Timothy Tin-Long, Jian Zhu, Aidan Pine +1cs.SD cs.CL
We present AudioNoisePrints, a training-free watermarking pipeline for flow matching and diffusion TTS models, which requires minimal extra computation during inference and does not require retraining the TTS model or reducing the generation quality. We exploited the fact that there are strong correlations between the initial Gaussian noises and the generated outputs in diffusion and flow matching models, such that a simple cosine correlation between the initial noise and the generated output can be used to perform watermaking. Moreover, we train a lightweight detector on top for more aggressive augmentations. Our method outperforms AudioSeal, a strong baseline for audio watermarking under strong augmentations. We experimented on F5TTS and other TTS and vocoder models, and concluded that they all exhibit similar spatial correlation properties, suggesting our watermarking scheme can be used for more flow-matching TTS models and even vocoders in the future.
Francesco Foscarin, Filip Korzeniowski, Richard Voglcs.SD cs.AI
Current neural networks for beat tracking generate invalid outputs, such as consecutive downbeats and erratic tempo changes, even when these are not present in the training data. Heavy post-processing techniques can alleviate these problems, but the original cause of this inconsistent behaviour remains unknown. We hypothesise that it stems from inadequate modelling of multiple plausible output beat grids, resulting in an invalid mixture of competing interpretations. We propose a masked diffusion approach that properly models multiple outputs and enables the model to build coherent predictions through iterative inference. We devise three modifications to standard masked diffusion that enable its application to beat tracking: independent masking of beats and downbeats during training and inference, a balanced masking scheduler for inference, and peak-picking across inference steps. Our approach reduces erratic behaviours and improves beat-tracking performance.
Diffusion-based text-to-audio generative models such as AudioLDM achieve high perceptual quality and strong semantic consistency; however, their practical deployment is hindered by the substantial computational cost of the U-Net denoising backbone. In this work, we apply model pruning to improve the computational efficiency of AudioLDM, a U-Net-based text-conditioned audio latent diffusion model. We analyse parameter redundancy across U-Net convolutional blocks and evaluate a filter-pruning strategy. Pruning is guided by norm-based criteria and followed by lightweight finetuning to recover performance losses. Experimental results demonstrate that up to 83% of the parameters and 39% of the multiply-accumulate operations of U-Net have been reduced while maintaining, and in some cases improving, generation quality compared to the baseline unpruned network. We find that pruning affects AudioLDM's ability to generate certain sound events including safety-critical sounds such as gunshots, sirens, and explosions, as well as mechanical sounds such as drills and sewing machines, and other sounds such as sprays and tick-tocks, which are mostly recovered by lightweight finetuning of the pruned model.
Audio editing aims to modify specific content in an existing audio clip according to a text instruction or description while preserving the remaining acoustic content. Despite the remarkable progress of diffusion models, existing training-based editing methods mainly rely on the local inductive biases and cross-attention interaction in convolutional U-Net backbones, which often hinder long-range semantic alignment and precise understanding and localization of instructions. In contrast, diffusion transformers provide stronger global modeling and multimodal fusion, but existing editing architectures usually adopt a simple stack of diffusion transformer blocks. Applying joint attention over concatenated audio and text tokens in all blocks results in quadratic complexity with respect to token length. To balance editing performance and efficiency, we propose a novel instruction-guided audio editing framework based on rectified flow matching (RFM), named RFM-Editing 2, built on a hybrid two-stage diffusion transformer. The proposed model performs joint attention over audio and text tokens to establish coarse semantic alignment at the low-resolution stage, then switches to alternating joint-attention and cross-attention blocks to refine editing details at the high-resolution stage. This coarse-to-fine strategy enables efficient and accurate instruction-guided audio editing. Experiments show that the proposed framework achieves notable performance gains on challenging editing tasks involving overlapping audio events and complex instructions, while substantially improving editing efficiency.