Repeating a small block of middle layers increases a language model's effective inference depth without adding parameters or generating extra tokens, and recent work shows that this latent recurrence improves reasoning. However, two design choices limit these gains. Each iteration sees only the previous output and cannot directly access earlier computations. Moreover, a fixed loop count wastes depth on easy inputs while leaving hard ones with too little computation. We introduce RecurTrace, which addresses both limitations using the loop's own trajectory. Specifically, Loop Memory Attention lets each looped layer attend to its own states from previous iterations along the loop-time axis, so the model can revisit earlier computations instead of relying on the latest state alone. A halting head then reads the loop state and predicts whether to continue, with supervision from an oracle that identifies when additional depth still reduces loss. In a controlled MathQA comparison on the same looped backbone, RecurTrace achieves 56.9% accuracy with an average of 2.0 loops, exceeding the best fixed loop depth by 2.2 points at matched compute. By comparison, ACT and PonderNet collapse to one loop, and CALM reaches only 54.1% with 5.6 loops, while the stronger LoopUS-Conf and TaH-Mismatch baselines reach 55.3% at 3.2 loops and 55.7% at 2.1 loops. Finally, RecurTrace improves generation accuracy over same-budget fine-tuned baselines at 0.6B, 1.7B, 4B, and 8B, with the gain growing with model size from 0.6 to 3.4 points.
Francisco M. Arrabal-Campos, Ignacio Fernandez, Francisco G. Montoya +1cs.AI cs.LG eess.SY
An intelligent system does not merely reason: it governs its own reasoning - how much to compute, when to stop, which module to activate. Can that role be played by a dynamic internal field - a low-dimensional homeostatic state with explicit physics and certified stability - that modulates cognition without performing it? Ours is a field on the module graph governed by a family of PDEs on the graph Laplacian, advancing with an adaptive-depth reasoner. We certify the stability of the integrator of the whole family - an integrator certificate, not a closed-loop one. New, and proved here: a discrete Schur-Cohn criterion for Verlet with velocity coupling, necessary and sufficient per latent root, with no commutation hypothesis. The answer is threefold: substance no, structure only in part, certifiability yes. The type of the field's physics is irrelevant for accuracy: wave, diffusion, gated mixtures and a 2D Navier-Stokes substrate tie. A twenty-seed preregistered deconfounding campaign bounds the structural claim: at equalized caps the second-order effect is strong in one family (+0.087 [+0.042, +0.132], t=4.0) but is not detected in the other (+0.014 [-0.013, +0.040], n.s.), so part of the original contrast was capacity, not order; and a matched-interface GRU is indistinguishable in the first and nominally exceeds the field in the second (-0.035 [-0.067, -0.002]). What distinguishes the field is not capability but that its one-step operator admits an exact runtime stability check - a difference of kind, not of existence: learned recurrences carry certificates too, sufficient and conservative ones. A kill-gate with a positive control finds no evidence for the field as evidence accumulator (Delta AUC +0.0007 [-0.0065, +0.0079] vs a 0.03 threshold). A dynamic internal field is a viable, certifiable compute governor, but not an enhancer of cognition: it modulates, it does not think.
Sai Krishna Arthanari, JaeHyeong Chang, Chengzhe Sun +1cs.CL
Efficient-transformer research often motivates token pruning and adaptive computation with the claim that not all tokens require equal computational effort. We test this claim end to end using SEWN, a two-stream Transformer that routes tokens through either lightweight or full-capacity processing using a learned gate. Across our experiments, routing introduces negligible accuracy change relative to parameter-matched baselines, while the gate's token-importance signal depends critically on how it is learned. A static lexicon-seeded prior fails a counterfactual faithfulness test on BoolQ, whereas a fully contextual gate achieves highly significant separation ($p<10^{-10}$) on both evaluated tasks without changing task accuracy.
World Action Models (WAMs) improve planning by incorporating future world evolution into action generation, yet existing methods allocate a fixed imagination budget to every scene. We propose RISE (\textbf{R}efining \textbf{I}magination through \textbf{SE}lective Rollout), a system-level adaptive imagination framework that makes sequential \textsc{Roll}/\textsc{Stop} decisions according to the expected planning benefit of continued rollout. At each step, a Latent Evaluator estimates the risk revealed by the current prefix and how much planning could improve if imagination continues, while a Rollout Gate weighs this expected benefit against additional computation cost. Since factual driving logs expose only one realized future, we further construct \textbf{CounterDrive}, a counterfactual dataset with diverse outcomes and risk levels, to enrich future dynamics and provide localized risk supervision. Each retained sample undergoes expert verification and annotation of trajectory validity, incident onset, and causal category, providing a reusable resource for safety-critical world-modeling research. Experiments on NAVSIM and nuScenes show that RISE achieves the best overall planning performance while reducing unnecessary rollout, with additional transfer results supporting its plug-in generality across WAM architectures.
Kristian Schwethelm, Daniel Rueckert, Georgios Kaissiscs.LG cs.CL cs.DC
A main promise of looped language models (LMs) is depth-adaptive inference. By iterating a block of shared layers a variable number of times, the model can use less compute for "easy" tokens and more for "hard" ones. However, this adaptivity breaks standard batching: tokens in the same batch now require a different number of loops, so there is no unified forward pass, making efficient inference difficult. Standard inference frameworks like vLLM schedule on the token level and cannot handle this because tokens need to be removed from the batch within the forward pass. Loop-level scheduling has been proposed as a solution, but never implemented end to end. The key challenge is that looped architectures also contain non-looped boundary stages (e.g., token embedding and LM head) that must be scheduled at different frequencies than the loop. We introduce continuous depth batching (CDB), which schedules at the granularity of individual loop iterations. CDB handles boundary stages and loop steps in separate priority queues, makes exit decisions one step ahead, and overlaps all scheduling work with GPU computation. On Ouro 1.4B and Huginn 3.5B, CDB can realize up to $99\%$ of the theoretical maximum speed-up from adaptive-depth, translating to $1.5$-$1.9\times$ higher offline throughput and $45$-$90\%$ lower normalized latency under dynamic serving load.
Modern neural networks primarily adapt through parameter modification within predefined computational structures. While recent methods introduce modularity, conditional computation, and parameter-efficient adaptation, they generally do not distinguish computational capability from computational accessibility as separate adaptive variables. This work introduces Accessibility Plasticity, a principle of adaptive computation in which systems adapt not only by changing what computation exists, but also by reorganizing which existing computations can interact and participate. We formalize Accessibility Plasticity through a relationship-based operational realization and establish a reuse-first hierarchy of adaptation, where accessibility modification precedes more costly capability and structural changes. A proof-of-concept evaluation on sequential learning tasks shows that accessibility adaptation can reduce capability modification while maintaining comparable task performance. These results suggest accessibility as a distinct adaptive dimension and provide a foundation for future dynamic neural systems whose computational relationships evolve with changing environments.
A depth-recurrent transformer applies a weight-tied core a variable number of times, and prior work has shown that training with a randomized recursion count yields one checkpoint usable across a range of inference depths. We ask what such a model actually computes per token, and measure it directly. On a 135M-class model trained on FineWeb-Edu, the recurrent state converges to a per-token fixed point: mean successive-output KL divergence falls from 3.9e-1 at the second loop to 8.5e-6 by the sixteenth, and per-token state change decays in step. Crucially, this convergence is not uniform across tokens. The median token converges by loop six, while approximately 10 percent of tokens continue to update at the training-mean depth of eight, and mean convergence depth is ordered by token type (whitespace shallowest, content words deepest). This per-token variation is the central object of the paper. We show it is directly readable and that reading it outperforms learning to predict it: a training-free rule that halts each token once its output stabilizes attains uniform depth-8 quality at 4.94 average loops (a 38 percent reduction in average depth) and matches uniform depth across the average-depth range, whereas a linear router trained on convergence labels harvested from the same model requires nearly full depth and yields no reduction. The elasticity that makes this possible reproduces here as background (validation loss decreases monotonically from 3.80 at one loop to 3.20 at eight and remains stable to 32 loops). We report average depth as a FLOP proxy with a three-point wall-clock bracket rather than a realized speedup, make no FLOP-matched parity claim, and note that the allocation results are established at a single scale and seed. The complete study runs on a single RTX 4090 in approximately 100 GPU-hours.
Andrei Cristian Popescu, Haitz Sáez de Ocáriz Borde, Pietro Liòcs.LG
Looped Transformers increase test-time computation by repeatedly applying a shared recurrent block. Learned halting objectives in looped Transformers typically use a single exit distribution both as the inference-time stopping rule and as the training-time weighting of per-depth losses. This entangles exit selection with trajectory formation: the gate not only chooses which recurrent state to use, but also determines how strongly each intermediate state is supervised. Consequently, poor adaptive-compute performance can arise from the readout, the induced trajectory, or their interaction. We study adaptive depth in looped Transformers through this trajectory--readout lens, across controlled synthetic tasks (modular arithmetic and binary parity) and large-scale Ouro-1.4B and 2.6B checkpoints. We find that fixed-prior depth supervision, which shapes the trajectory without an input-dependent halting policy, produces difficulty-aware trajectories whose intermediate states expose useful stopping signals, and that simple post-hoc confidence readouts often match or outperform learned linear and MLP gates. Fitting gates on frozen trajectories localizes the failure: it appears to stem mainly from the trajectory induced by joint gate training rather than from limited gate expressivity. The same pattern is present in Ouro evaluations, where pretrained ponder gates are competitive but not uniformly Pareto-optimal, and measured latency confirms that the resulting reductions in average exit depth translate into practical inference-time savings. Our systematic diagnostic evaluation reframes adaptive depth in looped Transformers as a joint problem of trajectory formation and exit readout, rather than gate learning alone, highlighting a distinction that prior learned-halting work has often left implicit.
Multispectral image(MSI) and hyperspectral image(HSI) object tracking object tracking exploits recorded band-wise observations to improve target--background discrimination under similar RGB appearance, mixed pixels, illumination variation, occlusion, and clutter. However, existing trackers commonly process all search regions through a fixed capacity spectral--spatial path, ignoring that tracking difficulty varies substantially across frames and target states. Clear regions may require only lightweight local discrimination, whereas ambiguous boundaries and spectrally similar distractors often demand stronger contextual reasoning. To address this limitation, we propose SpecTrack, a spectral--spatial complexity-aware tracker that formulates MSI tracking as search-region-level adaptive capacity allocation. Its core component, the Spectral Adaptive Mixture-of-Experts (SAMoE) module, provides a capacity-ordered expert pool with progressively increasing latent rank, receptive field, and depth. Expert selection is guided by a Spectral Prompt Router, which fuses semantic context, spatial boundary cues, and a latent channel-variation cue computed after multispectral patch embedding to activate a sparse subset of SAMoE experts for each search region. In parallel, a Shared Global Expert supplies common latent spectral--spatial context to reduce fragmented sparse-routing decisions. Experiments on MUST, MSITrack, and HOTC20 demonstrate a favorable accuracy--efficiency trade-off. The accuracy-oriented SpecTrack-L384 achieves state-of-the-art or highly competitive AUCs of 65.2\%, 51.9\%, and 72.6\% on the three benchmarks, while the balanced SpecTrack-B224 reaches 62.4\% AUC at 43.7 FPS on MUST. An additional GOT-10k evaluation indicates RGB-domain architectural generalization, with SpecTrack-L384 achieving 79.3\% AO.
Hongyuan Adam Lu, Z. L. Victor Wei, Qun Zhang +28cs.LG cs.AI cs.CL cs.CV
Current world models face a fundamental tension: faithful long-horizon simulation demands deep computation, but deeper models are expensive to deploy and prone to compounding errors. We resolve this by introducing Looped World Models (LoopWM), which are the first looped architectures for world modelling. Our method iteratively refines latent environment states through a parameter-shared transformer block. This yield up to 100x parameter efficiency over conventional approaches with adaptive computation that automatically scales depth to match the complexity of each prediction step. Orthogonal to scaling model size and training data, LoopWM establishes iterative latent depth as a new scaling axis for world simulation, which might significantly push the community forward.
Video diffusion transformers have achieved state-of-the-art visual quality, but their high inference cost remains a major bottleneck for real-time applications. Recent distillation frameworks produce autoregressive video diffusion models with reduced latency, yet these models still use a fixed number of denoising steps per frame, wasting computation on predictable frames and under-refining challenging ones. We present DSA, a confidence-guided adaptive computation framework for AR video diffusion. DSA introduces a lightweight confidence head, trained jointly with the generator under a distribution-matching distillation objective, to estimate per-frame denoising reliability. At inference, this confidence signal dynamically adjusts the number of diffusion steps: simple frames terminate early for speed, while complex frames receive additional refinement. Our method requires no extra video data, no heuristics, and little architectural modification. Experiments show that DSA achieves real-time autoregressive video generation, reaching 22.63 FPS with sub-second latency on H100 GPUs, while maintaining competitive or superior VBench quality compared to recent autoregressive and bidirectional video diffusion models. Our results demonstrate that confidence-guided adaptive sampling provides an effective and practical path toward interactive video generation.