Xiaomi Robotics Team, Jun Guo, Piaopiao Jin +31cs.RO cs.CV
We present Xiaomi-Robotics-1, a foundational vision-language-action (VLA) model capable of (1) following diverse language instructions to perform a wide range of mobile manipulation tasks in unseen environments out-of-the-box, and (2) efficiently adapting to novel downstream tasks with minimal fine-tuning data. We propose a two-stage training recipe consisting of pre-training and post-training. During pre-training, we imbue the model with broad and generalizable action-generation capabilities by training on over 100k hours of real-world manipulation trajectories collected via UMI devices. Crucially, we develop a scalable auto-labeling pipeline that annotates trajectory clips with natural languages describing scene state transitions, providing rich and precise conditioning for action learning. During post-training, we aim to align these capabilities with robot embodiments and imperative instructions that humans naturally use to prompt robots. Extensive experiments demonstrate strong scaling behavior. Xiaomi-Robotics-1 consistently improves with increased data scales and model sizes during pre-training. This scaling behavior directly transfers to post-training, where a stronger pre-training model yields better out-of-the-box real-robot performance in unseen environments. Furthermore, Xiaomi-Robotics-1 serves as a strong robot foundation policy that can be efficiently fine-tuned on complex, dexterous tasks with high data efficiency. Across multiple simulation benchmarks, Xiaomi-Robotics-1 outperforms state-of-the-art methods. Notably, it establishes a new state-of-the-art with a 57.4% success rate on RoboCasa365, surpassing the previous best of 46.6%. Furthermore, it achieves an average score of 20.07 on RoboDojo, significantly outperforming the prior state-of-the-art (13.07). Code and model checkpoints will be released. Project page: https://robotics.xiaomi.com/xiaomi-robotics-1.html
Yan Miao, Karteek Gandiboyina, Noah Giles +4cs.RO cs.AI cs.CV
Vision-based aerial tracking is critical in GPS-denied environments. Reliable perception for tracking depends on large-scale labeled data, yet most photorealistic datasets rely on heavy manual annotation and are time-consuming to produce. We present FalconTrack, a unified perception-and-tracking framework that (i) leverages a photorealistic editable simulator for automated label generation and (ii) combines multi-head perception with physics-aware tracking for zero-shot sim-to-real transfer. FalconTrack provides an automated labeling pipeline in a Gaussian Splatting simulator that isolates target Gaussians from short object videos and composites them with randomized backgrounds to generate RGB, mask, class, and 6-DoF pose labels, producing about 10k labeled images in under 20 minutes. Using this dataset, we train a multi-head perception module with staged learning and reprojection consistency, and fuse its outputs with class-conditioned dynamics priors in an EKF for tracking. Our perception model outperforms two baselines and reaches 96-100% class accuracy in zero-shot sim-to-real transfer on three geometrically diverse objects and two environments, while maintaining consistent performance in unseen simulated and real scenes. In real hardware closed-loop visual tracking, the onboard system runs at about 25 Hz and achieves 100% success in sim-to-real F1-tenth and gate tracking in five trajectories across two environments, while a mask-centered vision baseline drops to 60% success on F1-tenth during fast out-of-view scenarios.