, single-player browser-based string classification system using a 26-dimensional feature representation of frequency band energies, spectral statistics, and 13 Mel-Frequency Cepstral Coefficients. Across five seeds, a shuffled frame-level validation split yields 97.25 +/- 0.32 percent accuracy, with an ablation study identifying MFCCs as the primary accuracy driver (92.09 +/- 0.50 percent without MFCCs). We introduce Comparison Training, a data collection method recording same-pitch pairs on adjacent strings in deliberate alternation. An initial shuffled-split comparison found no net benefit but was confounded by non-comparable validation sets across conditions. A corrected matched evaluation, using an identical recording session held out from training and model selection, shows including comparison-session data improves accuracy by 25.78 +/- 1.46 percentage points; a size-matched control shows this is not explained by training-set size alone. A recording-session-held-out evaluation yields 86.53 +/- 1.23 percent accuracy, closely matching an independently collected free-play evaluation (87.8 percent), both well below the shuffled-split figure, showing shuffled validation substantially overestimates real generalization here. We describe the feature extraction pipeline in Python and TypeScript for training-inference parity and document two implementation failure modes. The system runs entirely in-browser with no specialized hardware required.
Sound event detection relies on frame-level strong labels whose annotation is expensive. Active learning addresses this problem by selecting the audio segments whose labels help the classifier most. One of the prevailing acquisition strategies for this task, mismatch-first farthest-traversal (MFFT), combines the disagreement between two classifiers and the diversity of the selected segments through hard sequential decisions. It selects whole groups of high-disagreement segments first and spreads only the remaining budget by farthest traversal. On two multi-label datasets we show that this design is blind to the similarity among the selected segments and fails under low budgets, with every mismatch-first variant ending below the plain geometric strategy it builds on. We propose mismatch-weighted facility location (MW-FL), which spends the entire budget through a disagreement-weighted coverage objective that penalizes similarity among the selected segments. The disagreement signal from MFFT is used to obtain the nonnegative weights of this facility-location objective, without introducing hyperparameters. Experiments across two geometric mechanisms with three ways of using disagreement show that coverage of the selected segments is the dominant factor, hard disagreement gating of selection is harmful on both mechanisms, and soft disagreement weighting helps on top of coverage. MW-FL attains the best area under the learning curve on both datasets.
Hong Lyu, Mingru Yang, Qianhua He +3eess.AS cs.AI cs.LG
There are some datasets of varying scales for audio classification (AC) applied to different tasks. However, annotated data is limited for most scenarios, such as domestic environments. To address this challenge, we propose an $\textbf{A}$utomatic $\textbf{A}$udio $\textbf{A}$nnotation Pipeline--TriA Pipeline, which can efficiently convert audio from various scenarios into high-quality training data with audio event annotations. A TriA dataset was constructed with the TriA Pipeline, over 2130 hours of audio covering 431 audio classes. Furthermore, we partitioned a prior-knowledge-guided subset (TriA$_{\mathrm{GK}}$) from TriA and conduct comparative experiments on three domestic AC tasks. Comparing the result on manually annotated data only and that on manually annotated data combines TriA$_{\mathrm{GK}}$, TriA$_{\mathrm{GK}}$ could achieve average relative gains of 3.97% in accuracy and 3.35% in Macro-F1, validating the effectiveness of TriA$_{\mathrm{GK}}$ and the TriA Pipeline.
Eco-acoustic monitoring generates vast volumes of audio data, making active learning a promising approach for reducing annotation effort while efficiently training reliable biodiversity classifiers. This report presents CARE-DPP, a batch active-learning acquisition method submitted to BioDCASE Active Learning for Bioacoustics 2026 challenge. The method combines class-balanced predictive uncertainty with embedding-space novelty, while a determinantal point process (DPP) objective selects a high-quality and non-redundant acquisition batch. The uncertainty-novelty balance is annealed over the annotation budget: early cycles emphasize geometric coverage, whereas later cycles increasingly exploit classifier uncertainty. To mitigate unreliable early scores, the DPP candidate pool mixes top-quality candidates with a decreasing proportion of random exploration. An adaptive acquisition schedule uses smaller batches early and larger batches later. Evaluated over five repeats on the BirdSet HSN, POW and UHH subsets and on ATBFL, CARE-DPP obtains a mean development AULC of 0.50 for macro mAP, compared with 0.46 for the official CoreSet baseline. Ablations identify DPP batch diversification and the adaptive acquisition schedule as the largest contributors.
Paria Vali Zadeh, Sven Tomfordecs.SD cs.LG eess.AS q-bio.QM
Reliable analysis of bird vocalisations in passive acoustic monitoring requires models handling multiple, imbalanced annotation targets. We extend BirdCallNet for joint species and call-type classification on the long-tailed WiWa dataset and investigate how task-loss balancing interacts with pretrained representations and adaptation depth. We evaluate four bird-domain encoders, ConvNeXtBS, EAT, BirdMAE, and ProtoCLR, with separate species and call-type heads under linear probing, attentive probing, and full fine-tuning. A manually tuned fixed objective is compared with homoscedastic uncertainty weighting and Dynamic Weight Averaging across all three adaptation regimes, while GradNorm is evaluated only under full fine-tuning. Results indicate that the factorised multi-task formulation yields the most consistent improvements over the combined single-task baseline for call-type recognition, while its effect on species recognition depends on the adaptation regime. Full fine-tuning is not consistently optimal: ConvNeXtBS achieves the highest mean species performance under linear probing, whereas BirdMAE provides the strongest call-type performance under attentive probing. Adaptive weighting benefits species recognition more consistently than call-type recognition. Uncertainty weighting is particularly effective for species recognition under attentive probing, whereas Dynamic Weight Averaging is generally stronger for the same task under full fine-tuning. GradNorm achieves competitive call-type performance for selected backbones but consistently underperforms other weighting strategies for species recognition and incurs higher computational and memory costs. Overall, the preferred loss-balancing strategy depends on the backbone, adaptation regime, and target task, while frozen-backbone adaptation can provide a more favourable performance-efficiency trade-off than end-to-end fine-tuning.
This technical report describes our system for Task 1 of the DCASE 2026 Challenge, which aims to classify heterogeneous audio recordings according to the Broad Sound Taxonomy (BST). The task requires both accurate second-level prediction and consistency with the top-level taxonomy. Our system is built on CLAP-based audio-text representations and is improved along three strategies: expanding the training set with a filtered subset of BSD35k, enhancing acoustic modeling with feature-specific branches, and refining predictions using hierarchy-aware classifiers and KNN-based post-processing. Among the acoustic features considered, the log-STFT branch provides the strongest single-model performance. With KNN-based post-processing, our best single system achieves a hierarchical F1 score (Hier. F1) of 80.84% on the BSD10k-v1.2 set under the same evaluation protocol as the baseline. We further construct ensemble systems by combining models with complementary acoustic features and classification heads, achieving Hier. F1 scores of 81.25% and 81.18%, respectively.
Yanxiong Li, Jiaxin Tan, Qianqian Li +3eess.AS cs.LG
Most existing audio classification methods suppose that each query (testing) sample belongs to a class of support (training) samples, and misrecognize samples of unseen classes as seen classes (cannot reject samples of unseen classes). In this study, we propose a method for Few-shot Open-set Audio Classification (FOAC), which can recognize query samples of seen classes after updating the model using a few support samples, and meanwhile reject query samples from unseen classes. We design a model consisting of an encoder and a classifier. The encoder is the backbone of a ResNet used for extracting embeddings. The classifier consists of prototype generators of few-shot classes and open-set classes. Prototypes of few-shot classes are obtained by fusing the class-discriminative information of support and query embeddings and by assigning larger weighting coefficient to representative part of the support embeddings. One prototype is generated for open-set classes using the proposed prototype generator. The encoder is trained with abundant samples of base classes in supervised manner, and then the prototypes of base classes are generated under the supervision of a joint loss. The classifier is trained using a few samples of few-shot classes in a meta-training way. Three public datasets (LS-100, NSynth-100, and FSC-89) are used to assess the performance of our method. Experiments show that our method has advantage over prior methods in AUROC and accuracy. This advantage has statistical significance for most prior methods. Our method has lower computational complexity than most prior methods. The code is at https://github.com/Jessytan/FOAC-AIFP.
Jongyeon Park, Do-Hyeon Lim, Sang-won Park +4eess.AS cs.LG
This technical report presents submission systems for Task 7(domain-incremental audio classification) of the DCASE 2026 Challenge. The main obstacle is that, the system is unable to access to past or future domain's data at once. We approached domain-incremental learning (DIL) as a frozen-feature replay problem. At each incremental stage, one or two compact experts are trained and then kept fixed; at the final stage, the penultimate features from all frozen experts are concatenated and used to train a lightweight per-class prototype classifier solely on cached features. This design prevents catastrophic forgetting by preserving each expert models at inference. To retain earlier-domain knowledge without storing raw audio, some experts were trained with DeepInversion-based generative replay. A cross-stage regression imputer was trained to fill the expert feature slots that did not yet exist at an ealier stage. We submit four fully DIL-compliant systems: three systems based on diverse frozen five-expert backbones and their cross-stack ensemble achieving 78.15% micro / 77.03% macro on the development set, outperforming every individual backbone on both evaluations.
Rinku Sebastian, Simon O Keefe, Martin A Trefzercs.SD cs.LG
This paper evaluates Reservoir Computing (RC) as an autonomous, 'feature-free' framework for audio processing, designed to eliminate traditional, handcrafted feature extraction stages. We investigate whether the high-dimensional temporal dynamics inherent in a reservoir can function as a robust end-to-end processor for the direct classification of raw acoustic signals. By bypassing computationally intensive representations like MFCCs, this approach seeks to mitigate significant intellectual and pre-processing bottlenecks in traditional signal pipelines. Our study evaluates and compares shallow, sequential, and parallel deep reservoir architectures to determine their capacity for hierarchical feature representation. Experimental results demonstrate that the proposed parallel approach consistently outperforms shallow and sequential baselines while maintaining low model complexity. These findings highlight the potential of RC as an efficient and scalable alternative for time-domain audio processing, offering a promising pathway toward deployable, low-power acoustic systems with minimal preprocessing requirements.
Acoustic gunshot detection is a problem with applications across civilian public safety, military operations, and wildlife conservation, yet the field lacks a rigorous exploration of feature extraction techniques with a focus on generalization to realistic data. The mixed effectiveness of commercial gunshot detection and classification systems indicates an open problem that is not adequately addressed by the current literature. In this paper, we present a systematic investigation of common feature extraction techniques using a dataset of 23,000 gunshot recordings across 85 firearms and 21 calibers. We benchmark three feature extraction techniques with 12 total unique parameter sets using ResNet-18. Our results demonstrate that using the correct feature extraction technique can improve top-1 accuracy by up to 20%, and utilizing the correct parameters for a given feature extraction technique can improve that value by up to 4.7%.
In this work, we introduce the Certus Caliber Classification Gunshot Dataset (C3GD), a publicly accessible data set developed for the analysis of firearm muzzle blast sounds. The dataset aims to provide a wide variety of firearms, calibers, cartridges, microphones, and microphone locations with metadata detailed beyond what is currently otherwise available. It comprises more than 8000 field-collected data points from 28 firearms across 16 calibers. Because data collection in the field is costly, much of the existing research has been done using gunshot audio collected from the internet, which increases the risk of low-quality data and label noise. This dataset is primarily focused on caliber classification, but can also be used for gunshot detection, audio separation, and audio signal processing, providing a diversified and real-world reference. The dataset aims to provide enough diversity to be able to generalize to more real-world applications while also providing enough metadata for detailed academic analysis.
Hyebin Cho, Jaehyuk Jang, Changick Kim +1cs.SD cs.LG cs.MM eess.AS
Audio-Language Models (ALMs) have shown remarkable success in zero-shot audio classification by aligning audio waveforms with text. Recent efforts to improve downstream performance focus on learning optimal text prompts. However, previous approaches focus on the text encoder, leaving the potential of learnable prompts within the audio encoder unexplored. In this paper, we propose a novel framework that introduces trainable prompts into the audio encoder to capture task-specific acoustic features. We demonstrate that integrating audio-side prompt learning with existing text-side approaches enhances few-shot adaptation. Through extensive experiments across 11 datasets show that integrating our method as a plug-and-play module alongside existing text prompt tuning generally leads to performance improvements. These findings suggest that explicitly modulating the audio representation space effectively complements text-only prompting approaches. The code is available at https://github.com/hyebin-c/aspl.
Recent respiratory sound classification (RSC) studies largely rely on CLS-token driven self-attention architectures such as the Audio Spectrogram Transformer (AST). While effective at modeling global context, recent analyses suggest a low-pass filtering behavior that may reduce sensitivity to localized abnormal patterns. In this work, we investigate State Space Models (SSMs) as an alternative backbone for RSC. Using the Distilled Audio State Space model, we analyze intermediate representations through spectral response curves and observe stronger preservation of mid-to-high spatial-frequency components. Based on these observations, we introduce spectral-aware layer regularization using Gaussian convolution applied to selected layers. We further propose Dual-Axis Patch-Mix contrastive learning tailored to SSM-based audio models for robust representation learning. Experiments on the ICBHI benchmark show that our approach achieves 64.48% score, outperforming the AST baseline by 5%. Code is available at https://github.com/RSC-Toolkit/Lung-SRAD.
Yanxiong Li, Guoqing Chen, Qianqian Li +1eess.AS cs.AI cs.LG
In the task of few-shot class-incremental audio classification, the number of classes is assumed to always increase without considering the possibility of decrease. However, the number of classes generally increases or decreases in practice. In this paper, we investigate a problem of Few-shot Class-variable Incremental Audio Classification (FCIAC), in which the number of classes increases or decreases. We propose a FCIAC method using prototype adaptation and pseudo class-variable training. The model in our method consists of an encoder and a classifier. The classifier is initialized by a class-variable prototype adaptation network, whose structure dynamically changes with the change of classes. In addition, we design a pseudo class-variable training strategy to enhance the model's adaptability to changing classes. Experiments on three public datasets show that our method exceeds previous methods in average accuracy. The code is at: https://github.com/cgq2971-afk/FCIAC.
We present ProSarc, an audio-only framework that detects sarcasm by modelling temporal prosodic incongruity, that is, the mismatch between local prosodic dynamics and the utterance-level emotional baseline. Dual encoding paths, a Global Emotion Encoder and a Temporal Prosody Encoder (BiLSTM + multi-head attention), feed a Prosodic Incongruity Analyzer that produces a scalar incongruity score for classification. Monte Carlo dropout provides uncertainty estimates, and an attention-based mechanism localises sarcastic onset without frame-level labels. ProSarc outperforms prior audio-only methods on MUStARD++ (F1=75.3) and generalises to spontaneous (PodSarc, F1=62.9) and cross-lingual speech (MuSaG, F1=65.6). Ten-run validation confirms the contribution of incongruity modelling (Wilcoxon p=0.002, Cohen's d=1.51). Human evaluation shows that model uncertainty tracks perceptual ambiguity and predicted onsets align with human-annotated temporal windows.
Jong-Ik Park, Shreyas Chaudhari, José M. F. Moura +1eess.AS cs.LG cs.SD
Randomized smoothing (RS) certifies robustness in the vector space where Gaussian noise is added. In audio classification, this space is often not uniquely defined as standard pipelines normalize, range-control, and transform waveforms into log-mel or other spectral features. We show that direct RS is therefore under-specified unless the certified object and preprocessing policy are explicit. On two audio benchmarks, keyword spotting and environmental-sound classification, we study waveform, feature-space, and post-processed smoothing. Our diagnostics show why representation-aware reporting is necessary: at the same smoothing level $σ=0.0025$, the two datasets share the same median raw radius $.007996$, but different waveform energies yield different SNR-equivalent scales ($83.98$ vs. $90.97$ dB); log-mel smoothing gives higher positive-radius certified accuracy on environmental sounds ($68.42\%$ vs. $65.53\%$), certifying more examples with nonzero radius but over features rather than waveforms; and clipping or peak normalization changes the effective perturbation norm by roughly $230$--$351\times$. We therefore recommend that audio RS studies choose and report the task-specific certified object and perturbation model, including the perturbation location, gain policy, raw radius, and any post-noise geometry changes.
Amirmohammad Mohammadi, Joshua Peeples, Alexandra Van Dinecs.SD cs.LG
Underwater acoustic classification has a wide array of oceanic applications, but faces challenges due to an increasingly complex acoustic environment. Waveform and spectrogram representations have been primarily used as acoustic data features for classification tasks in this domain. Spectrograms model harmonic dependencies, but these reduced representations can filter out acoustic features relevant for discrimination. While phase information from the waveform allows full characterization of the signal, the original waveform can be noisy and complex, rendering this representation difficult for models to process directly. This paper proposes a dual-encoder neural architecture to simultaneously process acoustic waveforms and spectrograms, leveraging pre-trained backbones and parameter-efficient fine-tuning modules, enabling a domain adaptation. To combine these adapted branches, a novel differentiable fuzzy aggregation mechanism based on the Choquet integral is introduced to balance the temporal and spectral representations. This fusion strategy not only yields higher classification accuracy but also provides interpretability. Specifically, by analyzing the learned fuzzy measures, insights are revealed about class-specific shifts in the network's representation reliance. By dynamically shifting attention to the representation least corrupted by potential asymmetric channel distortions, the proposed gating mechanism mitigates the non-stationary challenges of the underwater environment. Evaluations on the DeepShip and ShipsEar datasets demonstrate that the proposed architecture achieves classification improvements over independent single-encoder baselines, while simultaneously restricting the trainable parameter space. This mitigates the risk of overfitting on limited acoustic datasets while alleviating the computational costs associated with fully fine-tuning foundation models.
Alexander Gebhard, Andreas Triantafyllopoulos, Dominik Arend +4cs.SD cs.LG
A soundscape is composed of three types of sound: biophony (sounds made by animals), geophony (natural abiotic sounds) and anthropophony (sounds made by humans). A key research question in the field of soundscape ecology is how these components interact with each other, specifically how biophony responds to geophony and anthropophony. Nevertheless, as of today, there are not many analytical instruments that enable the distinct quantification of these elements. Recent machine learning (ML) approaches aim to support automated analysis but often rely on task-specific or clean data, limiting generalisation to noisy passive acoustic monitoring (PAM) recordings. This study presents a clear and reproducible structure to build ML models for coarse soundscape classification and introduces CoarseSoundNet, a deep learning model trained to distinguish biophony, geophony, and anthropophony under realistic PAM conditions. We systematically investigate model architectures, the influence of an additional training class, data composition, and evaluation strategies. Our findings suggest that model performance improves with additional PAM data, especially when similar to the target domain, and by introducing an explicit silence class during training. Class-specific decision thresholds and duration-based constraints further enhance performance, particularly for anthropophony and geophony. Error analyses exhibit challenges for anthropophony due to masking effects and confusions for silence and insect sounds for geophony and biophony. Finally, we conduct an ecological case study which shows that pre-filtering recordings with CoarseSoundNet yields acoustic index trends comparable to ground-truth filtering, supporting its use as an effective preprocessing tool for ecoacoustic analyses.
Eklavya Sarkar, Marius Miron, David Robinson +6cs.LG eess.AS
Animals hear and vocalize across frequency ranges that differ substantially from humans, often extending into the ultrasonic domain. Yet most computational bioacoustics systems rely on audio models pre-trained at 16 kHz, restricting their usable bandwidth to the 0-8 kHz baseband and discarding higher-frequency information present in many bioacoustic recordings. We investigate a multi-band encoding framework that decomposes the full spectrum of animal calls into band features and fuses them into a unified representation. Similarity analyses on models show that certain encoders produce decorrelated band embeddings that improve class separation after fusion. Classification experiments on three bioacoustic datasets using eight pre-trained models and five fusion strategies show that fused representations consistently outperform the baseband and time-expansion baselines on two datasets, showing the potential of multi-band methods for full-spectrum encoding of animal calls.