Shucheng Zhang, Yuang Zhang, Bingzhang Wang +3cs.RO cs.AI
Generating safety-critical scenarios is essential for evaluating autonomous driving systems. However, existing generators primarily focus on inducing collisions and offer limited control over where contact occurs on the target vehicle. In this paper, we study fine-grained safety-critical scenario generation, where success requires both a target collision and a specified head, rear, or side contact region. We propose CrashDiffuser, a closed-loop VLM-guided diffusion framework that decouples semantic collision reasoning from continuous trajectory synthesis through a hierarchical collision-intent interface derived from the requested target contact region. At initialization, the VLM extracts reusable scene-level context; at each replanning step, it predicts a structured action tuple describing speed change, turning behavior, and collision stage. This intent conditions a diffusion model to generate executable adversarial trajectories, while collision-guided sampling, candidate selection, and short-horizon replanning adapt generation to the target vehicle's evolving behavior. On WOMD-derived closed-loop scenarios, CrashDiffuser achieves a target-collision rate of 50.33% in a single attempt and 67.98% after three attempts, together with a contact-region control success rate of 40.05% and competitive trajectory naturalness. Component ablations further support the proposed design.
Controllable local editing of 3D assets requires precise target localization and appropriate visual guidance. However, existing methods lack a simple yet accurate way to obtain 3D masks and struggle to achieve the desired edit while faithfully preserving the structure and appearance of non-target regions. To address these challenges, we present EditFlow3D, a training-free framework for local 3D editing. Given a source asset and an edit instruction, a VLM-driven workflow interprets the editing intent and automatically constructs a visual guidance image and a refined 3D editing mask, enabling localized editing in the native representation space of a pretrained 3D generative model. Specifically, mask-guided differential flow focuses the edit on the target region, while step-wise trajectory preservation maintains consistency between non-target regions and the source asset without directly replacing intermediate features. Since the existing Edit3D-Bench covers only a limited range of local editing categories, we further introduce EditFlow-Bench as a complementary benchmark encompassing a broader variety of structural and appearance edits, and evaluate EditFlow3D on both benchmarks. Quantitative results, qualitative comparisons, and a user study demonstrate that EditFlow3D achieves more accurate target-region editing and better preserves non-target regions than existing 3D editing methods.