Full-duplex voice agents must continuously decide when to listen, backchannel, interrupt, handle speech overlaps, take the floor, and yield. Existing benchmarks largely test these behaviors through explicit turn-management instructions, while deployed agents are often configured through roles or personas from which the appropriate conversational behavior must be inferred. We introduce DuplexSpeechBench-IFEval (DSB-IFEval) for evaluating implicit instruction-following in real-time spoken interaction. (DSB-IFEval) comprises 1,038 test cases spanning eight diverse assistant roles and evaluates five conditioning protocols for instruction-following: default behavior, explicit behavioral instructions, persona-implied behavior, combined persona--rule conditioning, and instruction conflict. We measure real-time floor management using a deterministic Instruction Adherence Score (IAS) and persona-consistent content using LLM-judged Persona Adherence Score (PAS). Across six real-time speech systems, we find architecture-dependent trade-offs. Full duplex models like F-Actor and PersonaPlex are more sensitive to whether conversational behavior is stated explicitly or must be inferred from a persona, with adherence dropping by 9.7% and 4.5%, respectively, under persona-only conditioning. In contrast, GPT-Realtime, MiniCPM-o, and Fun-Audio-Chat strongly adhere to persona-consistent content, but their floor behavior does not adapt across explicit and persona-only instructions and remains constrained on several proactive actions. We further find that even if systems reliably follow conflicting directives to their prescribed persona, they still struggle to override them under safety conflict. These results show that inferring the behavior implied by a role, executing it at the appropriate conversational moment, and resolving competing instructions remain distinct challenges for full-duplex voice agents.
Zeyang Song, Tianchi Liu, Tianrui Wang +3cs.SD cs.AI
Current TTS systems typically rely on open-loop, single-pass generation and can produce sporadic local prosodic defects, such as misplaced stress, unnatural pauses, or flattened intonation, that utterance-level metrics often fail to expose. We present LoopTTS, a judge-guided Filter-Judge-Refiner framework for recovering low-quality TTS outputs diagnosed by an AudioLLM. Given an initial utterance from a base TTS model, an AudioLLM Judge identifies salient prosodic issues and generates structured refine instructions; a Refiner, our fine-grained instruction-following TTS model, then performs guided expressive re-synthesis conditioned on the initial utterance, target text, and instruction. To train the Refiner, we construct Refiner-DB, a 42K-example AudioLLM-annotated dataset with word-level prosodic weak supervision. Human evaluation on diagnosed low-quality utterances shows that LoopTTS can detect perceptually salient errors and correct them with the Refiner, outperforming raw generated audio and practical open-loop re-generation baselines in recovery quality. The Refiner also demonstrates stronger instruction-following ability for stress and pause control in targeted prosody modification.
Hyeonyu Kim, Hwayeon Kim, Youngwon Choi +2cs.CL cs.AI
Spoken Language Models (SLMs) generate textual responses directly from speech, offering an alternative to cascaded systems. Despite recent advances, existing SLMs still exhibit weaker instruction-following behavior and limited generalization across diverse tasks compared to text-based language models. Our analysis shows that speech and text representations in current SLMs remain weakly aligned despite strong downstream performance, indicating that structural differences between continuous, temporally varying speech and discrete text remain insufficiently addressed. To address this, we propose a simple framework that decouples length mismatch from semantic alignment and encourages closer correspondence between speech and text representations. Experiments across multiple benchmarks demonstrate competitive performance against strong baselines, underscoring the importance of explicitly addressing structural differences between speech and text in SLM training. Our code is publicly available at https://github.com/jaykim9870/Do_SLMs_Hear_Speech_as_They_Read_Text.
Existing speech retrieval systems rely on fixed similarity matching and cannot adapt to diverse user intents. We introduce INSPIRE, the first benchmark for instruction-aware speech retrieval, in which natural-language instructions dynamically specify relevance criteria, including semantic content, speaker identity, speaking style, environmental sounds, and their combinations. We evaluate four retrieval paradigms: large audio-language models, cascaded pipelines, self-supervised speech models, and contrastive audio-language models. Our results reveal that no current method robustly handles all retrieval intents. Text-based approaches perform relatively better at semantic retrieval but struggle with paralinguistic attributes, while speech-based models are moderately better at capturing acoustic properties but falter at following instructions. These findings highlight the need for unified architectures capable of instruction-aware speech retrieval.
Hankun Wang, Bohan Li, Shi Lian +6cs.SD cs.AI cs.CL eess.AS
Speech editing for content creation requires precise control over both what an edit should do and where it should apply. Free-form natural language provides a flexible interface for expressing edit requests, but its ambiguity may leave the intended operation, parameters, or target region underspecified. We study a precise and explicit interface for speech editing: a transcript-grounded structural edit instruction with XML-style tags explicitly specifies typed operations and localizes them to transcript spans or boundaries. This semantic timeline avoids explicit timestamp alignment and provides an externally inspectable contract for compositional edits. We instantiate the interface in dots$.$tts$.$edit, an editor adapted from the continuous autoregressive dots$.$tts foundation model. Four representative speech-creation controls cover lexical content, affective expression, pitch and speaking-rate delivery, and temporal phrasing through text, emotion, prosody, and pause editing. Task-specific data pipelines construct operation- and scope-controlled pairs while retaining source-derived context outside each target region. We further introduce doteBench, a bilingual evaluation suite that measures precise instruction following, local preservation, and audio quality across the four controls and their composition. Experiments show leading overall instruction following and local preservation across its five editing categories, while audio quality remains comparable to existing open-source systems. Across three Seed-TTS-Eval shards, the model shows negligible differences from the base model in zero-shot TTS recognition error rate and speaker similarity.
Chun-Yi Kuan, Siwon Kim, Byeonggeun Kim +7eess.AS cs.AI cs.CL cs.LG cs.SD
Recent text-to-audio models generate high-quality audio, but often fail to follow instructions involving multiple sound events and temporal order. This gap arises because existing evaluation and training signals mainly emphasize global similarity or perceptual quality, with limited supervision on instruction-level correctness. We propose an instruction-level framework that uses audio-aware large language models (ALLMs) as fine-grained judges to verify target event presence and temporal relations in generated audio. After validating ALLM judgments on benchmarks and through human verification, we use their feedback to construct preference pairs for direct preference optimization. We further introduce S3Bench, a narrative benchmark for evaluating multi-event temporal instruction following. Experiments show that our method improves event completeness, temporal ordering, and joint instruction-following accuracy across existing benchmarks and S3Bench, while maintaining audio quality.
While recent text-to-speech (TTS) models achieve high naturalness, controlling fine-grained expression via natural-language instructions remains challenging. We introduce Poly- InstructTTS, which learns expressive speech from open-ended instructions using in-the-wild audiovisual data. We build a scalable multi-modal pipeline to construct a 1,000-hour instruction-annotated corpus covering 1,000+ fine-grained emotions and styles. The framework uses a prompt-free GPT with attribute-based thinking tokens, followed by a flow-matching module that injects timbre from a reference audio. We also present a speaker fine-tuning procedure to transfer instruction control to specific speakers while preserving persona. We further extend InstructTTSEval with broader tasks. Experiments show that Poly-InstructTTS delivers strong performance in instruction adherence and expressiveness. Audio demos and the expanded testset are available on our project page.
This paper describes our submission to the IWSLT 2026 Instruction Following shared task. SpeechLLMs are developed for both short-form and long-form speech instruction following under constrained settings. For the short track, strong performance is achieved on MCIF, with a SIFS score of 2.0708. For the long track, three speech segmentation methods are explored, and the HIFS score is introduced to account for unstable long-form generation. Experimental results show that fixed 30-second segmentation provides the most robust long-form performance, achieving the highest HIFS score of 2.0663. Further analysis shows that hallucination mainly manifests as repetitive insertions in generated outputs, substantially affecting ASR and SSUM, while short-form capabilities are largely retained after long-form extension.
We introduce MMAE, a Massive Multitask Audio Editing benchmark, serving as the first comprehensive evaluation testbed designed for general-purpose instruction-based audio editing. Spurred by the shift toward intelligent creation, interactive editing has rapidly expanded from visual domains, pioneered by models like Nano-banana 2 for images and Gemini-Omni for video, into audio. However, the current evaluation infrastructure lags severely, remaining highly fragmented and restricted to specific subdomains or basic operations. Unlike existing benchmarks that are limited in scope, MMAE extends to a broad spectrum of real-world scenarios, encompassing 7 distinct audio modalities, including sound, speech, music, and their mixtures. Furthermore, we establish a comprehensive taxonomy spanning 6 levels of task complexity, from basic modifications to multi-hop reasoning and multi-round editing, 2 levels of granularity, and 8 distinct operation types. Meticulously curated through human-agent collaboration, MMAE comprises 2,000 high-fidelity samples paired with a pioneering rubric-based evaluation framework. By decomposing free-form tasks into 17,741 verifiable criteria, this robust rubric-based paradigm enables a precise, multi-dimensional assessment of both instruction following and context consistency. Our extensive evaluation of leading models reveals that current systems remain far from achieving reliable edits. Strikingly, the Exact Match Rate (EMR) consistently falls below 5% and plummets to an absolute 0% in complex, mixed-modality tasks, exposing critical bottlenecks in precise execution and structural robustness. We hope MMAE will serve as a catalyst for future advances in the intelligent creation community, providing a clear diagnostic roadmap and establishing a standardized, long-lasting evaluation paradigm for next-generation audio editing systems.
Haitao Li, Tian Tan, Yuguang Yang +2eess.AS cs.AI cs.SD
The rapid advancement of instruction-guided audio generation has highlighted the critical need for robust alignment evaluation. Current automated evaluation methods heavily rely on holistic scoring from general-purpose large language models, which struggle to decouple complex instructions, lack interpretability, and fail to capture fine-grained attribute mismatches. To address this, we introduce a novel dynamic rubric-based evaluation paradigm that adaptively decomposes complex audio captions into a variable number of independent, verifiable binary rubric items. To rigorously benchmark this capability, we propose the AnyAudio-Judge Bench, a comprehensive, bilingual benchmark comprising 7,920 meticulously curated samples across four diverse audio domains (speech, sound, music, and mixed), featuring deliberately constructed hard negatives. Furthermore, we construct a large-scale corpus of 105K samples with explicit Chain-of-Thought (CoT) rationales to train our dedicated evaluator, the AnyAudio-Judge model. By employing a training pipeline that combines Supervised Fine-Tuning (SFT) and Group Relative Policy Optimization (GRPO), our model successfully aligns its reasoning paths with the rubric-based scoring mechanism. Extensive experiments demonstrate that AnyAudio-Judge not only significantly enhances zero-shot alignment detection compared to state-of-the-art baselines, but also provides precise and interpretable reward signals that substantially improve instruction alignment in downstream reinforcement learning for audio generation.
The rapid advancement of generative audio models has outpaced the development of robust evaluation methodologies. Existing objective metrics and general multimodal large language models (MLLMs) often struggle with domain generalization, zero-shot capabilities, and instructional flexibility. To address these bottlenecks, we propose JASTIN, a generalizable, instruction-driven audio evaluation framework that formulates audio assessment as a self-instructed reasoning task. JASTIN bridges a frozen high-performance audio encoder with a fine-tuned LLM backbone via a trainable audio adapter. To ensure robust zero-shot generalization, we introduce a comprehensive instruction following data preparation pipeline, incorporating Multi-Source, Multi-Task, Multi-Calibration, and Multi-Description data. Experimental results demonstrate that JASTIN achieves state-of-the-art Pearson and Spearman correlations with human subjective ratings. It consistently outperforms general MLLMs across speech, sound, music, and out-of-domain evaluation tasks without the need for task-specific retraining.