Computer use agents (CUAs) are vision-language models that perceive a screen and act on a real operating system through mouse, keyboard, and terminal, and they are increasingly deployed to automate everyday digital tasks. Because they can be exposed to untrusted content while operating, they are vulnerable to indirect prompt injection (IPI), in which an adversary plants instructions in content the agent will read and redirects it toward actions that violate the user's intent. Existing CUA safety benchmarks evaluate fixed injections written by hand, which may underestimate the risk posed by an adaptive adversary. We present SIR, a black box IPI attack that (i) composes stealthy injections from a small library of reusable principles stated in plain language and (ii) wraps composition in an iterative feedback loop that diagnoses the victim's failed trajectories and distills the bypasses into new, named strategies that are reapplied across tasks. Unlike prior red teaming of web agents, we target CUAs at the operating system level and score attacks with a fully deterministic oracle, using checks on filesystem, service, and permission state rather than an LLM judge. On experiment, we evaluate three frontier CUAs. Composing principles with feedback raises the attack success rate over a baseline written by hand, for example from 4% to 24% on Claude Opus 4.8 and from 0% to 28% on Gemini 3.5 Flash, while the benign task still completes. Principles discovered against one model further transfer to a different architecture with no additional feedback.
Computer use agents (CUAs) are increasingly deployed as multi-agent systems that decompose a task into multiple subtasks executed across parallel virtual machines (VMs). However, a critical physical bottleneck is that the state of two VMs cannot be merged. Previous systems handle this ad-hoc rather than treating it as a first-class concern. We propose Spine-Branch Coordination for multi-agent computer use, a framework that decomposes a task into a "spine-branch" graph, where the spine carries the main task flow with continuous VM state and branch tasks execute in parallel to collect information the spine needs to complete the task. Branch VMs are discarded once their tasks finish, so no VM merging ever occurs. Experiments show that on 200 long-horizon tasks from Odysseys and across three CUA backbones, Spine-Branch improves success rate over the baseline system by 6.0% to 16.5%, while reducing per-task cost by 34% to 70%, indicating that explicitly modeling VM-state merging constraint enables multi-agent computer use to scale efficiently.
Computer use agents (CUAs) are emerging as a powerful interface for automating complex digital workflows through visual perception and GUI execution. Online reinforcement learning with verifiable rewards (RLVR) has emerged as a key direction for scaling their capabilities. However, this paradigm is bottlenecked by verifiable data scarcity and online RL inefficiency. To break these barriers, we introduce ScaleCUA, a unified framework that scales online RL for CUAs via verifiable task synthesis and efficient training. At the data level, we design VeriGen, an end-to-end framework for generating verifiable RL tasks through iterative docker interactions and a multi-agent feedback loop. Scaled to 100+ concurrent agent workers via a shared docker interaction probe, this pipeline produces 24K+ verifiable tasks and nearly 3K high-quality RL tasks. To maximize sample efficiency, we propose Frontier Sampling, which tracks per-task capability and allocates rollouts to the current learning frontier. On the training side, we further design Visual Context Segmentation, a sliding window over recent visual context that balances rollout and training-engine pressure, yielding a 2.83x training speedup over step-wise decomposition. Together, ScaleCUA achieves 68.7% on OSWorld and 54.0% on ScienceBoard, establishing new state-of-the-art performance among open-source computer use agents. Code, models, and datasets are available at https://github.com/THUDM/SCALE-CUA.
Ahmed Awadallah, Sahil Gupta, Yash Lara +12cs.AI cs.LG
Collecting computer use data from human demonstrations is expensive and slow, motivating the need for scalable generation strategies. This requires two key ingredients: environments in which agents can act and verifiers that can judge whether their demonstrations succeeded. We introduce FaraGen1.5, a scalable data pipeline for computer use agents composed of three modular components: environments, solvers, and verifiers. FaraGen1.5 uses both live websites and synthetic environments that faithfully simulate domains gated by authentication or that require irreversible actions. It employs a solver harness that can be powered by multiple models, including strong frontier models such as GPT-5.4, and also incorporates a user simulator to enable multi-turn rollouts. Finally, FaraGen1.5 scores the resulting trajectories with three complementary verifiers covering task correctness, efficiency, and critical-point adherence. Using data produced by this pipeline, we train Fara1.5, a family of native computer use agents (CUAs) at three scales built on Qwen3.5 (4B, 9B, and 27B). To train these models, we employ a supervised finetuning (SFT) recipe that carefully balances data from FaraGen1.5 for broad coverage, specific high-value tasks, and target model deficiencies in an iterative approach. Each model sets a new state of the art (SoTA) for its size class on browser-use benchmarks: Fara1.5-9B reaches 63.4% on Online-Mind2Web and 86.6% on WebVoyager, while Fara1.5-27B achieves 72.3% on Online-Mind2Web, which is competitive with much larger proprietary systems. We also release weights for the Fara1.5 models under MIT license, making SoTA computer use accessible for all beyond closed API-only systems.
Jaewoo Lee, Zaid Khan, Archiki Prasad +7cs.AI cs.CL cs.CV
Various test-time interventions for Computer Use Agents (CUAs), including critic models, have been developed to improve performance through pre-execution action evaluation in complex Graphical User Interface (GUI) environments. However, existing critics suffer from two key limitations: they (1) focus primarily on short-sighted decision loops (e.g., forgetting earlier actions) and (2) lack the visual grounding needed to detect flawed actions (e.g., clicking wrong UI elements). To address these, we introduce HiViG, a History-aware Visually Grounded test-time framework, built around a multimodal critic trained on real GUI trajectories to abstract past interactions into a compact record and to evaluate actions with visual grounding. At test time, HiViG integrates the critic into the policy decision loop to provide macro-action history, which summarizes the policy's completed achievements, and visually grounded critique, which verifies raw execution coordinates against the current screenshot to intercept errors before execution. Across web, mobile, and desktop benchmarks, HiViG consistently outperforms existing scalar and verbal critics, improving average success rates over the strongest baseline by 5.8% for Qwen3-VL-32B and 9.0% for Gemini-3-Flash, and demonstrates strong cross-platform generalization. Ablations show that macro-action history mitigates short-sighted planning and visually grounded critique reduces execution errors, with both components being critical for test-time scaling in long-horizon GUI tasks.
Jing Yu Koh, Ruslan Salakhutdinov, Daniel Friedcs.MA cs.CL cs.LG
Computer use agents (CUAs) today are primarily deployed as single serial agents. This setup is suboptimal for complex long-horizon tasks that benefit from task decomposition, parallel execution, and consistent re-planning based on new information. In this paper, we argue that we should instead move towards evaluating and building multi-agent computer use (MACU) systems. These systems, which emphasize planning and parallel execution, alleviate many of the shortcomings of single-agent CUAs. We propose a general multi-agent setup in which a manager model decomposes computer use tasks as a directed acyclic graph (DAG), encoding relevant dependencies and goals for subagents. At each iteration, the manager dispatches parallel CUA subagents to carry out nodes on the ready frontier of the DAG, and continuously revises the DAG (adding, canceling, or rewriting nodes) as new findings arrive from subagents. This design treats the partially observable environment of computer use as a first class challenge: information that downstream agents may not be able to re-observe are retained and passed forward through the manager and DAG structure. We demonstrate that MACU consistently improves over strong single-agent baselines by $3.4-25.5\%$ on desktop (OSWorld) and web navigation (Online-Mind2Web, WebTailBench, Odysseys) benchmarks, exhibits more favorable test-time scaling, and solves complex long-horizon tasks where single-agent CUAs get stuck. On Odysseys, a long-horizon web navigation benchmark, MACU improves average task completion wall-clock time by ${\sim} 1.5 \times$, demonstrating its efficacy in speeding up traditionally slow CUA pipelines. Our findings highlight that multi-agent coordination is a promising axis for scaling computer use agents to work productively for longer and more effectively. We release all code and interactive visualizations at https://jykoh.com/multi-agent-computer-use.