Autonomous driving simulation requires diverse and scalable lane-level HD maps to support long-horizon evaluation across complex road networks. Existing approaches either rely on handcrafted or reconstructed real-world maps, which limits scalability, or generate only local road structures rather than complete HD maps. We present RoadWeaver, a coarse-to-fine framework for from-scratch generation of diverse, large-scale HD maps. RoadWeaver first synthesizes a global road layout, expands it into a connected road network, and then constructs lane-level geometry with topologically consistent lane connectivity. Experimental results show that RoadWeaver achieves a 99.8\% reachability, a 10.7\% dead-end ratio, and an endpoint alignment error of 0.24 m. Compared with SOTA generation methods, it reduces endpoint alignment error by 94.4\% while generating complete HD maps in 1.39--3.50 s. The generated maps can be directly deployed in driving simulators, providing scalable simulation environments for future closed-loop evaluation of autonomous driving systems. The training code and an out-of-the-box implementation of RoadWeaver will be released upon acceptance.
Simulation is central to validating autonomous driving systems, yet current pipelines are limited by insufficient scenario diversity due to costly High Definition (HD) map creation. Scaling HD maps requires expensive data collection and manual processing. Moreover, existing generative models lack the fine-grained control necessary to target specific road topologies during generation. This paper presents a data-driven pipeline for controllable HD map generation using latent diffusion and ControlNet for spatial conditioning. To our knowledge, we are the first to inject spatial guidance signals into a diffusion model for HD map synthesis. Furthermore, our model supports adjustable conditioning strength through classifier-free guidance and city-level style transfer via city label conditioning. To complement existing metrics, we introduce two novel metrics to evaluate adherence to the control signal and similarity to ground-truth maps. Experiments demonstrate that our model generates realistic HD maps that faithfully follow input road topologies while accurately preserving city-specific details.
Daniel Fritz, Dimitrios Lagamtzis, Michael Mink +2cs.CV cs.AI cs.LG cs.RO
The continuous advancement of autonomous driving (AD) introduces challenges across multiple disciplines to ensure safe and efficient driving. One such challenge is the generation of High-Definition (HD) maps, which must remain up to date and highly accurate for downstream automotive tasks. One promising approach is the use of crowdsourced data from a vehicle fleet, representing road topology and lane-level features. This work focuses on the generation of centerlines and lane dividers from crowdsourced vehicle trajectories. We adopt a Detection Transformer (DETR)-based approach, where a rasterized representation of vehicle trajectories is used as input to predict vectorized lane representations. Each lane consists of a centerline with an associated direction and corresponding lane dividers that are geometrically constrained by the centerline. Our method includes the extraction of local tiles, from which crowdsourced vehicle trajectories are aggregated. Each tile undergoes a transformation into a rasterized representation encoding both the presence and direction of each trajectory, enabling the prediction of vectorized directed lanes. Experiments are conducted on an internal dataset as well as on the public datasets nuScenes and nuPlan.