High-dynamic-range (HDR) images, with their rich tone and detail reproduction, hold significant potential to enhance computer vision systems, particularly in autonomous driving. However, most neural networks for embedded systems are trained on low-dynamic-range (LDR) inputs and suffer substantial performance degradation when handling high-bit-depth HDR images due to the challenges posed by extreme dynamic ranges. In this paper, we propose a novel tone mapping method that not only bridges the gap between HDR RAW inputs and the LDR sRGB requirements of detection networks but also achieves end-to-end optimization with downstream tasks. Instead of relying on the traditional image signal processing (ISP) pipeline, we introduce neural photometric calibration to regularize dynamic ranges and a scaling-invariant local tone mapping model to preserve image details. In addition, our architecture also supports performance transfer finetuning, enabling efficient adaptation from the LDR sRGB images to the HDR RAW images with minimal cost. The proposed method outperforms traditional tone mapping algorithms and advanced AI-ISP methods in challenging automotive HDR scenes. Moreover, our pipeline achieves real-time processing of 4K high-bit-depth HDR inputs on NVIDIA Jetson platforms.
Multi-exposure is an efficient way to capture real-world high-dynamic-range (HDR) scenes. However, HDR imaging suffers from severe ghosting artifacts in dynamic scenes due to the temporal gap between sequential exposures. In this article, we categorize the literature on two important topics on HDR imaging: multi-exposure fusion (MEF) and ghost removal. Conventional filter-based and data-driven methods are studied in pixel space and feature space. For popular deep learning-based approaches, we provide a granular taxonomy based on their alignment and fusion domains: pixel-space methods, which typically employ explicit motion compensation such as optical flow or spatial transformers, and feature-space methods, which leverage implicit alignment through deformable convolutions, attention mechanisms, or latent representation merging. Representative works are compared across different supervision settings, and key design principles are summarized. In addition, this survey summarizes commonly used datasets and evaluation metrics, discussing their applicability under diverse output forms. Finally, major bottlenecks and promising directions for future research are outlined.
Achieving reliable single-shot high dynamic range (HDR) imaging under extreme illumination conditions remains a long-standing challenge, yet no comprehensive benchmark exist for evaluating HDR perception in multi-sensor robotic systems. To fill this gap, we introduce a large-scale dataset collected via a custom robotic vision platform and an iPhone 13 Pro: 121 real-world scenes spanning modest and ultra-high dynamic range conditions, alongside 20 synthetic video sequences from the CARLA simulator. As a reference pipeline for this dataset, we propose Depth-guided Multi-view Exposure Bracketing (DMEB), a single-shot HDR method that distributes drastically different exposures across multi-view low-bit-depth cameras and fuses them via depth-guided confidence-aware fusion. Evaluations on our dataset show that DMEB establishes a strong reference point and highlight the promise of this sensor configuration for robust HDR perception in diverse multi-camera and depth sensor system.
Most existing multi-exposure HDR methods follow a fixed feed-forward reconstruction paradigm, making them prone to ghosting artifacts in complex dynamic scenes. To address this issue, we propose HDRAgent, the first agent-driven framework for HDR imaging, which adaptively selects reconstruction strategies according to the current scene conditions. Specifically, to provide scene-specific prior knowledge, we introduce a fine-grained contextual knowledge matching (FCM) module. This module leverages multimodal large language model (MLLM)-derived scene perception to retrieve relevant historical cases and tool knowledge, organizing them into structured evidence for MLLM-based adaptive tool scheduling. In addition, we propose a perception--distortion feedback mechanism that transforms post-execution quality assessment and artifact diagnosis into structured feedback, which is accumulated in historical memory to help subsequent contextual knowledge refinement and strategy selection. Furthermore, considering that extreme motion can invalidate alignment methods, we design an agent-guided generative alignment strategy that uses MLLM-based dynamic-region parsing to reconstruct unreliable contents in non-reference frames under reference-frame guidance. Experiments demonstrate that HDRAgent effectively reduces ghosting and local artifacts while achieving competitive or superior objective performance and visual quality.