Image retouching is commonly formulated as enhancing overall visual quality through color adjustment, but in practice, it also serves to emphasize visual focus by guiding viewers' attention toward a specific subject or region. Achieving such focus-oriented retouching is inherently challenging, as it requires well-coordinated global and local adjustments to manipulate perceptual saliency while maintaining visual naturalness. This intricate process typically demands substantial professional expertise. In this study, we propose EyeControl, a MLLM-driven agent with a diffusion-based retouching executor that enables visual focus enhancement under weak user intent. With only a few clicks or coarse strokes, EyeControl directs visual attention to the intended region, effectively "dotting the eye" of the image. The core idea is to explicitly link the weak user intention with the target editing region and the corresponding tonal adjustment operations during retouching. To achieve this, the system first interprets the intent and image content to infer the visual focus and generate structured intent guidance for the retouching executor. Second, the retouching executor is encouraged to respond more strongly to the target region, explicitly aligning its attention map with a designed pseudo-intent map. We also introduce an operation-consistency constraint to improve coordination between global and local adjustments, achieving more natural and coherent retouching. Additionally, we contribute ControlArt-Bench, a high-quality evaluation dataset for visual focus enhancement. Extensive evaluations demonstrate that EyeControl yields perceptually appealing results with stronger intent alignment. Code can be found in https://github.com/DragonisCV/EyeControl.
Kai Chen, Josephine Lamp, Somesh Jha +1cs.CR cs.AI cs.CV
Differentially private (DP) synthesis has been extensively studied for tabular and image data separately, yet many real-world datasets contain images paired with multivariate tabular records. Synthesizing such data is particularly challenging under DP, as the two modalities favor different private learning mechanisms while their dependence must also be preserved. To address this challenge, we propose DP-TabImage, a modality-specialized framework for private paired synthesis. DP-TabImage instantiates the factorization $p(x,y)=p_T(y)p_I(x\;|\;y)$ using a private Probabilistic Graphical Model for the multivariate table distribution and a table-conditioned diffusion model trained with DP-SGD for the conditional image distribution. To facilitate conditional learning under clipped and noisy gradients, we further pretrain the model on private table-image prototypes, pairing privately constructed attribute-conditioned images with tabular vectors derived from the already private tabular model at no additional privacy cost. Experiments on three real-world datasets show that DP-TabImage achieves a strong balance among tabular fidelity, image fidelity, and cross-modal alignment. Our analysis further reveals that visual warm-up primarily improves marginal image fidelity, whereas aligned table-image warm-up is critical for improving cross-modal correspondence. Our source code is available in the GitHub repository, https://github.com/KaiChen9909/TabImage_Syn.
Vida Adeli, Soroush Mehraban, Jacob Rommann +3cs.CV
Generating co-speech gestures that are temporally coherent, semantically aligned with speech, and grounded with surrounding objects remains challenging. Prior speech-driven gesture models emphasize audio-gesture alignment but do not explicitly account for posture constraints or surrounding objects, failing to capture the inherent correlation between body gestures and the physical space. We present Puppeteer, a posture-aware, object-grounded co-speech gesture diffusion model operating in a causal latent space. We decompose long gestures into structured primitives and learn a causal variational autoencoder that encodes them into temporally ordered latent tokens, each depending only on the past. We then perform conditional diffusion directly in the causal latent space, conditioning on speech signals, motion history, an initial posture reference, and object geometry to synthesize physically consistent gestures. This temporally ordered latent formulation enables explicit temporal control and supports tasks such as gesture in-betweening and gesture completion. To better assess co-speech gesture synthesis beyond existing measures, we introduce new evaluation metrics tailored to this task. We also created SceneGes, the first curated synthetic 3D dataset of embodied co-speech gestures and corresponding 3D objects, enabling object-grounded gesture generation. Experiments show that Puppeteer generates more diverse and temporally synchronized gestures than prior methods, while enabling object-grounded gesture synthesis.
This work presents $\textbf{Lapis}$, a $\textbf{l}$inear-$\textbf{a}$ttention-based $\textbf{pi}$xel-$\textbf{s}$pace generative framework that achieves efficient and high-fidelity depth estimation with one-step diffusion. While generative frameworks have significantly advanced monocular depth estimation with superior detail fidelity, the $\mathcal{O}(N^2)$ complexity of standard attention and the multi-step denoising process introduce prohibitive computational costs when scaling them to high-resolution image applications. Although linear attention and one-step prediction are intuitively viable, directly applying them leads to poor structural consistency, detail loss, and noise. Lapis rectifies these limitations through a coarse-to-fine hierarchy. Specifically, a Patch-level Consistency Module restores structural coherence by integrating semantic and spatial priors. Subsequently, a Pixel-level Refinement Module recovers sharp geometric boundaries via skip-connection-based pixel correspondence. Furthermore, to mitigate sampling noise inherent in one-step diffusion, we leverage the manifold assumption and adopt a direct $\mathbf{x}$-prediction strategy to target the clean data manifold. Extensive evaluations on multiple benchmarks demonstrate that Lapis consistently achieves state-of-the-art (SOTA) accuracy and boundary sharpness across various resolutions, reducing inference latency by up to 7.6$\times$ at 1080P and 10.9$\times$ at 1440P resolution compared to previous SOTA generative models.
Ultrasound B-mode imaging commonly suffers from speckle noise and artifacts, requiring a delicate balance between contrast, resolution, and preservation of anatomical structures. Although recently developed despeckling methods have achieved some progress, supervised learning approaches remain fundamentally limited by the ground truth paradox, which arises from the absence of noise-free, ground truth reference images in in vivo scenarios. Existing unsupervised diffusion-based methods typically enforce data consistency directly in the nonlinear log-compressed domain, which can disproportionately amplify background artifacts when mapped back to the envelope domain. To overcome these limitations, we propose an uncertainty-guided null-space diffusion (UGNS) framework, a novel label-free solution that enforces consistency correction on a stabilized positive-envelope proxy obtained via inverse log compression. The proposed UGNS introduces several technical novelties: (a) extraction of a structural prior in the stabilized envelope domain to produce a robust signal envelope that preserves anatomical structure, (b) development of an adaptive range-null reconstruction mechanism that uses an adaptive weight mask to preserve tissue regions via range-space projection, and (c) introduction of uncertainty-guided fusion in an adaptive way to mitigate sampling variability. Extensive and comparative experiments were conducted using the PICMUS benchmark and in vivo datasets. The results demonstrate that UGNS achieves competitive generalized contrast-to-noise ratio (gCNR) values across diverse datasets. In addition, it is successfully validated that UGNS effectively suppresses speckle noise while preserving fine spatial resolution. Code is available at https://github.com/yousirong/UGNS.git.
M. Tanveer, Ayush Singh Rana, Sanskriti Jain +5cs.LG
Electroencephalography (EEG) is a promising, non-invasive, and cost-effective modality for Alzheimer's disease (AD) detection, but deep learning methods are limited by small and imbalanced clinical datasets. Generative augmentation offers a solution, yet existing approaches rely on inefficient class-specific models or fail to capture complex spatial and temporal brain dynamics. To address this, we propose GraM-Diff, a unified classifier-guided Graph-Mamba diffusion framework for EEG synthesis. It embeds Graph Convolutional Networks within a diffusion U-Net to model inter-electrode connectivity and Bidirectional Mamba state-space blocks for linear-complexity long-range temporal modeling. Latent-space classifier guidance lets a single model generate both healthy and pathological EEG within a shared representation, avoiding fragmented per-cohort pipelines. Across four EEG-based AD benchmarks, synthetic augmentation improves classification, yields superior Context-FID and correlation scores over strong generative baselines, and enhances robustness in data-scarce settings.
Lingfeng Yao, Chenpei Huang, Xingke Yang +5cs.SD cs.AI cs.MM
Text-to-spatial audio generation, such as text-to-First-Order Ambisonics (FOA), provides a convenient way to create spatial audio for billion-dollar gaming and film industries. However, existing text-to-FOA methods are largely data-driven and may produce audio that violates acoustic relations between source direction and distance. They also separate descriptive and parametric control, forcing users to trade usability for precision. In this paper, we present PhysWave, a physics-guided latent diffusion model for controllable text-to-FOA generation. PhysWave unifies natural-language and trajectory control through a shared waypoint-caption representation, and augments diffusion training with two differentiable acoustic priors: spherical-harmonic direction consistency and inverse-square distance consistency. To support dynamic spatial generation, we further construct a 300K-clip FOA dataset with diverse sound categories and source trajectories. Extensive results show that the proposed priors help PhysWave generate spatially consistent FOA audio while maintaining competitive audio quality. Further analyses show that these physics priors improve spatial consistency during training and can also be used as inference-time guidance for training-free spatial refinement.
Cross-identity character animation aims to drive a target identity from a reference image to follow the motion of a source character from a driving video. The core challenge lies in the inherent entanglement of two capabilities: cross-identity spatial mapping (aligning position, scale, and skeletal proportions) and motion control (refining joint articulation, volumetric consistency, and view coherence). We introduce Reference-Aware Structural Alignment (RASA), a framework that disentangles spatial mapping from motion control by injecting structured priors into a Diffusion Transformer (DiT). Our approach has two stages. First, a Spatial Prior Calibrator (SPC) fuses reference identity with driving pose to generate a spatially grounded initial noise latent, ensuring correct positioning, scaling, and alignment with the driving skeleton. Second, an Inherent Motional Guider (IMG) encodes shape-agnostic SMPL articulation parameters into a semantic motion vector beyond appearance-biased 2D keypoints. Injected into intermediate DiT layers, this vector complements the base pose condition for anatomically consistent articulation and view-aware volumetric refinement. We curate CIM-Bench, a high-quality benchmark with rigorous curation, for evaluation. Extensive experiments show RASA significantly outperforms state-of-the-art methods in motion fidelity and visual quality. Our work establishes a new paradigm showing disentangled spatial and motional priors are key to robust character animation. Project page: https://hidream.ai.github.io/RASA/
Yuanxiang Ni, Xianliang Huang, Chenhang Ma +4cs.CV cs.AI
Multi-object removal in 3D scenes is challenging due to severe occlusions, semantic entanglement, and the difficulty of maintaining geometric and multi-view consistency. Existing 3D Gaussian Splatting (3DGS) methods perform well for single-object editing but scale poorly to multi-object scenarios, often requiring repetitive optimization and yielding unstable geometry in removed regions. We propose CoGeo-GS, a concept-driven framework for controllable multi-object removal in 3D scenes. CoGeo-GS assigns concept-aware semantic tags to Gaussians, enabling flexible object selection and reducing interference between foreground objects and background structures within a single optimization stage. To recover plausible geometry, we introduce a geometry-aware completion pipeline that combines monocular depth priors with diffusion-based refinement and boundary-aligned blending. A geometry-regularized refinement strategy further stabilizes reconstruction and preserves multi-view consistency. Experiments demonstrate that CoGeo-GS outperforms existing methods in visual quality and reconstruction fidelity.
Enabling humanoid robots to respond to human speech with synchronized and semantically meaningful gestures is fundamental to natural human-robot interaction. However, this task faces three critical barriers: the scarcity of semantically rich datasets, the "modality eclipse" where models ignore audio cues in favor of kinematic inertia, and the sim-to-real gap regarding physical safety. We propose RoboGesture, a robot-centric framework that co-designs data, modeling, and control to power a complete interactive human-humanoid system in which the robot listens, responds, and gestures in real time. We first establish the RoboGesture dataset featuring over 300 gesture categories and develop an automated pipeline to synthesize large-scale collision-free, robot-specific audio-motion pairs. Our architecture features a Hierarchical Semantic-Acoustic Aligner that extracts multi-granular prosodic and semantic cues directly from raw audio tokens. These cues drive a Streaming Conditional Motion Generator based on a diffusion transformer with conditional flow matching. To ensure high responsiveness, we introduce Anti-Inertia CFG Masking, which prevents the model from collapsing into repetitive historical patterns by compelling it to proactively mine control signals from the audio modality. Finally, an MPC-based safety filter ensures real-time, collision-free execution on physical hardware. Experiments on a Unitree G1 humanoid demonstrate that RoboGesture generates safer, more rhythmic, and more semantically appropriate responses compared to state-of-the-art baselines.
Sebastián Souyris, Jason A. Duan, Anantaram Balakrishnan +1econ.EM cs.LG stat.AP
Problem definition: Solar electricity generation is a strategic component of energy portfolios designed to meet growing demand and reduce carbon emissions. Governments and municipalities encourage household photovoltaic (PV) adoption through upfront rebates and tax credits. Limited budgets require principled, data-driven policies that account for the drivers of adoption and the effects of incentives on adoption rates. Methodology/results: We develop a dynamic structural model of residential PV diffusion based on adoption decisions by forward-looking households that weigh the economic trade-offs between installing now and later. Adoption depends on return on investment and influence from neighboring adopters. The model segments households by home value and urbanization level, incorporates unobserved heterogeneity, and captures spatiotemporal installation dynamics. We estimate the model using Bayesian methods and detailed household-level data from Austin, Texas. In out-of-sample tests, it predicts installations more accurately than contemporary alternatives. We simulate counterfactual policies within the dynamic equilibrium of PV diffusion to evaluate rebate designs. The framework can also be adapted to study the adoption of other durable technologies. Managerial implications: A rebate offered for a limited period generates more adoption and emissions reductions than a prolonged, costlier program. This counterintuitive result arises from forward-looking behavior, neighbor influence, and accelerated adoption before the rebate expires. We also evaluate phased reductions and rebates differentiated by household segment. A two-step reduction outperforms multiple small reductions. Geographic differentiation improves policy performance, whereas differentiation by home value offers little advantage over a uniform rebate.
With large pretrained models, existing methods have effectively improved instruction-based video editing. However, most of them rely on an in-place editing assumption. They align the edited video with the given source clip frame by frame over a fixed time span. This pattern fails for open-ended streams, e.g., restyling a live game or applying a camera move to an ongoing shot. In such cases, edits must extend to future frames as they arrive, rather than be applied to a static input clip. In this paper, we study this setting and name it infinite video editing: given a preceding segment and an edit request, a model must generate the next segment that continues the stream while applying the requested edit. This process repeats as an unbounded sequence of edit instructions arrives. This task brings two challenges: the edit must be a faithful continuation rather than a frame-wise rewrite, and generation quality must remain stable as edits accumulate. To address them, we first design a data-collection pipeline for infinite video editing. Based on the collected data, we propose InfinityEdit, a lightweight edit adapter that equips a streaming video generator with unbounded editing ability. The adapter contains three attention modules. History cross-attention guides the denoising frames using the input frames. Temporal causal self-attention keeps temporal cues flowing only from earlier frames to later ones. Edit cross-attention injects the edit request into generation. During inference, the adapter is activated only in the chunk where an edit request arrives. Subsequent chunks are generated by the original model with a reset anchor frame. This scheme applies the edit while preserving the original model's infinite generation ability. Extensive experiments show that InfinityEdit faithfully continues the stream under each edit, and stays stable over unbounded edit sequences.
Generative video compression can recover rich visual details at low bitrates, but simultaneously achieving high temporal consistency and low inference cost remains challenging. To address this issue, we propose DiffVC-ONE, a diffusion-based generative video compression framework built on a one-step Video Diffusion Transformer. First, we introduce a Unified Unidirectional Latent Compressor that uses a shared model to efficiently and uniformly compress compact latent slices. We then develop a Video DiT-based One-Step Diffusion Enhancer that uses the reconstructed latent slices as content anchors and performs single-step spatio-temporal perceptual enhancement over an entire group of pictures. Finally, a Hybrid Condition Generator extracts structural, strength, and semantic conditions from the reconstructed content and quantization information. These conditions preserve faithful regions, control the degree of generative enhancement, and supplement content-aware perceptual details during one-step diffusion enhancement. Extensive experiments on multiple standard benchmarks demonstrate that DiffVC-ONE achieves state-of-the-art perceptual quality and temporal consistency with low inference cost.
Instruction-based image editing uses a planner-renderer pipeline: a vision-language model (VLM) first converts the instruction into an edit plan, and a diffusion model then executes that plan. Training such systems with only final-image rewards is inefficient because a poor edit does not reveal whether additional optimization should place more emphasis on the planner or the renderer, and even planner-dominant cases remain difficult to localize within a free-form reasoning trace. We present DARS, a reinforcement learning framework for dual-level credit assignment in this two-stage setting. Across modules, multi-plan multi-render rollouts estimate between-plan and within-plan reward variability for soft module routing, while rollout mean rewards provide hardness estimates for an adaptive curriculum. Within the planner, a four-field structured reasoning output enables a prefix-gated reward and token-level advantage reweighting, turning outcome-level feedback into localized supervision. Experiments on five benchmarks show that DARS outperforms a Joint~RL baseline with the same backbone, data, reward model, and rollout budget, with the largest gains on reasoning-intensive edits.
Tuan-Binh Tran, Dat Nguyen Cong, Duc-Trong Le +2cs.LG
Textual context such as news, reports, and logs can provide valuable signals for time series forecasting, especially when future dynamics are driven by external events that are not yet visible in historical values. Existing multimodal forecasting methods often either ask large language models (LLMs) to predict numerical values directly or fuse text and time series implicitly, making contextual influence difficult to interpret and control. We propose SCENARIODIFF, a hierarchical contextual reasoning framework for multimodal time series forecasting under noisy and weakly aligned documents. SCENARIODIFF organizes contextual information into three levels: a Historical Context Agent extracts stepwise evidence from raw documents, a Scenario Agent produces a qualitative scenario description for the forecast horizon, and an Anchor Guidance Agent generates sparse anchor points for event-relevant future regions. These structured signals condition a Multimodal Diffusion Transformer, while Anchor Blended Sampling locally refines generated trajectories without retraining. Experiments on the Time-MMD benchmark show that SCENARIODIFF is especially effective in event-driven domains, demonstrating the value of explicit hierarchical scenario guidance for multimodal time series forecasting. Our full implementation is available at https://anonymous.4open.science/r/ScenarioDiff_ICDM-2C4C
Reconstructing three-dimensional computed tomography (CT) from severely constrained projections is highly ill-posed. Sparse angular sampling, restricted angular coverage, and low photon counts can occur individually or jointly, obscuring global anatomy and local tissue detail. Many learned CT reconstruction methods are tailored to a single dominant degradation. Existing diffusion and Gaussian approaches commonly recover global structure and local detail within a shared representation. We propose HiGDiff, a feed-forward hierarchical Gaussian diffusion framework that decomposes reconstruction both spatially and from structure to detail. Physics-conditioned anatomical anchors and a foreground capacity field allocate learnable Gaussian primitives to informative regions. A structure diffusion stage first recovers global attenuation geometry, and its learned representation conditions a detail diffusion stage for residual boundaries and tissue transitions. The resulting Gaussian banks are rendered as attenuation fields and further refined by a gradient-isolated residual module. Experiments on three distinct CT benchmark datasets demonstrate state-of-the-art reconstruction performance across isolated, paired, and joint degradation settings, including improvements of 5.81 dB in macro-average peak signal-to-noise ratio (PSNR) and 0.113 in structural similarity index measure (SSIM) on the Low Dose CT Image and Projection Data (LDCT-PD) collection. Code and experimental configurations are openly available at https://github.com/Bean-Young/HiGDiff.
Audio-driven 3D facial animation is essential for advancing immersion and interactivity in virtual experiences. Although recent advances have shown promising capabilities, the training and evaluation of existing methods typically rely on ground-truth-based errors, which fall short of aligning with human preferences. To address this, we present a comprehensive framework that learns an automatic perceptual model from human preference data and leverages it to improve and evaluate the perceptual quality of audio-driven 3D facial animation. To begin with, we construct FMPair (Facial Motion Pairwise preference), the first human preference dataset for audio-driven 3D facial animation, which is built through a systematic annotation pipeline and comprises 65,574 annotated 3D facial motion pairs from 8,834 distinct in-the-wild audio clips. Based on the pairwise comparison dataset, we propose a Facial Motion Reward model, termed FMReward, which takes audio and 3D facial motion as inputs and predicts a perceptual quality score aligned with human preferences. Building upon FMReward, we further introduce Facial Motion reward Feedback Learning (FMFL), a direct fine-tuning algorithm that leverages a pretrained reward model to optimize diffusion-based audio-driven 3D facial animation models for better alignment with human preferences. Extensive experiments demonstrate the superiority of FMReward over other metrics in aligning with human preferences and the effectiveness of FMFL in improving the perceptual quality of audio-driven 3D facial animation.
Predicting single-cell transcriptomic responses to genetic perturbations is central to functional genomics and virtual-cell modeling. Existing approaches, however, typically predict an entire expression profile as a whole, leaving the order in which individual gene responses are generated unmodeled. To address this problem, we introduce \textbf{$D^{2}R^{2}$} (\textbf{D}iscrete \textbf{D}iffusion with \textbf{R}egulation \textbf{R}einforcement), which reformulates perturbation prediction as regulation-guided gene-wise progressive generation. A Masked Discrete Diffusion Model represents expression as ordinal tokens and reconstructs a fully masked profile step by step, allowing generated gene responses to condition those that remain masked. A Regulatory Policy Module initializes the generation policy from a gene regulatory network inferred from control cells and adapts it to the perturbation and current partially generated state. Then, group-relative policy optimization refines only the ordering policy using final perturbation-effect agreement as reward. Across Norman19 and VCC-H1, $D^{2}R^{2}$ achieves the best performance on all five metrics on Norman19 and remains competitive on H1. Controlled ablations holding the generator and generation budget fixed show that biological-prior ordering improves over random ordering and is more reliable than uncertainty-based heuristics, whereas reversing the biological-prior ordering degrades every metric. Biological analyses further show that the refined policy prioritizes regulatory genes early while promoting perturbation-specific transcription factors and responsive genes. These results establish gene generation order as an effective, controllable, and biologically interpretable dimension of single-cell perturbation prediction.
Video virtual try-on is a highly constrained editing task requiring the precise replacement of a target person's clothing while strictly preserving the original video's spatial structure and temporal dynamics. Existing methods heavily rely on auxiliary handcrafted spatial priors (e.g., masks, poses) for editing control. However, these priors are prone to failure in unconstrained real-world videos and often compress rich visual context into incomplete structural signals. Furthermore, standard reconstruction objectives fail to fully capture try-on-specific human preferences. To address these challenges, we propose InstructVVT, an instruction-driven and reference-guided video virtual try-on framework based on a Diffusion Transformer (DiT) that operates without inference-time spatial priors. Our core insight is to recover fine-grained control directly from the input triplet (source video, reference garment, and instruction) via a dual-level reference conditioning scheme. Specifically, an MLLM infers semantic edit tokens for target disambiguation and structural preservation, while a lightweight conditioning pathway explicitly injects fine-grained visual garment details. Finally, we design a try-on-specific reward and utilize the DiffusionNFT algorithm to align the model with human preferences. Extensive experiments on ViViD-S and TripVVT-Bench demonstrate that InstructVVT outperforms state-of-the-art open-source methods in garment fidelity, structural preservation, and temporal consistency, despite requiring fewer inference-time controls.
Unified image and video creation requires a model to follow diverse instructions while preserving identity, geometry, and temporal structure from visual context. However, semantic-only conditioning and creation-only training do not explicitly supervise the local structure needed for precise, temporally consistent editing. We therefore formulate depth and surface-normal prediction as image-form denoising targets, using these dense tasks as structured visual supervision within the same creation interface. Our framework decouples semantic interpretation from spatially aligned visual injection while sharing one multimodal diffusion transformer (MMDiT) backbone across all tasks. Mutual Context Attention (MCA), a paired-video data-construction procedure, and a progressive training curriculum then connect the learned structural cues to temporally localized editing and reference-conditioned creation. A single checkpoint obtains the highest overall score in the reported comparison of unified systems (4.15); adding dense supervision improves OpenVE Overall from 3.98 to 4.06 and Local Add from 3.92 to 4.18. These results support a deliberately bounded conclusion: perception-oriented dense supervision transfers useful structural knowledge to downstream creation, especially editing locality and preservation; we do not claim superiority as a standalone dense predictor.
Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse. Existing methods impose this structure outside the native generation loop: segmentation-based methods partition an already generated shape, while additive methods synthesize parts from predefined layouts, boxes, or tokens and then reconcile them into a whole. The former preserves the generated geometry but fixes the object before part boundaries are determined; the latter exposes part cardinality but often leaves shared boundaries vulnerable to gaps, interpenetrations, and material discontinuities. In this paper, we propose SCULPT, a framework that addresses these challenges through subtractive composition. Given a complete object represented in a structured 3D latent space, SCULPT iteratively applies a joint split predictor to generate one extracted part together with the remaining object. The predictor performs a coupled denoising process conditioned on both the image and the current 3D state, so the extracted part and updated remainder are generated together rather than reconciled after generation. The joint split predictor processes both outputs on the union of their native sparse 3D supports, allowing neighboring supports to overlap rather than imposing a disjoint voxel partition. The rollout ends when the remainder support becomes empty or reaches a fixed safety cap, allowing the number of generated parts to adapt to each object within that bound. Extensive experiments demonstrate state-of-the-art geometry on PartObjaverse while preserving strong complete-object reconstruction after part assembly. Results on four dataset images, one text-to-image-generated input, and one real-world photograph further show fine-grained textured part decomposition beyond the benchmark.
Generating crystals has recently attracted significant interest due to their broad applications in materials science. However, existing generative models struggle to produce complete crystallographic specifications, limiting their ability to capture global symmetry and structural dependencies. In particular, current state-of-the-art approaches generate crystals only up to site symmetries and rely on sampling space groups from empirical distributions during generation. Inspired by \emph{spontaneous symmetry breaking} in physics, where crystals break symmetries under external conditions, we propose a novel diffusion-based framework that generates full structure specifications by reversing from the lowest-symmetry priors. Our method leverages a Markovian jump-diffusion process to model these symmetry-breaking dynamics, enabling it to traverse different space groups in a physically motivated manner. Our model, dubbed \emph{Symmetry-breaking Crystal Diffusion} (SbCD), introduces a principled approach to explicitly incorporate inter-space-group transitions into the generative process. In de novo generation experiments on MP20 and MPTS-52, SbCD outperforms its symmetry-preserving counterpart by a substantial margin, offering a promising perspective for generative modeling of crystalline materials.
Ambiguous medical image segmentation aims to provide a series of diverse but plausible segmentation hypotheses. However, existing methods introduce stochasticity in a fixed and pre-defined manner, failing to form a progressive semantic modeling process. To address these challenges, we propose KANResDiff to learn local residual diffusion with Kolmogorov-Arnold Network, thereby assigning distinct roles across stages for ambiguity modeling. Specifically, we propose Independent Time Encoding that offers spline-based time embeddings instead of linear ones from MLPs, which enhances the independence across inference stages and assigns progressive semantic roles to different stages. We propose Residual Schrodinger Bridge that injects deterministic residual prior with learnable weights by constructing local Schrodinger Bridge instead of following manually settings, achieving a flexible deterministic-stochastic interaction and stage-aware ambiguity modeling thanks to local optimal diffusion path. Extensive experimental results on two public datasets demonstrate that KANResDiff achieves SOTA performance on GED and HM-IoU, with maximum improvements of 16.8% and 7.7%, respectively, while maintaining competitive performance on the MDM metric. Source code is available at https://github.com/PerceptionComputingLab/KANResDiff.
Existing diffusion-based methods have recently made significant progress in image dehazing. However, they typically neglect the physics of haze formation and reconstruct clean images from pure Gaussian noise, thereby limiting their restoration potential. To address this issue, we propose Haze-Noise Diffusion (HNDiff), a novel diffusion framework that embeds the atmospheric scattering model as an inductive bias. By grounding diffusion in physical principles, HNDiff ensures that the restoration aligns more closely with underlying mechanisms of haze formation. In its forward process, we introduce joint haze-noise diffusion with a haze-aware noise scheduler, which progressively adds both haze and noise to an image. Essentially, the scheduler adapts noise levels according to haze density, meaning that regions with heavier haze receive stronger noise injection to encourage content generation, while clearer regions receive lighter noise to better preserve details, which directly links the forward degradation process with the physics of haze. In the reverse process, we then derive a physically consistent dehazing-denoising process that simultaneously removes haze and noise to restore a clean image in a manner aligned with the forward degradation process. To further enhance practicality, we propose Latent HNDiff, which compiles clean latent priors that can be seamlessly integrated into existing dehazing networks to boost performance. Extensive experiments show that our work significantly improves leading dehazing backbones and achieves state-of-the-art results on benchmark datasets. The project page is available at https://jin-ting-he.github.io/HNDiff .
Mojtaba Safari, Hang Yu, Zach Eidex +10cs.CV physics.med-ph
Objective. MRI provides excellent soft-tissue contrast, but long acquisition times can cause patient discomfort and lead to motion artifacts, forcing a trade-off between spatial resolution and scan time. Diffusion-based super-resolution (SR) reconstructs high-resolution (HR) images from low-resolution (LR) inputs, but typically needs many sampling steps and initializes from a Gaussian prior ill-suited to image restoration. We developed an efficient diffusion framework that reconstructs HR MRI directly from LR data. Approach. We propose super-resolution diffusion bridge model (SR-DBM), a super-resolution diffusion bridge model that casts SR as a stochastic transport between the LR and HR image distributions. Through a Doob's h-transform of a mean-reverting stochastic differential equation, SR-DBM pins the process to the paired HR and LR images at its endpoints, initializing reconstruction from the measured anatomy rather than from Gaussian noise. The HR image is recovered by a deterministic reverse trajectory in which a network predicts the clean image at each of only ten sampling steps. We evaluated SR-DBM on ultra-high-field 7T brain T1 MP2RAGE maps and pelvic T2-weighted prostate images against nine comparison methods using PSNR, SSIM, GMSD, and LPIPS. Main results. SR-DBM attained the highest PSNR and SSIM and the lowest GMSD on both datasets (brain: 27.66+-1.52 dB, 0.96+-0.02, 7.96+-1.86$; prostate: 27.87+-2.29 dB, 0.80+-0.05, 8.38+- 1.44), with statistically significant gains over every comparison method (two-sided Wilcoxon signed-rank test with Holm correction, p<0.05). The strongest baseline, SR-EMamba, ranked second. Qualitatively, SR-DBM produced the smallest residual errors and best preserved fine structures and lesions.
Image matting is an essential enabling technology for modern visual content production, where foreground extraction determines the realism and editability of downstream creation workflows. However, precise alpha estimation in open-world scenes remains challenging because real foregrounds exhibit highly diverse appearances and opacity patterns. This makes existing methods struggle with semantic ambiguity and fine-grained opacity variation, especially in sparse boundary regions that are fragile and difficult to supervise. To address this gap, we present RenderMatte, a trimap-guided matting framework that adapts FLUX.1 Kontext through full-parameter fine-tuning, leveraging image editing priors for structure-preserving alpha prediction. During supervised adaptation, an alpha-edge objective preserves the latent flow-matching signal while strengthening pixel-space boundary supervision. We further introduce group-relative alpha alignment for post-training. It compares multiple mattes sampled under the same trimap condition using matting-specific rewards for alpha accuracy, boundary fidelity, trimap compliance, and compositional consistency. To overcome the lack of precise edge annotations, we construct the RenderMatte dataset, a large-scale synthetic dataset combining 3D-rendered RGBA foregrounds with diverse multi-source assets. It features exact strand-level alpha annotations and diverse background composites. Experiments show state-of-the-art performance across all benchmarks, demonstrating a scalable path toward high-fidelity matting in open-world scenes.
Precipitation nowcasting predicts the spatiotemporal evolution of future radar echoes from historical radar echo sequences, thereby estimating the occurrence, development, and movement of precipitation over the near term. In recent years, deep learning has become an important approach to precipitation nowcasting. Although state-of-the-art models can generally capture the overall spatial distribution of future precipitation, their predictions still exhibit substantial biases in radar echo intensity at individual locations. This observation motivates a more targeted strategy for reducing forecast errors. Instead of regenerating an entire radar echo sequence without spatial constraints, the predicted precipitation structure can be used to guide the refinement of echo intensities at individual locations. This structure-guided refinement directly targets echo intensity biases. Accordingly, we propose FreCast, a two-stage framework for radar echo prediction. The first stage generates an initial forecast of future radar echoes. The second stage uses the spatial structure of the initial forecast as a constraint to further correct intensity biases at individual locations in the first-stage prediction. Experiments on three datasets demonstrate that FreCast achieves consistent improvements across forecast skill metrics. Qualitative results further show that FreCast better preserves rainband continuity and intense precipitation structures at longer lead times.
Video Virtual Try-On (VVT) synthesizes a video of a person wearing a target garment while preserving identity, motion, and scene dynamics. Dominant approaches cast VVT as mask-conditioned video inpainting and rely on separate modules for human parsing, pose estimation, and garment warping. This multi-stage design complicates deployment and, more critically, allows errors in explicit geometric priors to propagate irreversibly into the generated video. We present UniVVT, a unified end-to-end framework that reframes VVT as semantically conditioned video generation, eliminating mask, pose, and warping modules at inference. At its core, a scene-task perceiver built on a Multimodal Large Language Model jointly encodes the source video, target garment, and task instruction into compact, task-aware latent tokens, implicitly capturing what to transfer and where and how to transfer it. A lightweight semantic bridge then aligns these tokens with the conditioning space of a diffusion-based video generator, enabling coherent garment transfer. To robustly couple the heterogeneous components, we devise a three-stage progressive training strategy comprising semantic alignment, joint task adaptation, and flexible-resolution refinement. Extensive experiments demonstrate that UniVVT achieves state-of-the-art performance across multiple benchmarks, validating implicit semantic guidance as a simple and effective alternative to fragile geometric preprocessing for end-to-end virtual try-on.
Harvey Mannering, Yilin Zhang, Ziao Liu +3eess.IV cs.CV cs.LG physics.med-ph
Prenatal ultrasound imaging is key for assessing fetal health, but AI progress is limited by scarce, privacy-restricted, and hard-to-annotate datasets. We propose a high-resolution fetal ultrasound synthesis framework based on the EDM2 diffusion architecture, trained on multiple public datasets to generate 512x512 images across six anatomical classes. Our method achieved improved image quality with lower FID scores and enhanced downstream fetal plane classification, reaching 93.36% ensemble accuracy after fine-tuning, surpassing real-data-only training. Clinical evaluation by an experienced fetal ultrasound specialist (10+ years) on 100 images yielded a mean realism score of 2.67/5, with real images rated higher than synthetic. Artefacts included smoothing, speckle irregularities, and anatomical inconsistencies. Code, data, models and other resources to reproduce this work are available at https://github.com/xfetus/fetal-ultrasound-edm2.
Noor Hussein, Anil K. Jain, Karthik Nandakumarcs.CV cs.CR
Overlapped friction ridge patterns are a recurring problem in latent fingerprints recovered from crime scenes and in live-scan scenarios where residual fingerprints on the sensor may corrupt subsequent acquisitions. Existing approaches for separating overlapped fingerprints either rely on rule-based orientation field completion that requires strong domain knowledge or train end-to-end deep neural networks that do not account for domain-specific considerations. This work introduces a diffusion-based pipeline for separating component fingerprints from an image containing overlapping friction ridge patterns. We formulate the separation problem as an inpainting task and progressively learn a diffusion model for this task in multiple stages. Starting from a pre-trained Stable Diffusion model, we progressively incorporate a fingerprint prior, add the ability to complete partial fingerprints, and finally propose \textbf{overlap-aware inpainting} that reconstructs each component print using a diffusion inpainting model based on multi-channel conditioning. Experiments on two public datasets demonstrate that component fingerprints reconstructed using the proposed diffusion-based inpainting method can match with their mated counterparts with very high probability.