Vision foundation models are capable of generalizing across 3-dimensional (3D) scenes with high-fidelity estimates; their empirical success can be attributed to training on large-scale datasets of perspective images. However, when transferred to wide field-of-view (FoV) images, such as those captured by fisheye cameras, they return erroneous outputs due to a covariate shift stemming from the radial distortion on the image pixels. We propose a method to generalize vision foundation models to fisheye cameras. The crux of our method lies in a set of learnable parameters, termed Distortion Extenders (DEX), that model the fisheye distortion coefficients and the distributional shift between fisheye and perspective images encoded in the latent space. By minimizing a self-supervised alignment loss, DEX transforms the latent embeddings of fisheye images to resemble those of perspective images to recover high-fidelity estimates. DEX is architecture- and task-agnostic: We demonstrate DEX on monocular depth estimation and open-vocabulary segmentation for convolution- and Transformer-based architectures, where we consistently improve over baselines across indoor and outdoor fisheye datasets. As a byproduct, the activations of DEX can also be decoded to distortion coefficients to support camera calibration. Code available at: https://github.com/Suchisrit/DEX.
R. Yang, Y. Bar-Shalom, H. A. J. Huangeess.SY cs.CV
This paper considers a stationary camera calibration problem, which estimates the camera orientation angles yaw, pitch and roll, using a drone trajectory recorded by a GPS. There are three challenges in using a GPS trajectory as ground truth for camera calibration. One, the altitude of GPS data is inaccurate with an unknown bias. Two, the GPS receiver and camera are not time synchronized, and there is an unknown time offset between the two systems. Three, the GPS trajectory is time-discrete and accurate interpolation is needed. This is actually an estimation problem since velocity is also needed. To address the first two challenges, we formulate the problem as a parameter estimation problem to estimate a vector consisting of the GPS altitude bias and time offset in addition to the camera yaw, pitch and roll biases. We then develop a special maximum likelihood estimator using the Iterated Least Squares algorithm which can work with a non-synchronized time-discrete GPS trajectory for the third challenge. Since the camera measurement errors are usually small, this requires a high calibration accuracy so that the residual bias error following the calibration should not be significant compared to the measurement error standard deviation. The calibration accuracy depends highly on the drone trajectory. This paper also recommends an appropriate drone trajectory which can yield a good calibration accuracy, namely, 14\% of the measurement error standard deviation. Simulation tests are conducted to demonstrate the algorithm performance. The estimation results meet the Cramer-Rao Lower Bound (CRLB) since the Normalized Estimation Error Squared w.r.t.\ the CRLB is statistically acceptable.
Marcus Valtonen Örnhag, Alberto Jaenal, Stefan Adalbjörnssoncs.CV
Inertial measurement units (IMUs) are now standard in most consumer devices, such as smartphones, drones, and extended reality (XR) headsets. By fusing visual and inertial data, localization systems gain significantly in speed and robustness compared to vision-only or IMU-only approaches. However, traditional pose estimation methods fail to utilize the local geometric information embedded in feature descriptors like SIFT. Recent work has proved the advantages of leveraging this information for relative and absolute pose estimation, but its application to partially calibrated absolute pose estimation remains unexplored. In this paper, we derive novel constraints for joint estimation of absolute pose and focal length, making use of a gravity vector obtained from IMU data and the feature-induced local geometry, which we use to construct two efficient solvers: UP1PfAC, that operates given a single affine correspondence and UP2PfORI, which requires two orientation-covariant features. Unlike traditional, semi-calibrated absolute pose methods requiring four point correspondences, our solvers benefit from fewer samples and lower computational cost, simplifying robust estimation in modern RANSAC-like frameworks. We evaluate the proposed solvers against the state-of-the-art on large-scale public datasets and demonstrate that our method achieves fast and accurate localization and focal length estimation.
Dennis Ruppel, Hasan Kutlu, Kai A. Neumann +4cs.CV
In 3D reconstruction, camera calibration is an essential element for achieving high fidelity and accuracy of the reconstructed geometry. While existing approaches rely upon 2D planar calibration, this work proposes a framework tailored for 3D reconstruction that is based on predicting scene rays, which adds flexibility to the reconstruction pipeline and enables the use of recent advances in camera models. Novel metrics, reconstruction and intersection error, derived from predicted scene rays are employed in combination with a bootstrapping procedure that statistically evaluates different calibration objects and calibration pipelines for both intrinsic and extrinsic camera parameters. The results show that the generalized distortion model more faithfully captures physical camera effects and yields an improvement in calibration accuracy. Reprojection error is shown to be a potentially misleading indicator of 3D accuracy, and the proposed ray-based metrics provide a more holistic assessment. An icosahedron calibration target is designed to enrich calibration information for 3D reconstruction together with a ring-feature-based detector. The icosahedral target yields approximately 40% lower mean intersection and more stable calibration across bootstrap trials on synthetic data, while real-data performance demands very tight fabrication tolerances.
Yueqiang Zhang, Liang Deng, Yi Zhang +5cs.CV cs.RO
Accurate six-degree-of-freedom (6-DOF) motion estimation is essential for robotic manipulation, autonomous systems, and structural displacement monitoring. Conventional 3D-2D methods estimate absolute camera poses independently at each time and recover platform motion through camera-to-platform extrinsics, making them sensitive to extrinsic calibration errors, especially for micromotion. We present a differential pose estimation method that directly recovers platform motion from inter-frame image displacements and known 3D control points. By differencing perspective projection equations, using a depth-invariance approximation, and modeling motion on SE(3), the method avoids independent absolute-pose estimation and supports both monocular and multi-camera systems. We prove that translational extrinsic errors cancel exactly, while rotational errors induce a bounded perturbation determined by calibration error, motion magnitude, and observation geometry. We also derive generic observability conditions, a Cramer-Rao lower bound, and a bias-eliminated consistent estimator, and characterize the validity limits of the approximations. Extensive synthetic and real-world experiments establish a new state of the art for 6-DOF platform micromotion estimation, outperforming representative PnP and generalized-PnP methods in accuracy, calibration robustness, and computational efficiency. With five control points and 0.5-pixel image noise, the monocular solver obtains a combined pitch-yaw rotation RMSE of 10.09 arcsec, a translation RMSE of 3.70 mm, and a runtime of 0.34 ms. The binocular solver achieves a rotation RMSE of 10.58 arcsec, a translation RMSE of 3.91 mm, and a runtime of 0.27 ms. Code will be released upon publication at https://github.com/zyoungszu/pami2026.
Rolling shutter (RS) cameras are widely used in consumer devices, but their row-wise exposure causes distortions under motion, making geometric 3D vision problems dependent on both camera intrinsics and readout time ratio. Existing RS calibration methods rely on calibration targets or specialised hardware, limiting their use in unconstrained settings. We present the first self-calibration method for RS cameras that directly estimates camera intrinsics and the readout time ratio from image sequences, without requiring calibration targets. The method is implemented as a self-calibrating bundle adjustment (BA), which critically depends on the RS imaging model. We combine two known complementary models. The first formulates RS imaging as continuous-time trajectory estimation under a row-wise pose representation. The second interprets RS images as temporally distorted global shutter (GS) images and requires to estimate correction fields. The combination is non-trivial and results in a unified dual-projection model, in which each 3D point is simultaneously constrained at both row-dependent and reference timestamps along a shared continuous trajectory, enforcing stronger geometric and temporal consistency. Extensive simulations analyse the applicability of several implementations under varying conditions, and real data experiments demonstrate the accuracy, robustness, and practical effectiveness of the proposed approach.
Zador Pataki, Paul-Edouard Sarlin, Marc Pollefeyscs.CV cs.RO
Accurately recovering the camera's calibration and metric poses for any unconstrained video would unlock large-scale training data for navigation and scene understanding. The dominant approaches to this problem are severely limited: Simultaneous Localization and Mapping (SLAM) is sensitive to initialization and transient failures due to its causal, incremental nature; it is often over-optimized for real-time operation and generally requires known camera calibration; while Structure-from-Motion (SfM) typically forgoes any image ordering, enabling optimal initialization and global optimization, but lacks robustness to visual symmetries and extreme motions. To bridge this gap, we introduce a system that combines the strong sequential constraints of SLAM with the flexibility and global optimization of offline SfM, enabling the metric reconstruction of arbitrary, long, uncalibrated videos. This system leverages recent advances in wide-baseline dense image matching, treats temporal ordering as a first-class citizen for reliable loop closure, and augments global optimization with metric monocular depth priors. As a result, thorough evaluations on diverse, challenging datasets that exhibit extreme motion and visual symmetries reveal that our approach is significantly more robust and accurate than both state-of-the-art SLAM and SfM, classical or learned, with given or unknown camera calibration. The code is publicly available at https://github.com/cvg/vidmap.
Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios. Existing view-robust Vision-Language-Action (VLA) policies tolerate such camera variations only when the camera extrinsics are explicitly provided, making them fragile and hard to use especially when view robustness is critical. We argue that the policy should not be told where the camera is, but rather figure it out by itself. To this end, we introduce Camera-Centric VLA (CamVLA), a new VLA model that decouples manipulation controls from camera geometry by predicting (i) a camera-centric end-effector action expressed in the local camera frame, and (ii) a 6-DoF hand-eye matrix relating cameras to the robot base. A deterministic geometric transformation composes the two predictions into a robot base-frame action. This disentangles how I should move in pose-independent camera-centric action generation from where I am looking from in camera-perspective geometric grounding. The resulting policy is calibration-free, depth-free, and single-view, requiring only a single monocular RGB image as the visual observation and task instruction at deployment. Evaluations in both simulation and real-world robot data show that CamVLA consistently improves success rates across diverse unseen viewpoints. Project page: https://alibaba-damo-academy.github.io/CamVLA/.
Uncalibrated volumetric video streaming for human reconstruction is essential for holographic communication and AR/VR, yet remains challenging due to the need for temporal consistency and computational efficiency from sparse-view inputs. Existing methods rely on per-scene optimization or calibrated cameras, while recent feed-forward models are limited to low-resolution (0.5K) single-frame synthesis. We present HiReFF, a feed-forward method for 2K-resolution 360° human video reconstruction from uncalibrated sparse-view videos. Our framework decomposes the problem into two key tasks: foreground 3D Gaussian reconstruction from sparse-view videos (four views separated by 90°) and computationally efficient high-resolution synthesis. To enable the former, we propose Scale-synchronized Camera Calibration to resolve scale ambiguity for multi-view supervision, and Gaussian-wise Foreground Masking to reconstruct clean foregrounds by modulating Gaussian parameters. For efficient high-resolution synthesis, our High-resolution Side-tuning achieves 2K rendering by augmenting the Gaussian head with supplementary features while keeping the backbone at 0.5K, drastically reducing computational overhead. Experiments demonstrate that HiReFF significantly outperforms existing methods in high-resolution streaming volumetric video reconstruction. https://iridescentjiang.github.io/HiReFF
Extrinsic calibration of multi-camera systems with non-overlapping FOVs has been a challenging problem in the robotics literature. Conventional target-based methods impose substantial target setup overhead, either deploying large calibration targets or requiring pre-measured multi-target poses. Motion-based approaches instead suffer from drift error, scale ambiguity, and motion degeneracy. Securing both accuracy and usability, we propose a novel calibration method that leverages pure rotational motion, requiring only a single static calibration board. The key idea is to make all cameras sequentially observe the same target under a shared geometric reference, even without overlapping views. To integrate these time-separated observations, we formulate the problem using a latent turntable frame and a 3D error on SE(3) within a global optimization framework. We validate the proposed method on both a controlled camera rig and a full-scale vehicle platform with heterogeneous cameras, and analyze robustness under non-ideal turntable motion. Extensive experiments show that our approach maintains competitive accuracy without specialized precision hardware, proving its strong suitability for realistic on-site deployments. Our code is publicly available here.
In this work, we propose StereoGeo, an end-to-end network-based approach for stereo camera calibration. Our method estimates the focal lengths and gravity directions of the left and right cameras, as well as the relative extrinsic transformation relating them. Existing methods often rely on calibration patterns in structured environments or address only a single camera configuration, being limited to either intrinsic or extrinsic estimation, and depending on a multi-view setups. StereoGeo extends the GeoCalib algorithm, integrating deep neural network feature extraction with a differentiable optimizer. Extensive experiments on real-world benchmarks demonstrate that StereoGeo achieves competitive performance for intrinsic calibration and provides accurate stereo extrinsic estimation, outperforming existing methods that are limited to monocular settings. The dataset used in this work is partially publicly available at https://github.com/meddourimane/StereoGeo-dataset.