The objective of this paper is to match dictionary sign videos to corresponding signs in continuous signing videos, where a match is defined by the visual similarity alone - the handshape and motion relative to the body. To achieve this, we learn a prototype-structured sign embedding space from continuous video annotated with signs, where each learnable prototype corresponds to a sign class. Isolated dictionary videos are then mapped into this sign space, enabling the matching between dictionary exemplars and continuous sign instances. This design supports direct dictionary-guided sign matching through embedding similarity and naturally extends to unseen signs using only dictionary exemplars. Experiments on ASL-Citizen dictionary retrieval, ChaLearn OSLWL dictionary-to-continuous sign matching, and using BOBSL's CSLR2 evaluation for automatic sign annotation demonstrate strong generalisation across datasets, tasks and sign languages. Without benchmark-specific supervision, the learned representation transfers effectively across American, British, and Spanish Sign Languages, outperforming prior methods on all three benchmarks. Project page: https://www.robots.ox.ac.uk/~vgg/research/signmatch/
Universal Multimodal Embeddings (UMEs) aim to unify various modalities and tasks into a shared representation space. In recent years, this field has witnessed substantial progress driven by the development of Multimodal Large Language Models (MLLMs). However, a crucial capability, visual identity discrimination, remains underexplored in existing UME methods, despite its critical role in a wide range of tasks, including instance retrieval, re-identification, and identity preservation in AI-generated content. To bridge this gap, we propose a unified formulation for visual identity discrimination~(VisID) and introduce $\textbf{MVEB}$ ($\textbf{M}$ultimodal $\textbf{V}$isual Identity $\textbf{E}$mbedding $\textbf{B}$enchmark), a large-scale benchmark curated from both real-world and synthetic datasets to support evaluation and training. Furthermore, we present a simple yet effective learning framework that jointly optimizes general multimodal and visual identity representations through a carefully designed identity-aware sampling mechanism. Extensive experiments demonstrate that our approach successfully endows UMEs with strong identity discrimination capability and maintains competitive general multimodal performance. We believe this work not only illuminates a critical yet neglected capability, but also takes a step toward more holistic universal multimodal embeddings. Code and data are available at \href{https://chrisclear3.github.io/MVEB}{MVEB}.
Rank estimation under label noise poses a fundamental challenge, as ordinal annotations often exhibit structured uncertainty rather than simple label corruption. In this paper, we reformulate rank estimation with noisy ordinal labels as a stochastic ordering problem, in which each instance is inherently associated with multiple plausible ranks instead of a single deterministic label. Based on this view, we propose stochastic order learning (SOL), a learning framework that captures ordinal label uncertainty and learns an embedding space through two complementary objectives: a discriminative loss that structures instance--centroid interactions and a stochastic order loss that enforces probabilistic ordering relations between instances. Extensive experiments across diverse datasets demonstrate that SOL enables reliable rank estimation under various types and levels of label noise. The source code is available at https://github.com/cwlee00/SOL.
In many machine learning applications, the most relevant items for a query should be efficiently retrieved. The relevance function is usually an expensive similarity model, making the exhaustive search infeasible. A typical solution is to train another model that separately embeds queries and items to a vector space, where similarity is defined via the dot product or cosine similarity. This allows one to search the relevant items through fast approximate nearest neighbor search at the cost of some reduction in quality. To compensate for this reduction, the found items (candidates) are re-ranked by the expensive ranking model. In this paper, we investigate an alternative approach to candidate selection that utilizes the scores of the expensive model to improve the representations of queries and items. The idea is to describe each query (item) by its relevance to a set of support items (queries) and use these new representations to obtain query (item) embeddings. We theoretically prove that such embeddings are powerful enough to approximate any complex similarity model (under mild conditions). We also investigate the choice of support items, which is a crucial ingredient of the proposed approach. The experiments on diverse academic and production datasets illustrate the power of our method.
Sara Shojaei, Seyed Mohamad Ali Tousi, Emma Bennett +6cs.CV cs.AI
We present a quantum--classical hybrid pipeline for polarimetric material classification that casts this as a point-matching problem. Voxel cubes, containing polarized light reflections, are used to train an encoder to produce 32-dimensional embeddings for the voxels of the cubes. At inference, the encoder head is discarded and the embeddings are encoded as probability amplitudes of quantum states. Next, a SWAP-test circuit estimates the fidelity between each of the 32D embeddings from the query cube and a dataset of anchor cubes. The aggregated fidelity serves as materials similarity scores, and the class of the anchor with highest aggregated fidelity is deemed as the class of the queried material. We evaluate our approach on a dataset of 23 materials ($\approx$800 samples each) derived from their Mueller matrices. The point-matching approaches from the proposed quantum SWAP-test and a classical classifier using Optimal Transport are compared. Our results demonstrate the competitive classification accuracy alongside open-set discrimination potential, establishing it as a viable path toward NISQ-based material recognition.