Building an omni-modal foundation model means evaluating it across text, image, video, and audio. Excellent evaluation toolkits exist for each modality, but their inference engines, prompt conventions, and metric implementations are mutually incompatible, so practitioners end up maintaining separate environments for every toolchain and still struggle to compare results across them. OmniEvaluator grew out of this need in our own model development: rather than reimplementing benchmarks, it connects existing inference engines and curated evaluation libraries at a higher level, exposing four inference backends, four evaluation frameworks, and over a thousand benchmarks through a single interface. Every run is recorded as an artifact capturing the full configuration for exact reproduction, and results flow into a shared dashboard for cross-model comparison. A federated mode shares GPU inference servers across concurrent evaluations, and a built-in verifier, small enough to run on CPU, keeps its score stable across engines and prompts where rule-based scoring fluctuates under configuration mismatch, matching cost-efficient commercial LLM judges without their recurring API cost. The system, demo video, and dashboard are publicly available. (https://github.com/naver-ai/omni-evaluator)
Mansi Phute, Alexander Greenhalgh, Matthew Hull +8cs.CV cs.AI
Adversarial attacks against vision models like object detectors are often evaluated under limited conditions, leaving their performance under-characterized. Bridging simulation and differentiable rendering enables more robust, end-to-end evaluation of these adversarial attacks, yet there is no easy-to-use, unified system that offers a rich set of customizable configurations for adversarial attacks across multiple scenes, objects, environmental and lighting conditions, and camera trajectories. We present ALLUDE, which addresses these gaps, offering first-of-its-kind evaluation capabilities across Linux and Windows. We comprehensively demonstrate ALLUDE's evaluation breadth through a two-pronged strategy: (1) using Latin Hypercube Sampling, we draw a representative subset from 5,400 configurations spanning 10 scene-object pairs, 9 weather conditions, 4 optimizers, 5 camera trajectories, and 3 detection models; (2) we stress-test existing attacks (CAMOU, RAUCA, FCA) under diverse weather conditions and continuous camera trajectories, revealing degradation of attack success across every attack, exposing evaluation gaps in prior work. Through ALLUDE's end-to-end differentiable rendering, adversarial attacks can be optimized against shifting real-world deployment conditions. Our cross-platform code is open source.