Automated evaluation of creativity tasks remains challenging for LLM-as-a-Judge, as LLM is susceptible to biases such as verbosity bias and leniency bias. Such limitations are particularly evident in Contextually-Grounded and Procedurally-Structured Tasks (CGPST), a complex multi-step creativity task where inter-step dependencies, highly subjectivity, and wide scoring ranges lead to more unstable and biased judgments. Existing approaches either rely on task-specific training or directly apply LLM-as-a-Judge, both of which struggle to ensure reliable evaluation under such complexity. To bridge these gaps, we propose CreaEval, an automated creativity evaluator for CGPST that decouples typical LLM-as-a-Judge into analysis and judging. Correspondingly, CreaEval involves two critical phases: Memory-augmented Analysis, a SoT-LLM converts multi-step responses into structured evaluation evidence, incorporating cross-step memory; and Evidence-based Judging, a Judge-LLM uses the extracted evidence for judging without accessing raw responses. Comprehensive experiments show that CreaEval achieves an average performance improvement of 22.74% over the second-best baselines across CGPST and two classic simple creativity tasks, demonstrating its generalizability. The code is available at https://github.com/Jaong/CreaEval.
Mohammad Reza Modarres, Armin Tourajmehr, Yadollah Yaghoobzadeh +1cs.CL
Evaluating creativity in large language model (LLM) outputs remains challenging because creativity is multidimensional and human-centered. We examine how reliably LLMs evaluate short literary text in Persian, a low-resource language, across multiple evaluation strategies and prompt formulations. We find that LLM-human agreement varies substantially across dimensions: alignment is stronger for structured TTCT-derived properties such as Originality, Fluency, and Elaboration, but considerably weaker for more subjective dimensions, particularly Emotion and Attractiveness. Judgments are also sensitive to prompt formulation, while few-shot prompting, ensembling, and multi-agent debate provide no consistent improvement. Motivated by this dimension-dependent behavior, we investigate whether structured creativity dimensions can instead be approximated using simple, interpretable proxy metrics. We introduce CLIN, which evaluates three TTCT-derived dimensions separately using topic-aware novelty for Originality, contextual lexical clustering for Fluency, and lexical diversity for Elaboration. These proxies achieve human alignment comparable to or better than the strongest zero-shot LLM judge in our setting while requiring substantially lower evaluation cost.
Recent AI systems promise autonomous scientific discovery, claiming to discover algorithms and produce research papers, yet understanding whether they exhibit creativity, the capacity to produce solutions that are both novel and useful, remains an open question. We present a framework for evaluating multi-turn LLM research agents' creativity using ML engineering tasks as a testbed, through three dimensions: P-Creativity (psychological novelty: novel relative to the agent's own prior solutions within a run), H-Creativity (historical novelty: novel relative to the corpus of human solutions), and Usefulness (task performance). Evaluating two agent frameworks, AIDE and AIRA-Dojo, on 10 Kaggle-style machine learning tasks from MLE-Bench, we develop an LLM-as-a-Judge pipeline and verify its strong correlation with human creativity judgments, providing a reliable automated metric for P-Creativity evaluation at scale. Applying this pipeline to agent trajectories, we find: (1) all agents exhibit declining P-Creativity as they transition from exploration to exploitation; (2) LLMs exhibit greater H-Creativity than medal-winning humans, yet achieve lower performance. Our findings reveal that current agents can explore novel regions of the solution space but lack the capacity to convert this novelty into improved task performance.
Alessandro Tutone, Giorgio Franceschelli, Mirco Musolesics.CL cs.AI cs.CY
Large Language Models (LLMs) are increasingly capable of generating text that challenges human performance in domains requiring creativity, yet evaluating creativity in LLM-generated content remains a significant challenge. Here, we investigate whether current automatic evaluation methods can reliably capture human judgments of creativity. We collect human evaluations of human- and AI-generated short stories from the WritingPrompts dataset across 11 dimensions of creativity, and compare these judgments with automated objective metrics and LLM-as-a-Judge evaluations. Our experiments reveal substantial misalignment between automatic evaluations and human assessments. In particular, LLM-based judges exhibit a systematic preference for AI-generated stories, consistently favoring their stylistic characteristics over the unpredictability and other qualities of human-authored texts. Furthermore, correlation analyses show that widely used automatic metrics exhibit near-zero alignment with human judgments across both human- and AI-generated stories, suggesting that they fail to capture important dimensions of creativity. These findings highlight fundamental limitations in current approaches to the automatic evaluation of creative text and underscore the difficulty of reducing the multidimensional and subjective nature of creativity to computational metrics.
Pengzhao Lyu, Yeun Joon Kim, Hanlin Xiao +1cs.CL cs.AI
Despite the growing use of large language models (LLMs) as creativity evaluators, evidence of their alignment with human evaluations remains mixed, raising the question of when and why their judgments converge with or diverge from human judgments. Across three studies and six widely used LLMs, we addressed this gap by identifying the standards underlying LLM creativity evaluation and examining their downstream implications. Study 1 showed that LLMs generally relied on a narrower subset of human creativity evaluation standards. Convergence with human standards was strongest in the novelty dimension, whereas divergence was clearest in the contextual dimension, which captures social, market, and reputational information. Moreover, each LLM exhibited distinct, model-specific standards that varied substantially in breadth. These differences in evaluation standards were reflected in actual creativity judgments. Study 2 (N = 1,103 ideas) showed that LLM evaluations were moderately correlated with human evaluations, and individual LLMs with broader standards better distinguished ideas humans judged as more versus less creative. Study 3 (N = 1,195) showed that LLMs were less sensitive to contextual information: such information significantly altered human creativity ratings but left LLM ratings largely unchanged. Together, our findings help explain the mixed evidence on LLM-human alignment, showing that alignment depends on the evidence a judgment demands and the standards each model applies. LLMs may resemble humans when evaluations emphasize intrinsic qualities such as novelty, yet diverge when judgments require contextual information. Selecting an LLM evaluator is therefore a consequential decision: different models, applying different standards, recognize different ideas as creative.
Modern AI evaluation frameworks treat evaluator disagreement as noise to be resolved. In creative domains, professional disagreement reflects genuine differences in taste, not measurement error. We argue that evaluating creative AI requires preserving two distinct signals: convergence, where professionals align around shared best practices, and divergence, where individual taste legitimately varies. We present the Human Creativity Benchmark (HCB), a benchmark that operationalizes this separation by collecting pairwise preferences, scalar ratings on prompt adherence, usability, and visual appeal, and qualitative rationale from domain professionals. Across 15,000 professional judgments spanning five creative domains and three workflow phases (ideation, mockup, refinement), we find that convergence concentrates on verifiable dimensions like technical correctness and visual hierarchy, while divergence concentrates on taste-driven dimensions like aesthetic direction and conceptual risk. No model excels uniformly across all phases. Collapsing these signals into a single quality metric discards the most actionable information: where models must be correct versus where they should remain steerable.
Min Sen Tan, Zachary Kit Chun Choy, Syed Ali Redha Alsagoff +4cs.CL cs.AI
Large language models (LLMs) have achieved remarkable progress in language understanding, reasoning, and generation, sparking growing interest in their creative potential. Realizing this potential requires systematic and scalable methods for evaluating creativity across diverse tasks. However, most existing creativity metrics are tightly coupled to specific tasks, embedding domain assumptions into the evaluation process, and limiting scalability and generality. To address this gap, we introduce an automated, domain-agnostic framework for quantifying LLM creativity across open-ended tasks. Our approach separates the measurement apparatus from the creative task itself, enabling scalable, task-agnostic assessment. Divergent creativity is measured using semantic entropy, a reference-free and robust metric for novelty and diversity, validated against human annotations, LLM-based novelty judgments and baseline diversity measures. Convergent creativity is assessed via a novel retrieval-based multi-agent judge framework that delivers context-sensitive evaluation of task fulfilment with over 60% improved efficiency. We validate our framework in three qualitatively distinct domains: problem-solving (MacGyver), research ideation (HypoGen), and creative writing (BookMIA), using a broad suite of LLMs. Empirical results show that our framework reliably captures key facets of creativity, including novelty, diversity, and task fulfilment, and reveal how model properties, such as size, temperature, recency, and reasoning, impact creative performance. Our work establishes a reproducible and generalizable standard for automated LLM creativity evaluation, paving the way for scalable benchmarking and accelerating progress in creative AI.