Camera-conditioned world models generate interactive videos in which commanded actions should induce the expected scene changes while appearance, geometry, and temporal dynamics remain coherent. Existing rewards assess these requirements separately: geometry-based rewards estimate trajectory execution but cannot judge the visual quality of the executed motion, whereas image-based rewards measure frame quality without capturing action execution or temporal dynamics. We posit that a vision-language model (VLM) offers a shared reasoning space for relating actions to their visual outcomes. However, judging a complete long video against its full action sequence creates a lengthy, noisy context in which short-lived local action evidence can be missed or diluted. We present WorldReward, a VLM-based pairwise preference reward model that unifies action-consistency and visual-quality evaluation for camera-conditioned world models. WorldReward decomposes paired videos into action-aligned chunks, organizes each chunk into structured visual evidence, and aggregates chunk-level decisions by voting into separate video-level action and visual-quality preferences. To train it, we construct a large-scale reasoning-augmented preference dataset using structured judgments generated by a frontier VLM and refined through tool-based agent auditing and targeted human review. We further introduce WorldReward-Bench, a human-annotated benchmark measuring reward-model agreement with human preferences across action consistency, appearance quality, and motion quality. WorldReward achieves the highest agreement on all three dimensions, exceeding GPT-5.5 by 3.42, 1.45, and 3.56 percentage points, respectively. When used for RL post-training of HY-WorldPlay 1.5, it consistently improves both action execution and visual quality across short- to long-term horizons.
A common strategy for scaling world models is to train on more crawled video with more compute. We argue that this strategy is inefficient: scaling world models also requires a recursive data engine that offers grounded reward signals. The success of code agents illustrates why this matters. As code is executable, compilers and runtimes can provide high-quality rewards for Reinforcement Learning (RL) post-training of LLMs. By contrast, spatial generation still relies largely on fuzzy proxies such as CLIP scores. These signals are fuzzy and biased, making them hard to support RL post-training. Compared with these, game development provides a missing reward environment for spatial world models. A scene encoded by a game engine is an executable world specification: the engine can efficiently check collision, physics, navigability and bounded playability, while the developer provides the global verification signal by judging whether the scene should be accepted. Game development also provides real-world long-horizon trajectory data for RL post-training. We therefore propose Reinforcement Learning with Human-Engine Verification (RLHEV), a post-training paradigm that combines dense engine signals with implicit human acceptance feedback from the development process.
Automating empirical research is a long-standing direction of AI. Recent automatic research (AutoResearch) agents bring this goal within reach, as modern LLMs show the capability to independently implement solutions and learn from the execution outcomes. Behind these gains, post-training (especially RL) plays a central role. In this paper, we identify a fundamental tension when scaling RL for these agents: the two components of every AutoResearch trajectory (agent generation and environment execution) scale in very different manners, since all generation shares compute through batching, while each execution occupies its exclusive sandbox and real machine time. As a result, the environment execution dominates the training cost and becomes the bottleneck as trajectories grow. To resolve this tension, we propose World Model RL (WMRL), which replaces environment execution with a world model to remove this bottleneck. Additionally, the world model can be imperfect, as its rewards are corrupted by bias and noise. Therefore, we further equip WMRL with two mitigations, Online Debiasing and Inverse-Variance Denoising, which offset the bias and suppress the noise respectively. Theoretically, we prove that both mitigations of WMRL strictly improve the convergence guarantee. Empirically, WMRL accelerates training by 3-4x on various tasks at different agent scales, while exceeding the performance of standard RL baselines. Moreover, our post-trained 4B and 9B agents outperform much larger open-weight agents of 48B and 120B on held-out benchmarks. Beyond AutoResearch, WMRL also transfers to post-training embodied VLA policies, which demonstrates the generalizability of our method.
Reinforcement learning post-training unlocks complex reasoning in LLMs. Yet benchmark scores reveal only whether a model improved, not what changed inside it, nor how it splits finite capability across tasks. A representative interpretability line attributes the success of RL fine-tuning to stronger and more diverse circuit activation. We challenge this activation-centered account by separating activation from control: an activated circuit need not control the post-training reward gain. Adapting Metabolic Control Analysis, we define the Post-training Control Coefficient to measure component control over reward gain and arrange these coefficients by task family into a control matrix, paired with an activation-magnitude matrix. We call cross-task control concentration the Shared Control Bottleneck and the difference between activation and control concentration the Activation-Control Gap. This reveals that highly shared activations can coexist with task-specific control, while a small gap indicates that control has collapsed onto a shared direction and lost task specificity. To reduce this collapse, we regularize the post-training loss with the Shared Control Bottleneck and propose Control-Diverse Reinforcement Fine-Tuning (CD-RFT). The exact regularizer gradient requires second-order automatic differentiation incompatible with flash attention, so we derive a first-order proxy with worst-case overhead below eight percent. On Qwen2.5-7B, CD-RFT achieves the largest control decoupling and improves multi-task capability over matched GRPO across mathematics, code, and logic. The no-KL variant leads on pass@1, and the KL-penalized variant leads on large-k pass@k coverage that KL otherwise degrades. Together, these results show that the Shared Control Bottleneck is both a mechanistic diagnostic and a training regularizer, and that control decoupling and capability gains transfer to Llama-3.2-3B.
Jianqi Zhang, Xingyu Zhang, Zeen Song +3cs.LG cs.AI
Time series forecasting (TSF) plays an important role in a wide range of real-world applications. Recently, time series foundation models (TSFMs), pretrained on large-scale datasets, have demonstrated strong generalization capabilities and emerged as an important paradigm for TSF. Reinforcement learning (RL) post-training has consequently attracted growing attention as a means of further improving their performance on downstream tasks. However, we find that, in certain forecast regions, RL post-training may gradually shift the output distributions of TSFMs away from the ground truth, thereby limiting their performance. We refer to this phenomenon as \textbf{suboptimal collapse}. Our analysis suggests that difficulty in initially sampling high-quality trajectories near the ground truth is an important contributing factor to suboptimal collapse. To address this issue, we propose Ground-Truth Neighborhood Regularization (GTN-R) for RL post-training of TSFMs. GTN-R uses the ground truth as a reference for locating high-quality regions and guides the model's probability mass toward the ground-truth neighborhood. This increases the probability of sampling high-quality trajectories, mitigates suboptimal collapse, and improves performance. Moreover, GTN-R can be flexibly integrated into various RL methods for TSFMs. Extensive experiments show its effectiveness.
Supervised fine-tuning (SFT) can equip large language models (LLMs) with domain knowledge for high-performance computing (HPC) tasks such as data race detection and benchmark question answering. However, knowledge alone does not guarantee task-appropriate behavior: the same SFT model that correctly classifies 88.65\% of C/C++ data race samples produces verbose, imprecise answers to factual queries, with 65.9\% of MLPerf responses exceeding 40 characters. Reinforcement learning (RL) post-training addresses this gap by optimizing for task-specific rewards rather than token-level imitation. Yet HPC tasks exhibit extreme heterogeneity, with binary classification, factual QA, and semantic generation differing by 58x in answer length, spanning three distinct reward distributions, and showing widely varying SFT accuracy. This makes uniform-weight RL methods such as GRPO suboptimal. We propose HARGO, Heterogeneity-Aware Reward-Guided Optimization, which introduces per-response importance weighting via confidence-modulated advantage: computing a discrimination signal from group-level reward contrast and a confidence signal from reference model log-probabilities, then modulating the advantage before computing per-response weights, without requiring task-type labels. Across four HPC tasks and nine methods, HARGO achieves the best performance on all three primary metrics: WinRate 54.62\%, Data Race F1 91.30\%, and PLP Similarity 0.8558. Ablation confirms complementary contributions from both signals. HARGO establishes the best overall alignment quality among compared methods for heterogeneous HPC tasks.
Azwar Abdulsalam, Nishil Patel, Andrew Saxecs.AI cs.CL
Does RL post-training merely amplify primitive skills already latent in a base model, or can it compose primitive skills into new higher-level strategies? We study this question in a fully observable rewrite-grammar environment where the pretraining distribution is known and every generated rewrite can be audited. A Transformer is pretrained on primitive symbol-rewrite chains and post-trained on a Trace-based reasoning task with only a binary final-answer reward. RL solves held-out problems that remain rarely solved by the pretrained model even under much larger sampling budgets, while rejection fine-tuning improves early but plateaus. Trace analysis shows that RL reorganizes primitive competence through a phased compositional mechanism: it first strengthens primitive reductions, then discovers valid composed procedures. These include sequential compositions, which collapse ordered chains of primitive contractions, and parallel compositions, which combine independent primitive contractions in a single step. The composed procedures are not isolated samples; they are reused and consolidated into a stable repertoire. Comparing RL with rejection fine-tuning shows that the key difference is not exploration volume but selectivity: RFT produces many shortcut-like rewrites, much of them invalid, whereas RL concentrates exploration into valid reusable structure. Pretraining ablations show that the emergence of compositional strategies is gated not by primitive exposure alone, but by whether pretraining organizes primitive competence into reduction procedures that RL can later compress. The base model provides weak procedural ingredients; RL builds them into reliable higher-level strategies.
Max Van Puyvelde, Halil Ibrahim Gulluk, Wim Van Criekinge +1cs.CV cs.AI cs.LG
Controllable generative models of 3D medical images can synthesize volumes with specified clinical attributes, but this demands samples that are simultaneously high-fidelity, natively 3D, and faithful to the requested conditioning. We present CONFLUX, a latent diffusion model for chest computed tomography (CT): a 3D variational autoencoder compresses each volume, and a rectified-flow transformer generates in the latent space. Generation is conditioned on structured radiological metadata (18 abnormality findings, sex, age, and reconstruction kernel) through adaptive layer normalization. The model leads strong volumetric baselines on tri-planar Frechet distance (FID 32.3 vs. 74.6 for MAISI) while exposing direct control over clinical attributes. To strengthen that control we add an online reinforcement-learning post-training stage (group-relative policy optimization) that rewards how reliably a classifier recovers the requested findings from each generated volume. Judged by a separate, independent classifier, post-training removes 47% of the shortfall relative to real-scan reliability. We release the model and a ~200k synthetic chest-CT dataset with conditioning metadata spanning a wide variety of clinical findings.
Few-step flow-map generators, such as consistency models and MeanFlow, accelerate sampling by directly learning long-range transport maps between noise and data. However, these models are typically deterministic, which makes them difficult to optimize with reinforcement learning (RL) post-training methods that require stochastic trajectories and well-defined likelihood ratios. Existing SDE-based stochasticization techniques are designed for velocity-based samplers with infinitesimal or finely discretized transitions, and therefore do not directly apply to long-range flow maps. In this work, we propose Flow-Map GRPO, an online RL post-training framework for deterministic few-step flow-map generators. The key component is Anchored Stochastic Flow Map Composition (ASFMC), a path-preserving stochasticization mechanism that introduces randomness through anchor-based conditional resampling while preserving the original marginal probability path of the deterministic flow map. We derive GRPO objectives for both single-time and two-time flow-map parameterizations. Experiments on few-step FLUX-based text-to-image generators, including MeanFlow and sCM, show that Flow-Map GRPO improves pretrained deterministic flow-map models across reward-based, perceptual, and task-level evaluation metrics. Our results demonstrate that deterministic few-step flow-map generators can be effectively aligned with RL post-training without modifying their original model parameterization or retraining them as native stochastic models.
Reinforcement learning (RL) post-training improves the reward alignment of flow-based generators, but often degrades perceptual quality in ways that are not captured by the reward proxy. We identify a simple structural signature of this drift: across three post-training methods (NFT, AWM, DPO), RL fine-tuning inflates the per-step velocity norm $\|v_θ\|$ by $5\%$ to $15\%$ relative to the reference. A form of norm inflation has been studied in classifier-free guidance (CFG), where rescaling the velocity back to a reference norm at inference time can mitigate the resulting artifacts. However, this inference-time correction does not transfer cleanly to RL: rescaling $v_θ$ to match $\|v_{\text{ref}}\|$ at inference time neither improves reward nor fixes the quality degradation, because the inflation is co-adapted into the model weights. Furthermore, an adjoint sensitivity analysis shows that velocity magnitude rescaling carries no coherent first-order reward signal at the batch level, indicating that suppressing norm inflation is unlikely to remove a consistently reward-carrying component. Since inference-time renormalization fails while norm suppression carries no reward cost, training-time intervention is the appropriate strategy. Together, these findings motivate NormGuard, a hinge penalty that activates only when $\|v_θ\|$ exceeds $\|v_{\text{ref}}\|$ and composes additively with any velocity-local base loss. Across two base models, three post-training methods, and two reward proxies, NormGuard consistently improves MLLM-judged image quality and forensic realism while preserving reward, with gains that amplify under few-step inference and are not explained by early stopping.
Xi Xiao, Chen Liu, Chih-Ting Liao +9cs.CV cs.CL cs.LG
Multimodal large language models (MLLMs) extend large language models (LLMs) with visual perception, enabling joint reasoning over images and text. Despite inheriting strong reasoning capabilities from LLMs, they remain prone to hallucinations that contradict their visual inputs. Mechanistic studies indicate that this weakness stems from visual laziness: MLLMs encode the correct visual evidence internally, but overly rely on strong language priors during response. Existing alignment methods, such as direct preference optimization, primarily optimize outcome-level rewards based on text. This introduces an optimization bias toward linguistic shortcuts, leading to responses that often contradict the visual evidence. To address this, we propose Visual Information Gain In aLignment (VIGIL), a reinforcement-learning (RL) post-training framework that shifts the focus from numerical reward fitting to causal visual grounding. VIGIL introduces a geometric constraint that explicitly maximizes the mutual information between the visual input and the generated response. We achieve this by penalizing "blind confidence" instances where the model remains improperly certain even when textual-visual attention is masked to create a counterfactual blind state. Extensive experiments show that VIGIL consistently outperforms recent alignment methods across hallucination and reasoning benchmarks without compromising text-only capabilities. Our approach matches the full-data performance of state-of-the-art methods using only 25% of the preference data and even demonstrates emergent spatial grounding capabilities without explicit bounding box supervision.
Reinforcement learning (RL) post-training of Diffusion Transformers (DiTs) is prohibitively expensive, requiring thousands of high-end GPUs. Existing works explore two directions to reduce cost: seed exploration improves training convergence by selecting high-contrast samples, yet adds compute to the critical path; spot GPUs offer 69--77\% lower cost, yet sit idle during training because DiT rollouts finish nearly simultaneously, which prevents LLM-style pipelining of rollout with training. Spot preemptions further break Sequence Parallelism (SP) groups, fragmenting GPU topology. We present Spotlight, the first system that harvests spot GPUs for DiT RL post-training. Spotlight rests on two key insights we devise: (1)~we show that exploration can tolerate stale model weights because exploration that uses the model weights from the previous iteration preserves the relative ranking of random seeds, allowing exploration to run on idle spot GPUs during training. (2)~SP reconfiguration can reuse on-node state, reducing group recovery from minutes to sub-second launches. Built on these insights, Spotlight introduces three techniques: a bandit-based exploration planner that maximizes reward variance within the training time budget, elastic sequence parallelism that reconfigures SP groups on the fly via persistent schedulers and intra-node weight copying, and a preemption-aware pull-based request scheduler that balances load and commits in-flight state upon preemption. We implement Spotlight on the open-source RL platform ROLL and evaluate it on Qwen-Image post-training. Spotlight reaches the same target validation score $4\times$ faster than baselines, reducing total cost by $1.4$-$6.4\times$ while achieving superior image quality on DeepSeek-OCR and Geneval datasets with resolution $512\times512$ and $1280\times1280$.
Existing RL post-training methods for text-to-image generation usually convert the final-image reward into a single scalar advantage and apply it with the same strength to the entire generative trajectory. However, text-to-image generation naturally has temporal and spatial structure: different denoising steps are responsible for different generation stages, and the content that truly determines text alignment often appears only in part of the image. This granularity mismatch makes it difficult for policy updates to focus on the generative components that actually affect the reward. To address this issue, we propose \textbf{SpatioTemporal Adaptive Reward (STAR) Allocation} for RL post-training of text-to-image diffusion and flow models. STAR uses text-image attention inside the generative model and starts from the core content that the user truly cares about in the prompt. It constructs spatial allocation maps that dynamically vary across denoising steps and rollouts, and allocates the same group-relative advantage to more relevant latent regions with almost no additional computational overhead. STAR then applies stronger policy updates to these regions through a spatially resolved policy objective. We use Stable Diffusion 3.5 Medium as the base model and evaluate on three tasks: GenEval, OCR text rendering, and PickScore. Experimental results show that STAR improves compositional semantic alignment, text rendering, and preference optimization without changing the external reward source, achieving $\mathbf{0.9759}$, $\mathbf{0.9757}$, and $\mathbf{23.60}$ on GenEval, OCR, and PickScore, respectively.
Long-form chain-of-thought reasoning can improve LLM performance on complex tasks, but models often continue generating unnecessary reasoning after a correct answer has emerged. We refer to this behavior as overthinking. We study this phenomenon from the perspective of GRPO-style reinforcement learning (RL) post-training, framing it as a training-time credit-assignment problem rather than merely a decoding-time stopping problem. In rollouts sampled at the onset of GRPO training, we observe that successful trajectories can exhibit a slightly higher degree of overthinking than unsuccessful trajectories for the same prompts. This early imbalance provides a starting point for an undesirable feedback loop: because GRPO assigns sequence-level credit, it cannot distinguish the solution-reaching prefix from the unnecessary continuation that lengthens a successful trajectory. Both receive positive update signal, allowing the initial imbalance to grow into more severe overthinking during training. To address this issue, we introduce Dynamic Rollout Editing (DRE), a training-time intervention for successful trajectories that continue thinking after answer emergence. DRE preserves the accepted verified prefix, edits the remaining thinking, and prefers the edited trajectory within the same RL group, weakening the preference signal for unnecessary thinking without penalizing the reasoning needed to reach the answer. Experiments across diverse tasks show the effectiveness of DRE.
He Zhang, Lingzhu Xiang, Haitao Lin +23cs.RO cs.AI
In this report, we present Hy-Embodied-0.5-VLA, abbreviated as HyVLA-0.5, an end-to-end system that spans the full robot learning stack: data collection, model design, continued pre-training and supervised fine-tuning, RL post-training, and real-world deployment. Each component serves a distinct role in this stack.
RL post-training has become increasingly pivotal for improving diffusion policies, but existing diffusion policy-gradient methods are often unstable and cannot achieve reliable policy improvement. We identify the cause as the double-drift phenomenon: optimizing a variational surrogate can let the ELBO separate from the true log-likelihood, which then makes the resulting proxy policy gradient misaligned with the true policy gradient of expected return. We propose \textbf{DiPOD}, a diffusion policy optimization framework that maintains tight-bound behavior throughout training by interleaving self-distillation with policy-improving gradient updates. This leads to a simple and practical algorithm: augmenting each diffusion policy-gradient update with an on-policy ELBO regularizer. Across diffusion language model post-training and continuous-control diffusion policies, DiPOD substantially stabilizes training and reaches higher rewards than previous methods.
RL post-training of frontier language models is increasingly bottlenecked by autoregressive rollout generation, making rollout acceleration a central systems challenge. Many existing efficiency methods improve throughput by changing the rollout or optimization regime, for example, through off-policy execution, replay, or lower-precision generation. We study speculative decoding as a lossless acceleration primitive for RL rollouts that preserves the target model's output distribution. We implement speculative decoding in NeMo-RL with a vLLM backend, supporting both synchronous and asynchronous pipelines and enabling speculation during RL rollouts. This benefit is realizable across speculation mechanisms, such as pretrained MTP heads, small external draft models or even techniques such as Eagle3, which are traditionally applied after RL phase. This yields a deployment path for state-of-the-art speculative decoding inside RL training. In a reasoning post-training workload at 8B scale under synchronous RL, speculative decoding improves rollout throughput by 1.8x. Using a high-fidelity performance simulator, we project that combining speculative decoding with asynchronous RL yields up to 2.5x end-to-end training speedup at 235B scale.