Historical films suffer from co-occurring visual and audio degradations---blur, noise, flicker, hiss, clipping, and dropout---yet existing methods restore each modality independently, leaving quality gaps and cross-modal inconsistency. We present OmniVR, the first joint audio-video generative restoration model. Built upon a 22B-parameter audio-video generation backbone, OmniVR formulates restoration as conditional generation within a unified multimodal DiT: the low-quality video and audio are encoded as latent conditions, combined with a fixed restoration prompt, and jointly denoised to recover visual structure, temporal motion, and acoustic detail under one coordinated objective. Three key designs enable this adaptation: (1) a joint audio-video degradation pipeline that simulates real old-film characteristics from Internet-collected data; (2) an architecture-preserving text-to-audio-video (T2AV) to audio-video-to-audio-video (AV2AV) transition with prompt annealing that maximally retains the generative prior; and (3) first-frame image-to-video (I2V) anchoring with loss reweighting and waveform supervision for long-video extrapolation and audio fidelity. We also propose OmniVRBench, the first benchmark that evaluates audio-video restoration across visual quality, audio quality, temporal consistency, and audio-visual synchrony on 200 real historical clips. OmniVR surpasses all prior methods on all six visual metrics, achieves the best audio quality, and produces natural colorization---the first method to jointly address all three aspects. Code and weights will be publicly released. Project Page: https://xin1u.github.io/OminiVR_PAGE/
Michal Švento, Eloi Moliner, Valtteri Kallinen +3eess.AS cs.AI
Music restoration seeks to recover a clean signal from an observed recording degraded by an unknown effect, distortion, or corruption. Existing systems often rely on paired training data and distortion-specific supervision, which limits their use when the forward process is not known in advance. We propose LOUDAR (Latent-space Optimization of Unknown Distortion for Audio Restoration) a general-purpose restoration method that operates in the latent space of a pretrained audio autoencoder and models the unknown distortion as a learnable latent operator. At inference time, LOUDAR alternates between estimating the clean latent variable and updating the latent operator parameters. An unconditional latent diffusion model provides a prior over clean audio and regularizes this inference by steering the latent estimate toward the manifold of clean recordings. Because the degradation model is adapted per input, the approach is broadly applicable across diverse restoration problems. We evaluate LOUDAR on singing voice effect removal and restoration, as well as guitar distortion removal, and show that it consistently improves over degraded inputs and is competitive with supervised and unsupervised baselines in waveform and latent domains.
Youran Ni, Shihong Tan, Yuzhu Wang +1eess.AS cs.AI cs.SD
Music source restoration (MSR) requires jointly addressing source unmixing and the inversion of non-linear production effects. Current methods struggle to achieve accurate target signal reconstruction while maintaining semantic consistency. To address this limitation, we propose DTT-BSR+, a two-stage cascade MSR system that decouples distribution fitting from signal reconstruction into separate stages. A generative DTT-BSR separator in the first stage produces stems matching the prior of clean sources, and a modified Demucs network in the second stage enhances the first stage output using time-domain and multi-resolution spectral losses. DTT-BSR+ improves multi-mel signal-to-noise ratio (MMSNR) over the single-stage DTT-BSR across all stems, and surpasses the state-of-the-art X-LANCE MSR system on five stems. We also reveal through Fréchet Audio Distance (FAD) decomposition an implicit trade-off between signal reconstruction accuracy and semantic distribution fitting across stems.